forked from github/server
Merge remote-tracking branch 'upstream/master'
This commit is contained in:
commit
37c459cebe
|
@ -54,16 +54,6 @@ CONFIGURE_FILE (
|
|||
INCLUDE_DIRECTORIES (${CMAKE_BINARY_DIR}/include)
|
||||
SET(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -DUSE_AUTOCONF")
|
||||
|
||||
IF(CMAKE_COMPILER_IS_GNUCC)
|
||||
SET(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -std=c99 -DHAVE__BOOL")
|
||||
elseif(MSVC)
|
||||
set(CMAKE_EXE_LINKER_FLAGS_DEBUG
|
||||
"${CMAKE_EXE_LINKER_FLAGS_DEBUG} /NODEFAULTLIB:libc.lib /NODEFAULTLIB:libcmt.lib /NODEFAULTLIB:libcd.lib /NODEFAULTLIB:libcmtd.lib /NODEFAULTLIB:msvcrt.lib")
|
||||
set(CMAKE_EXE_LINKER_FLAGS_RELEASE
|
||||
"${CMAKE_EXE_LINKER_FLAGS_RELEASE} /NODEFAULTLIB:libc.lib /NODEFAULTLIB:libcmt.lib /NODEFAULTLIB:libcd.lib /NODEFAULTLIB:libcmtd.lib /NODEFAULTLIB:msvcrtd.lib")
|
||||
ELSE(CMAKE_COMPILER_IS_GNUCC)
|
||||
MESSAGE(STATUS "Unknown compiler ${CMAKE_C_COMPILER_ID}")
|
||||
ENDIF(CMAKE_COMPILER_IS_GNUCC)
|
||||
|
||||
find_package (LibXml2)
|
||||
find_package (SQLite3)
|
||||
|
|
|
@ -22,7 +22,6 @@
|
|||
<xi:include href="config:///game/familiars.xml"/>
|
||||
<xi:include href="config:///core/terrains.xml"/>
|
||||
<xi:include href="config:///game/terrains.xml"/>
|
||||
<xi:include href="config:///default/directions.xml"/>
|
||||
<xi:include href="config:///game/artrewards.xml"/>
|
||||
<xi:include href="config:///game/buildings.xml"/>
|
||||
<xi:include href="config:///core/calendar.xml"/>
|
||||
|
|
|
@ -10,7 +10,6 @@
|
|||
<xi:include href="config:///core/common/buildings.xml"/>
|
||||
<xi:include href="config:///game/familiars.xml"/>
|
||||
|
||||
<xi:include href="config:///default/directions.xml"/>
|
||||
<xi:include href="config:///default/adamantium.xml" />
|
||||
|
||||
<xi:include href="config:///game/ships.xml"/>
|
||||
|
|
|
@ -10,7 +10,6 @@
|
|||
<xi:include href="config:///core/common/buildings.xml"/>
|
||||
<xi:include href="config:///game/familiars.xml"/>
|
||||
|
||||
<xi:include href="config:///default/directions.xml"/>
|
||||
<xi:include href="config:///default/adamantium.xml" />
|
||||
|
||||
<xi:include href="config:///game/ships.xml"/>
|
||||
|
|
|
@ -22,7 +22,6 @@
|
|||
<xi:include href="config:///game/familiars.xml"/>
|
||||
<xi:include href="config:///core/terrains.xml"/>
|
||||
<xi:include href="config:///game/terrains.xml"/>
|
||||
<xi:include href="config:///default/directions.xml"/>
|
||||
<xi:include href="config:///game/artrewards.xml"/>
|
||||
<xi:include href="config:///game/buildings.xml"/>
|
||||
<xi:include href="config:///core/calendar.xml"/>
|
||||
|
|
|
@ -1,7 +1,5 @@
|
|||
<?xml version="1.0"?>
|
||||
<eressea xmlns:xi="http://www.w3.org/2001/XInclude">
|
||||
<xi:include href="config:///default/directions.xml"/>
|
||||
|
||||
