forked from github/server
fix missing curly brace, indentation. hope I got this right.
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@ -1051,43 +1051,44 @@ static bool maintain(building * b, bool first)
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}
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}
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}
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for (c = 0; b->type->maintenance[c].number; ++c) {
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const maintenance *m = b->type->maintenance + c;
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int need = m->number;
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for (c = 0; b->type->maintenance[c].number; ++c) {
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const maintenance *m = b->type->maintenance + c;
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int need = m->number;
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if (fval(m, MTF_VARIABLE))
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need = need * b->size;
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if (u) {
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/* first ist im ersten versuch true, im zweiten aber false! Das
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* bedeutet, das in der Runde in die Region geschafften Resourcen
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* nicht genutzt werden können, weil die reserviert sind! */
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if (!first)
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need -= get_pooled(u, m->rtype, GET_ALL, need);
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else
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need -= get_pooled(u, m->rtype, GET_DEFAULT, need);
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if (!first && need > 0) {
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unit *ua;
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for (ua = r->units; ua; ua = ua->next)
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freset(ua->faction, FFL_SELECT);
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fset(u->faction, FFL_SELECT); /* hat schon */
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for (ua = r->units; ua; ua = ua->next) {
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if (!fval(ua->faction, FFL_SELECT) && (ua->faction == u->faction
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|| alliedunit(ua, u->faction, HELP_MONEY))) {
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need -= get_pooled(ua, m->rtype, GET_ALL, need);
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fset(ua->faction, FFL_SELECT);
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if (need <= 0)
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break;
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}
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if (fval(m, MTF_VARIABLE))
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need = need * b->size;
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if (u) {
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/* first ist im ersten versuch true, im zweiten aber false! Das
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* bedeutet, das in der Runde in die Region geschafften Resourcen
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* nicht genutzt werden können, weil die reserviert sind! */
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if (!first)
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need -= get_pooled(u, m->rtype, GET_ALL, need);
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else
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need -= get_pooled(u, m->rtype, GET_DEFAULT, need);
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if (!first && need > 0) {
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unit *ua;
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for (ua = r->units; ua; ua = ua->next)
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freset(ua->faction, FFL_SELECT);
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fset(u->faction, FFL_SELECT); /* hat schon */
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for (ua = r->units; ua; ua = ua->next) {
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if (!fval(ua->faction, FFL_SELECT) && (ua->faction == u->faction
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|| alliedunit(ua, u->faction, HELP_MONEY))) {
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need -= get_pooled(ua, m->rtype, GET_ALL, need);
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fset(ua->faction, FFL_SELECT);
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if (need <= 0)
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break;
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}
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}
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}
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}
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}
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if (need > 0) {
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if (!fval(m, MTF_VITAL))
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work = false;
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else {
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paid = false;
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break;
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if (need > 0) {
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if (!fval(m, MTF_VITAL))
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work = false;
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else {
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paid = false;
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break;
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}
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}
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}
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}
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if (fval(b, BLD_DONTPAY)) {
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return false;
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@ -2299,7 +2300,7 @@ static void expandselling(region * r, request * sellorders, int limit)
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}
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counter[i] = 0;
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}
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}
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}
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if (use > 0) {
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#ifdef NDEBUG
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use_pooled(oa[j].unit, ltype->itype->rtype, GET_DEFAULT, use);
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@ -2309,7 +2310,7 @@ static void expandselling(region * r, request * sellorders, int limit)
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/* assert(i==use); */
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#endif
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}
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}
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}
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free(oa);
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/* Steuern. Hier werden die Steuern dem Besitzer der größten Burg gegeben. */
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@ -2345,7 +2346,7 @@ static void expandselling(region * r, request * sellorders, int limit)
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a_remove(&u->attribs, a);
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add_income(u, IC_TRADE, u->n, u->n);
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}
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}
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}
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static bool sell(unit * u, request ** sellorders, struct order *ord)
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{
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@ -2524,10 +2525,10 @@ static void expandstealing(region * r, request * stealorders)
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for (u2 = r->units; u2; u2 = u2->next) {
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if (u2->faction == u->faction) {
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uct += maintenance_cost(u2);
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}
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}
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}
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}
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n -= uct * 2;
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}
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}
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#endif
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if (n > 10 && rplane(r) && (rplane(r)->flags & PFL_NOALLIANCES)) {
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/* In Questen nur reduziertes Klauen */
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@ -2543,7 +2544,7 @@ static void expandstealing(region * r, request * stealorders)
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}
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add_income(oa[i].unit, IC_STEAL, oa[i].unit->wants, oa[i].unit->n);
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fset(oa[i].unit, UFL_LONGACTION | UFL_NOTMOVING);
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}
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}
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free(oa);
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}
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