forked from github/server
new repository layout.
This commit is contained in:
parent
c2b00b9552
commit
3838538306
2 changed files with 12 additions and 12 deletions
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@ -41,7 +41,7 @@
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Name="VCCLCompilerTool"
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AdditionalOptions="/MP"
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Optimization="0"
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AdditionalIncludeDirectories="../../server/src;../../external"
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AdditionalIncludeDirectories="../../shared/src;../../external"
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PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE"
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MinimalRebuild="true"
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BasicRuntimeChecks="3"
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@ -120,7 +120,7 @@
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/>
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<Tool
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Name="VCCLCompilerTool"
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AdditionalIncludeDirectories="../../server/src;../../external"
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AdditionalIncludeDirectories="../../shared/src;../../external"
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PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE"
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RuntimeLibrary="2"
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UsePrecompiledHeader="2"
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@ -463,7 +463,7 @@
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</FileConfiguration>
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</File>
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<File
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RelativePath="..\..\server\src\tests.c"
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RelativePath="..\..\shared\src\tests.c"
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>
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<FileConfiguration
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Name="Debug|Win32"
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@ -557,11 +557,11 @@
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>
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</File>
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<File
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RelativePath="..\..\server\src\build\stdafx.h"
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RelativePath="..\..\shared\src\build\stdafx.h"
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>
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</File>
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<File
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RelativePath="..\..\server\src\tests.h"
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RelativePath="..\..\shared\src\tests.h"
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>
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</File>
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<File
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@ -573,19 +573,19 @@
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Name="Unity Build"
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>
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<File
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RelativePath="..\..\server\src\build\external.c"
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RelativePath="..\..\shared\src\build\external.c"
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>
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</File>
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<File
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RelativePath="..\..\server\src\build\gamecode.c"
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RelativePath="..\..\shared\src\build\gamecode.c"
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>
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</File>
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<File
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RelativePath="..\..\server\src\build\kernel.c"
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RelativePath="..\..\shared\src\build\kernel.c"
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>
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</File>
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<File
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RelativePath="..\..\server\src\build\lib.c"
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RelativePath="..\..\shared\src\build\lib.c"
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>
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</File>
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<File
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@ -593,7 +593,7 @@
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>
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</File>
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<File
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RelativePath="..\..\server\src\build\stdafx.c"
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RelativePath="..\..\shared\src\build\stdafx.c"
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>
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<FileConfiguration
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Name="Debug|Win32"
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@ -614,7 +614,7 @@
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</FileConfiguration>
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</File>
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<File
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RelativePath="..\..\server\src\build\util.c"
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RelativePath="..\..\shared\src\build\util.c"
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>
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<FileConfiguration
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Name="Debug|Win32"
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@ -68,7 +68,7 @@
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<ClCompile>
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<AdditionalIncludeDirectories>../../server/src;../../external;../../external/lua/src;../../external/tolua/include;../../external/pdcurses;..\..\external\libxml2\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>../../shared/src;../../external;../../external/lua/src;../../external/tolua/include;../../external/pdcurses;..\..\external\libxml2\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>LIBXML_STATIC;WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
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<PrecompiledHeader>Use</PrecompiledHeader>
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