forked from github/server
fix write_faction_reference, check for f->alive in other places
TODO: 1. I added some new TODOs 2. What happens to morale when region owners die? 3. Needs tests
This commit is contained in:
parent
95092a8085
commit
4050f994a4
|
@ -333,7 +333,8 @@ variant read_faction_reference(struct storage * store)
|
||||||
|
|
||||||
void write_faction_reference(const faction * f, struct storage *store)
|
void write_faction_reference(const faction * f, struct storage *store)
|
||||||
{
|
{
|
||||||
WRITE_INT(store, (f && f->_alive) ? f->no : 0);
|
assert(!f || f->_alive);
|
||||||
|
WRITE_INT(store, f ? f->no : 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
static faction *dead_factions;
|
static faction *dead_factions;
|
||||||
|
|
|
@ -203,12 +203,12 @@ void write_groups(struct storage *store, const faction * f)
|
||||||
WRITE_INT(store, g->gid);
|
WRITE_INT(store, g->gid);
|
||||||
WRITE_STR(store, g->name);
|
WRITE_STR(store, g->name);
|
||||||
for (a = g->allies; a; a = a->next) {
|
for (a = g->allies; a; a = a->next) {
|
||||||
if (a->faction) {
|
if (a->faction && a->faction->_alive) {
|
||||||
write_faction_reference(a->faction, store);
|
write_faction_reference(a->faction, store);
|
||||||
WRITE_INT(store, a->status);
|
WRITE_INT(store, a->status);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
WRITE_INT(store, 0);
|
write_faction_reference(NULL, store);
|
||||||
a_write(store, g->attribs, g);
|
a_write(store, g->attribs, g);
|
||||||
WRITE_SECTION(store);
|
WRITE_SECTION(store);
|
||||||
}
|
}
|
||||||
|
@ -233,7 +233,7 @@ void read_groups(struct storage *store, faction * f)
|
||||||
ally *a;
|
ally *a;
|
||||||
variant fid;
|
variant fid;
|
||||||
|
|
||||||
READ_INT(store, &fid.i);
|
fid = read_faction_reference(store);
|
||||||
if (fid.i <= 0)
|
if (fid.i <= 0)
|
||||||
break;
|
break;
|
||||||
a = ally_add(pa, findfaction(fid.i));
|
a = ally_add(pa, findfaction(fid.i));
|
||||||
|
|
|
@ -5,6 +5,8 @@
|
||||||
#include "faction.h"
|
#include "faction.h"
|
||||||
#include "unit.h"
|
#include "unit.h"
|
||||||
#include "region.h"
|
#include "region.h"
|
||||||
|
#include <util/attrib.h>
|
||||||
|
#include <attributes/key.h>
|
||||||
#include <stream.h>
|
#include <stream.h>
|
||||||
#include <filestream.h>
|
#include <filestream.h>
|
||||||
#include <storage.h>
|
#include <storage.h>
|
||||||
|
@ -22,34 +24,47 @@ static void test_group_readwrite(CuTest * tc)
|
||||||
storage store;
|
storage store;
|
||||||
FILE *F;
|
FILE *F;
|
||||||
stream strm;
|
stream strm;
|
||||||
|
int i;
|
||||||
|
|
||||||
F = fopen("test.dat", "w");
|
F = fopen("test.dat", "wb");
|
||||||
fstream_init(&strm, F);
|
fstream_init(&strm, F);
|
||||||
binstore_init(&store, &strm);
|
binstore_init(&store, &strm);
|
||||||
test_cleanup();
|
test_cleanup();
|
||||||
test_create_world();
|
test_create_world();
|
||||||
f = test_create_faction(0);
|
f = test_create_faction(0);
|
||||||
g = new_group(f, "test", 42);
|
g = new_group(f, "NW", 42);
|
||||||
|
g = new_group(f, "Egoisten", 43);
|
||||||
|
a_add(&g->attribs, make_key(44));
|
||||||
al = ally_add(&g->allies, f);
|
al = ally_add(&g->allies, f);
|
||||||
al->status = HELP_GIVE;
|
al->status = HELP_GIVE;
|
||||||
write_groups(&store, f);
|
write_groups(&store, f);
|
||||||
|
WRITE_INT(&store, 47);
|
||||||
binstore_done(&store);
|