<xi:include href="config:///core/messages.xml"/>
|
||||
|
||||
<xi:include href="config:///core/de/strings.xml"/>
|
||||
|
|
|
@ -1,4 +0,0 @@
|
|||
<?xml version="1.0"?>
|
||||
<directions>
|
||||
<dir name="vortex" desc="vortex_desc"/>
|
||||
</directions>
|
|
@ -1,14 +1,6 @@
|
|||
cmake_minimum_required(VERSION 2.6)
|
||||
project (server C)
|
||||
|
||||
IF(CMAKE_COMPILER_IS_GNUCC)
|
||||
SET(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -pedantic -Wall -Werror -Wno-unknown-pragmas -Wstrict-prototypes -Wpointer-arith -Wno-char-subscripts -Wno-long-long")
|
||||
SET(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -std=c99 -DHAVE__BOOL")
|
||||
ELSEIF(MSVC)
|
||||
ELSE(CMAKE_COMPILER_IS_GNUCC)
|
||||
MESSAGE(STATUS "Unknown compiler ${CMAKE_C_COMPILER_ID}")
|
||||
ENDIF(CMAKE_COMPILER_IS_GNUCC)
|
||||
|
||||
include_directories (${CMAKE_CURRENT_SOURCE_DIR})
|
||||
include_directories (${CRITBIT_INCLUDE_DIR})
|
||||
include_directories (${CJSON_INCLUDE_DIR})
|
||||
|
@ -20,6 +12,19 @@ include_directories (${LUA_INCLUDE_DIR})
|
|||
include_directories (${BSON_INCLUDE_DIR})
|
||||
include_directories (${INIPARSER_INCLUDE_DIR})
|
||||
|
||||
IF(CMAKE_COMPILER_IS_GNUCC)
|
||||
SET(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -pedantic -Wall -Werror -Wno-unknown-pragmas -Wstrict-prototypes -Wpointer-arith -Wno-char-subscripts -Wno-long-long")
|
||||
SET(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -std=c99 -DHAVE__BOOL")
|
||||
elseif(MSVC)
|
||||
SET(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} /W4 /WX /MP")
|
||||
set(CMAKE_EXE_LINKER_FLAGS_DEBUG
|
||||
"${CMAKE_EXE_LINKER_FLAGS_DEBUG} /NODEFAULTLIB:libc.lib /NODEFAULTLIB:libcmt.lib /NODEFAULTLIB:libcd.lib /NODEFAULTLIB:libcmtd.lib /NODEFAULTLIB:msvcrt.lib")
|
||||
set(CMAKE_EXE_LINKER_FLAGS_RELEASE
|
||||
"${CMAKE_EXE_LINKER_FLAGS_RELEASE} /NODEFAULTLIB:libc.lib /NODEFAULTLIB:libcmt.lib /NODEFAULTLIB:libcd.lib /NODEFAULTLIB:libcmtd.lib /NODEFAULTLIB:msvcrtd.lib")
|
||||
ELSE(CMAKE_COMPILER_IS_GNUCC)
|
||||
MESSAGE(STATUS "Unknown compiler ${CMAKE_C_COMPILER_ID}")
|
||||
ENDIF(CMAKE_COMPILER_IS_GNUCC)
|
||||
|
||||
add_subdirectory(util)
|
||||
add_subdirectory(kernel)
|
||||
add_subdirectory(items)
|
||||
|
@ -58,6 +63,14 @@ TOLUA_BINDING(settings.pkg bind_settings.h)
|
|||
ENDIF()
|
||||
|
||||
set (ERESSEA_SRC
|
||||
move.c
|
||||
spells.c
|
||||
battle.c
|
||||
alchemy.c
|
||||
stealth.c
|
||||
vortex.c
|
||||
names.c
|
||||
reports.c
|
||||
eressea.c
|
||||
callback.c
|
||||
direction.c
|
||||
|
@ -141,7 +154,12 @@ target_link_libraries(eressea
|
|||
set(TESTS_SRC
|
||||
test_eressea.c
|
||||
tests.c
|
||||
battle.test.c
|
||||
vortex.test.c
|
||||
tests.test.c
|
||||
reports.test.c
|
||||
stealth.test.c
|
||||
move.test.c
|
||||
callback.test.c
|
||||
direction.test.c
|
||||
