forked from github/server
allow reading of JSON_REPORT_VERSION from future source release
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0b3190605a
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3e1ae5e0f2
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@ -1,3 +1,3 @@
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#define VERSION_MAJOR 3
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#define VERSION_MAJOR 3
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#define VERSION_MINOR 4
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#define VERSION_MINOR 4
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#define VERSION_BUILD 6
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#define VERSION_BUILD 7
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@ -1382,7 +1382,7 @@ int readgame(const char *filename, int backup)
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assert(stream_version == STREAM_VERSION || !"unsupported data format");
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assert(stream_version == STREAM_VERSION || !"unsupported data format");
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}
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}
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assert(gdata.version >= MIN_VERSION || !"unsupported data format");
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assert(gdata.version >= MIN_VERSION || !"unsupported data format");
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assert(gdata.version <= RELEASE_VERSION || !"unsupported data format");
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assert(gdata.version <= MAX_VERSION || !"unsupported data format");
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gdata.encoding = enc_gamedata;
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gdata.encoding = enc_gamedata;
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fstream_init(&strm, F);
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fstream_init(&strm, F);
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@ -30,6 +30,7 @@
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#define AUTO_RACENAME_VERSION 345 /* NPC units with name==NULL will automatically get their race for a name */
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#define AUTO_RACENAME_VERSION 345 /* NPC units with name==NULL will automatically get their race for a name */
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#define MIN_VERSION INTPAK_VERSION /* minimal datafile we support */
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#define MIN_VERSION INTPAK_VERSION /* minimal datafile we support */
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#define MAX_VERSION 346
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#define RELEASE_VERSION AUTO_RACENAME_VERSION /* current datafile */
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#define RELEASE_VERSION AUTO_RACENAME_VERSION /* current datafile */
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#define STREAM_VERSION 2 /* internal encoding of binary files */
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#define STREAM_VERSION 2 /* internal encoding of binary files */
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