forked from github/server
cursetyp->cansee funktion gibt sichbarkeitslevel zurück. 0 für 'von
außen', 1 'in Schiff/Gebäude', 2 'Besitzer, eigene Einheit, verursachender Magier'
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@ -242,6 +242,9 @@ print_curses(FILE * F, const faction * viewer, const void * obj, typ_t typ)
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c = (curse *)a->data.v;
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if (c->type->curseinfo)
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if (c->type->cansee){
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self = c->type->cansee(viewer, obj, typ, c, self);
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}
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dh = c->type->curseinfo(viewer->locale, obj, typ, c, self);
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if (dh == 1) {
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if (!header) {
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@ -219,6 +219,7 @@ typedef struct curse_type {
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void (*change_vigour)(curse*, int);
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int (*read)(FILE * F, curse * c);
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int (*write)(FILE * F, const curse * c);
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int (*cansee)(const struct faction*, const void*, typ_t, curse *, int);
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} curse_type;
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@ -21,6 +21,8 @@
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#include <nrmessage.h>
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#include <objtypes.h>
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#include <curse.h>
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#include <unit.h>
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#include <magic.h>
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/* util includes */
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#include <message.h>
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@ -50,11 +52,14 @@ cinfo_region(const struct locale * lang, const void * obj, typ_t typ, struct cur
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return 1;
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}
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/*
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* CurseInfo mit Spezialabfragen
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/* --------------------------------------------------------------------- */
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/* CurseInfo mit Spezialabfragen
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*/
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/* godcursezone */
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/*
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* godcursezone
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*/
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static int
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cinfo_cursed_by_the_gods(const locale * lang, const void * obj, typ_t typ, curse *c, int self)
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{
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@ -76,7 +81,10 @@ cinfo_cursed_by_the_gods(const locale * lang, const void * obj, typ_t typ, curse
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return 1;
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}
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/* C_GBDREAM, */
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/* --------------------------------------------------------------------- */
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/*
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* C_GBDREAM
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*/
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static int
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cinfo_dreamcurse(const locale * lang, const void * obj, typ_t typ, curse *c, int self)
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{
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@ -97,7 +105,11 @@ cinfo_dreamcurse(const locale * lang, const void * obj, typ_t typ, curse *c, int
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return 1;
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}
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/* C_MAGICSTREET */
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/* --------------------------------------------------------------------- */
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/*
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* C_MAGICSTREET
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* erzeugt Straßennetz
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*/
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static int
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cinfo_magicstreet(const locale * lang, const void * obj, typ_t typ, curse *c, int self)
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{
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@ -120,6 +132,17 @@ cinfo_magicstreet(const locale * lang, const void * obj, typ_t typ, curse *c, in
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return 1;
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}
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static struct curse_type ct_magicstreet = {
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"magicstreet",
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CURSETYP_NORM, 0, (M_DURATION | M_VIGOUR),
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"Es scheint sich um einen elementarmagischen Zauber zu handeln, der alle "
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"Pfade und Wege so gut festigt, als wären sie gepflastert. Wie auf einer "
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"Straße kommt man so viel besser und schneller vorwärts.",
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cinfo_magicstreet
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};
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/* --------------------------------------------------------------------- */
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static int
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cinfo_antimagiczone(const locale * lang, const void * obj, typ_t typ, curse *c, int self)
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{
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@ -131,8 +154,8 @@ cinfo_antimagiczone(const locale * lang, const void * obj, typ_t typ, curse *c,
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assert(typ == TYP_REGION);
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/* Tybied Magier spüren eine Antimagiezone */
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if (self != 0){
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/* Magier spüren eine Antimagiezone */
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if (self == 2 || self == 1){
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msg = msg_message("curseinfo::antimagiczone", "id", c->no);
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nr_render(msg, lang, buf, sizeof(buf), NULL);
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msg_release(msg);
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@ -141,6 +164,42 @@ cinfo_antimagiczone(const locale * lang, const void * obj, typ_t typ, curse *c,
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return 0;
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}
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static struct curse_type ct_antimagiczone = {
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"antimagiczone",
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CURSETYP_NORM, 0, (M_DURATION | M_VIGOUR),
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"Dieser Zauber scheint magische Energien irgendwie abzuleiten und "
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"so alle in der Region gezauberten Sprüche in ihrer Wirkung zu "
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"schwächen oder ganz zu verhindern.",
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cinfo_antimagiczone
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};
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/* alle Magier können eine Antimagiezone wahrnehmen */
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static int
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cansee_antimagiczone(const struct faction *viewer, curse *c, const void * obj, typ_t typ, int self)
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{
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region *r;
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unit *u = NULL;
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unit *mage = c->magician;
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unused(typ);
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assert(typ == TYP_REGION);
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r = (region *)obj;
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for (u = r->units; u; u = u->next) {
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if (u->faction==viewer){
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if (u==mage){
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self = 2;
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break;
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}
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if (is_mage(u)){
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self = 1;
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}
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}
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}
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return self;
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}
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/* --------------------------------------------------------------------- */
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static int
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cinfo_farvision(const locale * lang, const void * obj, typ_t typ, curse *c, int self)
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{
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@ -162,7 +221,13 @@ cinfo_farvision(const locale * lang, const void * obj, typ_t typ, curse *c, int
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return 0;
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}
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/* --------------------------------------------------------------------- */
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static struct curse_type ct_farvision = {
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"farvision",
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CURSETYP_NORM, 0, (NO_MERGE),
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"",
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cinfo_farvision
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};
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/* --------------------------------------------------------------------- */
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@ -172,21 +237,6 @@ static struct curse_type ct_fogtrap = {
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"",
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cinfo_region
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};
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static struct curse_type ct_antimagiczone = {
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"antimagiczone",
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CURSETYP_NORM, 0, (M_DURATION | M_VIGOUR),
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"Dieser Zauber scheint magische Energien irgendwie abzuleiten und "
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"so alle in der Region gezauberten Sprüche in ihrer Wirkung zu "
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"schwächen oder ganz zu verhindern.",
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cinfo_antimagiczone
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};
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static struct curse_type ct_farvision = {
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"farvision",
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CURSETYP_NORM, 0, (NO_MERGE),
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"",
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cinfo_farvision
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};
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static struct curse_type ct_gbdream = {
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"gbdream",
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CURSETYP_NORM, 0, (NO_MERGE),
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@ -264,15 +314,6 @@ static struct curse_type ct_disorientationzone = {
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"",
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cinfo_region
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};
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/* erzeugt Straßennetz */
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static struct curse_type ct_magicstreet = {
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"magicstreet",
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CURSETYP_NORM, 0, (M_DURATION | M_VIGOUR),
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"Es scheint sich um einen elementarmagischen Zauber zu handeln, der alle "
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"Pfade und Wege so gut festigt, als wären sie gepflastert. Wie auf einer "
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"Straße kommt man so viel besser und schneller vorwärts.",
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cinfo_magicstreet
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};
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/* erniedigt Magieresistenz von nicht-aliierten Einheiten, wirkt nur 1x
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* pro Einheit */
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static struct curse_type ct_badmagicresistancezone = {
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@ -324,6 +365,8 @@ register_regioncurse(void)
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register_function((pf_generic)cinfo_dreamcurse, "curseinfo::dreamcurse");
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register_function((pf_generic)cinfo_magicstreet, "curseinfo::magicstreet");
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register_function((pf_generic)cansee_antimagiczone, "cursecansee::antimagiczone");
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ct_register(&ct_fogtrap);
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ct_register(&ct_antimagiczone);
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ct_register(&ct_farvision);
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