Merge branch 'lua53' into develop

This commit is contained in:
Enno Rehling 2020-05-03 17:06:28 +02:00
commit 46b230cbba
63 changed files with 709 additions and 472 deletions

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@ -52,6 +52,8 @@ if (${TOLUA_VERSION_STRING} VERSION_EQUAL "5.3")
find_package (Lua 5.3 REQUIRED)
elseif (${TOLUA_VERSION_STRING} VERSION_EQUAL "5.2")
find_package (Lua 5.2 REQUIRED)
elseif (${TOLUA_VERSION_STRING} VERSION_EQUAL "5.3")
find_package ( Lua 5.3 REQUIRED)
else ()
find_package (Lua51 REQUIRED)
endif()

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@ -1,6 +1,6 @@
#!/bin/sh
ROOT=$(git rev-parse --show-toplevel)
eval $(luarocks path)
[ -z "$BUILD" ] && BUILD=Debug
if [ -z "$JOBS" ] ; then
if [ -e /usr/sbin/sysctl ]; then

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@ -6,6 +6,7 @@ pkg-config --exists sqlite3 && ERESSEA_DB=sqlite
GETOPT=getopt
GETOPT_LONG=1
luarocks install lunitx --local
if [ "Darwin" = "$(uname)" ] ; then
if [ -x "/usr/local/opt/gnu-getopt/bin/getopt" ] ; then
GETOPT="/usr/local/opt/gnu-getopt/bin/getopt"
@ -74,8 +75,6 @@ fi
DEST=$(dirname $ROOT)/server
git submodule update --init
LUA_VERSION="5.2"
LUA_INCLUDE=/usr/include
LUA_DIR=/usr

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@ -1,5 +1,6 @@
#!/bin/bash
set -e
eval $(luarocks path)
ROOT=$(git rev-parse --show-toplevel)
[ -z $BUILD ] && BUILD=Debug ; export BUILD

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@ -1,6 +1,11 @@
-- Tests that work in all games. With game config of E2.
-- Tests are under scripts/test/e2 and all files must be in scripts/test/e2/init.lua
lunit = require('lunit')
if _VERSION >= 'Lua 5.2' then
module = lunit.module
end
path = 'scripts'
if config.install then
path = config.install .. '/' .. path
@ -9,7 +14,6 @@ package.path = package.path .. ';' .. path .. '/?.lua;' .. path .. '/?/init.lua'
config.rules = 'e2'
lunit = require 'lunit'
require 'eressea'
require 'eressea.xmlconf'
require 'eressea.path'

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@ -1,6 +1,11 @@
-- Tests that work in E3. With game config of E3.
-- Tests are under scripts/test/e3 and all files must be in scripts/test/e3/init.lua
lunit = require('lunit')
if _VERSION >= 'Lua 5.2' then
module = lunit.module
end
path = 'scripts'
if config.install then
path = config.install .. '/' .. path
@ -9,7 +14,6 @@ package.path = package.path .. ';' .. path .. '/?.lua;' .. path .. '/?/init.lua'
config.rules = 'e3'
lunit = require 'lunit'
require 'eressea'
require 'eressea.path'
require 'eressea.xmlconf'

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@ -1,13 +1,17 @@
-- Basic test without loading XML Config. Test care about needed settings.
-- Tests are under scripts/test/ and all files must be in scripts/test/init.lua
lunit = require('lunit')
if _VERSION >= 'Lua 5.2' then
module = lunit.module
end
path = 'scripts'
if config.install then
path = config.install .. '/' .. path
end
package.path = package.path .. ';' .. path .. '/?.lua;' .. path .. '/?/init.lua'
lunit = require 'lunit'
require 'eressea'
require 'eressea.path'
require 'tests'

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@ -1,10 +1,13 @@
require "lunit"
local tcname = 'tests.bindings'
local lunit = require('lunit')
if _VERSION >= 'Lua 5.2' then
_ENV = module(tcname, 'seeall')
else
module(tcname, lunit.testcase, package.seeall)
end
local eressea = eressea
local _G = _G
module("tests.bindings", lunit.testcase)
function test_eressea()
assert_equal("function", _G.type(eressea.free_game))
assert_equal("function", _G.type(eressea.read_game))

