forked from github/server
allow config to override first unit equipment
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594cbc4a05
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4675cf1d05
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@ -286,12 +286,14 @@ faction *addfaction(const char *email, const char *password,
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unit *addplayer(region * r, faction * f)
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unit *addplayer(region * r, faction * f)
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{
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{
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unit *u;
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unit *u;
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const char * name;
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const struct equipment* eq;
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const struct equipment* eq;
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assert(f->units == NULL);
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assert(f->units == NULL);
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faction_setorigin(f, 0, r->x, r->y);
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faction_setorigin(f, 0, r->x, r->y);
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u = create_unit(r, f, 1, f->race, 0, NULL, NULL);
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u = create_unit(r, f, 1, f->race, 0, NULL, NULL);
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eq = get_equipment("first_unit");
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name = config_get("rules.equip_first");
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eq = get_equipment(name ? name : "first_unit");
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if (eq) {
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if (eq) {
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equip_items(&u->items, eq);
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equip_items(&u->items, eq);
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}
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}
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