forked from github/server
Merge pull request #197 from badgerman/bug-2070-negative-origin
Bug 2070: negative origin crashes the server
This commit is contained in:
commit
4607515e24
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@ -58,7 +58,7 @@
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<order name="tax" disable="yes"/>
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<order name="entertain" disable="yes"/>
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<order name="sell" disable="yes"/>
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<order name="origin" disable="yes"/>
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<order name="origin" disable="no"/>
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<skill name="armorer" enable="true"/>
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<skill name="bow" enable="true"/>
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@ -20,7 +20,8 @@ IF(CMAKE_COMPILER_IS_GNUCC)
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endif()
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SET(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Wconversion -Wno-sign-conversion")
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SET(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -pedantic -Wsign-compare -Wall -Werror -Wno-unknown-pragmas -Wstrict-prototypes -Wpointer-arith -Wno-char-subscripts -Wno-long-long")
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SET(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -pedantic -Wsign-compare -Wall -Werror -Wno-unknown-pragmas -Wstrict-prototypes -Wpointer-arith -Wno-char-subscripts -Wno-long-long")
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SET(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Wno-error=unused-but-set-variable")
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SET(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -std=c99 -DHAVE__BOOL")
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elseif(MSVC)
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SET(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} /Wall /WX /MP")
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@ -282,7 +282,7 @@ static int tolua_faction_normalize(lua_State * L)
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plane *pl = rplane(r);
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int nx = r->x, ny = r->y;
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pnormalize(&nx, &ny, pl);
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adjust_coordinates(f, &nx, &ny, pl, r);
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adjust_coordinates(f, &nx, &ny, pl);
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tolua_pushnumber(L, (lua_Number)nx);
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tolua_pushnumber(L, (lua_Number)ny);
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return 2;
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@ -297,7 +297,7 @@ static int tolua_faction_set_origin(lua_State * L)
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plane *pl = rplane(r);
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int id = pl ? pl->id : 0;
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set_origin(f, id, r->x - plane_center_x(pl), r->y - plane_center_y(pl));
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faction_setorigin(f, id, r->x - plane_center_x(pl), r->y - plane_center_y(pl));
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return 0;
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}
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@ -317,7 +317,7 @@ static int cr_region(variant var, char *buffer, const void *userdata)
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plane *pl = rplane(r);
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int nx = r->x, ny = r->y;
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pnormalize(&nx, &ny, pl);
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adjust_coordinates(report, &nx, &ny, pl, r);
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adjust_coordinates(report, &nx, &ny, pl);
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sprintf(buffer, "%d %d %d", nx, ny, plane_id(pl));
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return 0;
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}
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@ -435,7 +435,7 @@ static int cr_regions(variant var, char *buffer, const void *userdata)
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int nx = r->x, ny = r->y;
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pnormalize(&nx, &ny, pl);
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adjust_coordinates(f, &nx, &ny, pl, r);
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adjust_coordinates(f, &nx, &ny, pl);
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wp += sprintf(wp, "\"%d %d %d", nx, ny, z);
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for (i = 1; i != rdata->nregions; ++i) {
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r = rdata->regions[i];
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@ -1257,7 +1257,7 @@ static void cr_output_region(FILE * F, report_context * ctx, seen_region * sr)
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else {
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nx = r->x, ny = r->y;
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pnormalize(&nx, &ny, pl);
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adjust_coordinates(f, &nx, &ny, pl, r);
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adjust_coordinates(f, &nx, &ny, pl);
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}
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if (pl) {
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@ -1398,7 +1398,7 @@ static void cr_output_region(FILE * F, report_context * ctx, seen_region * sr)
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plane *plx = rplane(r);
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pnormalize(&nx, &ny, plx);
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adjust_coordinates(f, &nx, &ny, plx, r);
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adjust_coordinates(f, &nx, &ny, plx);
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fprintf(F, "SCHEMEN %d %d\n", nx, ny);
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fprintf(F, "\"%s\";Name\n", rname(r, f->locale));
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rl2 = rl2->next;
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@ -1623,7 +1623,7 @@ report_computer(const char *filename, report_context * ctx, const char *charset)
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int nx = r->x, ny = r->y;
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pnormalize(&nx, &ny, pl);
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adjust_coordinates(f, &nx, &ny, pl, r);
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adjust_coordinates(f, &nx, &ny, pl);
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if (!plid)
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fprintf(F, "BATTLE %d %d\n", nx, ny);
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else {
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@ -257,7 +257,7 @@ unit *addplayer(region * r, faction * f)
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char buffer[32];
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assert(f->units == NULL);
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set_origin(f, 0, r->x, r->y);
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faction_setorigin(f, 0, r->x, r->y);
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u = create_unit(r, f, 1, f->race, 0, NULL, NULL);
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equip_items(&u->faction->items, get_equipment("new_faction"));
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equip_unit(u, get_equipment("first_unit"));
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@ -657,3 +657,38 @@ void remove_empty_factions(void)
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fp = &(*fp)->next;
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}
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}
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void faction_getorigin(const faction * f, int id, int *x, int *y)
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{
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ursprung *ur;
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assert(f && x && y);
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for (ur = f->ursprung; ur; ur = ur->next) {
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if (ur->id == id) {
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*x = ur->x;
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*y = ur->y;
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break;
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}
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}
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}
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void faction_setorigin(faction * f, int id, int x, int y)
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{
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ursprung *ur;
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assert(f != NULL);
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for (ur = f->ursprung; ur; ur = ur->next) {
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if (ur->id == id) {
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ur->x = ur->x + x;
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ur->y = ur->y + y;
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return;
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}
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}
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ur = calloc(1, sizeof(ursprung));
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ur->id = id;
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ur->x = x;
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ur->y = y;
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addlist(&f->ursprung, ur);
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}
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@ -154,6 +154,9 @@ extern "C" {
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void faction_setpassword(struct faction *self, const char *password);
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bool valid_race(const struct faction *f, const struct race *rc);
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void faction_getorigin(const struct faction * f, int id, int *x, int *y);
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void faction_setorigin(struct faction * f, int id, int x, int y);
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struct spellbook * faction_get_spellbook(struct faction *f);
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/* skills */
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@ -112,15 +112,45 @@ static void test_get_monsters(CuTest *tc) {
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static void test_set_origin(CuTest *tc) {
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faction *f;
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int x = 0, y = 0;
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plane *pl;
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test_cleanup();
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test_create_world();
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pl = create_new_plane(0, "", 0, 19, 0, 19, 0);
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f = test_create_faction(0);
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CuAssertPtrEquals(tc, 0, f->ursprung);
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set_origin(f, 0, 1, 1);
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faction_setorigin(f, 0, 1, 1);
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CuAssertIntEquals(tc, 0, f->ursprung->id);
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CuAssertIntEquals(tc, 1, f->ursprung->x);
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CuAssertIntEquals(tc, 1, f->ursprung->y);
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faction_getorigin(f, 0, &x, &y);
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CuAssertIntEquals(tc, 1, x);
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CuAssertIntEquals(tc, 1, y);
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adjust_coordinates(f, &x, &y, pl);
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CuAssertIntEquals(tc, -9, x);
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CuAssertIntEquals(tc, -9, y);
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adjust_coordinates(f, &x, &y, 0);
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CuAssertIntEquals(tc, -10, x);
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CuAssertIntEquals(tc, -10, y);
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test_cleanup();
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}
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static void test_set_origin_bug(CuTest *tc) {
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faction *f;
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plane *pl;
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int x = 17, y = 10;
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test_cleanup();
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test_create_world();
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pl = create_new_plane(0, "", 0, 19, 0, 19, 0);
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f = test_create_faction(0);
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faction_setorigin(f, 0, -10, 3);
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faction_setorigin(f, 0, -13, -4);
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adjust_coordinates(f, &x, &y, pl);
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CuAssertIntEquals(tc, 0, f->ursprung->id);
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CuAssertIntEquals(tc, -9, x);
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CuAssertIntEquals(tc, 2, y);
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test_cleanup();
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}
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@ -133,5 +163,6 @@ CuSuite *get_faction_suite(void)
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SUITE_ADD_TEST(suite, test_remove_dead_factions);
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SUITE_ADD_TEST(suite, test_get_monsters);
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SUITE_ADD_TEST(suite, test_set_origin);
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SUITE_ADD_TEST(suite, test_set_origin_bug);
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return suite;
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}
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@ -136,7 +136,7 @@ ursprung_x(const faction * f, const plane * pl, const region * rdefault)
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}
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if (!rdefault)
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return 0;
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set_origin((faction *)f, id, rdefault->x - plane_center_x(pl),
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faction_setorigin((faction *)f, id, rdefault->x - plane_center_x(pl),
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rdefault->y - plane_center_y(pl));
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return rdefault->x - plane_center_x(pl);
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}
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@ -159,7 +159,7 @@ ursprung_y(const faction * f, const plane * pl, const region * rdefault)
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}
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if (!rdefault)
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return 0;
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set_origin((faction *)f, id, rdefault->x - plane_center_x(pl),
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faction_setorigin((faction *)f, id, rdefault->x - plane_center_x(pl),
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rdefault->y - plane_center_y(pl));
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return rdefault->y - plane_center_y(pl);
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}
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@ -181,14 +181,15 @@ int plane_center_y(const plane * pl)
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}
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void
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adjust_coordinates(const faction * f, int *x, int *y, const plane * pl,
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const region * r)
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adjust_coordinates(const faction * f, int *x, int *y, const plane * pl)
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{
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int nx = *x;
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int ny = *y;
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if (f) {
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nx -= ursprung_x(f, pl, r);
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ny -= ursprung_y(f, pl, r);
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int ux, uy;
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faction_getorigin(f, pl?pl->id:0, &ux, &uy);
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nx -= ux;
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ny -= uy;
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}
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if (pl) {
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int plx = plane_center_x(pl);
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@ -198,8 +199,8 @@ const region * r)
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int width_2 = width / 2;
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int height_2 = height / 2;
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nx -= plx;
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ny -= ply;
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nx = (nx - plx) % width;
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ny = (ny - ply) % height;
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if (nx < 0)
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nx = (width - (-nx) % width);
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@ -221,26 +222,6 @@ const region * r)
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*y = ny;
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}
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void set_origin(faction * f, int id, int x, int y)
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{
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ursprung *ur;
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assert(f != NULL);
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for (ur = f->ursprung; ur; ur = ur->next) {
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if (ur->id == id) {
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ur->x = ur->x + x;
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ur->y = ur->y + y;
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return;
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}
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}
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ur = calloc(1, sizeof(ursprung));
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ur->id = id;
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ur->x = x;
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ur->y = y;
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addlist(&f->ursprung, ur);
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}
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plane *create_new_plane(int id, const char *name, int minx, int maxx, int miny,
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int maxy, int flags)
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{
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@ -70,7 +70,6 @@ extern "C" {
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struct plane *getplanebyid(int id);
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int plane_center_x(const struct plane *pl);
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int plane_center_y(const struct plane *pl);
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void set_origin(struct faction *f, int id, int x, int y);
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struct plane *create_new_plane(int id, const char *name, int minx, int maxx,
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int miny, int maxy, int flags);
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struct plane *getplanebyname(const char *);
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@ -82,8 +81,7 @@ extern "C" {
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extern int read_plane_reference(plane ** pp, struct storage *store);
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extern int plane_width(const plane * pl);
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extern int plane_height(const plane * pl);
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void adjust_coordinates(const struct faction *f, int *x, int *y,
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const struct plane *pl, const struct region *r);
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void adjust_coordinates(const struct faction *f, int *x, int *y, const struct plane *pl);
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#ifdef __cplusplus
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}
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#endif
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@ -121,7 +121,7 @@ const char *write_regionname(const region * r, const faction * f, char *buffer,
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plane *pl = rplane(r);
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int nx = r->x, ny = r->y;
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pnormalize(&nx, &ny, pl);
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adjust_coordinates(f, &nx, &ny, pl, r);
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adjust_coordinates(f, &nx, &ny, pl);
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slprintf(buf, size, "%s (%d,%d)", rname(r, lang), nx, ny);
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}
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return buffer;
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@ -1250,7 +1250,7 @@ faction *readfaction(struct gamedata * data)
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READ_INT(data->store, &id);
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READ_INT(data->store, &ux);
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READ_INT(data->store, &uy);
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set_origin(f, id, ux, uy);
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faction_setorigin(f, id, ux, uy);
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}
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f->newbies = 0;
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@ -2542,7 +2542,7 @@ int origin_cmd(unit * u, struct order *ord)
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px = (short)getint();
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py = (short)getint();
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set_origin(u->faction, getplaneid(u->region), px, py);
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faction_setorigin(u->faction, getplaneid(u->region), px, py);
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return 0;
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}
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@ -4382,7 +4382,7 @@ void init_processor(void)
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p += 10;
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add_proc_order(p, K_QUIT, quit_cmd, 0, NULL);
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// add_proc_order(p, K_URSPRUNG, origin_cmd, 0, NULL);
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add_proc_order(p, K_URSPRUNG, origin_cmd, 0, NULL);
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add_proc_order(p, K_ALLY, ally_cmd, 0, NULL);
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add_proc_order(p, K_PREFIX, prefix_cmd, 0, NULL);
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add_proc_order(p, K_SETSTEALTH, setstealth_cmd, 0, NULL);
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@ -780,7 +780,7 @@ CuSuite *get_laws_suite(void)
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SUITE_ADD_TEST(suite, test_force_leave_buildings);
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SUITE_ADD_TEST(suite, test_force_leave_ships);
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SUITE_ADD_TEST(suite, test_force_leave_ships_on_ocean);
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DISABLE_TEST(suite, test_peasant_luck_effect);
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SUITE_ADD_TEST(suite, test_peasant_luck_effect);
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SUITE_ADD_TEST(suite, test_luck_message);
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return suite;
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@ -1565,7 +1565,7 @@ report_template(const char *filename, report_context * ctx, const char *charset)
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int nx = r->x, ny = r->y;
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pnormalize(&nx, &ny, pl);
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adjust_coordinates(f, &nx, &ny, pl, r);
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adjust_coordinates(f, &nx, &ny, pl);
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newline(out);
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if (pl && pl->id != 0) {
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sprintf(buf, "%s %d,%d,%d ; %s", LOC(f->locale,
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@ -2001,7 +2001,7 @@ f_regionid(const region * r, const faction * f, char *buffer, size_t size)
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int nx = r->x, ny = r->y;
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int named = (name && name[0]);
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pnormalize(&nx, &ny, pl);
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adjust_coordinates(f, &nx, &ny, pl, r);
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adjust_coordinates(f, &nx, &ny, pl);
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len = strlcpy(buffer, rname(r, f ? f->locale : 0), size);
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_snprintf(buffer + len, size - len, " (%d,%d%s%s)", nx, ny, named ? "," : "", (named) ? name : "");
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buffer[size - 1] = 0;
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