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@ -1,4 +1,10 @@
require "lunit"
local tcname = 'tests.shared.common'
local lunit = require('lunit')
if _VERSION >= 'Lua 5.2' then
_ENV = module(tcname, 'seeall')
else
module(tcname, lunit.testcase, package.seeall)
end
local function _test_create_ship(r)
local s = ship.create(r, config.ships[1])
@ -26,8 +32,6 @@ local function two_factions()
return f1, f2
end
module("tests.common", package.seeall, lunit.testcase)
function setup()
eressea.free_game()
eressea.settings.set("nmr.timeout", "0")
@ -894,307 +898,3 @@ function test_walk_and_carry_the_cart()
process_orders()
assert_equal(1, u.region.x)
end
module("tests.recruit", package.seeall, lunit.testcase)
function setup()
eressea.free_game()
eressea.settings.set("rules.food.flags", "4")
eressea.settings.set("rules.peasants.growth", "0")
end
function test_bug_1795_limit()
local r = region.create(0, 0, "plain")
local f = create_faction('human')
local u1 = one_unit(r,f)
u1:add_item("money", 100000000)
u1:add_order("REKRUTIEREN 9999")
r:set_resource("peasant", 2000) -- no fractional growth!
local peasants = r:get_resource("peasant")
local limit,frac = math.modf(peasants/40) -- one day this should be a parameter
process_orders()
assert_equal(limit+1, u1.number, u1.number .. "!=" .. (limit+1))
assert_equal(peasants-limit, r:get_resource("peasant"))
end
function test_bug_1795_demons()
local r = region.create(0, 0, "plain")
local f = create_faction('demon')
local u1 = one_unit(r,f)
r:set_resource("peasant", 2000)
local peasants = r:get_resource("peasant")
local limit,frac = math.modf(peasants/40)
u1:add_item("money", 100000000)
u1:add_order("REKRUTIEREN 9999")
process_orders()
assert_equal(limit+1, u1.number, u1.number .. "!=" .. (limit+1))
assert_equal(peasants, r:get_resource("peasant"))
end
module("tests.parser", package.seeall, lunit.testcase)
function setup()
eressea.free_game()
eressea.settings.set("rules.food.flags", "4") -- FOOD_IS_FREE
eressea.settings.set("rules.move.owner_leave", "0")
end
function test_parser()
local r = region.create(0, 0, "mountain")
local f = create_faction('human')
local u = unit.create(f, r, 1)
local filename = "orders.txt"
local file = io.open(filename, "w")
assert_not_nil(file)
f.password = 'Hodor'
file:write('ERESSEA ' .. itoa36(f.id) .. ' "Hodor"\n')
file:write('EINHEIT ' .. itoa36(u.id) .. "\n")
file:write("BENENNEN EINHEIT 'Goldene Herde'\n")
file:close()
eressea.read_orders(filename)
process_orders()
os.remove(filename)
assert_equal("Goldene Herde", u.name)
end
local function set_order(u, str)
u:clear_orders()
u:add_order(str)
end
function test_prefix()
local r0 = region.create(0, 0, "plain")
local f1 = create_faction('human')
local u1 = unit.create(f1, r0, 1)
set_order(u1, "PRAEFIX See")
process_orders()
assert_not_nil(u1:show():find("Seemensch"))
u1.race = "elf"
assert_not_nil(u1:show():find("Seeelf"))
set_order(u1, "PRAEFIX Mond")
process_orders()
assert_not_nil(u1:show():find("Mondelf"))
set_order(u1, "PRAEFIX")
process_orders()
assert_not_nil(u1:show():find("Elf"))
set_order(u1, "PRAEFIX Erz")
process_orders()
assert_not_nil(u1:show():find("Erzelf"))
u1.faction.locale = "en"
assert_not_nil(u1:show():find("archelf"))
end
function test_recruit()
local r = region.create(0, 0, "plain")
local f = create_faction('human')
local u = unit.create(f, r, 1)
u:add_item("money", 1000)
set_order(u, "REKRUTIERE 5")
process_orders()
for u in f.units do
assert_equal(6, u.number)
end
end
function test_give_horses()
local r = region.create(0, 0, "plain")
local f = faction.create("human", "noreply@eressea.de", "de")
local u = unit.create(f, r, 1)
r:set_resource("horse", 0)
u:add_item("horse", 21)
u:add_item("dolphin", 10)
u:add_order("GIB 0 7 PFERD")
u:add_order("GIB 0 5 DELPHIN")
process_orders()
assert_equal(7, r:get_resource("horse"))
assert_equal(5, u:get_item("dolphin"))
assert_equal(14, u:get_item("horse"))
end
function test_give_silver()
local r = region.create(0, 0, "plain")
local f = faction.create("human", "noreply@eressea.de", "de")
local u = unit.create(f, r, 1)
r:set_resource("peasant", 0)
r:set_resource("money", 11)
u:clear_orders()
u:add_item("money", 20)
u:add_order("GIB 0 10 SILBER")
process_orders()
assert_equal(21, r:get_resource("money"))
assert_equal(10, u:get_item("money"))
end
function test_give_horses()
local r = region.create(0, 0, "plain")
local f = create_faction('human')
local u = unit.create(f, r, 1)
r:set_resource("horse", 0)
u:add_item("horse", 21)
u:add_item("dolphin", 10)
u:add_order("GIB 0 7 PFERD")
u:add_order("GIB 0 5 DELPHIN")
process_orders()
assert_equal(7, r:get_resource("horse"))
assert_equal(5, u:get_item("dolphin"))
assert_equal(14, u:get_item("horse"))
end
function test_give_silver()
local r = region.create(0, 0, "plain")
local f = create_faction('human')
local u = unit.create(f, r, 1)
r:set_resource("peasant", 0)
r:set_resource("money", 11)
u:clear_orders()
u:add_item("money", 20)
u:add_order("GIB 0 10 SILBER")
process_orders()
assert_equal(21, r:get_resource("money"))
assert_equal(10, u:get_item("money"))
end
function test_build_castle_one_stage()
local r = region.create(0, 0, 'plain')
local f = faction.create('human')
local u = unit.create(f, r, 2)
u:add_item('stone', 4)
u:set_skill('building', 1)
u:add_order('MACHE BURG')
process_orders()
assert_equal(2, u.building.size)
assert_equal(2, u:get_item('stone'))
end
function test_build_castle()
local r = region.create(0, 0, "plain")
local f = create_faction('human')
local u = unit.create(f, r, 1)
u:add_item('stone', 1)
u:set_skill('building', 1)
u:add_order("MACHE BURG")
process_orders()
assert_not_nil(u.building)
assert_equal(1, u.building.size)
assert_equal(u.building.name, "Burg")
end
function test_route()
local r1 = region.create(0, 0, "plain")
local r2 = region.create(1, 0, "plain")
local f = faction.create("human", "route@example.com")
local u = unit.create(f, r1, 1)
u:add_order("ROUTE O W P")
process_orders()
assert_equal("ROUTE West PAUSE Ost", u:get_order(0))
assert_equal(r2, u.region)
end
function test_route_horse()
local r1 = region.create(0, 0, "plain")
local r2 = region.create(1, 0, "plain")
local f = faction.create("human", "route@example.com")
local u = unit.create(f, r1, 1)
u:add_order("ROUTE O P W P")
u:add_item('horse', 1)
u:set_skill('riding', 1)
process_orders()
assert_equal("ROUTE West PAUSE Ost PAUSE", u:get_order(0))
assert_equal(r2, u.region)
end
function test_route_pause()
local r1 = region.create(0, 0, "plain")
local r2 = region.create(1, 0, "plain")
local f = faction.create("human", "route@example.com")
local u = unit.create(f, r1, 1)
u:add_order("ROUTE P O W")
process_orders()
assert_equal("ROUTE P O W", u:get_order(0))
assert_equal(r1, u.region)
end
function test_immunity_stops_guard()
eressea.settings.set("NewbieImmunity", 2)
local f = faction.create('human')
local r = region.create(0, 0, 'plain')
local u = unit.create(f, r)
u:set_skill('polearm', 2)
u:add_item('lance', 1)
u:add_order('BEWACHE')
process_orders()
assert_equal(f.age, 1)
assert_true(not u.guard)
process_orders()
assert_equal(f.age, 2)
assert_true(u.guard)
end
function test_region_keys()
local r = region.create(0, 0, 'plain')
assert_nil(r:get_key('test'))
assert_nil(r:get_key('more'))
r:set_key('test', 42)
r:set_key('more') -- default is 1
assert_equal(42, r:get_key('test'))
assert_equal(1, r:get_key('more'))
end
function test_faction_keys()
local f = faction.create('human')
assert_nil(f:get_key('test'))
assert_nil(f:get_key('more'))
f:set_key('test', 42)
f:set_key('more') -- default is 1
assert_equal(42, f:get_key('test'))
assert_equal(1, f:get_key('more'))
end
function test_cartmaking()
local f = faction.create('human')
local r = region.create(0, 0, 'plain')
local u = unit.create(f, r)
u:set_skill('cartmaking', 1)
u:add_item('log', 10)
u:add_order('MACHE Wagen')
process_orders()
assert_equal(1, u:get_item('cart'))
assert_equal(5, u:get_item('log'))
end
function test_promote_after_recruit()
local f = faction.create('human')
local r1 = region.create(0, 0, 'plain')
local r2 = region.create(1, 0, 'plain')
local u1 = unit.create(f, r1, 1)
local u2 = unit.create(f, r2, 55)
u2:add_order('REKRUTIERE 1')
u1:add_order('BEFOERDERE')
u1:add_item('money', 57)
u2:add_item('money', 150)
local fl = u1.flags
process_orders()
assert_equal(56, u2.number)
assert_equal(fl + 128, u1.flags) -- UFL_HERO
assert_equal(0, u1:get_item('money'))
end

