forked from github/server
Merge pull request #690 from ennorehling/develop
ship and building search improvements
This commit is contained in:
commit
44b114a9c4
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@ -27,7 +27,7 @@ function test_laen_needs_mine()
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turn_process()
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assert_equal(0, u:get_item('laen'))
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assert_equal(100, r:get_resource('laen'))
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assert_equal(1, f:count_msg_type("error104")) -- requires building
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assert_equal(1, f:count_msg_type("building_needed")) -- requires building
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u.building = building.create(u.region, "mine")
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u.building.working = true
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@ -814,6 +814,7 @@ static struct message * get_modifiers(unit *u, skill_t sk, const resource_type *
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int skill = 0;
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int need_race = 0, need_bldg = 0;
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resource_mod *mod;
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const struct building_type *btype_needed = NULL;
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if (btype && btype->modifiers) {
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for (mod = btype->modifiers; mod && mod->type != RMT_END; ++mod) {
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@ -838,7 +839,9 @@ static struct message * get_modifiers(unit *u, skill_t sk, const resource_type *
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break;
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case RMT_PROD_REQUIRE:
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if (mod->race) need_race |= 1;
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if (mod->btype) need_bldg |= 1;
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if (mod->btype) {
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need_bldg |= 1;
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}
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break;
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default:
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/* is not a production modifier, ignore it */
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@ -848,14 +851,17 @@ static struct message * get_modifiers(unit *u, skill_t sk, const resource_type *
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}
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if (mod->type == RMT_PROD_REQUIRE) {
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if (mod->race) need_race |= 2;
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if (mod->btype) need_bldg |= 2;
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if (mod->btype) {
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btype_needed = mod->btype;
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need_bldg |= 2;
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}
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}
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}
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if (need_race == 2) {
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return msg_error(u, u->thisorder, 117);
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}
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if (need_bldg == 2) {
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return msg_error(u, u->thisorder, 104);
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if (btype_needed && need_bldg == 2) {
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return msg_feedback(u, u->thisorder, "building_needed", "building", btype_needed->_name);
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}
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*skillp = skill;
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if (savep) *savep = frac_make(save_n, save_d);
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@ -885,11 +891,6 @@ static void manufacture(unit * u, const item_type * itype, int want)
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ADDMSG(&u->faction->msgs,
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msg_feedback(u, u->thisorder, "skill_needed", "skill", sk));
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return;
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case EBUILDINGREQ:
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ADDMSG(&u->faction->msgs,
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msg_feedback(u, u->thisorder, "building_needed", "building",
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itype->construction->extra.btype->_name));
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return;
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case ELOWSKILL:
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ADDMSG(&u->faction->msgs,
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msg_feedback(u, u->thisorder, "manufacture_skills",
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@ -1236,11 +1237,6 @@ static void create_potion(unit * u, const potion_type * ptype, int want)
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/* no skill, or not enough skill points to build */
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cmistake(u, u->thisorder, 50, MSG_PRODUCE);
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break;
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case EBUILDINGREQ:
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ADDMSG(&u->faction->msgs,
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msg_feedback(u, u->thisorder, "building_needed", "building",
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ptype->itype->construction->extra.btype->_name));
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break;
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case ECOMPLETE:
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assert(0);
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break;
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@ -527,7 +527,7 @@ static void test_modify_production(CuTest *tc) {
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test_clear_messages(u->faction);
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make_item(u, itype, 10);
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CuAssertIntEquals(tc, 28, get_item(u, itype));
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CuAssertPtrNotNull(tc, test_find_messagetype(u->faction->msgs, "error104"));
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CuAssertPtrNotNull(tc, test_find_messagetype(u->faction->msgs, "building_needed"));
