forked from github/server
spellbooks should not use spellref, it's unnecessary.
This commit is contained in:
parent
0c08a64495
commit
456d1bd196
|
@ -719,7 +719,7 @@ static void cr_output_spells(stream *out, const unit * u, int maxlevel)
|
||||||
spellbook_entry * sbe = (spellbook_entry *)selist_get(ql, qi);
|
spellbook_entry * sbe = (spellbook_entry *)selist_get(ql, qi);
|
||||||
if (sbe->level <= maxlevel) {
|
if (sbe->level <= maxlevel) {
|
||||||
// TODO: no need to deref spref here, spref->name == sp->sname
|
// TODO: no need to deref spref here, spref->name == sp->sname
|
||||||
spell * sp = spellref_get(sbe->spref);
|
spell * sp = sbe->sp;
|
||||||
const char *name = translate(mkname("spell", sp->sname), spell_name(sp, f->locale));
|
const char *name = translate(mkname("spell", sp->sname), spell_name(sp, f->locale));
|
||||||
if (!header) {
|
if (!header) {
|
||||||
stream_printf(out, "SPRUECHE\n");
|
stream_printf(out, "SPRUECHE\n");
|
||||||
|
@ -1622,7 +1622,7 @@ report_computer(const char *filename, report_context * ctx, const char *bom)
|
||||||
a = a_find(f->attribs, &at_reportspell);
|
a = a_find(f->attribs, &at_reportspell);
|
||||||
while (a && a->type == &at_reportspell) {
|
while (a && a->type == &at_reportspell) {
|
||||||
spellbook_entry *sbe = (spellbook_entry *)a->data.v;
|
spellbook_entry *sbe = (spellbook_entry *)a->data.v;
|
||||||
cr_reportspell(F, spellref_get(sbe->spref), sbe->level, f->locale);
|
cr_reportspell(F, sbe->sp, sbe->level, f->locale);
|
||||||
a = a->next;
|
a = a->next;
|
||||||
}
|
}
|
||||||
for (a = a_find(f->attribs, &at_showitem); a && a->type == &at_showitem;
|
for (a = a_find(f->attribs, &at_showitem); a && a->type == &at_showitem;
|
||||||
|
|
|
@ -146,12 +146,18 @@ spell *find_spellbyid(unsigned int id)
|
||||||
return NULL;
|
return NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
struct spellref *spellref_create(const char *name)
|
struct spellref *spellref_create(spell *sp, const char *name)
|
||||||
{
|
{
|
||||||
spellref *spref = malloc(sizeof(spellref));
|
spellref *spref = malloc(sizeof(spellref));
|
||||||
|
|
||||||
spref->name = strdup(name);
|
if (sp) {
|
||||||
spref->sp = NULL;
|
spref->sp = sp;
|
||||||
|
spref->name = strdup(sp->sname);
|
||||||
|
}
|
||||||
|
else if (name) {
|
||||||
|
spref->name = strdup(name);
|
||||||
|
spref->sp = NULL;
|
||||||
|
}
|
||||||
return spref;
|
return spref;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -166,16 +172,12 @@ void spellref_free(spellref *spref)
|
||||||
struct spell *spellref_get(struct spellref *spref)
|
struct spell *spellref_get(struct spellref *spref)
|
||||||
{
|
{
|
||||||
if (!spref->sp) {
|
if (!spref->sp) {
|
||||||
|
assert(spref->name);
|
||||||
spref->sp = find_spell(spref->name);
|
spref->sp = find_spell(spref->name);
|
||||||
|
if (spref->sp) {
|
||||||
|
free(spref->name);
|
||||||
|
spref->name = NULL;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
return spref->sp;
|
return spref->sp;
|
||||||
}
|
}
|
||||||
|
|
||||||
spellref *spellref_copy(spellref *spref)
|
|
||||||
{
|
|
||||||
spellref *result = spellref_create(spref->name);
|
|
||||||
if (spref->sp) {
|
|
||||||
result->sp = spref->sp;
|
|
||||||
}
|
|
||||||
return result;
|
|
||||||
}
|
|
||||||
|
|
|
@ -50,9 +50,8 @@ extern "C" {
|
||||||
struct spell *sp;
|
struct spell *sp;
|
||||||
} spellref;
|
} spellref;
|
||||||
|
|
||||||
struct spellref *spellref_create(const char *name);
|
struct spellref *spellref_create(struct spell *sp, const char *name);
|
||||||
void spellref_free(struct spellref *spref);