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@ -1,6 +1,10 @@
require "lunit"
module("tests.eressea.config", package.seeall, lunit.testcase )
local tcname = 'tests.shared.config'
local lunit = require('lunit')
if _VERSION >= 'Lua 5.2' then
_ENV = module(tcname, 'seeall')
else
module(tcname, lunit.testcase, package.seeall)
end
function setup()
eressea.free_game()

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@ -1,6 +1,10 @@
require "lunit"
module("tests.e2.adamantium", package.seeall, lunit.testcase )
local tcname = 'tests.e2.adamantium'
local lunit = require('lunit')
if _VERSION >= 'Lua 5.2' then
_ENV = module(tcname, 'seeall')
else
module(tcname, lunit.testcase, package.seeall)
end
function setup()
eressea.free_game()

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@ -1,6 +1,10 @@
require "lunit"
module("tests.e2.allies", package.seeall, lunit.testcase)
local tcname = 'tests.e2.allies'
local lunit = require('lunit')
if _VERSION >= 'Lua 5.2' then
_ENV = module(tcname, 'seeall')
else
module(tcname, lunit.testcase, package.seeall)
end
function setup()
eressea.free_game()

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@ -1,6 +1,10 @@
require "lunit"
module("tests.e2.astral", package.seeall, lunit.testcase)
local tcname = 'tests.e2.astral'
local lunit = require('lunit')
if _VERSION >= 'Lua 5.2' then
_ENV = module(tcname, 'seeall')
else
module(tcname, lunit.testcase, package.seeall)
end
function setup()
eressea.free_game()
@ -17,7 +21,7 @@ function test_fetch_astral()
local r = region.create(0, 0, "plain")
local ra = r:get_astral('fog')
local rb = region.create(ra.x + 1, ra.y, 'fog')
local f = faction.create("human")
local f = faction.create("human");
local u1 = unit.create(f, r, 1)
local u2 = unit.create(f, r, 1)
local u3 = unit.create(f, rb, 1)

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@ -1,6 +1,10 @@
require "lunit"
module("tests.e2.buildings", package.seeall, lunit.testcase )
local tcname = 'tests.e2.buildings'
local lunit = require('lunit')
if _VERSION >= 'Lua 5.2' then
_ENV = module(tcname, 'seeall')
else
module(tcname, lunit.testcase, package.seeall)
end
function setup()
eressea.game.reset()

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@ -1,6 +1,10 @@
require "lunit"
module("tests.e2.carts", package.seeall, lunit.testcase)
local tcname = 'tests.e2.carts'
local lunit = require('lunit')
if _VERSION >= 'Lua 5.2' then
_ENV = module(tcname, 'seeall')
else
module(tcname, lunit.testcase, package.seeall)
end
function setup()
eressea.free_game()

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@ -1,6 +1,10 @@
require "lunit"
module("tests.e2.destroy", package.seeall, lunit.testcase)
local tcname = 'tests.e2.destroy'
local lunit = require('lunit')
if _VERSION >= 'Lua 5.2' then
_ENV = module(tcname, 'seeall')
else
module(tcname, lunit.testcase, package.seeall)
end
function setup()
eressea.free_game()