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rtype->modifiers[0].type = RMT_PROD_REQUIRE;
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rtype->modifiers[0].race = test_create_race("smurf");
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@ -513,17 +513,6 @@ int build(unit * u, const construction * ctype, int completed, int want, int ski
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return ENOMATERIALS;
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if (con->improvement == NULL && completed == con->maxsize)
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return ECOMPLETE;
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if (con->type==CONS_ITEM && con->extra.btype) {
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building *b;
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if (!u->building || u->building->type != con->extra.btype) {
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return EBUILDINGREQ;
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}
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b = inside_building(u);
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if (!b || !building_is_active(b)) {
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return EBUILDINGREQ;
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}
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}
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if (con->skill != NOSKILL) {
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int effsk;
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int dm = get_effect(u, oldpotiontype[P_DOMORE]);
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@ -52,13 +52,8 @@ extern "C" {
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int reqsize; /* size of object using up 1 set of requirement. */
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requirement *materials; /* material req'd to build one object */
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union {
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/* CONS_BUILDING: */
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char * name; /* building level name */
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/* CONS_ITEM: */
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const struct building_type *btype; /* building required to build item */
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} extra;
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/* only used by CONS_BUILDING: */
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char * name; /* building level name */
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struct construction *improvement;
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/* next level, if upgradable. */
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} construction;
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@ -89,7 +84,6 @@ extern "C" {
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#define ENEEDSKILL -2
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#define ECOMPLETE -3
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#define ENOMATERIALS -4
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#define EBUILDINGREQ -5
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#ifdef __cplusplus
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}
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@ -71,29 +71,6 @@ static void test_build_requires_materials(CuTest *tc) {
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teardown_build(&bf);
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}
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static void test_build_requires_building(CuTest *tc) {
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build_fixture bf = { 0 };
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unit *u;
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const struct resource_type *rtype;
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building_type *btype;
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u = setup_build(&bf);
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rtype = bf.cons.materials[0].rtype;
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i_change(&u->items, rtype->itype, 1);
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set_level(u, SK_ARMORER, 2);
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bf.cons.type = CONS_ITEM;
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bf.cons.extra.btype = btype = bt_get_or_create("hodor");
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btype->maxcapacity = 1;
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btype->capacity = 1;
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CuAssertIntEquals_Msg(tc, "must be inside a production building", EBUILDINGREQ, build(u, &bf.cons, 0, 1, 0));
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u->building = test_create_building(u->region, btype);
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fset(u->building, BLD_MAINTAINED);
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CuAssertIntEquals(tc, 1, build(u, &bf.cons, 0, 1, 0));
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btype->maxcapacity = 0;
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CuAssertIntEquals_Msg(tc, "cannot build when production building capacity exceeded", EBUILDINGREQ, build(u, &bf.cons, 0, 1, 0));
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teardown_build(&bf);
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}
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static void test_build_failure_missing_skill(CuTest *tc) {
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build_fixture bf = { 0 };
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unit *u;
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@ -411,7 +388,6 @@ CuSuite *get_build_suite(void)
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SUITE_ADD_TEST(suite, test_build_failure_low_skill);
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SUITE_ADD_TEST(suite, test_build_failure_missing_skill);
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SUITE_ADD_TEST(suite, test_build_requires_materials);
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SUITE_ADD_TEST(suite, test_build_requires_building);
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SUITE_ADD_TEST(suite, test_build_failure_completed);
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SUITE_ADD_TEST(suite, test_build_with_ring);
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SUITE_ADD_TEST(suite, test_build_with_potion);
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@ -41,11 +41,12 @@ OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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#include <util/gamedata.h>
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#include <util/language.h>
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#include <util/log.h>
