forked from github/server
add a test for illusion buildings.
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22c05963fd
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3b11067825
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@ -4,7 +4,7 @@
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#include "teleport.h"
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#include "teleport.h"
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#include "give.h"
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#include "give.h"
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#include <kernel/config.h>
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#include <kernel/building.h>
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#include <kernel/race.h>
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#include <kernel/race.h>
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#include <kernel/faction.h>
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#include <kernel/faction.h>
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#include <kernel/order.h>
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#include <kernel/order.h>
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@ -14,10 +14,12 @@
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#include <kernel/spellbook.h>
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#include <kernel/spellbook.h>
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#include <kernel/unit.h>
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#include <kernel/unit.h>
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#include <kernel/pool.h>
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#include <kernel/pool.h>
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#include <selist.h>
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#include <util/attrib.h>
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#include <util/language.h>
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#include <util/language.h>
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#include <CuTest.h>
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#include <CuTest.h>
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#include <selist.h>
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#include <tests.h>
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#include <tests.h>
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#include <stdlib.h>
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#include <stdlib.h>
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@ -460,6 +462,27 @@ static void test_familiar_mage(CuTest *tc) {
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test_cleanup();
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test_cleanup();
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}
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}
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static void test_illusioncastle(CuTest *tc)
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{
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building *b;
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building_type *btype, *bt_icastle;
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const attrib *a;
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test_setup();
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btype = test_create_buildingtype("castle");
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bt_icastle = test_create_buildingtype("illusioncastle");
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b = test_create_building(test_create_region(0, 0, NULL), bt_icastle);
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b->size = 1;
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make_icastle(b, btype, 10);
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a = a_find(b->attribs, &at_icastle);
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CuAssertPtrNotNull(tc, a);
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CuAssertPtrEquals(tc, btype, (void *)icastle_type(a));
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CuAssertPtrEquals(tc, bt_icastle, (void *)b->type);
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CuAssertStrEquals(tc, "castle", buildingtype(btype, b, b->size));
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btype->construction->extra.name = strdup("site");
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CuAssertStrEquals(tc, "site", buildingtype(btype, b, b->size));
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test_cleanup();
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}
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CuSuite *get_magic_suite(void)
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CuSuite *get_magic_suite(void)
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{
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{
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CuSuite *suite = CuSuiteNew();
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CuSuite *suite = CuSuiteNew();
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@ -477,6 +500,7 @@ CuSuite *get_magic_suite(void)
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SUITE_ADD_TEST(suite, test_hasspell);
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SUITE_ADD_TEST(suite, test_hasspell);
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SUITE_ADD_TEST(suite, test_magic_resistance);
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SUITE_ADD_TEST(suite, test_magic_resistance);
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SUITE_ADD_TEST(suite, test_max_spellpoints);
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SUITE_ADD_TEST(suite, test_max_spellpoints);
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SUITE_ADD_TEST(suite, test_illusioncastle);
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DISABLE_TEST(suite, test_familiar_mage);
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DISABLE_TEST(suite, test_familiar_mage);
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return suite;
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return suite;
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}
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}
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