keyword.test.c
|
||||
|
|
|
@ -19,18 +19,18 @@ OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
|
|||
#include <platform.h>
|
||||
#include <kernel/config.h>
|
||||
#include "alchemy.h"
|
||||
|
||||
#include "item.h"
|
||||
#include "faction.h"
|
||||
#include "messages.h"
|
||||
#include "build.h"
|
||||
#include "magic.h"
|
||||
#include "region.h"
|
||||
#include "pool.h"
|
||||
#include "race.h"
|
||||
#include "unit.h"
|
||||
#include "skill.h"
|
||||
#include "move.h"
|
||||
#include "skill.h"
|
||||
|
||||
#include <kernel/item.h>
|
||||
#include <kernel/faction.h>
|
||||
#include <kernel/messages.h>
|
||||
#include <kernel/build.h>
|
||||
#include <kernel/magic.h>
|
||||
#include <kernel/region.h>
|
||||
#include <kernel/pool.h>
|
||||
#include <kernel/race.h>
|
||||
#include <kernel/unit.h>
|
||||
|
||||
/* util includes */
|
||||
#include <util/attrib.h>
|
File diff suppressed because it is too large
Load Diff
|
@ -1,13 +1,15 @@
|
|||
#include <kernel/types.h>
|
||||
#include <platform.h>
|
||||
|
||||
#include "battle.h"
|
||||
#include "building.h"
|
||||
#include "faction.h"
|
||||
#include "item.h"
|
||||
#include "race.h"
|
||||
#include "region.h"
|
||||
#include "skill.h"
|
||||
#include "unit.h"
|
||||
|
||||
#include <kernel/building.h>
|
||||
#include <kernel/faction.h>
|
||||
#include <kernel/item.h>
|
||||
#include <kernel/race.h>
|
||||
#include <kernel/region.h>
|
||||
#include <kernel/unit.h>
|
||||
|
||||
#include <CuTest.h>
|
||||
#include "tests.h"
|
|
@ -1,11 +1,12 @@
|
|||
#include <platform.h>
|
||||
#include <kernel/config.h>
|
||||
|
||||
#include "spells.h"
|
||||
|
||||
/* kernel includes */
|
||||
#include <kernel/faction.h>
|
||||
#include <kernel/item.h>
|
||||
#include <kernel/messages.h>
|
||||
#include <kernel/reports.h>
|
||||
#include <kernel/region.h>
|
||||
#include <kernel/unit.h>
|
||||
|
||||
|
|
|
@ -6,11 +6,11 @@
|
|||
#include <kernel/config.h>
|
||||
#include <kernel/magic.h>
|
||||
#include <kernel/order.h>
|
||||
#include <kernel/battle.h>
|
||||
#include <kernel/region.h>
|
||||
#include <kernel/terrain.h>
|
||||
#include <kernel/unit.h>
|
||||
#include <kernel/move.h>
|
||||
#include "battle.h"
|
||||
#include "move.h"
|
||||
#include "economy.h"
|
||||
#include "laws.h"
|
||||
#include "market.h"
|
||||
|
|
|
@ -11,12 +11,14 @@ without prior permission by the authors of Eressea.
|
|||
*/
|
||||
|
||||
#include <platform.h>
|
||||
#include <kernel/types.h>
|
||||
#include "bind_ship.h"
|
||||
#include "bind_unit.h"
|
||||
|
||||
#include "move.h"
|
||||
|
||||
#include <kernel/region.h>
|
||||
#include <kernel/unit.h>
|
||||
#include <kernel/move.h>
|
||||
#include <kernel/ship.h>
|
||||
#include <kernel/build.h>
|
||||
|
||||
|
|
|
@ -17,14 +17,15 @@ without prior permission by the authors of Eressea.