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#include <selist.h>
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#include <util/resolve.h>
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#include <util/umlaut.h>
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#include <storage.h>
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#include <selist.h>
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#include <critbit.h>
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/* libc includes */
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#include <assert.h>
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@ -62,21 +63,22 @@ typedef struct building_typelist {
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} building_typelist;
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selist *buildingtypes = NULL;
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static critbit_tree cb_bldgtypes;
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/* Returns a building type for the (internal) name */
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static building_type *bt_find_i(const char *name)
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{
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selist *ql;
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int qi;
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const char *match;
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building_type *btype = NULL;
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assert(name);
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for (qi = 0, ql = buildingtypes; ql; selist_advance(&ql, &qi, 1)) {
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building_type *btype = (building_type *)selist_get(ql, qi);
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if (strcmp(btype->_name, name) == 0)
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return btype;
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match = cb_find_str(&cb_bldgtypes, name);
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if (match) {
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cb_get_kv(match, &btype, sizeof(btype));
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}
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return NULL;
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else {
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log_warning("st_find: could not find ship '%s'\n", name);
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}
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return btype;
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}
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const building_type *bt_find(const char *name)
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@ -96,9 +98,15 @@ bool bt_changed(int *cache)
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return false;
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}
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void bt_register(building_type * type)
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static void bt_register(building_type * btype)
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{
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selist_push(&buildingtypes, (void *)type);
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size_t len;
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char data[64];
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selist_push(&buildingtypes, (void *)btype);
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len = cb_new_kv(btype->_name, strlen(btype->_name), &btype, sizeof(btype), data);
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assert(len <= sizeof(data));
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cb_insert(&cb_bldgtypes, data, len);
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++bt_changes;
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}
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@ -111,6 +119,7 @@ static void free_buildingtype(void *ptr) {
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}
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void free_buildingtypes(void) {
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cb_clear(&cb_bldgtypes);
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selist_foreach(buildingtypes, free_buildingtype);
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selist_free(buildingtypes);
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buildingtypes = 0;
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@ -190,14 +199,14 @@ const char *buildingtype(const building_type * btype, const building * b, int bs
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if (btype->name) {
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return btype->name(btype, b, bsize);
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}
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if (btype->construction && btype->construction->extra.name) {
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if (btype->construction && btype->construction->name) {
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if (b) {
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bsize = adjust_size(b, bsize);
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}
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for (con = btype->construction; con; con = con->improvement) {
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bsize -= con->maxsize;
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if (!con->improvement || bsize <0) {
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return con->extra.name;
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return con->name;
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}
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}
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}
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|
|
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@ -83,7 +83,6 @@ extern "C" {
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bool bt_changed(int *cache);
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const building_type *bt_find(const char *name);
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void free_buildingtypes(void);
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void bt_register(struct building_type *type);
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int bt_effsize(const struct building_type *btype,
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const struct building *b, int bsize);
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|
|
|
@ -21,14 +21,13 @@ static void test_register_building(CuTest * tc)
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test_cleanup();
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btype = (building_type *)calloc(sizeof(building_type), 1);
