forked from github/server
matching test_setup and test_cleanup calls.
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de0a697ddb
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41c6793964
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@ -41,6 +41,7 @@ static void test_new_building_can_be_renamed(CuTest * tc)
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b = test_create_building(r, NULL);
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CuAssertTrue(tc, !renamed_building(b));
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test_cleanup();
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}
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static void test_rename_building(CuTest * tc)
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@ -63,6 +64,7 @@ static void test_rename_building(CuTest * tc)
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rename_building(u, NULL, b, "Villa Nagel");
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CuAssertStrEquals(tc, "Villa Nagel", b->name);
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CuAssertTrue(tc, renamed_building(b));
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test_cleanup();
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}
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static void test_rename_building_twice(CuTest * tc)
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@ -87,6 +89,7 @@ static void test_rename_building_twice(CuTest * tc)
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rename_building(u, NULL, b, "Villa Kunterbunt");
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CuAssertStrEquals(tc, "Villa Kunterbunt", b->name);
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test_cleanup();
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}
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static void test_contact(CuTest * tc)
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@ -117,6 +120,7 @@ static void test_contact(CuTest * tc)
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CuAssertIntEquals(tc, HELP_GIVE, can_contact(r, u1, u2));
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u_set_building(u2, b);
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CuAssertIntEquals(tc, 1, can_contact(r, u1, u2));
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test_cleanup();
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}
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static void test_enter_building(CuTest * tc)
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@ -229,6 +233,7 @@ static void test_display_cmd(CuTest *tc) {
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}
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static void test_rule_force_leave(CuTest *tc) {
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test_setup();
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config_set("rules.owners.force_leave", "0");
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CuAssertIntEquals(tc, false, rule_force_leave(FORCE_LEAVE_ALL));
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CuAssertIntEquals(tc, false, rule_force_leave(FORCE_LEAVE_POSTCOMBAT));
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@ -241,6 +246,7 @@ static void test_rule_force_leave(CuTest *tc) {
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config_set("rules.owners.force_leave", "3");
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CuAssertIntEquals(tc, true, rule_force_leave(FORCE_LEAVE_ALL));
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CuAssertIntEquals(tc, true, rule_force_leave(FORCE_LEAVE_POSTCOMBAT));
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test_cleanup();
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}
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static void test_force_leave_buildings(CuTest *tc) {
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@ -249,7 +255,8 @@ static void test_force_leave_buildings(CuTest *tc) {
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unit *u1, *u2, *u3;
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building * b;
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message *msg;
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test_cleanup();
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test_setup();
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r = test_create_region(0, 0, test_create_terrain("plain", LAND_REGION));
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u1 = test_create_unit(test_create_faction(NULL), r);
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u2 = test_create_unit(u1->faction, r);
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@ -279,7 +286,8 @@ static void test_force_leave_ships(CuTest *tc) {
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unit *u1, *u2;
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ship *sh;
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message *msg;
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test_cleanup();
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test_setup();
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r = test_create_region(0, 0, test_create_terrain("plain", LAND_REGION));
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u1 = test_create_unit(test_create_faction(NULL), r);
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u2 = test_create_unit(test_create_faction(NULL), r);
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@ -298,7 +306,8 @@ static void test_force_leave_ships_on_ocean(CuTest *tc) {
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region *r;
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unit *u1, *u2;
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ship *sh;
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test_cleanup();
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test_setup();
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r = test_create_region(0, 0, test_create_terrain("ocean", SEA_REGION));
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u1 = test_create_unit(test_create_faction(NULL), r);
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u2 = test_create_unit(test_create_faction(NULL), r);
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@ -319,7 +328,7 @@ static void test_fishing_feeds_2_people(CuTest * tc)
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unit *u;
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ship *sh;
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test_cleanup();
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test_setup();
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test_create_world();
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r = findregion(-1, 0);
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CuAssertStrEquals(tc, "ocean", r->terrain->_name); /* test_create_world needs coverage */
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@ -344,6 +353,7 @@ static void test_fishing_feeds_2_people(CuTest * tc)
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sh->flags |= SF_FISHING;
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get_food(r);
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CuAssertIntEquals(tc, 32, i_get(u->items, rtype->itype));
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test_cleanup();
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}
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static void test_fishing_does_not_give_goblins_money(CuTest * tc)
