Merge pull request #60 from badgerman/master

NPC units that use their race as the name (Hirntöter, Seeschalnge) can use NULL as their name.
This commit is contained in:
Enno Rehling 2014-12-09 08:04:16 +01:00
commit 4b9d4ac1cb
25 changed files with 365 additions and 288 deletions

View File

@ -341,7 +341,7 @@ static int cr_race(variant var, char *buffer, const void *userdata)
{
const faction *report = (const faction *)userdata;
const struct race *rc = (const race *)var.v;
const char *key = rc_name(rc, NAME_SINGULAR);
const char *key = rc_name_s(rc, NAME_SINGULAR);
sprintf(buffer, "\"%s\"",
translate(key, locale_string(report->locale, key)));
return 0;
@ -834,20 +834,20 @@ static void cr_output_unit(FILE * F, const region * r, const faction * f,
if (pzTmp) {
fprintf(F, "\"%s\";Typ\n", pzTmp);
if (u->faction == f && fval(u_race(u), RCF_SHAPESHIFTANY)) {
const char *zRace = rc_name(u_race(u), NAME_PLURAL);
const char *zRace = rc_name_s(u_race(u), NAME_PLURAL);
fprintf(F, "\"%s\";wahrerTyp\n",
translate(zRace, locale_string(f->locale, zRace)));
}
}
else {
const race *irace = u_irace(u);
const char *zRace = rc_name(irace, NAME_PLURAL);
const char *zRace = rc_name_s(irace, NAME_PLURAL);
fprintf(F, "\"%s\";Typ\n",
translate(zRace, locale_string(f->locale, zRace)));
if (u->faction == f && irace != u_race(u)) {
assert(skill_enabled(SK_STEALTH)
|| !"we're resetting this on load, so.. ircase should never be used");
zRace = rc_name(u_race(u), NAME_PLURAL);
zRace = rc_name_s(u_race(u), NAME_PLURAL);
fprintf(F, "\"%s\";wahrerTyp\n",
translate(zRace, locale_string(f->locale, zRace)));
}
@ -1548,7 +1548,7 @@ report_computer(const char *filename, report_context * ctx, const char *charset)
fprintf(F, "%d;Punktedurchschnitt\n", avgscore);
#endif
{
const char *zRace = rc_name(f->race, NAME_PLURAL);
const char *zRace = rc_name_s(f->race, NAME_PLURAL);
fprintf(F, "\"%s\";Typ\n", translate(zRace, LOC(f->locale, zRace)));
}
prefix = get_prefix(f->attribs);

View File

@ -15,6 +15,7 @@
#include "command.h"
#include <kernel/order.h>
#include <kernel/unit.h>
#include <util/umlaut.h>
#include <util/language.h>

View File

@ -62,7 +62,6 @@ OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
#include <util/crmessage.h>
#include <util/event.h>
#include <util/language.h>
#include <util/filereader.h>
#include <util/functions.h>
#include <util/log.h>
#include <util/lists.h>
@ -305,7 +304,7 @@ const char *dbrace(const struct race *rc)
char *zPtr = zText;
/* the english names are all in ASCII, so we don't need to worry about UTF8 */
strcpy(zText, (const char *)LOC(get_locale("en"), rc_name(rc, NAME_SINGULAR)));
strcpy(zText, (const char *)LOC(get_locale("en"), rc_name_s(rc, NAME_SINGULAR)));
while (*zPtr) {
*zPtr = (char)(toupper(*zPtr));
++zPtr;
@ -1093,32 +1092,7 @@ void freestrlist(strlist * s)
}
/* - Namen der Strukturen -------------------------------------- */
typedef char name[OBJECTIDSIZE + 1];
static name idbuf[8];
static int nextbuf = 0;
char *estring_i(char *ibuf)
{
char *p = ibuf;
while (*p) {
if (isxspace(*(unsigned *)p) == ' ') {
*p = '~';
}
++p;
}
return ibuf;
}
char *estring(const char *s)
{
char *ibuf = idbuf[(++nextbuf) % 8];
strlcpy(ibuf, s, sizeof(name));
return estring_i(ibuf);
}
char *cstring_i(char *ibuf)
char *untilde(char *ibuf)
{
char *p = ibuf;
@ -1131,14 +1105,6 @@ char *cstring_i(char *ibuf)
return ibuf;
}
char *cstring(const char *s)
{
char *ibuf = idbuf[(++nextbuf) % 8];
strlcpy(ibuf, s, sizeof(name));
return cstring_i(ibuf);
}
building *largestbuilding(const region * r, cmp_building_cb cmp_gt,
bool imaginary)
{
@ -1157,19 +1123,6 @@ building *largestbuilding(const region * r, cmp_building_cb cmp_gt,
return best;
}
char *write_unitname(const unit * u, char *buffer, size_t size)
{
slprintf(buffer, size, "%s (%s)", (const char *)u->name, itoa36(u->no));
buffer[size - 1] = 0;
return buffer;
}
const char *unitname(const unit * u)
{
char *ubuf = idbuf[(++nextbuf) % 8];
return write_unitname(u, ubuf, sizeof(name));
}
/* -- Erschaffung neuer Einheiten ------------------------------ */
extern faction *dfindhash(int i);
@ -1529,9 +1482,9 @@ void init_locale(struct locale *lang)
for (rc = races; rc; rc = rc->next) {
const char *name;
var.v = (void *)rc;
name = LOC(lang, rc_name(rc, NAME_PLURAL));
name = LOC(lang, rc_name_s(rc, NAME_PLURAL));
if (name) addtoken(tokens, name, var);
name = LOC(lang, rc_name(rc, NAME_SINGULAR));
name = LOC(lang, rc_name_s(rc, NAME_SINGULAR));
if (name) addtoken(tokens, name, var);
}
@ -2374,41 +2327,3 @@ int game_id(void) {
return get_param_int(global.parameters, "game.id", 0);
}
void load_inifile(dictionary * d)
{
const char *reportdir = reportpath();
const char *datadir = datapath();
const char *basedir = basepath();
const char *str;
assert(d);
str = iniparser_getstring(d, "eressea:base", basedir);
if (str != basedir) {
set_basepath(str);
}
str = iniparser_getstring(d, "eressea:report", reportdir);
if (str != reportdir) {
set_reportpath(str);
}
str = iniparser_getstring(d, "eressea:data", datadir);
if (str != datadir) {
set_datapath(str);
}
lomem = iniparser_getint(d, "eressea:lomem", lomem) ? 1 : 0;
str = iniparser_getstring(d, "eressea:encoding", NULL);
if (str && (_strcmpl(str, "utf8") == 0 || _strcmpl(str, "utf-8") == 0)) {
enc_gamedata = ENCODING_UTF8;
}
verbosity = iniparser_getint(d, "eressea:verbose", 2);
battledebug = iniparser_getint(d, "eressea:debug", battledebug) ? 1 : 0;
str = iniparser_getstring(d, "eressea:locales", "de,en");
make_locales(str);
if (global.inifile) iniparser_free(global.inifile);
global.inifile = d;
}