|
|||
#ifdef BSON_ATTRIB
|
||||
# include "bind_attrib.h"
|
||||
#endif
|
||||
#include "alchemy.h"
|
||||
#include "bindings.h"
|
||||
#include "move.h"
|
||||
|
||||
/* attributes includes */
|
||||
#include <attributes/racename.h>
|
||||
#include <attributes/key.h>
|
||||
|
||||
/* kernel includes */
|
||||
#include <kernel/alchemy.h>
|
||||
#include <kernel/building.h>
|
||||
#include <kernel/config.h>
|
||||
#include <kernel/faction.h>
|
||||
|
@ -32,7 +33,6 @@ without prior permission by the authors of Eressea.
|
|||
#include <kernel/item.h>
|
||||
#include <kernel/magic.h>
|
||||
#include <kernel/messages.h>
|
||||
#include <kernel/move.h>
|
||||
#include <kernel/order.h>
|
||||
#include <kernel/pool.h>
|
||||
#include <kernel/race.h>
|
||||
|
|
|
@ -11,6 +11,7 @@ without prior permission by the authors of Eressea.
|
|||
*/
|
||||
|
||||
#include <platform.h>
|
||||
#include <kernel/types.h>
|
||||
#include "bindings.h"
|
||||
#include "bind_unit.h"
|
||||
#include "bind_storage.h"
|
||||
|
@ -24,6 +25,7 @@ without prior permission by the authors of Eressea.
|
|||
#include "bind_region.h"
|
||||
#include "helpers.h"
|
||||
#include "console.h"
|
||||
#include "reports.h"
|
||||
|
||||
#include <kernel/config.h>
|
||||
|
||||
|
@ -36,7 +38,6 @@ without prior permission by the authors of Eressea.
|
|||
#include <kernel/terrain.h>
|
||||
#include <kernel/messages.h>
|
||||
#include <kernel/region.h>
|
||||
#include <kernel/reports.h>
|
||||
#include <kernel/building.h>
|
||||
#include <kernel/plane.h>
|
||||
#include <kernel/race.h>
|
||||
|
|
|
@ -20,9 +20,9 @@ OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
|
|||
#include <kernel/config.h>
|
||||
#include "creation.h"
|
||||
#include "monster.h"
|
||||
#include "alchemy.h"
|
||||
|
||||
/* kernel includes */
|
||||
#include <kernel/alchemy.h>
|
||||
#include <kernel/build.h>
|
||||
#include <kernel/faction.h>
|
||||
#include <kernel/item.h>
|
||||
|
|
|
@ -30,9 +30,12 @@ without prior permission by the authors of Eressea.
|
|||
/* gamecode includes */
|
||||
#include "laws.h"
|
||||
#include "economy.h"
|
||||
#include "stealth.h"
|
||||
#include "move.h"
|
||||
#include "reports.h"
|
||||
#include "alchemy.h"
|
||||
|
||||
/* kernel includes */
|
||||
#include <kernel/alchemy.h>
|
||||
#include <kernel/alliance.h>
|
||||
#include <kernel/ally.h>
|
||||
#include <kernel/connection.h>
|
||||
|
@ -42,12 +45,10 @@ without prior permission by the authors of Eressea.
