forked from github/server
add missing tests for groups.
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1d7c193de6
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@ -3,6 +3,7 @@ project(kernel C)
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SET(_TEST_FILES
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build.test.c
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config.test.c
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group.test.c
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faction.test.c
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unit.test.c
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save.test.c
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@ -22,9 +22,6 @@ OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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extern "C" {
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#endif
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/* bitfield value for group::flags */
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#define GFL_ALIVE 0x01 /* There is at least one struct unit in the group */
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struct gamedata;
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typedef struct group {
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@ -34,7 +31,6 @@ extern "C" {
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struct attrib *attribs;
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char *name;
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struct ally *allies;
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int flags;
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int gid;
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int members;
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} group;
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@ -0,0 +1,45 @@
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#include <platform.h>
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#include "types.h"
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#include "group.h"
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#include "faction.h"
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#include "unit.h"
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#include "region.h"
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#include <CuTest.h>
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#include <tests.h>
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#include <assert.h>
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static void test_group(CuTest * tc)
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{
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unit *u;
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region *r;
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faction *f;
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group *g;
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test_cleanup();
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test_create_world();
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r = findregion(0, 0);
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f = test_create_faction(0);
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assert(r && f);
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u = test_create_unit(f, r);
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assert(u);
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CuAssertTrue(tc, join_group(u, "hodor"));
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CuAssertPtrNotNull(tc, (g = get_group(u)));
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CuAssertStrEquals(tc, "hodor", g->name);
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CuAssertIntEquals(tc, 1, g->members);
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set_group(u, 0);
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CuAssertIntEquals(tc, 0, g->members);
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CuAssertPtrEquals(tc, 0, get_group(u));
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set_group(u, g);
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CuAssertIntEquals(tc, 1, g->members);
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CuAssertPtrEquals(tc, g, get_group(u));
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test_cleanup();
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}
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CuSuite *get_group_suite(void)
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{
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CuSuite *suite = CuSuiteNew();
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SUITE_ADD_TEST(suite, test_group);
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return suite;
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}
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@ -40,6 +40,7 @@ int RunAllTests(void)
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/* kernel */
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ADD_TESTS(suite, unit);
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ADD_TESTS(suite, faction);
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ADD_TESTS(suite, group);
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ADD_TESTS(suite, build);
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ADD_TESTS(suite, pool);
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ADD_TESTS(suite, curse);
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