View File

@ -26,7 +26,6 @@ extern "C" {
/* this should always be the first thing included after platform.h */
#include "types.h"
struct _dictionary_;
/* experimental gameplay features (that don't affect the savefile) */
/* TODO: move these settings to settings.h or into configuration files */
#define GOBLINKILL /* Goblin-Spezialklau kann tödlich enden */
@ -35,6 +34,7 @@ extern "C" {
#define INSECT_POTION /* Spezialtrank für Insekten */
#define ORCIFICATION /* giving snotlings to the peasants gets counted */
// TODO: remove macro, move all alliance code into a module.
#define ALLIED(f1, f2) (f1==f2 || (f1->alliance && f1->alliance==f2->alliance))
/* for some good prime numbers, check http://www.math.niu.edu/~rusin/known-math/98/pi_x */
@ -180,12 +180,7 @@ extern "C" {
struct faction *getfaction(void);
char *estring(const char *s);
char *estring_i(char *s);
char *cstring(const char *s);
char *cstring_i(char *s);
const char *unitname(const struct unit *u);
char *write_unitname(const struct unit *u, char *buffer, size_t size);
char *untilde(char *s);
typedef int(*cmp_building_cb) (const struct building * b,
const struct building * a);
@ -306,7 +301,6 @@ extern "C" {
const char *basepath(void);
void set_basepath(const char *);
void load_inifile(struct _dictionary_ *d);
const char *reportpath(void);
void set_reportpath(const char *);

View File

@ -219,8 +219,7 @@ bool r_insectstalled(const region * r)
return fval(r->terrain, ARCTIC_REGION);
}
const char *rc_name(const race * rc, name_t n)
{
const char* rc_name(const race * rc, name_t n, char *name, size_t size) {
const char * postfix = 0;
if (!rc) {
return NULL;
@ -230,16 +229,21 @@ const char *rc_name(const race * rc, name_t n)
case NAME_PLURAL: postfix = "_p"; break;
case NAME_DEFINITIVE: postfix = "_d"; break;
case NAME_CATEGORY: postfix = "_x"; break;
default: assert(!"invalid name_t enum in rc_name");
default: assert(!"invalid name_t enum in rc_name_s");
}
if (postfix) {
static char name[64]; // FIXME: static return value
sprintf(name, "race::%s%s", rc->_name, postfix);
_snprintf(name, size, "race::%s%s", rc->_name, postfix);
return name;
}
return NULL;
}
const char *rc_name_s(const race * rc, name_t n)
{
static char name[64]; // FIXME: static return value
return rc_name(rc, n, name, sizeof(name));
}
const char *raceprefix(const unit * u)
{
const attrib *asource = u->faction->attribs;
@ -266,7 +270,7 @@ const char *racename(const struct locale *loc, const unit * u, const race * rc)
if (wrptr(&bufp, &size, bytes) != 0)
WARN_STATIC_BUFFER();
bytes = (int)strlcpy(bufp, LOC(loc, rc_name(rc, u->number != 1)), size);
bytes = (int)strlcpy(bufp, LOC(loc, rc_name_s(rc, u->number != 1)), size);
assert(~bufp[0] & 0x80 || !"unicode/not implemented");
ch = tolower(*(unsigned char *)bufp);
bufp[0] = (char)ch;
@ -276,7 +280,7 @@ const char *racename(const struct locale *loc, const unit * u, const race * rc)
return lbuf;
}
str = LOC(loc, rc_name(rc, (u->number == 1) ? NAME_SINGULAR : NAME_PLURAL));
str = LOC(loc, rc_name_s(rc, (u->number == 1) ? NAME_SINGULAR : NAME_PLURAL));
return str ? str : rc->_name;
}