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btype->_name = strdup("herp");
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CuAssertIntEquals(tc, true, bt_changed(&cache));
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CuAssertIntEquals(tc, false, bt_changed(&cache));
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bt_register(btype);
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CuAssertIntEquals(tc, true, bt_changed(&cache));
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CuAssertPtrNotNull(tc, bt_find("herp"));
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btype = bt_get_or_create("herp");
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CuAssertIntEquals(tc, true, bt_changed(&cache));
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CuAssertPtrEquals(tc, btype, (void *)bt_find("herp"));
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free_buildingtypes();
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CuAssertIntEquals(tc, true, bt_changed(&cache));
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test_cleanup();
|
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|
@ -564,7 +563,7 @@ static void test_buildingtype(CuTest *tc) {
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btype = test_create_buildingtype("hodor");
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CuAssertPtrNotNull(tc, btype->construction);
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CuAssertStrEquals(tc, "hodor", buildingtype(btype, NULL, 1));
|
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btype->construction->extra.name = strdup("castle");
|
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btype->construction->name = strdup("castle");
|
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CuAssertStrEquals(tc, "castle", buildingtype(btype, NULL, 1));
|
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btype = bt_get_or_create("portal");
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CuAssertPtrEquals(tc, NULL, btype->construction);
|
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|
|
|
@ -37,13 +37,15 @@ OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
|
|||
#include <util/event.h>
|
||||
#include <util/language.h>
|
||||
#include <util/lists.h>
|
||||
#include <util/log.h>
|
||||
#include <util/umlaut.h>
|
||||
#include <selist.h>
|
||||
#include <util/xml.h>
|
||||
|
||||
#include <attributes/movement.h>
|
||||
|
||||
#include <storage.h>
|
||||
#include <selist.h>
|
||||
#include <critbit.h>
|
||||
|
||||
/* libc includes */
|
||||
#include <assert.h>
|
||||
|
@ -51,7 +53,8 @@ OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
|
|||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
|
||||
selist *shiptypes = NULL;
|
||||
selist *shiptypes = NULL; /* do not use this list for searching*/
|
||||
static critbit_tree cb_shiptypes; /* use this trie instead */
|
||||
|
||||
static local_names *snames;
|
||||
|
||||
|
@ -60,9 +63,7 @@ const ship_type *findshiptype(const char *name, const struct locale *lang)
|
|||
local_names *sn = snames;
|
||||
variant var;
|
||||
|
||||
while (sn) {
|
||||
if (sn->lang == lang)
|
||||
break;
|
||||
while (sn && sn->lang != lang) {
|
||||
sn = sn->next;
|
||||
}
|
||||
if (!sn) {
|
||||
|
@ -89,29 +90,42 @@ const ship_type *findshiptype(const char *name, const struct locale *lang)
|
|||
|
||||
static ship_type *st_find_i(const char *name)
|
||||
{
|
||||
selist *ql;
|
||||
int qi;
|
||||
const char *match;
|
||||
ship_type *st = NULL;
|
||||
|
||||
for (qi = 0, ql = shiptypes; ql; selist_advance(&ql, &qi, 1)) {
|
||||
ship_type *stype = (ship_type *)selist_get(ql, qi);
|
||||
if (strcmp(stype->_name, name) == 0) {
|
||||
return stype;
|
||||
}
|
||||
match = cb_find_str(&cb_shiptypes, name);
|
||||
if (match) {
|
||||
cb_get_kv(match, &st, sizeof(st));
|
||||
}
|
||||
return NULL;
|
||||
else {
|
||||
log_warning("st_find: could not find ship '%s'\n", name);
|
||||
}
|
||||
return st;
|
||||
}
|
||||
|
||||
const ship_type *st_find(const char *name) {
|
||||
return st_find_i(name);
|
||||
}
|
||||
|
||||
static void st_register(ship_type *stype) {
|
||||
size_t len;
|
||||
char data[64];
|
||||
|
||||
selist_push(&shiptypes, (void *)stype);
|
||||
|
||||
len = cb_new_kv(stype->_name, strlen(stype->_name), &stype, sizeof(stype), data);
|
||||
assert(len <= sizeof(data));
|
||||
cb_insert(&cb_shiptypes, data, len);
|
||||
}
|
||||
|
||||
ship_type *st_get_or_create(const char * name) {
|
||||
ship_type * st = st_find_i(name);
|
||||
assert(!snames);
|
||||
if (!st) {
|
||||
st = (ship_type *)calloc(sizeof(ship_type), 1);
|
||||
st->_name = strdup(name);
|
||||
st->storm = 1.0;
|
||||
selist_push(&shiptypes, (void *)st);
|
||||
st_register(st);
|
||||
}
|
||||
return st;
|
||||
}
|
||||
|
@ -234,8 +248,9 @@ void remove_ship(ship ** slist, ship * sh)
|
|||
|
||||
void free_ship(ship * s)
|
||||
{
|
||||
while (s->attribs)
|
||||
while (s->attribs) {
|
||||
a_remove(&s->attribs, s->attribs);
|
||||
}
|
||||
free(s->name);
|
||||
free(s->display);
|
||||
free(s);
|
||||
|
@ -250,6 +265,7 @@ static void free_shiptype(void *ptr) {
|
|||
}
|
||||
|
||||
void free_shiptypes(void) {
|
||||
cb_clear(&cb_shiptypes);
|
||||
selist_foreach(shiptypes, free_shiptype);
|
||||
selist_free(shiptypes);
|
||||
shiptypes = 0;
|
||||
|
|
|
@ -247,17 +247,10 @@ construction ** consPtr, construct_t type)
|
|||
con->minskill = xml_ivalue(node, "minskill", -1);
|
||||
con->reqsize = xml_ivalue(node, "reqsize", 1);
|
||||
|
||||
if (type == CONS_ITEM) {
|
||||
propValue = xmlGetProp(node, BAD_CAST "building");
|
||||
if (propValue != NULL) {
|
||||
con->extra.btype = bt_get_or_create((const char *)propValue);
|
||||
xmlFree(propValue);
|
||||
}
|
||||
}
|
||||
else if (type == CONS_BUILDING) {
|
||||
if (type == CONS_BUILDING) {
|
||||
propValue = xmlGetProp(node, BAD_CAST "name");
|
||||
if (propValue != NULL) {
|
||||
con->extra.name = strdup((const char *)propValue);
|
||||
con->name = strdup((const char *)propValue);
|
||||
xmlFree(propValue);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -479,7 +479,7 @@ static void test_illusioncastle(CuTest *tc)
|
|||
CuAssertPtrEquals(tc, btype, (void *)icastle_type(a));
|
||||
CuAssertPtrEquals(tc, bt_icastle, (void *)b->type);
|
||||
CuAssertStrEquals(tc, "castle", buildingtype(btype, b, b->size));
|
||||
btype->construction->extra.name = strdup("site");
|
||||
btype->construction->name = strdup("site");
|
||||
CuAssertStrEquals(tc, "site", buildingtype(btype, b, b->size));
|
||||
test_cleanup();
|
||||
}
|
||||
|
|
|
@ -43,9 +43,7 @@ static void test_market_curse(CuTest * tc)
|
|||
|
||||
config_set("rules.region_owners", "1");
|
||||
|
||||
btype = (building_type *)calloc(1, sizeof(building_type));
|
||||
btype->_name = strdup("market");
|
||||
bt_register(btype);
|
||||
btype = bt_get_or_create("market");
|
||||
|
||||
terrain = get_terrain("plain");
|
||||
|
||||
|
|
Loading…
Reference in New Issue