|
void spellref_free(struct spellref *spref);
|
||||||
struct spellref *spellref_copy(struct spellref *spref);
|
|
||||||
struct spell *spellref_get(struct spellref *spref);
|
struct spell *spellref_get(struct spellref *spref);
|
||||||
|
|
||||||
int sp_antimagiczone(struct castorder *co);
|
int sp_antimagiczone(struct castorder *co);
|
||||||
|
|
|
@ -74,13 +74,14 @@ static void test_spellref(CuTest *tc)
|
||||||
spellref *ref;
|
spellref *ref;
|
||||||
spell *sp;
|
spell *sp;
|
||||||
test_setup();
|
test_setup();
|
||||||
ref = spellref_create("hodor");
|
ref = spellref_create(NULL, "hodor");
|
||||||
CuAssertPtrNotNull(tc, ref);
|
CuAssertPtrNotNull(tc, ref);
|
||||||
|
CuAssertPtrEquals(tc, NULL, ref->sp);
|
||||||
|
CuAssertStrEquals(tc, "hodor", ref->name);
|
||||||
CuAssertPtrEquals(tc, NULL, spellref_get(ref));
|
CuAssertPtrEquals(tc, NULL, spellref_get(ref));
|
||||||
sp = create_spell("hodor", 0);
|
sp = create_spell("hodor", 0);
|
||||||
CuAssertPtrNotNull(tc, sp);
|
CuAssertPtrNotNull(tc, sp);
|
||||||
CuAssertPtrEquals(tc, sp, spellref_get(ref));
|
CuAssertPtrEquals(tc, sp, spellref_get(ref));
|
||||||
CuAssertPtrEquals(tc, NULL, ref->name);
|
|
||||||
spellref_free(ref);
|
spellref_free(ref);
|
||||||
test_cleanup();
|
test_cleanup();
|
||||||
}
|
}
|
||||||
|
|
|
@ -50,7 +50,7 @@ void read_spellbook(spellbook **bookp, gamedata *data, int(*get_level)(const spe
|
||||||
sb = *bookp;
|
sb = *bookp;
|
||||||
}
|
}
|
||||||
if (level > 0 && (data->version >= SPELLBOOK_VERSION || !spellbook_get(sb, sp))) {
|
if (level > 0 && (data->version >= SPELLBOOK_VERSION || !spellbook_get(sb, sp))) {
|
||||||
spellbook_add_spell(sb, sp, level);
|
spellbook_add(sb, sp, level);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -64,43 +64,25 @@ void write_spellbook(const struct spellbook *book, struct storage *store)
|
||||||
if (book) {
|
if (book) {
|
||||||
for (ql = book->spells, qi = 0; ql; selist_advance(&ql, &qi, 1)) {
|
for (ql = book->spells, qi = 0; ql; selist_advance(&ql, &qi, 1)) {
|
||||||
spellbook_entry *sbe = (spellbook_entry *)selist_get(ql, qi);
|
spellbook_entry *sbe = (spellbook_entry *)selist_get(ql, qi);
|
||||||
WRITE_TOK(store, sbe->spref->name);
|
WRITE_TOK(store, sbe->sp->sname);
|
||||||
WRITE_INT(store, sbe->level);
|
WRITE_INT(store, sbe->level);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
WRITE_TOK(store, "end");
|
WRITE_TOK(store, "end");
|
||||||
}
|
}
|
||||||
|
|
||||||
void spellbook_add(spellbook *sb, spellref *spref, int level)
|
void spellbook_add(spellbook *sb, spell *sp, int level)
|
||||||
{
|
{
|
||||||
spellbook_entry * sbe;
|
spellbook_entry * sbe;
|
||||||
|
|
||||||
assert(sb && spref && level > 0);
|
assert(sb && sp && level > 0);
|
||||||
#ifndef NDEBUG
|
|
||||||
if (spellbook_get(sb, spellref_get(spref))) {
|
|
||||||
log_error("duplicate spell in spellbook '%s': '%s'\n", sb->name, spref->name);
|
|
||||||
}
|
|
||||||
#endif
|
|
||||||
sbe = (spellbook_entry *)malloc(sizeof(spellbook_entry));
|
|
||||||
sbe->spref = spellref_copy(spref);
|
|
||||||
sbe->level = level;
|
|
||||||
selist_push(&sb->spells, sbe);
|
|
||||||
}
|
|
||||||
|
|
||||||
void spellbook_add_spell(spellbook *sb, spell *sp, int level)
|
|
||||||
{
|
|
||||||
spellbook_entry * sbe;
|
|
||||||
|
|
||||||
assert(sb && sp->sname && level > 0);
|
|
||||||
#ifndef NDEBUG
|
#ifndef NDEBUG
|
||||||
if (spellbook_get(sb, sp)) {
|
if (spellbook_get(sb, sp)) {
|
||||||
log_error("duplicate spell in spellbook '%s': '%s'\n", sb->name, sp->sname);
|