View File

@ -1,7 +1,7 @@
/*
Copyright (c) 1998-2010, Enno Rehling <enno@eressea.de>
Katja Zedel <katze@felidae.kn-bremen.de
Christian Schlittchen <corwin@amber.kn-bremen.de>
Katja Zedel <katze@felidae.kn-bremen.de
Christian Schlittchen <corwin@amber.kn-bremen.de>
Permission to use, copy, modify, and/or distribute this software for any
purpose with or without fee is hereby granted, provided that the above
@ -24,7 +24,7 @@ extern "C" {
#include "magic.h" /* wegen MAXMAGIETYP */
#include "skill.h"
#define AT_NONE 0
#define AT_STANDARD 1
#define AT_DRAIN_EXP 2
@ -40,150 +40,151 @@ extern "C" {
#define RACESPOILCHANCE 5 /* Chance auf rassentypische Beute */
struct param;
struct spell;
struct param;
struct spell;
typedef enum {
RC_DWARF, /* 0 - Zwerg */
RC_ELF,
RC_GOBLIN = 3,
RC_HUMAN,
typedef enum {
RC_DWARF, /* 0 - Zwerg */
RC_ELF,
RC_GOBLIN = 3,
RC_HUMAN,
RC_TROLL,
RC_DAEMON,
RC_INSECT,
RC_HALFLING,
RC_CAT,
RC_TROLL,
RC_DAEMON,
RC_INSECT,
RC_HALFLING,
RC_CAT,
RC_AQUARIAN,
RC_ORC,
RC_SNOTLING,
RC_UNDEAD,
RC_ILLUSION,
RC_AQUARIAN,
RC_ORC,
RC_SNOTLING,
RC_UNDEAD,
RC_ILLUSION,
RC_FIREDRAGON,
RC_DRAGON,
RC_WYRM,
RC_TREEMAN,
RC_BIRTHDAYDRAGON,
RC_FIREDRAGON,
RC_DRAGON,
RC_WYRM,
RC_TREEMAN,
RC_BIRTHDAYDRAGON,
RC_DRACOID,
RC_SPECIAL,
RC_SPELL,
RC_IRONGOLEM,
RC_STONEGOLEM,
RC_DRACOID,
RC_SPECIAL,
RC_SPELL,
RC_IRONGOLEM,
RC_STONEGOLEM,
RC_SHADOW,
RC_SHADOWLORD,
RC_IRONKEEPER,
RC_ALP,
RC_TOAD,
RC_SHADOW,
RC_SHADOWLORD,
RC_IRONKEEPER,
RC_ALP,
RC_TOAD,
RC_HIRNTOETER,
RC_PEASANT,
RC_WOLF = 32,
RC_HIRNTOETER,
RC_PEASANT,
RC_WOLF = 32,
RC_SONGDRAGON = 37,
RC_SONGDRAGON = 37,
RC_SEASERPENT = 51,
RC_SHADOWKNIGHT,
RC_CENTAUR,
RC_SKELETON,
RC_SEASERPENT = 51,
RC_SHADOWKNIGHT,
RC_CENTAUR,
RC_SKELETON,
RC_SKELETON_LORD,
RC_ZOMBIE,
RC_ZOMBIE_LORD,
RC_GHOUL,
RC_GHOUL_LORD,
RC_SKELETON_LORD,
RC_ZOMBIE,
RC_ZOMBIE_LORD,
RC_GHOUL,
RC_GHOUL_LORD,
RC_MUS_SPIRIT,
RC_GNOME,
RC_TEMPLATE,
RC_CLONE,
RC_MUS_SPIRIT,
RC_GNOME,
RC_TEMPLATE,
RC_CLONE,
MAXRACES,
NORACE = -1
} race_t;
MAXRACES,
NORACE = -1
} race_t;
typedef struct att {
int type;
union {
const char *dice;
const struct spell *sp;
} data;
int flags;
int level;
} att;
typedef struct att {
int type;
union {
const char *dice;
const struct spell *sp;
} data;
int flags;
int level;
} att;
extern int num_races;
extern int num_races;
typedef struct race {
struct param *parameters;
const char *_name;
float magres;
float maxaura; /* Faktor auf Maximale Aura */
float regaura; /* Faktor auf Regeneration */
float recruit_multi; /* Faktor für Bauernverbrauch */
int index;
int recruitcost;
int maintenance;
int splitsize;
int weight;
int capacity;
float speed;
float aggression; /* chance that a monster will attack */
int hitpoints;
const char *def_damage;
int armor;
int at_default; /* Angriffsskill Unbewaffnet (default: -2) */
int df_default; /* Verteidigungsskill Unbewaffnet (default: -2) */
int at_bonus; /* Verändert den Angriffsskill (default: 0) */
int df_bonus; /* Verändert den Verteidigungskill (default: 0) */
const struct spell *precombatspell;
struct att attack[10];
signed char bonus[MAXSKILLS];
signed char *study_speed; /* study-speed-bonus in points/turn (0=30 Tage) */
bool __remove_me_nonplayer;
int flags;
int battle_flags;
int ec_flags;
race_t oldfamiliars[MAXMAGIETYP];
typedef struct race {
struct param *parameters;
const char *_name;
float magres;
float maxaura; /* Faktor auf Maximale Aura */
float regaura; /* Faktor auf Regeneration */
float recruit_multi; /* Faktor für Bauernverbrauch */
int index;
int recruitcost;
int maintenance;
int splitsize;
int weight;
int capacity;
float speed;
float aggression; /* chance that a monster will attack */
int hitpoints;
const char *def_damage;
int armor;
int at_default; /* Angriffsskill Unbewaffnet (default: -2) */
int df_default; /* Verteidigungsskill Unbewaffnet (default: -2) */
int at_bonus; /* Verändert den Angriffsskill (default: 0) */
int df_bonus; /* Verändert den Verteidigungskill (default: 0) */
const struct spell *precombatspell;
struct att attack[10];
signed char bonus[MAXSKILLS];
signed char *study_speed; /* study-speed-bonus in points/turn (0=30 Tage) */
bool __remove_me_nonplayer;
int flags;
int battle_flags;
int ec_flags;
race_t oldfamiliars[MAXMAGIETYP];
const char *(*generate_name) (const struct unit *);
const char *(*describe) (const struct unit *, const struct locale *);
void (*age) (struct unit * u);
bool(*move_allowed) (const struct region *, const struct region *);
struct item *(*itemdrop) (const struct race *, int size);
void (*init_familiar) (struct unit *);
const char *(*generate_name) (const struct unit *);