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@ -1,6 +1,10 @@
require "lunit"
module("tests.e2.e2features", package.seeall, lunit.testcase )
local tcname = 'tests.e2.features'
local lunit = require('lunit')
if _VERSION >= 'Lua 5.2' then
_ENV = module(tcname, 'seeall')
else
module(tcname, lunit.testcase, package.seeall)
end
function setup()
eressea.free_game()

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@ -1,6 +1,10 @@
require "lunit"
module("tests.e2.guard", package.seeall, lunit.testcase)
local tcname = 'tests.e2.guard'
local lunit = require('lunit')
if _VERSION >= 'Lua 5.2' then
_ENV = module(tcname, 'seeall')
else
module(tcname, lunit.testcase, package.seeall)
end
function setup()
eressea.free_game()

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@ -3,7 +3,6 @@ require 'tests.e2.trees'
require 'tests.e2.buildings'
require 'tests.e2.movement'
require 'tests.e2.carts'
require 'tests.e2.quit'
require 'tests.e2.astral'
require 'tests.e2.spells'
require 'tests.e2.e2features'
@ -23,6 +22,8 @@ require 'tests.items'
require 'tests.economy'
require 'tests.orders'
require 'tests.common'
require 'tests.recruit'
require 'tests.parser'
require 'tests.report'
require 'tests.storage'
require 'tests.magicbag'
@ -31,3 +32,4 @@ require 'tests.xmas'
require 'tests.production'
require 'tests.spells'
require 'tests.undead'

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@ -1,6 +1,10 @@
require "lunit"
module("tests.e2.insects", package.seeall, lunit.testcase)
local tcname = 'tests.e2.insects'
local lunit = require('lunit')
if _VERSION >= 'Lua 5.2' then
_ENV = module(tcname, 'seeall')
else
module(tcname, lunit.testcase, package.seeall)
end
function setup()
eressea.free_game()

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@ -1,6 +1,10 @@
require "lunit"
module("tests.e2.items", package.seeall, lunit.testcase )
local tcname = 'tests.e2.items'
local lunit = require('lunit')
if _VERSION >= 'Lua 5.2' then
_ENV = module(tcname, 'seeall')
else
module(tcname, lunit.testcase, package.seeall)
end
function setup()
eressea.free_game()

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@ -1,6 +1,10 @@
require "lunit"
module("tests.e2.movement", package.seeall, lunit.testcase)
local tcname = 'tests.e2.movement'
local lunit = require('lunit')
if _VERSION >= 'Lua 5.2' then
_ENV = module(tcname, 'seeall')
else
module(tcname, lunit.testcase, package.seeall)
end
function setup()
eressea.free_game()

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@ -1,6 +1,10 @@
require "lunit"
module("tests.e2.production", package.seeall, lunit.testcase )
local tcname = 'tests.e2.production'
local lunit = require('lunit')
if _VERSION >= 'Lua 5.2' then
_ENV = module(tcname, 'seeall')
else
module(tcname, lunit.testcase, package.seeall)
end
function setup()
eressea.game.reset()

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@ -1,6 +1,10 @@
require "lunit"
module("tests.e2.quit", package.seeall, lunit.testcase)
local tcname = 'tests.e2.quit'
local lunit = require('lunit')
if _VERSION >= 'Lua 5.2' then
_ENV = module(tcname, 'seeall')
else
module(tcname, lunit.testcase, package.seeall)
end
function test_quit_faction()
local r = region.create(47, 0, "plain")

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@ -1,6 +1,10 @@
require "lunit"
module("tests.e2.shiplanding", package.seeall, lunit.testcase)
local tcname = 'tests.e2.shiplanding'
local lunit = require('lunit')
if _VERSION >= 'Lua 5.2' then
_ENV = module(tcname, 'seeall')
else
module(tcname, lunit.testcase, package.seeall)
end
function setup()
eressea.free_game()

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@ -1,6 +1,10 @@
require "lunit"
module("tests.e2.ships", package.seeall, lunit.testcase)
local tcname = 'tests.e2.ships'
local lunit = require('lunit')
if _VERSION >= 'Lua 5.2' then
_ENV = module(tcname, 'seeall')
else
module(tcname, lunit.testcase, package.seeall)
end
function setup()
eressea.game.reset()

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@ -1,6 +1,10 @@
require "lunit"
module("tests.e2.spells", package.seeall, lunit.testcase)
local tcname = 'tests.e2.spells'
local lunit = require('lunit')
if _VERSION >= 'Lua 5.2' then
_ENV = module(tcname, 'seeall')
else
module(tcname, lunit.testcase, package.seeall)
end
function setup()
eressea.game.reset()

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@ -1,6 +1,10 @@
require "lunit"
module('tests.e2.stealth', package.seeall, lunit.testcase)
local tcname = 'tests.e2.stealth'
local lunit = require('lunit')
if _VERSION >= 'Lua 5.2' then
_ENV = module(tcname, 'seeall')
else
module(tcname, lunit.testcase, package.seeall)
end
local f
local u

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@ -1,6 +1,10 @@
require "lunit"
module("tests.e2.trees", package.seeall, lunit.testcase )
local tcname = 'tests.e2.trees'
local lunit = require('lunit')
if _VERSION >= 'Lua 5.2' then
_ENV = module(tcname, 'seeall')
else
module(tcname, lunit.testcase, package.seeall)
end
function setup()
eressea.game.reset()

