Bug 2486: spawn_chance für Drachen und Seeschlangen war zu hoch.

This commit is contained in:
Enno Rehling 2018-09-10 17:52:23 +02:00
parent 90f854f5b7
commit 418d6b1f6c
1 changed files with 1 additions and 1 deletions

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@ -876,7 +876,7 @@ void spawn_dragons(void)
region *r; region *r;
faction *monsters = get_or_create_monsters(); faction *monsters = get_or_create_monsters();
int minage = config_get_int("monsters.spawn.min_age", 100); int minage = config_get_int("monsters.spawn.min_age", 100);
int spawn_chance = config_get_int("monsters.spawn.chance", 100); int spawn_chance = config_get_int("monsters.spawn.chance", 100) * 100;
if (spawn_chance <= 0) { if (spawn_chance <= 0) {
/* monster spawning disabled */ /* monster spawning disabled */