const char *(*describe) (const struct unit *, const struct locale *);
void(*age) (struct unit * u);
bool(*move_allowed) (const struct region *, const struct region *);
struct item *(*itemdrop) (const struct race *, int size);
void(*init_familiar) (struct unit *);
const struct race *familiars[MAXMAGIETYP];
struct attrib *attribs;
struct race *next;
} race;
const struct race *familiars[MAXMAGIETYP];
struct attrib *attribs;
struct race *next;
} race;
typedef struct race_list {
struct race_list *next;
const struct race *data;
} race_list;
typedef struct race_list {
struct race_list *next;
const struct race *data;
} race_list;
extern void racelist_clear(struct race_list **rl);
extern void racelist_insert(struct race_list **rl, const struct race *r);
extern void racelist_clear(struct race_list **rl);
extern void racelist_insert(struct race_list **rl, const struct race *r);
struct race_list *get_familiarraces(void);
struct race *races;
struct race *get_race(race_t rt);
/** TODO: compatibility hacks: **/
race_t old_race(const struct race *);
struct race_list *get_familiarraces(void);
struct race *races;
struct race *get_race(race_t rt);
/** TODO: compatibility hacks: **/
race_t old_race(const struct race *);
extern race *rc_get_or_create(const char *name);
extern const race *rc_find(const char *);
void free_races(void);
extern race *rc_get_or_create(const char *name);
extern const race *rc_find(const char *);
void free_races(void);
typedef enum name_t { NAME_SINGULAR, NAME_PLURAL, NAME_DEFINITIVE, NAME_CATEGORY } name_t;
const char *rc_name(const race *, name_t);
typedef enum name_t { NAME_SINGULAR, NAME_PLURAL, NAME_DEFINITIVE, NAME_CATEGORY } name_t;
const char * rc_name_s(const race *rc, name_t n);
const char * rc_name(const race *rc, name_t n, char *name, size_t size);
/* Flags. Do not reorder these without changing json_race() in jsonconf.c */
/* Flags. Do not reorder these without changing json_race() in jsonconf.c */
#define RCF_NPC (1<<0) /* cannot be the race for a player faction (and other limits?) */
#define RCF_KILLPEASANTS (1<<1) /* a monster that eats peasants */
#define RCF_SCAREPEASANTS (1<<2) /* a monster that scares peasants out of the hex */
@ -214,7 +215,7 @@ extern "C" {
#define RCF_STONEGOLEM (1<<27) /* race gets stonegolem properties */
#define RCF_IRONGOLEM (1<<28) /* race gets irongolem properties */
/* Economic flags */
/* Economic flags */
#define GIVEITEM (1<<1) /* gibt Gegenstände weg */
#define GIVEPERSON (1<<2) /* übergibt Personen */
#define GIVEUNIT (1<<3) /* Einheiten an andere Partei übergeben */
@ -223,7 +224,7 @@ extern "C" {
#define ECF_REC_ETHEREAL (1<<7) /* Rekrutiert aus dem Nichts */
#define ECF_REC_UNLIMITED (1<<8) /* Rekrutiert ohne Limit */
/* Battle-Flags */
/* Battle-Flags */
#define BF_EQUIPMENT (1<<0) /* Kann Ausrüstung benutzen */
#define BF_NOBLOCK (1<<1) /* Wird in die Rückzugsberechnung nicht einbezogen */
#define BF_RES_PIERCE (1<<2) /* Halber Schaden durch PIERCE */
@ -232,9 +233,9 @@ extern "C" {
#define BF_INV_NONMAGIC (1<<5) /* Immun gegen nichtmagischen Schaden */
#define BF_CANATTACK (1<<6) /* Kann keine ATTACKIERE Befehle ausfuehren */
extern int unit_old_max_hp(struct unit *u);
extern const char *racename(const struct locale *lang, const struct unit *u,
const race * rc);
extern int unit_old_max_hp(struct unit *u);
extern const char *racename(const struct locale *lang, const struct unit *u,
const race * rc);
#define omniscient(f) ((f)->race==get_race(RC_ILLUSION) || (f)->race==get_race(RC_TEMPLATE))
@ -243,21 +244,21 @@ extern "C" {
#define humanoidrace(rc) (fval((rc), RCF_UNDEAD) || (rc)==get_race(RC_DRACOID) || playerrace(rc))
#define illusionaryrace(rc) (fval(rc, RCF_ILLUSIONARY))
extern bool allowed_dragon(const struct region *src,
const struct region *target);
extern bool allowed_dragon(const struct region *src,
const struct region *target);
extern bool r_insectstalled(const struct region *r);
extern bool r_insectstalled(const struct region *r);
extern void add_raceprefix(const char *);
extern char **race_prefixes;
extern void add_raceprefix(const char *);
extern char **race_prefixes;
extern void write_race_reference(const struct race *rc,
extern void write_race_reference(const struct race *rc,
struct storage *store);
extern variant read_race_reference(struct storage *store);
extern variant read_race_reference(struct storage *store);
extern const char *raceprefix(const struct unit *u);
extern const char *raceprefix(const struct unit *u);
extern void give_starting_equipment(const struct equipment *eq,
extern void give_starting_equipment(const struct equipment *eq,
struct unit *u);
#ifdef __cplusplus

