forked from github/server
putting all of the pieces together for the snow globe, with final use implementation still TBD
Conflicts: scripts/eressea/xmasitems.lua src/laws.c
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81888132e4
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@ -1581,6 +1581,14 @@
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<text locale="de">Schneemann</text>
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<text locale="en">snowman</text>
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</string>
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<string name="snowglobe">
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<text locale="de">Schneekugel</text>
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<text locale="en">snow globe</text>
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</string>
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<string name="snowglobe_p">
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<text locale="de">Schneekugeln</text>
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<text locale="en">snow globes</text>
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</string>
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<string name="snowman_p">
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<text locale="de">Schneemänner</text>
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<text locale="en">snowmen</text>
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@ -22,6 +22,12 @@
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</item>
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</resource>
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<resource name="snowglobe">
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<item notlost="yes" weight="1">
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<function name="use" value="lua_useitem"/>
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</item>
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</resource>
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<resource name="ring_of_levitation" appearance="ring">
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<item notlost="yes" weight="0" cursed="true">
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<function name="use" value="lua_useitem"/>
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@ -0,0 +1,79 @@
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local function get_direction(locale, token)
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local dir = eressea.locale.direction(locale, token)
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if dir and dir>=0 then
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return dir
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end
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return nil
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end
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function use_snowglobe(u, amount, token)
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local direction = get_direction(u.faction.locale, token)
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if direction then
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local r = u.region:next(direction)
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if r and r.terrain=="ocean" then
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r.terrain = "glacier"
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end
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else
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return -4
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end
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return 1
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end
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function use_snowman(u, amount)
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if amount>0 and u.region.terrain == "glacier" then
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local man = unit.create(u.faction, u.region)
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man.race = "snowman"
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man.number = amount
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return amount
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end
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return -4
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end
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function use_xmastree(u, amount)
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if u.region.herb~=nil then
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-- TODO: else?
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local trees = u.region:get_resource("tree")
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u.region:set_key("xm06", true)
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u.region:set_resource("tree", 10+trees)
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local msg = message.create("usepotion")
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msg:set_unit("unit", u)
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msg:set_resource("potion", "xmastree")
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msg:send_region(u.region)
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return amount
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end
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return 0
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end
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local self = {}
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function self.update()
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local turn = get_turn()
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local season = get_season(turn)
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if season == "calendar::winter" then
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eressea.log.debug("it is " .. season .. ", the christmas trees do their magic")
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local msg = message.create("xmastree_effect")
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for r in regions() do
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if r:get_key("xm06") then
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trees = r:get_resource("tree")
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if trees*0.1>=1 then
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r:set_resource("tree", trees * 1.1)
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msg:send_region(r)
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end
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if clear then
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end
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end
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end
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else
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local prevseason = get_season(turn-1)
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if prevseason == "calendar::winter" then
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-- we celebrate knut and kick out the trees.
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for r in regions() do
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if r:get_key("xm06") then
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r:set_key("xm06", false)
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end
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end
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end
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end
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end
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return self
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@ -201,6 +201,18 @@ function test_no_uruk()
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assert_equal(f1.race, "orc")
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end
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function test_snowglobe()
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local r1 = region.create(0, 0, "glacier")
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local r2 = region.create(1, 0, "ocean")
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local f = faction.create("noreply@eressea.de", "human", "de")
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local u = unit.create(f, r1, 1)
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u:add_item("snowglobe", 1)
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u:clear_orders()
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u:add_order("BENUTZEN 1 Schneekugel Ost")
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process_orders()
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assert_equal("glacier", r2.terrain)
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end
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function test_snowman()
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local r = region.create(0, 0, "glacier")
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local f = faction.create("noreply@eressea.de", "human", "de")
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@ -19,6 +19,7 @@ without prior permission by the authors of Eressea.
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#include <util/bsdstring.h>
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#include <util/functions.h>
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#include <util/log.h>
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#include <util/parser.h>
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#include <util/resolve.h>
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#include <kernel/config.h>
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@ -509,8 +510,8 @@ struct order *ord)
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if (lua_isfunction(L, -1)) {
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tolua_pushusertype(L, (void *)u, TOLUA_CAST "unit");
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lua_pushinteger(L, amount);
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if (lua_pcall(L, 2, 1, 0) != 0) {
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lua_pushstring(L, getstrtoken());
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if (lua_pcall(L, 3, 1, 0) != 0) {
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const char *error = lua_tostring(L, -1);
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log_error("use(%s) calling '%s': %s.\n", unitname(u), fname, error);
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lua_pop(L, 1);
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17
src/laws.c
17
src/laws.c
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@ -3442,10 +3442,13 @@ void update_long_order(unit * u)
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static int use_item(unit * u, const item_type * itype, int amount, struct order *ord)
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{
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int i;
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int target = read_unitid(u->faction, u->region);
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int target = -1;
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if (itype->useonother) {
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target = read_unitid(u->faction, u->region);
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}
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i = get_pooled(u, itype->rtype, GET_DEFAULT, amount);
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if (amount > i) {
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/* TODO: message? eg. "not enough %, using only %" */
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amount = i;
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@ -3455,20 +3458,16 @@ static int use_item(unit * u, const item_type * itype, int amount, struct order
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}
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if (target == -1) {
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int result;
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if (itype->use == NULL) {
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return EUNUSABLE;
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}
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result = itype->use ? itype->use(u, itype, amount, ord) : EUNUSABLE;
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if (itype->use) {
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int result = itype->use(u, itype, amount, ord);
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if (result > 0) {
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use_pooled(u, itype->rtype, GET_DEFAULT, result);
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}
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return result;
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}
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else {
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if (itype->useonother == NULL) {
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return EUNUSABLE;
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}
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else {
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return itype->useonother(u, target, itype, amount, ord);
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}
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}
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