forked from github/server
treating firewalls with more respect when seeding new players.
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1 changed files with 5 additions and 0 deletions
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@ -421,12 +421,17 @@ virgin_region(const region * r)
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direction_t d;
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direction_t d;
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if (r==NULL) return true;
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if (r==NULL) return true;
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if (r->age>MAXAGEDIFF) return false;
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if (r->age>MAXAGEDIFF) return false;
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if (fval(r->terrain, FORBIDDEN_REGION)) return false;
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if (r->units) return false;
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if (r->units) return false;
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for (d=0;d!=MAXDIRECTIONS;++d) {
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for (d=0;d!=MAXDIRECTIONS;++d) {
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const region * rn = rconnect(r, d);
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const region * rn = rconnect(r, d);
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if (rn) {
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if (rn) {
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if (rn->age>MAXAGEDIFF) return false;
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if (rn->age>MAXAGEDIFF) return false;
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if (rn->units) return false;
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if (rn->units) return false;
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if (fval(rn->terrain, FORBIDDEN_REGION)) {
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/* because it kinda sucks to have islands that are adjacent to a firewall */
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return false;
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}
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}
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}
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}
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}
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return true;
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return true;
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