View File

@ -9,10 +9,10 @@
static void test_rc_name(CuTest *tc) {
struct race *rc = test_create_race("human");
CuAssertStrEquals(tc, "race::human", rc_name(rc, NAME_SINGULAR));
CuAssertStrEquals(tc, "race::human_p", rc_name(rc, NAME_PLURAL));
CuAssertStrEquals(tc, "race::human_d", rc_name(rc, NAME_DEFINITIVE));
CuAssertStrEquals(tc, "race::human_x", rc_name(rc, NAME_CATEGORY));
CuAssertStrEquals(tc, "race::human", rc_name_s(rc, NAME_SINGULAR));
CuAssertStrEquals(tc, "race::human_p", rc_name_s(rc, NAME_PLURAL));
CuAssertStrEquals(tc, "race::human_d", rc_name_s(rc, NAME_DEFINITIVE));
CuAssertStrEquals(tc, "race::human_x", rc_name_s(rc, NAME_CATEGORY));
}
CuSuite *get_race_suite(void)

View File

@ -642,9 +642,6 @@ unit *read_unit(struct gamedata *data)
READ_INT(data->store, &number);
set_number(u, number);
READ_INT(data->store, &n);
u->age = (short)n;
@ -1711,6 +1708,13 @@ int readgame(const char *filename, int backup)
unit *u = read_unit(&gdata);
sc_mage *mage;
if (gdata.version < AUTO_RACENAME_VERSION) {
if (u->name && fval(u->faction, FFL_NPC)) {
if (unit_name_equals_race(u)) {
unit_setname(u, NULL);
}
}
}
assert(u->region == NULL);
u->region = r;
*up = u;

View File

@ -858,7 +858,7 @@ bool leave(unit * u, bool force)
const struct race *urace(const struct unit *u)
{
return u->race_;
return u->_race;
}
bool can_survive(const unit * u, const region * r)
@ -1766,18 +1766,18 @@ const struct race *u_irace(const struct unit *u)
if (u->irace && skill_enabled(SK_STEALTH)) {
return u->irace;
}
return u->race_;
return u->_race;
}
const struct race *u_race(const struct unit *u)
{
return u->race_;
return u->_race;
}
void u_setrace(struct unit *u, const struct race *rc)
{
assert(rc);
u->race_ = rc;
u->_race = rc;
}
void unit_add_spell(unit * u, sc_mage * m, struct spell * sp, int level)
@ -1843,3 +1843,41 @@ void remove_empty_units(void)
remove_empty_units_in_region(r);
}
}
typedef char name[OBJECTIDSIZE + 1];
static name idbuf[8];
static int nextbuf = 0;
char *write_unitname(const unit * u, char *buffer, size_t size)
{
if (u->name) {
slprintf(buffer, size, "%s (%s)", u->name, itoa36(u->no));
} else {
const struct locale * lang = u->faction ? u->faction->locale : default_locale;
const char * name = rc_name_s(u->_race, u->number == 1 ? NAME_SINGULAR : NAME_PLURAL);
slprintf(buffer, size, "%s (%s)", locale_string(lang, name), itoa36(u->no));
}
buffer[size - 1] = 0;
return buffer;
}
const char *unitname(const unit * u)
{
char *ubuf = idbuf[(++nextbuf) % 8];
return write_unitname(u, ubuf, sizeof(name));
}
bool unit_name_equals_race(const unit *u) {
if (u->name) {
char sing[32], plur[32];
const struct locale *lang = u->faction->locale;
rc_name(u->_race, NAME_SINGULAR, sing, sizeof(sing));
rc_name(u->_race, NAME_PLURAL, plur, sizeof(plur));
if (strcmp(u->name, sing) == 0 || strcmp(u->name, plur) == 0 ||
strcmp(u->name, locale_string(lang, sing)) == 0 ||
strcmp(u->name, locale_string(lang, plur)) == 0) {
return true;
}
}
return false;
}

View File

@ -104,7 +104,7 @@ extern "C" {
struct order *old_orders;
/* race and illusionary race */
const struct race *race_;
const struct race *_race;
const struct race *irace;
int flags;
@ -247,6 +247,10 @@ extern "C" {
struct unit *findunitr(const struct region *r, int n);
const char *unitname(const struct unit *u);
char *write_unitname(const struct unit *u, char *buffer, size_t size);
bool unit_name_equals_race(const struct unit *u);
#ifdef __cplusplus
}
#endif

