forked from github/server
rules.reserve.twophase für alle Spiele
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@ -94,6 +94,7 @@
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<param name="GiveRestriction" value="3"/>
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<param name="GiveRestriction" value="3"/>
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<param name="hunger.long" value="1"/>
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<param name="hunger.long" value="1"/>
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<param name="init_spells" value="0"/>
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<param name="init_spells" value="0"/>
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<param name="rules.reserve.twophase" value="1"/>
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<param name="rules.check_overload" value="0"/>
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<param name="rules.check_overload" value="0"/>
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<param name="rules.limit.faction" value="2500"/>
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<param name="rules.limit.faction" value="2500"/>
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<param name="rules.maxskills.magic" value="5"/>
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<param name="rules.maxskills.magic" value="5"/>
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@ -118,6 +118,7 @@
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<param name="study.speedup" value="2"/>
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<param name="study.speedup" value="2"/>
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<param name="world.era" value="3"/>
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<param name="world.era" value="3"/>
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<param name="rules.migrants" value="0"/>
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<param name="rules.migrants" value="0"/>
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<param name="rules.reserve.twophase" value="1"/>
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<param name="rules.monsters.attack_chance" value="0.0"/>
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<param name="rules.monsters.attack_chance" value="0.0"/>
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<param name="rules.transfermen" value="0"/>
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<param name="rules.transfermen" value="0"/>
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<param name="rules.stealth.faction" value="1"/>
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<param name="rules.stealth.faction" value="1"/>
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