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@ -1,6 +1,10 @@
require "lunit"
module("tests.e2.trolls", package.seeall, lunit.testcase )
local tcname = 'tests.e2.trolls'
local lunit = require('lunit')
if _VERSION >= 'Lua 5.2' then
_ENV = module(tcname, 'seeall')
else
module(tcname, lunit.testcase, package.seeall)
end
function setup()
eressea.free_game()

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@ -1,6 +1,10 @@
require "lunit"
module("tests.e2.undead", package.seeall, lunit.testcase)
local tcname = 'tests.e2.undead'
local lunit = require('lunit')
if _VERSION >= 'Lua 5.2' then
_ENV = module(tcname, 'seeall')
else
module(tcname, lunit.testcase, package.seeall)
end
function setup()
eressea.free_game()

View File

@ -1,6 +1,10 @@
require "lunit"
module("tests.e3.buildings", package.seeall, lunit.testcase )
local tcname = 'tests.e3.buildings'
local lunit = require('lunit')
if _VERSION >= 'Lua 5.2' then
_ENV = module(tcname, 'seeall')
else
module(tcname, lunit.testcase, package.seeall)
end
function setup()
eressea.game.reset()

View File

@ -10,6 +10,8 @@ require 'tests.spells'
require 'tests.economy'
require 'tests.orders'
require 'tests.common'
require 'tests.recruit'
require 'tests.parser'
require 'tests.items'
require 'tests.magicbag'
require 'tests.process'

View File

@ -1,6 +1,10 @@
require "lunit"
module("tests.e3.items", package.seeall, lunit.testcase )
local tcname = 'tests.e3.items'
local lunit = require('lunit')
if _VERSION >= 'Lua 5.2' then
_ENV = module(tcname, 'seeall')
else
module(tcname, lunit.testcase, package.seeall)
end
function setup()
eressea.game.reset()

View File

@ -1,6 +1,10 @@
require "lunit"
module("tests.e3.morale", package.seeall, lunit.testcase )
local tcname = 'tests.e3.morale'
local lunit = require('lunit')
if _VERSION >= 'Lua 5.2' then
_ENV = module(tcname, 'seeall')
else
module(tcname, lunit.testcase, package.seeall)
end
function setup()
eressea.game.reset()
@ -171,7 +175,7 @@ function test_morale_change()
run_a_turn()
assert_equal(4, r.morale)
-- regel: ohne herrscher fällt die moral jede woche um 1 punkt, bis sie 1 erreicht
-- regel: ohne herrscher fällt die moral jede woche um 1 punkt, bis sie 1 erreicht
assert_false(r.is_mourning)
u1.building = nil
update_owners()
@ -186,7 +190,7 @@ function test_morale_change()
run_a_turn()
assert_equal(1, r.morale)
-- ohne herrscher ändert sich auch beschissene Moral nicht:
-- ohne herrscher ändert sich auch beschissene Moral nicht:
r.morale = 0
run_a_turn()
assert_equal(0, r.morale)

View File

@ -1,6 +1,10 @@
require 'lunit'
module('tests.e3.parser', package.seeall, lunit.testcase)
local tcname = 'tests.e3.parser'
local lunit = require('lunit')
if _VERSION >= 'Lua 5.2' then
_ENV = module(tcname, 'seeall')
else
module(tcname, lunit.testcase, package.seeall)
end
function setup()
eressea.game.reset()

View File

@ -1,6 +1,10 @@
require "lunit"
module("tests.e3.production", package.seeall, lunit.testcase )
local tcname = 'tests.e3.production'
local lunit = require('lunit')
if _VERSION >= 'Lua 5.2' then
_ENV = module(tcname, 'seeall')
else
module(tcname, lunit.testcase, package.seeall)
end
function setup()
eressea.game.reset()

View File

@ -1,6 +1,10 @@
require "lunit"
module("tests.e3.e3features", package.seeall, lunit.testcase)
local tcname = 'tests.e3.rules'
local lunit = require('lunit')
if _VERSION >= 'Lua 5.2' then
_ENV = module(tcname, 'seeall')
else
module(tcname, lunit.testcase, package.seeall)
end
local settings

View File

@ -1,6 +1,10 @@
require "lunit"
module("tests.e3.spells-e2", package.seeall, lunit.testcase)
local tcname = 'tests.e3.e2spells'
local lunit = require('lunit')
if _VERSION >= 'Lua 5.2' then
_ENV = module(tcname, 'seeall')
else
module(tcname, lunit.testcase, package.seeall)
end
local r, f, u

View File

@ -1,6 +1,10 @@
require "lunit"
module("tests.e3.spells", package.seeall, lunit.testcase)
local tcname = 'tests.e3.spells'
local lunit = require('lunit')
if _VERSION >= 'Lua 5.2' then
_ENV = module(tcname, 'seeall')
else
module(tcname, lunit.testcase, package.seeall)
end
function setup()
eressea.game.reset()

View File

@ -1,6 +1,10 @@
require "lunit"
module("tests.e3.stealth", package.seeall, lunit.testcase)
local tcname = 'tests.e3.stealth'
local lunit = require('lunit')
if _VERSION >= 'Lua 5.2' then
_ENV = module(tcname, 'seeall')
else
module(tcname, lunit.testcase, package.seeall)
end
local f
local u

View File

@ -1,6 +1,10 @@
require "lunit"
module("tests.economy", package.seeall, lunit.testcase)
local tcname = 'tests.shared.economy'
local lunit = require('lunit')
if _VERSION >= 'Lua 5.2' then
_ENV = module(tcname, 'seeall')
else
module(tcname, lunit.testcase, package.seeall)
end
function setup()
eressea.free_game()

View File

@ -1,6 +1,10 @@
require "lunit"
module ('tests.eressea.faction', package.seeall, lunit.testcase)
local tcname = 'tests.faction'
local lunit = require('lunit')
if _VERSION >= 'Lua 5.2' then
_ENV = module(tcname, 'seeall')
else
module(tcname, lunit.testcase, package.seeall)
end
local f

