forked from github/server
add empty calendar unit test.
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@ -197,42 +197,42 @@ target_link_libraries(convert
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)
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set(TESTS_SRC
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monsters.test.c
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names.test.c
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donations.test.c
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wormhole.test.c
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alchemy.test.c
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guard.test.c
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test_eressea.c
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tests.c
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alchemy.test.c
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battle.test.c
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vortex.test.c
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tests.test.c
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volcano.test.c
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reports.test.c
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calendar.test.c
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creport.test.c
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report.test.c
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summary.test.c
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travelthru.test.c
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direction.test.c
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donations.test.c
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economy.test.c
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give.test.c
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guard.test.c
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json.test.c
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keyword.test.c
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give.test.c
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laws.test.c
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lighthouse.test.c
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magic.test.c
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market.test.c
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monsters.test.c
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move.test.c
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names.test.c
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piracy.test.c
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prefix.test.c
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renumber.test.c
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reports.test.c
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report.test.c
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summary.test.c
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skill.test.c
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spells.test.c
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spy.test.c
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study.test.c
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tests.test.c
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travelthru.test.c
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upkeep.test.c
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volcano.test.c
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vortex.test.c
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wormhole.test.c
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spells/flyingship.test.c
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spells/magicresistance.test.c
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triggers/shock.test.c
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@ -0,0 +1,25 @@
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#include <platform.h>
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#include "calendar.h"
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#include <kernel/config.h>
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#include <CuTest.h>
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#include "tests.h"
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static void test_calendar(CuTest * tc)
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{
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gamedate gd;
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test_setup();
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get_gamedate(0, &gd);
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CuAssertIntEquals(tc, 0, gd.month);
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test_cleanup();
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}
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CuSuite *get_calendar_suite(void)
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{
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CuSuite *suite = CuSuiteNew();
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SUITE_ADD_TEST(suite, test_calendar);
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return suite;
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}
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@ -116,35 +116,36 @@ int RunAllTests(int argc, char *argv[])
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ADD_SUITE(ally);
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ADD_SUITE(messages);
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/* gamecode */
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ADD_SUITE(guard);
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ADD_SUITE(report);
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ADD_SUITE(creport);
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ADD_SUITE(summary);
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ADD_SUITE(names);
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ADD_SUITE(battle);
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ADD_SUITE(volcano);
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ADD_SUITE(calendar);
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ADD_SUITE(creport);
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ADD_SUITE(donations);
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ADD_SUITE(travelthru);
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ADD_SUITE(economy);
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ADD_SUITE(flyingship);
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ADD_SUITE(give);
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ADD_SUITE(guard);
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ADD_SUITE(key);
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ADD_SUITE(laws);
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ADD_SUITE(lighthouse);
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ADD_SUITE(market);
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ADD_SUITE(monsters);
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ADD_SUITE(move);
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ADD_SUITE(names);
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ADD_SUITE(otherfaction);
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ADD_SUITE(piracy);
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ADD_SUITE(prefix);
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ADD_SUITE(renumber);
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ADD_SUITE(key);
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ADD_SUITE(report);
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ADD_SUITE(shock);
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ADD_SUITE(spy);
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ADD_SUITE(stealth);
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ADD_SUITE(otherfaction);
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ADD_SUITE(study);
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ADD_SUITE(summary);
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ADD_SUITE(travelthru);
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ADD_SUITE(upkeep);
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ADD_SUITE(volcano);
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ADD_SUITE(vortex);
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ADD_SUITE(wormhole);
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ADD_SUITE(spy);
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ADD_SUITE(study);
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ADD_SUITE(shock);
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if (suites) {
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CuSuite *summary = CuSuiteNew();
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