- growtree_effect in alchemy.c

This commit is contained in:
Christian Schlittchen 2001-05-20 07:47:49 +00:00
parent 5ff5e62af4
commit 486333e3bf
1 changed files with 1 additions and 1 deletions

View File

@ -109,7 +109,7 @@ use_potion(unit * u, const item_type * itype, const char * cmd)
holz += new_use_pooled(u, oldresourcetype[R_MALLORN], GET_SLACK|GET_RESERVE|GET_POOLED_SLACK, 10 - holz); holz += new_use_pooled(u, oldresourcetype[R_MALLORN], GET_SLACK|GET_RESERVE|GET_POOLED_SLACK, 10 - holz);
rsettrees(r, rtrees(r) + holz); rsettrees(r, rtrees(r) + holz);
add_message(&u->faction->msgs, new_message(u->faction, add_message(&u->faction->msgs, new_message(u->faction,
"growtree_effect%u:unit%i:amount", u, holz)); "growtree_effect%u:mage%i:amount", u, holz));
} else if (ptype==oldpotiontype[P_HEAL]) { } else if (ptype==oldpotiontype[P_HEAL]) {
return EUNUSABLE; return EUNUSABLE;
} else if (ptype==oldpotiontype[P_HEILWASSER]) { } else if (ptype==oldpotiontype[P_HEILWASSER]) {