View File

@ -1,5 +1,7 @@
#include <platform.h>
#include <kernel/config.h>
#include <util/base36.h>
#include <util/language.h>
#include "alchemy.h"
#include "faction.h"
#include "unit.h"
@ -10,7 +12,9 @@
#include <CuTest.h>
#include <tests.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <assert.h>
static void test_remove_empty_units(CuTest *tc) {
@ -123,10 +127,81 @@ static void test_scale_number(CuTest *tc) {
test_cleanup();
}
static void test_unit_name(CuTest *tc) {
unit *u;
char name[32];
test_cleanup();
test_create_world();
u = test_create_unit(test_create_faction(test_create_race("human")), findregion(0, 0));
unit_setname(u, "Hodor");
_snprintf(name, sizeof(name), "Hodor (%s)", itoa36(u->no));
CuAssertStrEquals(tc, name, unitname(u));
test_cleanup();
}
static void test_unit_name_from_race(CuTest *tc) {
unit *u;
char name[32];
struct locale *lang;
test_cleanup();
test_create_world();
u = test_create_unit(test_create_faction(test_create_race("human")), findregion(0, 0));
unit_setname(u, NULL);
lang = get_or_create_locale("de");
locale_setstring(lang, rc_name_s(u->_race, NAME_SINGULAR), "Mensch");
locale_setstring(lang, rc_name_s(u->_race, NAME_PLURAL), "Menschen");
_snprintf(name, sizeof(name), "Mensch (%s)", itoa36(u->no));
CuAssertStrEquals(tc, name, unitname(u));
u->number = 2;
_snprintf(name, sizeof(name), "Menschen (%s)", itoa36(u->no));
CuAssertStrEquals(tc, name, unitname(u));
test_cleanup();
}
static void test_update_monster_name(CuTest *tc) {
unit *u;
struct locale *lang;
test_cleanup();
test_create_world();
u = test_create_unit(test_create_faction(test_create_race("human")), findregion(0, 0));
lang = get_or_create_locale("de");
locale_setstring(lang, rc_name_s(u->_race, NAME_SINGULAR), "Mensch");
locale_setstring(lang, rc_name_s(u->_race, NAME_PLURAL), "Menschen");
unit_setname(u, "Hodor");
CuAssertTrue(tc, !unit_name_equals_race(u));
unit_setname(u, "Menschling");
CuAssertTrue(tc, !unit_name_equals_race(u));
unit_setname(u, rc_name_s(u->_race, NAME_SINGULAR));
CuAssertTrue(tc, unit_name_equals_race(u));
unit_setname(u, rc_name_s(u->_race, NAME_PLURAL));
CuAssertTrue(tc, unit_name_equals_race(u));
unit_setname(u, "Mensch");
CuAssertTrue(tc, unit_name_equals_race(u));
unit_setname(u, "Menschen");
CuAssertTrue(tc, unit_name_equals_race(u));
test_cleanup();
}
CuSuite *get_unit_suite(void)
{
CuSuite *suite = CuSuiteNew();
SUITE_ADD_TEST(suite, test_scale_number);
SUITE_ADD_TEST(suite, test_unit_name);
SUITE_ADD_TEST(suite, test_unit_name_from_race);
SUITE_ADD_TEST(suite, test_update_monster_name);
SUITE_ADD_TEST(suite, test_remove_empty_units);
SUITE_ADD_TEST(suite, test_remove_units_ignores_spells);
SUITE_ADD_TEST(suite, test_remove_units_without_faction);

View File

@ -73,8 +73,8 @@
#define INTFLAGS_VERSION 342 /* turn 876, FFL_NPC is now bit 25, flags is an int */
#define SAVEGAMEID_VERSION 343 /* instead of XMLNAME, save the game.id parameter from the config */
#define BUILDNO_VERSION 344 /* storing the build number in the save */
#define AUTO_RACENAME_VERSION 345 /* NPC units with name==NULL will automatically get their race for a name */
#define MIN_VERSION CURSETYPE_VERSION /* minimal datafile we support */
#define RELEASE_VERSION BUILDNO_VERSION /* current datafile */
#define RELEASE_VERSION AUTO_RACENAME_VERSION /* current datafile */
#define STREAM_VERSION 2 /* internal encoding of binary files */

View File

@ -781,7 +781,7 @@ static void inactivefaction(faction * f)
if (inactiveFILE) {
fprintf(inactiveFILE, "%s:%s:%d:%d\n",
factionid(f),
LOC(default_locale, rc_name(f->race, NAME_PLURAL)),
LOC(default_locale, rc_name_s(f->race, NAME_PLURAL)),
modify(count_all(f)), turn - f->lastorders);
fclose(inactiveFILE);
@ -2301,7 +2301,7 @@ static bool display_race(faction * f, unit * u, const race * rc)
if (u && u_race(u) != rc)
return false;
name = rc_name(rc, NAME_SINGULAR);
name = rc_name_s(rc, NAME_SINGULAR);
bytes = slprintf(bufp, size, "%s: ", LOC(f->locale, name));
if (wrptr(&bufp, &size, bytes) != 0)

View File

@ -444,7 +444,7 @@ static void test_unarmed_races_can_guard(CuTest *tc) {
race * rc;
setup_guard(&fix, false);
rc = rc_get_or_create(fix.u->race_->_name);
rc = rc_get_or_create(fix.u->_race->_name);
rc->flags |= RCF_UNARMEDGUARD;
update_guards();
CuAssertTrue(tc, fval(fix.u, UFL_GUARD));