binstore_done(&store);
|
||||||
fstream_done(&strm);
|
fstream_done(&strm);
|
||||||
|
|
||||||
F = fopen("test.dat", "r");
|
F = fopen("test.dat", "rb");
|
||||||
fstream_init(&strm, F);
|
fstream_init(&strm, F);
|
||||||
binstore_init(&store, &strm);
|
binstore_init(&store, &strm);
|
||||||
f->groups = 0;
|
f->groups = 0;
|
||||||
free_group(g);
|
|
||||||
read_groups(&store, f);
|
read_groups(&store, f);
|
||||||
|
READ_INT(&store, &i);
|
||||||
binstore_done(&store);
|
binstore_done(&store);
|
||||||
fstream_done(&strm);
|
fstream_done(&strm);
|
||||||
|
|
||||||
|
CuAssertIntEquals(tc, 47, i);
|
||||||
CuAssertPtrNotNull(tc, f->groups);
|
CuAssertPtrNotNull(tc, f->groups);
|
||||||
CuAssertPtrNotNull(tc, f->groups->allies);
|
CuAssertIntEquals(tc, 42, f->groups->gid);
|
||||||
CuAssertPtrEquals(tc, 0, f->groups->allies->next);
|
CuAssertStrEquals(tc, "NW", f->groups->name);
|
||||||
CuAssertPtrEquals(tc, f, f->groups->allies->faction);
|
CuAssertPtrNotNull(tc, f->groups->next);
|
||||||
CuAssertIntEquals(tc, HELP_GIVE, f->groups->allies->status);
|
CuAssertIntEquals(tc, 43, f->groups->next->gid);
|
||||||
|
CuAssertStrEquals(tc, "Egoisten", f->groups->next->name);
|
||||||
|
CuAssertPtrEquals(tc, 0, f->groups->allies);
|
||||||
|
g = f->groups->next;
|
||||||
|
CuAssertPtrNotNull(tc, find_key(g->attribs, 44));
|
||||||
|
CuAssertPtrNotNull(tc, g->allies);
|
||||||
|
CuAssertPtrEquals(tc, 0, g->allies->next);
|
||||||
|
CuAssertPtrEquals(tc, f, g->allies->faction);
|
||||||
|
CuAssertIntEquals(tc, HELP_GIVE, g->allies->status);
|
||||||
remove("test.dat");
|
remove("test.dat");
|
||||||
test_cleanup();
|
test_cleanup();
|
||||||
}
|
}
|
||||||
|
|
|
@ -454,6 +454,7 @@ void write_alliances(struct gamedata *data)
|
||||||
alliance *al = alliances;
|
alliance *al = alliances;
|
||||||
while (al) {
|
while (al) {
|
||||||
if (al->_leader) {
|
if (al->_leader) {
|
||||||
|
assert(al->_leader->_alive);
|
||||||
WRITE_INT(data->store, al->id);
|
WRITE_INT(data->store, al->id);
|
||||||
WRITE_STR(data->store, al->name);
|
WRITE_STR(data->store, al->name);
|
||||||
WRITE_INT(data->store, (int)al->flags);
|
WRITE_INT(data->store, (int)al->flags);
|
||||||
|
@ -462,7 +463,7 @@ void write_alliances(struct gamedata *data)
|
||||||
}
|
}
|
||||||
al = al->next;
|
al = al->next;
|
||||||
}
|
}
|
||||||
WRITE_INT(data->store, 0);
|
write_faction_reference(NULL, data->store);
|
||||||
WRITE_SECTION(data->store);
|
WRITE_SECTION(data->store);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -535,10 +536,14 @@ static void read_owner(struct gamedata *data, region_owner ** powner)
|
||||||
static void write_owner(struct gamedata *data, region_owner * owner)
|
static void write_owner(struct gamedata *data, region_owner * owner)
|
||||||
{
|
{
|
||||||
if (owner) {
|
if (owner) {
|
||||||
|
faction *f;
|
||||||
WRITE_INT(data->store, owner->since_turn);
|
WRITE_INT(data->store, owner->since_turn);
|
||||||
WRITE_INT(data->store, owner->morale_turn);
|
WRITE_INT(data->store, owner->morale_turn);
|
||||||
WRITE_INT(data->store, owner->flags);
|
WRITE_INT(data->store, owner->flags);
|
||||||
write_faction_reference(owner->last_owner, data->store);
|
f = owner->last_owner;
|
||||||
|
write_faction_reference((f && f->_alive) ? f : NULL, data->store);
|
||||||
|
// TODO: check that destroyfaction does the right thing.
