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Kapazität von Einhörnern
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@ -1495,6 +1495,7 @@ init_olditems(void)
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switch (i) {
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case I_HORSE:
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case I_UNICORN:
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itype->capacity = HORSECAPACITY;
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itype->give = give_horses;
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break;
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@ -235,7 +235,7 @@ static int
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ridingcapacity(unit * u)
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{
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int n;
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int wagen, pferde;
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int wagen, pferde, unicorns;
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n = 0;
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@ -243,13 +243,15 @@ ridingcapacity(unit * u)
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* tragen nichts (siehe walkingcapacity). Ein Wagen zählt nur, wenn er
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* von zwei Pferden gezogen wird */
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pferde = min(get_item(u, I_HORSE), effskill(u, SK_RIDING) * u->number * 2);
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if(fval(u->race, RCF_HORSE)) pferde += u->number;
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unicorns = get_item(u, I_UNICORN);
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pferde = get_item(u, I_HORSE);
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pferde = min(pferde, effskill(u, SK_RIDING) * u->number * 2);
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if (fval(u->race, RCF_HORSE)) pferde += u->number;
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/* maximal diese Pferde können zum Ziehen benutzt werden */
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wagen = min(pferde / HORSESNEEDED, get_item(u, I_WAGON));
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n = wagen * WAGONCAPACITY + pferde * HORSECAPACITY;
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n = wagen * WAGONCAPACITY + (pferde + unicorns) * HORSECAPACITY;
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return n;
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}
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@ -262,6 +264,7 @@ walkingcapacity(const struct unit * u)
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* die Leute tragen */
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pferde = get_item(u, I_HORSE);
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unicorns = get_item(u, I_UNICORN);
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if (fval(u->race, RCF_HORSE)) {
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pferde += u->number;
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personen = 0;
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@ -292,6 +295,7 @@ walkingcapacity(const struct unit * u)
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}
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n += pferde * HORSECAPACITY;
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n += unicorns * HORSECAPACITY;
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n += personen * personcapacity(u);
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/* Goliathwasser */
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tmp = get_effect(u, oldpotiontype[P_STRONG]);
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@ -355,7 +359,7 @@ canfly(unit *u)
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{
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if (get_movement(&u->attribs, MV_CANNOTMOVE)) return false;
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if(get_item(u, I_HORSE)) return false;
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if(get_item(u, I_HORSE) || get_item(u, I_UNICORN)) return false;
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if(get_item(u, I_PEGASUS) >= u->number && effskill(u, SK_RIDING) >= 4)
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return true;
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@ -373,6 +377,7 @@ canswim(unit *u)
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if (get_movement(&u->attribs, MV_CANNOTMOVE)) return false;
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if (get_item(u, I_HORSE)) return false;
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if (get_item(u, I_UNICORN)) return false;
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if (get_item(u, I_DOLPHIN) >= u->number && effskill(u, SK_RIDING) >= 4)
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return true;
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