|
|||
#include <kernel/group.h>
|
||||
#include <kernel/item.h>
|
||||
#include <kernel/messages.h>
|
||||
#include <kernel/move.h>
|
||||
#include <kernel/order.h>
|
||||
#include <kernel/plane.h>
|
||||
#include <kernel/race.h>
|
||||
#include <kernel/region.h>
|
||||
#include <kernel/reports.h>
|
||||
#include <kernel/resources.h>
|
||||
#include <kernel/ship.h>
|
||||
#include <kernel/spell.h>
|
||||
|
|
|
@ -1,9 +1,11 @@
|
|||
#include <platform.h>
|
||||
#include "kernel/types.h"
|
||||
#include <kernel/types.h>
|
||||
|
||||
#include "direction.h"
|
||||
#include "util/language.h"
|
||||
#include "tests.h"
|
||||
|
||||
#include <util/language.h>
|
||||
|
||||
#include <CuTest.h>
|
||||
|
||||
static void test_init_directions(CuTest *tc) {
|
||||
|
|
|
@ -22,14 +22,16 @@ OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
|
|||
#include <kernel/types.h>
|
||||
#include "economy.h"
|
||||
|
||||
#include "alchemy.h"
|
||||
#include "direction.h"
|
||||
#include "give.h"
|
||||
#include "laws.h"
|
||||
#include "randenc.h"
|
||||
#include "spy.h"
|
||||
#include "move.h"
|
||||
#include "reports.h"
|
||||
|
||||
/* kernel includes */
|
||||
#include <kernel/alchemy.h>
|
||||
#include <kernel/building.h>
|
||||
#include <kernel/calendar.h>
|
||||
#include <kernel/curse.h>
|
||||
|
@ -38,13 +40,11 @@ OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
|
|||
#include <kernel/item.h>
|
||||
#include <kernel/magic.h>
|
||||
#include <kernel/messages.h>
|
||||
#include <kernel/move.h>
|
||||
#include <kernel/order.h>
|
||||
#include <kernel/plane.h>
|
||||
#include <kernel/pool.h>
|
||||
#include <kernel/race.h>
|
||||
#include <kernel/region.h>
|
||||
#include <kernel/reports.h>
|
||||
#include <kernel/resources.h>
|
||||
#include <kernel/ship.h>
|
||||
#include <kernel/terrain.h>
|
||||
|
|
|
@ -14,10 +14,7 @@
|
|||
#include <triggers/triggers.h>
|
||||
#include <util/language.h>
|
||||
#include <kernel/xmlreader.h>
|
||||
#include <kernel/reports.h>
|
||||
#include <kernel/item.h>
|
||||
#include <kernel/names.h>
|
||||
#include <kernel/reports.h>
|
||||
#include <kernel/building.h>
|
||||
#include <modules/wormhole.h>
|
||||
#include <modules/gmcmd.h>
|
||||
|
@ -27,6 +24,7 @@
|
|||
#include "report.h"
|
||||
#include "items.h"
|
||||
#include "creport.h"
|
||||
#include "names.h"
|
||||
|
||||
void game_done(void)
|
||||
{
|
||||
|
|
|
@ -26,7 +26,6 @@
|
|||
#include <kernel/pool.h>
|
||||
#include <kernel/race.h>
|
||||
#include <kernel/region.h>
|
||||
#include <kernel/reports.h>
|
||||
#include <kernel/ship.h>
|
||||
#include <kernel/terrain.h>
|
||||
#include <kernel/unit.h>
|
||||
|
|
|
@ -39,7 +39,6 @@
|
|||
#include <kernel/plane.h>
|
||||
#include <kernel/race.h>
|
||||
#include <kernel/region.h>
|
||||
#include <kernel/names.h>
|
||||
#include <kernel/teleport.h>
|
||||
#include <kernel/terrainid.h>
|
||||
#include <kernel/unit.h>
|
||||
|
|
|
@ -10,8 +10,9 @@ This program may not be used, modified or distributed
|
|||
without prior permission by the authors of Eressea.