|
||||||
|
// TODO: What happens to morale when the owner dies?
|
||||||
write_faction_reference(owner->owner, data->store);
|
write_faction_reference(owner->owner, data->store);
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
|
@ -612,8 +617,8 @@ unit *read_unit(struct gamedata *data)
|
||||||
uhash(u);
|
uhash(u);
|
||||||
}
|
}
|
||||||
|
|
||||||
READ_INT(data->store, &n);
|
resolve_faction(read_faction_reference(data->store), &f);
|
||||||
f = findfaction(n);
|
assert(f);
|
||||||
if (f != u->faction) {
|
if (f != u->faction) {
|
||||||
u_setfaction(u, f);
|
u_setfaction(u, f);
|
||||||
}
|
}
|
||||||
|
@ -1162,14 +1167,14 @@ faction *readfaction(struct gamedata * data)
|
||||||
{
|
{
|
||||||
ally **sfp;
|
ally **sfp;
|
||||||
int planes, n;
|
int planes, n;
|
||||||
faction *f;
|
faction *f = NULL;
|
||||||
char name[DISPLAYSIZE];
|
char name[DISPLAYSIZE];
|
||||||
|
variant var;
|
||||||
|
|
||||||
READ_INT(data->store, &n);
|
resolve_faction(var = read_faction_reference(data->store), &f);
|
||||||
f = findfaction(n);
|
|
||||||
if (f == NULL) {
|
if (f == NULL) {
|
||||||
f = (faction *)calloc(1, sizeof(faction));
|
f = (faction *)calloc(1, sizeof(faction));
|
||||||
f->no = n;
|
f->no = var.i;
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
f->allies = NULL; /* mem leak */
|
f->allies = NULL; /* mem leak */
|
||||||
|
@ -1354,20 +1359,18 @@ void writefaction(struct gamedata *data, const faction * f)
|
||||||
WRITE_SECTION(data->store);
|
WRITE_SECTION(data->store);
|
||||||
|
|
||||||
for (sf = f->allies; sf; sf = sf->next) {
|
for (sf = f->allies; sf; sf = sf->next) {
|
||||||
int no;
|
faction *fa = sf->faction;
|
||||||
int status;
|
|
||||||
|
|
||||||
assert(sf->faction);
|
|
||||||
|
|
||||||
no = sf->faction->no;
|
|
||||||
status = alliedfaction(NULL, f, sf->faction, HELP_ALL);
|
|
||||||
|
|
||||||
|
assert(fa);
|
||||||
|
if (fa->_alive) {
|
||||||
|
int status = alliedfaction(NULL, f, fa, HELP_ALL);
|
||||||
if (status != 0) {
|
if (status != 0) {
|
||||||
WRITE_INT(data->store, no);
|
write_faction_reference(fa, data->store);
|
||||||
WRITE_INT(data->store, sf->status);
|
WRITE_INT(data->store, sf->status);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
WRITE_INT(data->store, 0);
|
}
|
||||||
|
write_faction_reference(NULL, data->store);
|
||||||
WRITE_SECTION(data->store);
|
WRITE_SECTION(data->store);
|
||||||
write_groups(data->store, f);
|
write_groups(data->store, f);
|
||||||
write_spellbook(f->spellbook, data->store);
|
write_spellbook(f->spellbook, data->store);
|
||||||
|
@ -1381,6 +1384,32 @@ static int cb_sb_maxlevel(spellbook_entry *sbe, void *cbdata) {
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void write_watchers(storage *store, plane *pl) {
|
||||||
|
watcher *w = pl->watchers;
|
||||||
|
while (w) {
|
||||||
|
if (w->faction && w->faction->_alive) {
|
||||||
|
write_faction_reference(w->faction, store);
|
||||||
|
WRITE_INT(store, w->mode);
|
||||||
|
}
|
||||||
|
w = w->next;
|
||||||
|
}
|
||||||
|
write_faction_reference(NULL, store); /* mark the end of the list */