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@ -354,7 +364,7 @@ static void test_fishing_does_not_give_goblins_money(CuTest * tc)
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unit *u;
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ship *sh;
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test_cleanup();
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test_setup();
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test_create_world();
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rtype = get_resourcetype(R_SILVER);
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@ -370,6 +380,7 @@ static void test_fishing_does_not_give_goblins_money(CuTest * tc)
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sh->flags |= SF_FISHING;
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get_food(r);
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CuAssertIntEquals(tc, 42, i_get(u->items, rtype->itype));
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test_cleanup();
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}
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static void test_fishing_gets_reset(CuTest * tc)
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@ -380,7 +391,7 @@ static void test_fishing_gets_reset(CuTest * tc)
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unit *u;
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ship *sh;
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test_cleanup();
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test_setup();
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test_create_world();
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rtype = get_resourcetype(R_SILVER);
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r = findregion(-1, 0);
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@ -399,10 +410,12 @@ static void test_fishing_gets_reset(CuTest * tc)
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scale_number(u, 1);
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get_food(r);
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CuAssertIntEquals(tc, 32, i_get(u->items, rtype->itype));
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test_cleanup();
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}
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static void test_unit_limit(CuTest * tc)
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{
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test_setup();
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config_set("rules.limit.faction", "250");
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CuAssertIntEquals(tc, 250, rule_faction_limit());
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@ -411,7 +424,7 @@ static void test_unit_limit(CuTest * tc)
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config_set("rules.limit.alliance", "250");
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CuAssertIntEquals(tc, 250, rule_alliance_limit());
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test_cleanup();
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}
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extern int checkunitnumber(const faction * f, int add);
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@ -419,7 +432,7 @@ static void test_cannot_create_unit_above_limit(CuTest * tc)
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{
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faction *f;
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test_cleanup();
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test_setup();
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test_create_world();
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f = test_create_faction(NULL);
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config_set("rules.limit.faction", "4");
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@ -430,6 +443,7 @@ static void test_cannot_create_unit_above_limit(CuTest * tc)
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config_set("rules.limit.alliance", "3");
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CuAssertIntEquals(tc, 0, checkunitnumber(f, 3));
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CuAssertIntEquals(tc, 1, checkunitnumber(f, 4));
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test_cleanup();
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}
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static void test_reserve_cmd(CuTest *tc) {
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@ -439,7 +453,7 @@ static void test_reserve_cmd(CuTest *tc) {
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order *ord;
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const resource_type *rtype;
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test_cleanup();
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test_setup();
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test_create_world();
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rtype = get_resourcetype(R_SILVER);
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@ -499,7 +513,7 @@ static void test_pay_cmd(CuTest *tc) {
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faction *f;
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building *b;
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test_cleanup();
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test_setup();
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setup_pay_cmd(&fix);
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b = fix.u1->building;
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f = fix.u1->faction;
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@ -542,7 +556,7 @@ static void test_pay_cmd_must_be_owner(CuTest *tc) {
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faction *f;
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building *b;
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test_cleanup();
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test_setup();
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setup_pay_cmd(&fix);
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b = fix.u1->building;
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f = fix.u1->faction;
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@ -1321,7 +1335,7 @@ static void test_show_elf(CuTest *tc) {
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rc = test_create_race("elf");
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test_create_itemtype("elvenhorse");
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loc = get_or_create_locale("de");
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loc = test_create_locale();
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locale_setstring(loc, "elvenhorse", "Elfenpferd");
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locale_setstring(loc, "elvenhorse_p", "Elfenpferde");
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locale_setstring(loc, "race::elf_p", "Elfen");
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@ -76,6 +76,7 @@ static void test_market_curse(CuTest * tc)
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CuAssertIntEquals(tc, 70, i_get(u->items, htype));
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CuAssertIntEquals(tc, 35, i_get(u->items, ltype));
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test_cleanup();
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}
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static void test_rc_trade(CuTest *tc) {
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