forked from github/server
fix drachenwarten
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@ -1,6 +1,6 @@
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/* vi: set ts=2:
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*
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* $Id: monster.c,v 1.6 2001/02/04 08:01:06 enno Exp $
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* $Id: monster.c,v 1.7 2001/02/04 10:27:34 katze Exp $
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* Eressea PB(E)M host Copyright (C) 1998-2000
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* Christian Schlittchen (corwin@amber.kn-bremen.de)
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* Katja Zedel (katze@felidae.kn-bremen.de)
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@ -860,6 +860,7 @@ plan_monsters(void)
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/* Ab hier nur noch Befehle für NPC-Einheiten. */
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if (u->faction->no != MONSTER_FACTION) continue;
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ta = a_find(u->attribs, &at_hate);
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if (ta && strncmp(u->lastorder, "WARTEN", 6) != 0) {
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unit * tu = (unit *)ta->data.v;
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@ -873,6 +874,19 @@ plan_monsters(void)
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}
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else a_remove(&u->attribs, ta);
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}
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ta = a_find(u->attribs, &at_targetregion);
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if (ta!=NULL) {
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tr = findregion(ta->data.sa[0], ta->data.sa[1]);
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if (tr != r) is_moving = true;
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}
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if (!(fval(u, FL_ISNEW)) && r->terrain != T_OCEAN) { /* Monster bewachen immer */
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strlist *S;
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S = makestrlist(keywords[K_GUARD]);
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addlist(&u->orders, S);
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}
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/* Diese Verkettung ist krank und sollte durch eine 'vernünftige KI'
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* ersetzt werden. */
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