View File

@ -1,6 +1,10 @@
require "lunit"
module("tests.hunger", package.seeall, lunit.testcase)
local tcname = 'tests.hunger'
local lunit = require('lunit')
if _VERSION >= 'Lua 5.2' then
_ENV = module(tcname, 'seeall')
else
module(tcname, lunit.testcase, package.seeall)
end
function setup()
eressea.free_game()

View File

@ -1,6 +1,10 @@
require "lunit"
module("tests.items", package.seeall, lunit.testcase )
local tcname = 'tests.shared.items'
local lunit = require("lunit")
if _VERSION >= 'Lua 5.2' then
_ENV = module(tcname, 'seeall')
else
module(tcname, lunit.testcase, package.seeall)
end
function setup()
eressea.free_game()

View File

@ -1,6 +1,10 @@
require "lunit"
module("tests.laws", package.seeall, lunit.testcase)
local tcname = 'tests.laws'
local lunit = require('lunit')
if _VERSION >= 'Lua 5.2' then
_ENV = module(tcname, 'seeall')
else
module(tcname, lunit.testcase, package.seeall)
end
function setup()
eressea.free_game()
@ -115,3 +119,4 @@ function test_force_leave_postcombat()
assert_equal(nil, u3.building)
assert_equal(1, u3.number)
end

View File

@ -1,6 +1,10 @@
require "lunit"
module("tests.eressea.locale", package.seeall, lunit.testcase )
local tcname = 'tests.locale'
local lunit = require('lunit')
if _VERSION >= 'Lua 5.2' then
_ENV = module(tcname, 'seeall')
else
module(tcname, lunit.testcase, package.seeall)
end
function setup()
eressea.free_game()

View File

@ -1,6 +1,10 @@
require "lunit"
module("tests.magicbag", package.seeall, lunit.testcase)
local tcname = 'tests.shared.magicbag'
local lunit = require('lunit')
if _VERSION >= 'Lua 5.2' then
_ENV = module(tcname, 'seeall')
else
module(tcname, lunit.testcase, package.seeall)
end
local u

View File

@ -1,6 +1,10 @@
require "lunit"
module("tests.movement", package.seeall, lunit.testcase)
local tcname = 'tests.movement'
local lunit = require("lunit")
if _VERSION >= 'Lua 5.2' then
_ENV = module(tcname , 'seeall')
else
module(tcname, lunit.testcase, package.seeall)
end
function setup()
eressea.free_game()

View File

@ -1,12 +1,14 @@
require "lunit"
local tcname = 'tests.shared.orders'
local lunit = require("lunit")
if _VERSION >= 'Lua 5.2' then
_ENV = module(tcname , 'seeall')
else
module(tcname, lunit.testcase, package.seeall)
end
local _G = _G
local eressea = eressea
local default_ship = config.ships[1]
local default_building = config.buildings[1]
module('tests.eressea.orders', package.seeall, lunit.testcase)
local r, f, u
function setup()

