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"Immer noch Probleme mit Kampf-Bewegungsregel" Taktikrunde nur mitzaehlen, wenn man sie auch gekriegt hat.
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@ -2460,8 +2460,17 @@ aftermath(battle * b)
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fighter *df;
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#ifndef SIMPLE_COMBAT
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boolean relevant = false; /* Kampf relevant für diese Partei? */
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if (s->bf->lastturn+(b->has_tactics_turn?1:0)>1) {
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if (s->bf->lastturn>1) {
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relevant = true;
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} else if (s->bf->lastturn==1 && b->has_tactics_turn) {
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side * stac;
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for (stac=b->sides; stac; stac=stac->next) {
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if (stac->leader.value == b->max_tactics && helping(stac, s)) {
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relevant = true;
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break;
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}
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}
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}
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#endif
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s->flee = 0;
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