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alp sollte nicht in Burg des Magiers starten
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@ -101,10 +101,6 @@ sp_summon_alp(struct castorder *co)
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* sobald der Alp sein Opfer erreicht hat.
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* sobald der Alp sein Opfer erreicht hat.
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*/
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*/
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alp = createunit(r, findfaction(MONSTER_FACTION), 1, new_race[RC_ALP]);
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alp = createunit(r, findfaction(MONSTER_FACTION), 1, new_race[RC_ALP]);
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if (r==mage->region) {
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alp->building = mage->building;
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alp->ship = mage->ship;
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}
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set_level(alp, SK_STEALTH, 7);
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set_level(alp, SK_STEALTH, 7);
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set_string(&alp->name, "Alp");
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set_string(&alp->name, "Alp");
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alp->status = ST_FLEE; /* flieht */
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alp->status = ST_FLEE; /* flieht */
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