270
scripts/tests/parser.lua Normal file
View File

@ -0,0 +1,270 @@
local tcname = 'tests.shared.parser'
local lunit = require('lunit')
if _VERSION >= 'Lua 5.2' then
_ENV = module(tcname, 'seeall')
else
module(tcname, lunit.testcase, package.seeall)
end
function setup()
eressea.free_game()
eressea.settings.set("rules.food.flags", "4") -- FOOD_IS_FREE
eressea.settings.set("rules.move.owner_leave", "0")
end
function test_parser()
local r = region.create(0, 0, "mountain")
local f = faction.create('human')
local u = unit.create(f, r, 1)
local filename = "orders.txt"
local file = io.open(filename, "w")
assert_not_nil(file)
f.password = 'Hodor'
file:write('ERESSEA ' .. itoa36(f.id) .. ' "Hodor"\n')
file:write('EINHEIT ' .. itoa36(u.id) .. "\n")
file:write("BENENNEN EINHEIT 'Goldene Herde'\n")
file:close()
eressea.read_orders(filename)
process_orders()
os.remove(filename)
assert_equal("Goldene Herde", u.name)
end
local function set_order(u, str)
u:clear_orders()
u:add_order(str)
end
function test_prefix()
local r0 = region.create(0, 0, "plain")
local f1 = faction.create('human')
local u1 = unit.create(f1, r0, 1)
set_order(u1, "PRAEFIX See")
process_orders()
assert_not_nil(u1:show():find("Seemensch"))
u1.race = "elf"
assert_not_nil(u1:show():find("Seeelf"))
set_order(u1, "PRAEFIX Mond")
process_orders()
assert_not_nil(u1:show():find("Mondelf"))
set_order(u1, "PRAEFIX")
process_orders()
assert_not_nil(u1:show():find("Elf"))
set_order(u1, "PRAEFIX Erz")
process_orders()
assert_not_nil(u1:show():find("Erzelf"))
u1.faction.locale = "en"
assert_not_nil(u1:show():find("archelf"))
end
function test_recruit()
local r = region.create(0, 0, "plain")
local f = faction.create('human')
local u = unit.create(f, r, 1)
u:add_item("money", 1000)
set_order(u, "REKRUTIERE 5")
process_orders()
for u in f.units do
assert_equal(6, u.number)
end
end
function test_give_horses()
local r = region.create(0, 0, "plain")
local f = faction.create("human", "noreply@eressea.de", "de")
local u = unit.create(f, r, 1)
r:set_resource("horse", 0)
u:add_item("horse", 21)
u:add_item("dolphin", 10)
u:add_order("GIB 0 7 PFERD")
u:add_order("GIB 0 5 DELPHIN")
process_orders()
assert_equal(7, r:get_resource("horse"))
assert_equal(5, u:get_item("dolphin"))
assert_equal(14, u:get_item("horse"))
end
function test_give_silver()
local r = region.create(0, 0, "plain")
local f = faction.create("human", "noreply@eressea.de", "de")
local u = unit.create(f, r, 1)
r:set_resource("peasant", 0)
r:set_resource("money", 11)
u:clear_orders()
u:add_item("money", 20)
u:add_order("GIB 0 10 SILBER")
process_orders()
assert_equal(21, r:get_resource("money"))
assert_equal(10, u:get_item("money"))
end
function test_give_horses()
local r = region.create(0, 0, "plain")
local f = faction.create('human')
local u = unit.create(f, r, 1)
r:set_resource("horse", 0)
u:add_item("horse", 21)
u:add_item("dolphin", 10)
u:add_order("GIB 0 7 PFERD")
u:add_order("GIB 0 5 DELPHIN")
process_orders()
assert_equal(7, r:get_resource("horse"))
assert_equal(5, u:get_item("dolphin"))
assert_equal(14, u:get_item("horse"))
end
function test_give_silver()
local r = region.create(0, 0, "plain")
local f = faction.create('human')
local u = unit.create(f, r, 1)
r:set_resource("peasant", 0)
r:set_resource("money", 11)
u:clear_orders()
u:add_item("money", 20)
u:add_order("GIB 0 10 SILBER")
process_orders()
assert_equal(21, r:get_resource("money"))
assert_equal(10, u:get_item("money"))
end
function test_build_castle_one_stage()
local r = region.create(0, 0, 'plain')
local f = faction.create('human')
local u = unit.create(f, r, 2)
u:add_item('stone', 4)
u:set_skill('building', 1)
u:add_order('MACHE BURG')
process_orders()
assert_equal(2, u.building.size)
assert_equal(2, u:get_item('stone'))
end
function test_build_castle()
local r = region.create(0, 0, "plain")
local f = faction.create('human')
local u = unit.create(f, r, 1)
u:add_item('stone', 1)
u:set_skill('building', 1)
u:add_order("MACHE BURG")
process_orders()
assert_not_nil(u.building)
assert_equal(1, u.building.size)
assert_equal(u.building.name, "Burg")
end
function test_route()
local r1 = region.create(0, 0, "plain")
local r2 = region.create(1, 0, "plain")
local f = faction.create("human", "route@example.com")
local u = unit.create(f, r1, 1)
u:add_order("ROUTE O W P")
process_orders()
assert_equal("ROUTE West PAUSE Ost", u:get_order(0))
assert_equal(r2, u.region)
end
function test_route_horse()
local r1 = region.create(0, 0, "plain")
local r2 = region.create(1, 0, "plain")
local f = faction.create("human", "route@example.com")
local u = unit.create(f, r1, 1)
u:add_order("ROUTE O P W P")
u:add_item('horse', 1)
u:set_skill('riding', 1)
process_orders()
assert_equal("ROUTE West PAUSE Ost PAUSE", u:get_order(0))
assert_equal(r2, u.region)
end
function test_route_pause()
local r1 = region.create(0, 0, "plain")
local r2 = region.create(1, 0, "plain")
local f = faction.create("human", "route@example.com")
local u = unit.create(f, r1, 1)
u:add_order("ROUTE P O W")
process_orders()
assert_equal("ROUTE P O W", u:get_order(0))
assert_equal(r1, u.region)
end
function test_immunity_stops_guard()
eressea.settings.set("NewbieImmunity", 2)
local f = faction.create('human')
local r = region.create(0, 0, 'plain')
local u = unit.create(f, r)
u:set_skill('polearm', 2)
u:add_item('lance', 1)
u:add_order('BEWACHE')
process_orders()
assert_equal(f.age, 1)
assert_true(not u.guard)
process_orders()
assert_equal(f.age, 2)
assert_true(u.guard)
end
function test_region_keys()
local r = region.create(0, 0, 'plain')
assert_nil(r:get_key('test'))
assert_nil(r:get_key('more'))
r:set_key('test', 42)
r:set_key('more') -- default is 1
assert_equal(42, r:get_key('test'))
assert_equal(1, r:get_key('more'))
end
function test_faction_keys()
local f = faction.create('human')
assert_nil(f:get_key('test'))
assert_nil(f:get_key('more'))
f:set_key('test', 42)
f:set_key('more') -- default is 1
assert_equal(42, f:get_key('test'))
assert_equal(1, f:get_key('more'))
end
function test_cartmaking()
local f = faction.create('human')
local r = region.create(0, 0, 'plain')
local u = unit.create(f, r)
u:set_skill('cartmaking', 1)
u:add_item('log', 10)
u:add_order('MACHE Wagen')
process_orders()
assert_equal(1, u:get_item('cart'))
assert_equal(5, u:get_item('log'))
end
function test_promote_after_recruit()
local f = faction.create('human')
local r1 = region.create(0, 0, 'plain')
local r2 = region.create(1, 0, 'plain')
local u1 = unit.create(f, r1, 1)
u1.name = 'Xolgrim'
local u2 = unit.create(f, r2, 55)
u2:add_order('REKRUTIERE 1')
u1:add_order('BEFOERDERE')
u1:add_item('money', 57)
u2:add_item('money', 150)
local fl = u1.flags
process_orders()
assert_equal(56, u2.number)
assert_equal(fl + 128, u1.flags) -- UFL_HERO
assert_equal(0, u1:get_item('money'))
end

