diff --git a/src/common/gamecode/randenc.c b/src/common/gamecode/randenc.c index 15cfced91..d4ad8b9ca 100644 --- a/src/common/gamecode/randenc.c +++ b/src/common/gamecode/randenc.c @@ -377,28 +377,29 @@ encounter(region * r, unit * u) void encounters(void) { - region *r; + region *r; - for (r = regions; r; r = r->next) { - if (!fval(r->terrain, SEA_REGION) && fval(r, RF_ENCOUNTER)) { - int c = 0; + for (r = regions; r; r = r->next) { + if (!fval(r->terrain, SEA_REGION) && fval(r, RF_ENCOUNTER)) { + int c = 0; unit * u; - for (u = r->units; u; u = u->next) { - c += u->number; - } + for (u = r->units; u; u = u->next) { + c += u->number; + } - if (c > 0) { + if (c > 0) { int i = 0; - int n = rng_int() % c; + int n = rng_int() % c; for (u = r->units; u; u = u->next) { - if (i+u->number>n) break; - } + if (i+u->number>n) break; + i+=u->number; + } assert(u && u->number); encounter(r, u); - } - } - } + } + } + } } static const terrain_type *