|
||||
*/
|
||||
|
||||
#include "helpers.h"
|
||||
#include <platform.h>
|
||||
#include "helpers.h"
|
||||
#include "vortex.h"
|
||||
|
||||
#include <util/attrib.h>
|
||||
#include <util/base36.h>
|
||||
|
@ -541,6 +542,7 @@ int tolua_toid(lua_State * L, int idx, int def)
|
|||
|
||||
void register_tolua_helpers(void)
|
||||
{
|
||||
at_register(&at_direction);
|
||||
at_register(&at_building_action);
|
||||
|
||||
register_function((pf_generic) & lua_building_protection,
|
||||
|
|
|
@ -3,6 +3,7 @@
|
|||
#include "items.h"
|
||||
|
||||
#include "study.h"
|
||||
#include "move.h"
|
||||
|
||||
#include <kernel/curse.h>
|
||||
#include <kernel/building.h>
|
||||
|
@ -10,7 +11,6 @@
|
|||
#include <kernel/item.h>
|
||||
#include <kernel/magic.h>
|
||||
#include <kernel/messages.h>
|
||||
#include <kernel/move.h>
|
||||
#include <kernel/order.h>
|
||||
#include <kernel/plane.h>
|
||||
#include <kernel/pool.h>
|
||||
|
|
|
@ -24,12 +24,13 @@ OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
|
|||
#include <kernel/faction.h>
|
||||
#include <kernel/item.h>
|
||||
#include <kernel/messages.h>
|
||||
#include <kernel/move.h>
|
||||
#include <kernel/plane.h>
|
||||
#include <kernel/region.h>
|
||||
#include <kernel/ship.h>
|
||||
#include <kernel/unit.h>
|
||||
|
||||
#include <move.h>
|
||||
|
||||
/* util includes */
|
||||
#include <util/attrib.h>
|
||||
#include <util/log.h>
|
||||
|
|
|
@ -19,13 +19,13 @@ OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
|
|||
#include <platform.h>
|
||||
#include <kernel/config.h>
|
||||
#include "weapons.h"
|
||||
#include "battle.h"
|
||||
|
||||
#include <kernel/unit.h>
|
||||
#include <kernel/build.h>
|
||||
#include <kernel/race.h>
|
||||
#include <kernel/item.h>
|
||||
#include <kernel/messages.h>
|
||||
#include <kernel/battle.h>
|
||||
#include <kernel/pool.h>
|
||||
|
||||
/* util includes */
|
||||
|
|
|
@ -4,31 +4,27 @@ SET(_TEST_FILES
|
|||
build.test.c
|
||||
config.test.c
|
||||
faction.test.c
|
||||
unit.test.c
|
||||
save.test.c
|
||||
ship.test.c
|
||||
spell.test.c
|
||||
ally.test.c
|
||||
battle.test.c
|
||||
building.test.c
|
||||
magic.test.c
|
||||
equipment.test.c
|
||||
curse.test.c
|
||||
item.test.c
|
||||
move.test.c
|
||||
order.test.c
|
||||
pool.test.c
|
||||
race.test.c
|
||||
reports.test.c
|
||||
spellbook.test.c
|
||||
curse.test.c
|
||||
jsonconf.test.c
|
||||
)
|
||||
|
||||
SET(_FILES
|
||||
alchemy.c
|
||||
alliance.c
|
||||
ally.c
|
||||
battle.c
|
||||
build.c
|
||||
building.c
|
||||
calendar.c
|
||||
|
@ -42,15 +38,12 @@ group.c
|
|||
item.c
|
||||
magic.c
|
||||
messages.c
|
||||
move.c
|
||||
names.c
|
||||
order.c
|
||||
pathfinder.c
|
||||
plane.c
|
||||
pool.c
|
||||
race.c
|
||||
region.c
|
||||
reports.c
|
||||
resources.c
|
||||
save.c
|
||||
ship.c
|
||||
|
|
4280
src/kernel/battle.c
4280
src/kernel/battle.c
File diff suppressed because it is too large
Load Diff
|