log_error("duplicate spell in spellbook '%s': '%s'\n", sb->name, sp->sname);
|
||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
sbe = (spellbook_entry *)malloc(sizeof(spellbook_entry));
|
sbe = (spellbook_entry *)malloc(sizeof(spellbook_entry));
|
||||||
// FIXME: create a better API to create spellref from spell
|
sbe->sp = sp;
|
||||||
sbe->spref = spellref_create(sp->sname);
|
|
||||||
sbe->spref->sp = sp;
|
|
||||||
sbe->level = level;
|
sbe->level = level;
|
||||||
selist_push(&sb->spells, sbe);
|
selist_push(&sb->spells, sbe);
|
||||||
}
|
}
|
||||||
|
@ -113,7 +95,6 @@ void spellbook_clear(spellbook *sb)
|
||||||
assert(sb);
|
assert(sb);
|
||||||
for (qi = 0, ql = sb->spells; ql; selist_advance(&ql, &qi, 1)) {
|
for (qi = 0, ql = sb->spells; ql; selist_advance(&ql, &qi, 1)) {
|
||||||
spellbook_entry *sbe = (spellbook_entry *)selist_get(ql, qi);
|
spellbook_entry *sbe = (spellbook_entry *)selist_get(ql, qi);
|
||||||
spellref_free(sbe->spref);
|
|
||||||
free(sbe);
|
free(sbe);
|
||||||
}
|
}
|
||||||
selist_free(sb->spells);
|
selist_free(sb->spells);
|
||||||
|
@ -135,7 +116,7 @@ int spellbook_foreach(spellbook *sb, int(*callback)(spellbook_entry *, void *),
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
spellbook_entry * spellbook_get(spellbook *sb, const struct spell * sp)
|
spellbook_entry * spellbook_get(spellbook *sb, const struct spell *sp)
|
||||||
{
|
{
|
||||||
if (sb) {
|
if (sb) {
|
||||||
selist *ql;
|
selist *ql;
|
||||||
|
@ -143,7 +124,7 @@ spellbook_entry * spellbook_get(spellbook *sb, const struct spell * sp)
|
||||||
|
|
||||||
for (qi = 0, ql = sb->spells; ql; selist_advance(&ql, &qi, 1)) {
|
for (qi = 0, ql = sb->spells; ql; selist_advance(&ql, &qi, 1)) {
|
||||||
spellbook_entry *sbe = (spellbook_entry *)selist_get(ql, qi);
|
spellbook_entry *sbe = (spellbook_entry *)selist_get(ql, qi);
|
||||||
if (sp == spellref_get(sbe->spref)) {
|
if (sbe->sp==sp) {
|
||||||
return sbe;
|
return sbe;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -29,7 +29,7 @@ extern "C" {
|
||||||
struct selist;
|
struct selist;
|
||||||
|
|
||||||
typedef struct spellbook_entry {
|
typedef struct spellbook_entry {
|
||||||
struct spellref * spref;
|
struct spell *sp;
|
||||||
int level;
|
int level;
|
||||||
} spellbook_entry;
|
} spellbook_entry;
|
||||||
|
|
||||||
|
@ -44,11 +44,10 @@ extern "C" {
|
||||||
void read_spellbook(struct spellbook **bookp, struct gamedata *data, int(*get_level)(const struct spell * sp, void *), void * cbdata);
|
void read_spellbook(struct spellbook **bookp, struct gamedata *data, int(*get_level)(const struct spell * sp, void *), void * cbdata);
|
||||||
void write_spellbook(const struct spellbook *book, struct storage *store);
|
void write_spellbook(const struct spellbook *book, struct storage *store);
|
||||||
|
|
||||||
void spellbook_add(spellbook *sbp, struct spellref *spref, int level);
|
void spellbook_add(spellbook *sbp, struct spell *sp, int level);
|
||||||
void spellbook_add_spell(spellbook *sb, struct spell *sp, int level);
|
|
||||||
int spellbook_foreach(spellbook *sb, int(*callback)(spellbook_entry *, void *), void * data);
|
int spellbook_foreach(spellbook *sb, int(*callback)(spellbook_entry *, void *), void * data);
|
||||||
void spellbook_clear(spellbook *sb);
|
void spellbook_clear(spellbook *sb);
|
||||||
spellbook_entry * spellbook_get(spellbook *sb, const struct spell * sp);
|
spellbook_entry * spellbook_get(spellbook *sb, const struct spell *sp);
|
||||||
|
|
||||||
#ifdef __cplusplus
|
#ifdef __cplusplus
|
||||||
}
|
}
|
||||||
|
|
|