|
||||||
|
}
|
||||||
|
|
||||||
|
void read_watchers(storage *store, plane *pl) {
|
||||||
|
variant fno = read_faction_reference(store);
|
||||||
|
while (fno.i) {
|
||||||
|
int n;
|
||||||
|
watcher *w = (watcher *)malloc(sizeof(watcher));
|
||||||
|
ur_add(fno, &w->faction, resolve_faction);
|
||||||
|
READ_INT(store, &n);
|
||||||
|
w->mode = (unsigned char)n;
|
||||||
|
w->next = pl->watchers;
|
||||||
|
pl->watchers = w;
|
||||||
|
fno = read_faction_reference(store);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
int readgame(const char *filename, bool backup)
|
int readgame(const char *filename, bool backup)
|
||||||
{
|
{
|
||||||
int n, p, nread;
|
int n, p, nread;
|
||||||
|
@ -1463,7 +1492,6 @@ int readgame(const char *filename, bool backup)
|
||||||
READ_INT(&store, &nread);
|
READ_INT(&store, &nread);
|
||||||
while (--nread >= 0) {
|
while (--nread >= 0) {
|
||||||
int id;
|
int id;
|
||||||
variant fno;
|
|
||||||
plane *pl;
|
plane *pl;
|
||||||
|
|
||||||
READ_INT(&store, &id);
|
READ_INT(&store, &id);
|
||||||
|
@ -1500,16 +1528,7 @@ int readgame(const char *filename, bool backup)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
fno = read_faction_reference(&store);
|
read_watchers(&store, pl);
|
||||||
while (fno.i) {
|
|
||||||
watcher *w = (watcher *)malloc(sizeof(watcher));
|
|
||||||
ur_add(fno, &w->faction, resolve_faction);
|
|
||||||
READ_INT(&store, &n);
|
|
||||||
w->mode = (unsigned char)n;
|
|
||||||
w->next = pl->watchers;
|
|
||||||
pl->watchers = w;
|
|
||||||
fno = read_faction_reference(&store);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
a_read(&store, &pl->attribs, pl);
|
a_read(&store, &pl->attribs, pl);
|
||||||
if (pl->id != 1094969858) { // Regatta
|
if (pl->id != 1094969858) { // Regatta
|
||||||
|
@ -1789,7 +1808,6 @@ int writegame(const char *filename)
|
||||||
WRITE_SECTION(&store);
|
WRITE_SECTION(&store);
|
||||||
|
|
||||||
for (pl = planes; pl; pl = pl->next) {
|
for (pl = planes; pl; pl = pl->next) {
|
||||||
watcher *w;
|
|
||||||
WRITE_INT(&store, pl->id);
|
WRITE_INT(&store, pl->id);
|
||||||
WRITE_STR(&store, pl->name);
|
WRITE_STR(&store, pl->name);
|
||||||
WRITE_INT(&store, pl->minx);
|
WRITE_INT(&store, pl->minx);
|
||||||
|
@ -1797,15 +1815,7 @@ int writegame(const char *filename)
|
||||||
WRITE_INT(&store, pl->miny);
|
WRITE_INT(&store, pl->miny);
|
||||||
WRITE_INT(&store, pl->maxy);
|
WRITE_INT(&store, pl->maxy);
|
||||||
WRITE_INT(&store, pl->flags);
|
WRITE_INT(&store, pl->flags);
|
||||||
w = pl->watchers;
|
write_watchers(&store, pl);
|
||||||
while (w) {
|
|
||||||
if (w->faction) {
|
|
||||||
write_faction_reference(w->faction, &store);
|
|
||||||
WRITE_INT(&store, w->mode);
|
|
||||||
}
|
|
||||||
w = w->next;
|
|
||||||
}
|
|
||||||
write_faction_reference(NULL, &store); /* mark the end of the list */
|
|
||||||
a_write(&store, pl->attribs, pl);
|
a_write(&store, pl->attribs, pl);
|
||||||
WRITE_SECTION(&store);
|
WRITE_SECTION(&store);
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in New Issue