View File

@ -22,6 +22,8 @@ OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
#include <kernel/config.h>
#include <kernel/save.h>
#include <kernel/version.h>
#include <util/filereader.h>
#include <util/language.h>
#include "eressea.h"
#ifdef USE_CURSES
#include "gmtool.h"
@ -43,6 +45,45 @@ static const char *luafile = 0;
static const char *inifile = "eressea.ini";
static int memdebug = 0;
static void load_inifile(dictionary * d)
{
const char *reportdir = reportpath();
const char *datadir = datapath();
const char *basedir = basepath();
const char *str;
assert(d);
str = iniparser_getstring(d, "eressea:base", basedir);
if (str != basedir) {
set_basepath(str);
}
str = iniparser_getstring(d, "eressea:report", reportdir);
if (str != reportdir) {
set_reportpath(str);
}
str = iniparser_getstring(d, "eressea:data", datadir);
if (str != datadir) {
set_datapath(str);
}
lomem = iniparser_getint(d, "eressea:lomem", lomem) ? 1 : 0;
str = iniparser_getstring(d, "eressea:encoding", NULL);
if (str && (_strcmpl(str, "utf8") == 0 || _strcmpl(str, "utf-8") == 0)) {
enc_gamedata = ENCODING_UTF8;
}
verbosity = iniparser_getint(d, "eressea:verbose", 2);
battledebug = iniparser_getint(d, "eressea:debug", battledebug) ? 1 : 0;
str = iniparser_getstring(d, "eressea:locales", "de,en");
make_locales(str);
if (global.inifile) iniparser_free(global.inifile);
global.inifile = d;
}
static void parse_config(const char *filename)
{
dictionary *d = iniparser_new(filename);

View File

@ -163,7 +163,7 @@ void score(void)
f->score, f->score - average_score_of_age(f->age, f->age / 24 + 1),
((float)f->score / (float)allscores) * 100.0,
(float)f->score / f->num_total,
f->name, LOC(default_locale, rc_name(f->race, NAME_SINGULAR)), factionid(f),
f->name, LOC(default_locale, rc_name_s(f->race, NAME_SINGULAR)), factionid(f),
f->age);
}
fclose(scoreFP);

View File

@ -243,4 +243,3 @@ void make_zombie(unit * u)
u_setrace(u, get_race(RC_ZOMBIE));
u->irace = NULL;
}

View File

@ -1,7 +1,7 @@
/*
Copyright (c) 1998-2010, Enno Rehling <enno@eressea.de>
Katja Zedel <katze@felidae.kn-bremen.de
Christian Schlittchen <corwin@amber.kn-bremen.de>
Katja Zedel <katze@felidae.kn-bremen.de
Christian Schlittchen <corwin@amber.kn-bremen.de>
Permission to use, copy, modify, and/or distribute this software for any
purpose with or without fee is hereby granted, provided that the above
@ -22,14 +22,15 @@ OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
extern "C" {
#endif
struct unit;
void monster_kills_peasants(struct unit *u);
bool monster_is_waiting(const struct unit *u);
struct faction *get_monsters(void);
struct faction *get_or_create_monsters(void);
void make_zombie(struct unit * u);
#define MONSTER_ID 666
void monster_kills_peasants(struct unit *u);
bool monster_is_waiting(const struct unit *u);
struct faction *get_monsters(void);
struct faction *get_or_create_monsters(void);
void make_zombie(struct unit * u);
#define is_monsters(f) (f && fval(f, FFL_NPC) && f==get_monsters())

View File

@ -926,7 +926,7 @@ void spawn_dragons(void)
if (verbosity >= 2) {
log_printf(stdout, "%d %s in %s.\n", u->number,
LOC(default_locale,
rc_name(u_race(u), (u->number==1) ? NAME_SINGULAR:NAME_PLURAL)), regionname(r, NULL));
rc_name_s(u_race(u), (u->number==1) ? NAME_SINGULAR:NAME_PLURAL)), regionname(r, NULL));
}
name_unit(u);
@ -1001,7 +1001,7 @@ void spawn_undead(void)
if (verbosity >= 2) {
log_printf(stdout, "%d %s in %s.\n", u->number,
LOC(default_locale,
rc_name(u_race(u), (u->number == 1) ? NAME_SINGULAR : NAME_PLURAL)), regionname(r, NULL));
rc_name_s(u_race(u), (u->number == 1) ? NAME_SINGULAR : NAME_PLURAL)), regionname(r, NULL));
}
{

View File

@ -215,7 +215,7 @@ const char *silbe3[SIL3] = {
static const char *generic_name(const unit * u)
{
const char * name = rc_name(u_race(u), (u->no == 1) ? NAME_SINGULAR : NAME_PLURAL);
const char * name = rc_name_s(u_race(u), (u->no == 1) ? NAME_SINGULAR : NAME_PLURAL);
return LOC(u->faction->locale, name);
}

View File

@ -2179,7 +2179,7 @@ const char *charset)
centre(F, gamedate_season(f->locale), true);
rnl(F);
sprintf(buf, "%s, %s/%s (%s)", factionname(f),
LOC(f->locale, rc_name(f->race, NAME_PLURAL)),
LOC(f->locale, rc_name_s(f->race, NAME_PLURAL)),
LOC(f->locale, mkname("school", magic_school[f->magiegebiet])), f->email);
centre(F, buf, true);
if (f_get_alliance(f)) {