@ -79,7 +79,7 @@ static spellref *xml_spellref(xmlNode * node, const char *name)
|
||||||
{
|
{
|
||||||
xmlChar *propValue = xmlGetProp(node, BAD_CAST name);
|
xmlChar *propValue = xmlGetProp(node, BAD_CAST name);
|
||||||
if (propValue != NULL) {
|
if (propValue != NULL) {
|
||||||
spellref *ref = spellref_create((const char *)propValue);
|
spellref *ref = spellref_create(NULL, (const char *)propValue);
|
||||||
xmlFree(propValue);
|
xmlFree(propValue);
|
||||||
return ref;
|
return ref;
|
||||||
}
|
}
|
||||||
|
@ -2075,10 +2075,10 @@ void register_xmlreader(void)
|
||||||
|
|
||||||
xml_register_callback(parse_buildings); /* requires resources */
|
xml_register_callback(parse_buildings); /* requires resources */
|
||||||
xml_register_callback(parse_ships); /* requires terrains */
|
xml_register_callback(parse_ships); /* requires terrains */
|
||||||
xml_register_callback(parse_races); /* requires spells */
|
xml_register_callback(parse_races);
|
||||||
xml_register_callback(parse_spellbooks); /* requires spells */
|
|
||||||
xml_register_callback(parse_equipment); /* requires spells */
|
|
||||||
xml_register_callback(parse_spells); /* requires resources */
|
|
||||||
xml_register_callback(parse_calendar);
|
xml_register_callback(parse_calendar);
|
||||||
|
xml_register_callback(parse_spells); /* requires resources */
|
||||||
|
xml_register_callback(parse_equipment); /* requires spells */
|
||||||
|
xml_register_callback(parse_spellbooks); /* requires spells */
|
||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
|
|
|
@ -3458,8 +3458,8 @@ static void copy_spells(const spellbook * src, spellbook * dst, int maxlevel)
|
||||||
for (qi = 0, ql = src->spells; ql; selist_advance(&ql, &qi, 1)) {
|
for (qi = 0, ql = src->spells; ql; selist_advance(&ql, &qi, 1)) {
|
||||||
spellbook_entry * sbe = (spellbook_entry *)selist_get(ql, qi);
|
spellbook_entry * sbe = (spellbook_entry *)selist_get(ql, qi);
|
||||||
if (sbe->level <= maxlevel) {
|
if (sbe->level <= maxlevel) {
|
||||||
if (!spellbook_get(dst, spellref_get(sbe->spref))) {
|
if (!spellbook_get(dst, sbe->sp)) {
|
||||||
spellbook_add(dst, sbe->spref, sbe->level);
|
spellbook_add(dst, sbe->sp, sbe->level);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
19
src/magic.c
19
src/magic.c
|
@ -430,14 +430,13 @@ void show_new_spells(faction * f, int level, const spellbook *book)
|
||||||
for (qi = 0; ql; selist_advance(&ql, &qi, 1)) {
|
for (qi = 0; ql; selist_advance(&ql, &qi, 1)) {
|
||||||
spellbook_entry *sbe = (spellbook_entry *)selist_get(ql, qi);
|
spellbook_entry *sbe = (spellbook_entry *)selist_get(ql, qi);
|
||||||
if (sbe->level <= level) {
|
if (sbe->level <= level) {
|
||||||
spell *sp = spellref_get(sbe->spref);
|
if (!already_seen(f, sbe->sp)) {
|
||||||
if (!already_seen(f, sp)) {
|
|
||||||
attrib * a = a_new(&at_reportspell);
|
attrib * a = a_new(&at_reportspell);
|
||||||
spellbook_entry * entry = (spellbook_entry *)a->data.v;
|
spellbook_entry * entry = (spellbook_entry *)a->data.v;
|
||||||
entry->level = sbe->level;
|
entry->level = sbe->level;
|
||||||
entry->spref = spellref_copy(sbe->spref);
|
entry->sp = sbe->sp;
|
||||||
a_add(&f->attribs, a);
|
a_add(&f->attribs, a);
|
||||||
a_add(&f->attribs, a_new(&at_seenspell))->data.v = sp;
|
a_add(&f->attribs, a_new(&at_seenspell))->data.v = sbe->sp;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -482,8 +481,7 @@ void pick_random_spells(faction * f, int level, spellbook * book, int num_spells
|
||||||
sbe = 0;
|
sbe = 0;
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