View File

@ -1,6 +1,10 @@
require "lunit"
module("tests.eressea.pool", package.seeall, lunit.testcase )
local tcname = 'tests.pool'
local lunit = require('lunit')
if _VERSION >= 'Lua 5.2' then
_ENV = module(tcname, 'seeall')
else
module(tcname, lunit.testcase, package.seeall)
end
function setup()
eressea.game.reset()

View File

@ -1,6 +1,10 @@
require "lunit"
module("tests.process", package.seeall, lunit.testcase)
local tcname = 'tests.shared.process'
local lunit = require('lunit')
if _VERSION >= 'Lua 5.2' then
_ENV = module(tcname, 'seeall')
else
module(tcname, lunit.testcase, package.seeall)
end
local u, r, f

View File

@ -1,6 +1,10 @@
require "lunit"
module("tests.production", package.seeall, lunit.testcase )
local tcname = 'tests.shared.production'
local lunit = require('lunit')
if _VERSION >= 'Lua 5.2' then
_ENV = module(tcname, 'seeall')
else
module(tcname, lunit.testcase, package.seeall)
end
function setup()
eressea.game.reset()

46
scripts/tests/recruit.lua Normal file
View File

@ -0,0 +1,46 @@
local tcname = 'tests.shared.recruit'
local lunit = require('lunit')
if _VERSION >= 'Lua 5.2' then
_ENV = module(tcname, 'seeall')
else
module(tcname, lunit.testcase, package.seeall)
end
function setup()
eressea.free_game()
eressea.settings.set("rules.food.flags", "4")
eressea.settings.set("rules.peasants.growth", "0")
end
function test_bug_1795_limit()
local r = region.create(0, 0, "plain")
local f = faction.create('human')
local u1 = unit.create(f, r, 1)
u1:add_item("money", 100000000)
u1:add_order("REKRUTIEREN 9999")
r:set_resource("peasant", 2000) -- no fractional growth!
local peasants = r:get_resource("peasant")
local limit,frac = math.modf(peasants/40) -- one day this should be a parameter
process_orders()
assert_equal(limit+1, u1.number, u1.number .. "!=" .. (limit+1))
local np = r:get_resource("peasant")
assert_equal(peasants-limit, np)
end
function test_bug_1795_demons()
local r = region.create(0, 0, "plain")
local f = faction.create('demon')
local u1 = unit.create(f, r, 1)
r:set_resource("peasant", 2000)
local peasants = r:get_resource("peasant")
local limit,frac = math.modf(peasants/40)
u1:add_item("money", 100000000)
u1:add_order("REKRUTIEREN 9999")
process_orders()
assert_equal(limit+1, u1.number, u1.number .. "!=" .. (limit+1))
assert_equal(peasants, r:get_resource("peasant"))
end

View File

@ -1,6 +1,10 @@
require "lunit"
module("tests.regions", package.seeall, lunit.testcase)
local tcname = 'tests.regions'
local lunit = require('lunit')
if _VERSION >= 'Lua 5.2' then
_ENV = module(tcname, 'seeall')
else
module(tcname, lunit.testcase, package.seeall)
end
function setup()
eressea.game.reset()

View File

@ -1,6 +1,10 @@
require "lunit"
module("tests.report", package.seeall, lunit.testcase)
local tcname = 'tests.shared.report'
local lunit = require('lunit')
if _VERSION >= 'Lua 5.2' then
_ENV = module(tcname, 'seeall')
else
module(tcname, lunit.testcase, package.seeall)
end
function setup()
eressea.free_game()

View File

@ -1,6 +1,10 @@
require 'lunit'
module('tests.eressea.settings', package.seeall, lunit.testcase )
local tcname = 'tests.settings'
local lunit = require('lunit')
if _VERSION >= 'Lua 5.2' then
_ENV = module(tcname, 'seeall')
else
module(tcname, lunit.testcase, package.seeall)
end
function setup()
eressea.free_game()

View File

@ -1,5 +1,10 @@
require 'lunit'
module("tests.spells", package.seeall, lunit.testcase)
local tcname = 'tests.shared.spells'
local lunit = require('lunit')
if _VERSION >= 'Lua 5.2' then
_ENV = module(tcname, 'seeall')
else
module(tcname, lunit.testcase, package.seeall)
end
function setup()
eressea.free_game()

View File

@ -1,6 +1,10 @@
require "lunit"
module("tests.storage", package.seeall, lunit.testcase)
local tcname = 'tests.shared.storage'
local lunit = require('lunit')
if _VERSION >= 'Lua 5.2' then
_ENV = module(tcname, 'seeall')
else
module(tcname, lunit.testcase, package.seeall)
end
function setup()
eressea.free_game()

View File

@ -1,6 +1,10 @@
require "lunit"
module("tests.eressea.study", package.seeall, lunit.testcase)
local tcname = 'tests.study'
local lunit = require('lunit')
if _VERSION >= 'Lua 5.2' then
_ENV = module(tcname, 'seeall')
else
module(tcname, lunit.testcase, package.seeall)
end
function setup()
conf = [[{

View File

@ -1,6 +1,10 @@
require "lunit"
module("tests.undead", package.seeall, lunit.testcase)
local tcname = 'tests.shared.undead'
local lunit = require('lunit')
if _VERSION >= 'Lua 5.2' then
_ENV = module(tcname, 'seeall')
else
module(tcname, lunit.testcase, package.seeall)
end
function setup()
eressea.free_game()

View File

@ -1,6 +1,10 @@
require "lunit"
module("tests.xmas", package.seeall, lunit.testcase )
local tcname = 'tests.shared.xmas'
local lunit = require('lunit')
if _VERSION >= 'Lua 5.2' then
_ENV = module(tcname, 'seeall')
else
module(tcname, lunit.testcase, package.seeall)
end
function setup()
eressea.free_game()