View File

@ -2161,7 +2161,7 @@ static void eval_race(struct opstack **stack, const void *userdata)
const struct locale *lang = report ? report->locale : default_locale;
int j = opop(stack).i;
const race *r = (const race *)opop(stack).v;
const char *c = LOC(lang, rc_name(r, (j == 1) ? NAME_SINGULAR : NAME_PLURAL));
const char *c = LOC(lang, rc_name_s(r, (j == 1) ? NAME_SINGULAR : NAME_PLURAL));
size_t len = strlen(c);
variant var;

View File

@ -1546,7 +1546,7 @@ static int sp_create_irongolem(castorder * co)
ADDMSG(&mage->faction->msgs,
msg_message("magiccreate_effect", "region command unit amount object",
mage->region, co->order, mage, number,
LOC(mage->faction->locale, rc_name(rc_find("irongolem"), (u2->number == 1) ? NAME_SINGULAR : NAME_PLURAL))));
LOC(mage->faction->locale, rc_name_s(rc_find("irongolem"), (u2->number == 1) ? NAME_SINGULAR : NAME_PLURAL))));
return cast_level;
}
@ -1607,7 +1607,7 @@ static int sp_create_stonegolem(castorder * co)
ADDMSG(&mage->faction->msgs,
msg_message("magiccreate_effect", "region command unit amount object",
mage->region, co->order, mage, number,
LOC(mage->faction->locale, rc_name(rc_find("stonegolem"), (u2->number == 1) ? NAME_SINGULAR : NAME_PLURAL))));
LOC(mage->faction->locale, rc_name_s(rc_find("stonegolem"), (u2->number == 1) ? NAME_SINGULAR : NAME_PLURAL))));
return cast_level;
}
@ -5657,7 +5657,7 @@ int sp_showastral(castorder * co)
}
icat(u->number);
scat(" ");
scat(LOC(mage->faction->locale, rc_name(u_race(u), (u->number==1) ? NAME_SINGULAR:NAME_PLURAL)));
scat(LOC(mage->faction->locale, rc_name_s(u_race(u), (u->number==1) ? NAME_SINGULAR:NAME_PLURAL)));
scat(", Entfernung ");
icat(distance(rl2->data, rt));
scat(")");

View File

@ -123,11 +123,11 @@ static void out_faction(FILE * file, const struct faction *f)
if (alliances != NULL) {
fprintf(file, "%s (%s/%d) (%.3s/%.3s), %d Einh., %d Pers., $%d, %d NMR\n",
f->name, itoa36(f->no), f_get_alliance(f) ? f->alliance->id : 0,
LOC(default_locale, rc_name(f->race, NAME_SINGULAR)), magic_school[f->magiegebiet],
LOC(default_locale, rc_name_s(f->race, NAME_SINGULAR)), magic_school[f->magiegebiet],
count_units(f), f->num_total, f->money, turn - f->lastorders);
} else {
fprintf(file, "%s (%.3s/%.3s), %d Einh., %d Pers., $%d, %d NMR\n",
factionname(f), LOC(default_locale, rc_name(f->race, NAME_SINGULAR)),
factionname(f), LOC(default_locale, rc_name_s(f->race, NAME_SINGULAR)),
magic_school[f->magiegebiet], count_units(f), f->num_total, f->money,
turn - f->lastorders);
}
@ -216,7 +216,7 @@ void report_summary(summary * s, summary * o, bool full)
if (i != RC_TEMPLATE && i != RC_CLONE && s->factionrace[i]) {
const race *rc = get_race(i);
if (rc && playerrace(rc)) {
fprintf(F, "%13s%s: %s\n", LOC(default_locale, rc_name(rc, NAME_CATEGORY)),
fprintf(F, "%13s%s: %s\n", LOC(default_locale, rc_name_s(rc, NAME_CATEGORY)),
LOC(default_locale, "stat_tribe_p"), pcomp(s->factionrace[i],
o->factionrace[i]));
}
@ -246,7 +246,7 @@ void report_summary(summary * s, summary * o, bool full)
for (i = 0; i < MAXRACES; i++) {
if (s->poprace[i]) {
const race *rc = get_race(i);
fprintf(F, "%20s: %s\n", LOC(default_locale, rc_name(rc, NAME_PLURAL)),
fprintf(F, "%20s: %s\n", LOC(default_locale, rc_name_s(rc, NAME_PLURAL)),
rcomp(s->poprace[i], o->poprace[i]));
}
}
@ -255,7 +255,7 @@ void report_summary(summary * s, summary * o, bool full)
if (i != RC_TEMPLATE && i != RC_CLONE && s->poprace[i]) {
const race *rc = get_race(i);
if (playerrace(rc)) {
fprintf(F, "%20s: %s\n", LOC(default_locale, rc_name(rc, NAME_PLURAL)),
fprintf(F, "%20s: %s\n", LOC(default_locale, rc_name_s(rc, NAME_PLURAL)),
rcomp(s->poprace[i], o->poprace[i]));
}
}

View File

@ -86,7 +86,7 @@ static int a_readdirection(attrib * a, void *owner, struct storage *store)
READ_TOK(store, NULL, 0);
READ_TOK(store, lbuf, sizeof(lbuf));
cstring_i(lbuf);
untilde(lbuf);
for (; dl; dl = dl->next) {
if (strcmp(lbuf, dl->oldname) == 0) {
d->keyword = _strdup(dl->name);