spell *sp = spellref_get(sbe->spref);
|
if (f->spellbook && spellbook_get(f->spellbook, sbe->sp)) {
|
||||||
if (f->spellbook && spellbook_get(f->spellbook, sp)) {
|
|
||||||
// already have this spell, remove it from the list of candidates
|
// already have this spell, remove it from the list of candidates
|
||||||
commonspells[spellno] = commonspells[--numspells];
|
commonspells[spellno] = commonspells[--numspells];
|
||||||
if (maxspell > numspells) {
|
if (maxspell > numspells) {
|
||||||
|
@ -498,7 +496,7 @@ void pick_random_spells(faction * f, int level, spellbook * book, int num_spells
|
||||||
if (!f->spellbook) {
|
if (!f->spellbook) {
|
||||||
f->spellbook = create_spellbook(0);
|
f->spellbook = create_spellbook(0);
|
||||||
}
|
}
|
||||||
spellbook_add(f->spellbook, sbe->spref, sbe->level);
|
spellbook_add(f->spellbook, sbe->sp, sbe->level);
|
||||||
commonspells[spellno] = commonspells[--numspells];
|
commonspells[spellno] = commonspells[--numspells];
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -2971,15 +2969,14 @@ static void select_spellbook(void **tokens, spellbook *sb, const struct locale *
|
||||||
|
|
||||||
for (qi = 0, ql = sb->spells; ql; selist_advance(&ql, &qi, 1)) {
|
for (qi = 0, ql = sb->spells; ql; selist_advance(&ql, &qi, 1)) {
|
||||||
spellbook_entry *sbe = (spellbook_entry *)selist_get(ql, qi);
|
spellbook_entry *sbe = (spellbook_entry *)selist_get(ql, qi);
|
||||||
spell *sp = spellref_get(sbe->spref);
|
|
||||||
|
|
||||||
const char *n = spell_name(sp, lang);
|
const char *n = spell_name(sbe->sp, lang);
|
||||||
if (!n) {
|
if (!n) {
|
||||||
log_error("no translation in locale %s for spell %s\n", locale_name(lang), sp->sname);
|
log_error("no translation in locale %s for spell %s\n", locale_name(lang), sbe->sp->sname);
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
variant token;
|
variant token;
|
||||||
token.v = sp;
|
token.v = sbe->sp;
|
||||||
addtoken((struct tnode **)tokens, n, token);
|
addtoken((struct tnode **)tokens, n, token);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -255,7 +255,7 @@ void nr_spell_syntax(struct stream *out, spellbook_entry * sbe, const struct loc
|
||||||
char buf[4096];
|
char buf[4096];
|
||||||
char *bufp = buf;
|
char *bufp = buf;
|
||||||
size_t size = sizeof(buf) - 1;
|
size_t size = sizeof(buf) - 1;
|
||||||
const spell * sp = spellref_get(sbe->spref);
|
const spell * sp = sbe->sp;
|
||||||
const char *params = sp->parameter;
|
const char *params = sp->parameter;
|
||||||
|
|
||||||
if (sp->sptyp & ISCOMBATSPELL) {
|
if (sp->sptyp & ISCOMBATSPELL) {
|
||||||
|
@ -445,7 +445,7 @@ void nr_spell(struct stream *out, spellbook_entry * sbe, const struct locale *la
|
||||||
char buf[4096];
|
char buf[4096];
|
||||||
char *startp, *bufp = buf;
|
char *startp, *bufp = buf;
|
||||||
size_t size = sizeof(buf) - 1;
|
size_t size = sizeof(buf) - 1;
|
||||||
const spell * sp = spellref_get(sbe->spref);
|
const spell * sp = sbe->sp;
|
||||||
|
|
||||||
newline(out);
|
newline(out);
|
||||||
centre(out, spell_name(sp, lang), true);
|
centre(out, spell_name(sp, lang), true);
|
||||||
|
|
|
@ -681,7 +681,7 @@ size_t size)
|
||||||
WARN_STATIC_BUFFER();
|
WARN_STATIC_BUFFER();
|
||||||
}
|
}
|
||||||
// TODO: no need to deref the spellref here (spref->name is good)
|
// TODO: no need to deref the spellref here (spref->name is good)
|
||||||
bufp = STRLCPY(bufp, spell_name(spellref_get(sbe->spref), f->locale), size);
|
bufp = STRLCPY(bufp, spell_name(sbe->sp, f->locale), size);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue