forked from github/server
resizing a buffer that was way too small
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c7fe1c21ee
commit
3fbf8ffbfc
3 changed files with 4 additions and 4 deletions
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@ -3775,7 +3775,7 @@ static void reset_rng(void) {
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rng_init(turn?turn:(int)time(0));
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rng_init(turn?turn:(int)time(0));
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}
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}
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static void reset_rng_region(const region * r)
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static void reset_rng_region(region * r)
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{
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{
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rng_init(r->index);
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rng_init(r->index);
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}
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}
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@ -545,7 +545,7 @@ sp_summon_familiar(castorder *co)
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int dh, dh1, bytes;
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int dh, dh1, bytes;
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direction_t d;
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direction_t d;
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message * msg;
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message * msg;
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char zText[NAMESIZE], * bufp = zText;
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char zText[2048], * bufp = zText;
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size_t size = sizeof(zText) - 1;
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size_t size = sizeof(zText) - 1;
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if (get_familiar(mage) != NULL ) {
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if (get_familiar(mage) != NULL ) {
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@ -11,7 +11,7 @@ end
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function change_locales()
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function change_locales()
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-- local localechange = { }
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-- local localechange = { }
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local localechange = { de = { "bLub" } }
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local localechange = { en = { "adun" } }
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for loc, flist in pairs(localechange) do
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for loc, flist in pairs(localechange) do
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for index, name in pairs(flist) do
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for index, name in pairs(flist) do
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@ -96,7 +96,7 @@ function process(orders)
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update_scores()
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update_scores()
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change_locales()
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change_locales()
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-- use newfactions file to place out new players
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-- use newfactions file to place out new players
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autoseed(basepath .. "/newfactions", false)
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autoseed(basepath .. "/newfactions", false)
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