add a test for illusion buildings.

This commit is contained in:
Enno Rehling 2017-05-01 15:07:54 +02:00
parent 22c05963fd
commit 3b11067825
1 changed files with 26 additions and 2 deletions

View File

@ -4,7 +4,7 @@
#include "teleport.h" #include "teleport.h"
#include "give.h" #include "give.h"
#include <kernel/config.h> #include <kernel/building.h>
#include <kernel/race.h> #include <kernel/race.h>
#include <kernel/faction.h> #include <kernel/faction.h>
#include <kernel/order.h> #include <kernel/order.h>
@ -14,10 +14,12 @@
#include <kernel/spellbook.h> #include <kernel/spellbook.h>
#include <kernel/unit.h> #include <kernel/unit.h>
#include <kernel/pool.h> #include <kernel/pool.h>
#include <selist.h>
#include <util/attrib.h>
#include <util/language.h> #include <util/language.h>
#include <CuTest.h> #include <CuTest.h>
#include <selist.h>
#include <tests.h> #include <tests.h>
#include <stdlib.h> #include <stdlib.h>
@ -460,6 +462,27 @@ static void test_familiar_mage(CuTest *tc) {
test_cleanup(); test_cleanup();
} }
static void test_illusioncastle(CuTest *tc)
{
building *b;
building_type *btype, *bt_icastle;
const attrib *a;
test_setup();
btype = test_create_buildingtype("castle");
bt_icastle = test_create_buildingtype("illusioncastle");
b = test_create_building(test_create_region(0, 0, NULL), bt_icastle);
b->size = 1;
make_icastle(b, btype, 10);
a = a_find(b->attribs, &at_icastle);
CuAssertPtrNotNull(tc, a);
CuAssertPtrEquals(tc, btype, (void *)icastle_type(a));
CuAssertPtrEquals(tc, bt_icastle, (void *)b->type);
CuAssertStrEquals(tc, "castle", buildingtype(btype, b, b->size));
btype->construction->extra.name = strdup("site");
CuAssertStrEquals(tc, "site", buildingtype(btype, b, b->size));
test_cleanup();
}
CuSuite *get_magic_suite(void) CuSuite *get_magic_suite(void)
{ {
CuSuite *suite = CuSuiteNew(); CuSuite *suite = CuSuiteNew();
@ -477,6 +500,7 @@ CuSuite *get_magic_suite(void)
SUITE_ADD_TEST(suite, test_hasspell); SUITE_ADD_TEST(suite, test_hasspell);
SUITE_ADD_TEST(suite, test_magic_resistance); SUITE_ADD_TEST(suite, test_magic_resistance);
SUITE_ADD_TEST(suite, test_max_spellpoints); SUITE_ADD_TEST(suite, test_max_spellpoints);
SUITE_ADD_TEST(suite, test_illusioncastle);
DISABLE_TEST(suite, test_familiar_mage); DISABLE_TEST(suite, test_familiar_mage);
return suite; return suite;
} }