@ -521,9 +521,7 @@ int build(unit * u, const construction * ctype, int completed, int want)
|
|||
}
|
||||
}
|
||||
|
||||
if (want > 0) {
|
||||
n = _min(want, n);
|
||||
}
|
||||
if (want < n) n = want;
|
||||
|
||||
if (type->maxsize > 0) {
|
||||
n = _min(type->maxsize - completed, n);
|
||||
|
|
|
@ -1,5 +1,6 @@
|
|||
#include <platform.h>
|
||||
#include <kernel/config.h>
|
||||
#include "alchemy.h"
|
||||
#include "types.h"
|
||||
#include "build.h"
|
||||
#include "order.h"
|
||||
|
@ -21,6 +22,7 @@ typedef struct build_fixture {
|
|||
unit *u;
|
||||
region *r;
|
||||
race *rc;
|
||||
construction cons;
|
||||
} build_fixture;
|
||||
|
||||
static unit * setup_build(build_fixture *bf) {
|
||||
|
@ -32,37 +34,159 @@ static unit * setup_build(build_fixture *bf) {
|
|||
assert(bf->rc && bf->f && bf->r);
|
||||
bf->u = test_create_unit(bf->f, bf->r);
|
||||
assert(bf->u);
|
||||
|
||||
bf->cons.materials = calloc(2, sizeof(requirement));
|
||||
bf->cons.materials[0].number = 1;
|
||||
bf->cons.materials[0].rtype = get_resourcetype(R_SILVER);
|
||||
bf->cons.skill = SK_ARMORER;
|
||||
bf->cons.minskill = 2;
|
||||
bf->cons.maxsize = -1;
|
||||
bf->cons.reqsize = 1;
|
||||
return bf->u;
|
||||
}
|
||||
|
||||
static void test_build(CuTest *tc) {
|
||||
build_fixture bf;
|
||||
static void test_build_requires_materials(CuTest *tc) {
|
||||
build_fixture bf = { 0 };
|
||||
unit *u;
|
||||
const struct item_type *itype;
|
||||
|
||||
u = setup_build(&bf);
|
||||
set_level(u, SK_ARMORER, 2);
|
||||
CuAssertIntEquals(tc, ENOMATERIALS, build(u, &bf.cons, 0, 1));
|
||||
itype = bf.cons.materials[0].rtype->itype;
|
||||
i_change(&u->items, itype, 2);
|
||||
CuAssertIntEquals(tc, 1, build(u, &bf.cons, 0, 1));
|
||||
CuAssertIntEquals(tc, 1, i_get(u->items, itype));
|
||||
}
|
||||
|
||||
static void test_build_requires_building(CuTest *tc) {
|
||||
build_fixture bf = { 0 };
|
||||
unit *u;
|
||||
const struct resource_type *rtype;
|
||||
building_type *btype;
|
||||
|
||||
u = setup_build(&bf);
|
||||
rtype = bf.cons.materials[0].rtype;
|
||||
i_change(&u->items, rtype->itype, 1);
|
||||
set_level(u, SK_ARMORER, 2);
|
||||
bf.cons.btype = btype = bt_get_or_create("hodor");
|
||||
btype->maxcapacity = 1;
|
||||
btype->capacity = 1;
|
||||
CuAssertIntEquals_Msg(tc, "must be inside a production building", EBUILDINGREQ, build(u, &bf.cons, 0, 1));
|
||||
u->building = test_create_building(u->region, btype);
|
||||
fset(u->building, BLD_WORKING);
|
||||
CuAssertIntEquals(tc, 1, build(u, &bf.cons, 0, 1));
|
||||
btype->maxcapacity = 0;
|
||||
CuAssertIntEquals_Msg(tc, "cannot build when production building capacity exceeded", EBUILDINGREQ, build(u, &bf.cons, 0, 1));
|
||||
}
|
||||
|
||||
static void test_build_failure_missing_skill(CuTest *tc) {
|
||||
build_fixture bf = { 0 };
|
||||
unit *u;
|
||||
construction cons = { 0 };
|
||||
const struct resource_type *rtype;
|
||||
|
||||
u = setup_build(&bf);
|
||||
rtype = get_resourcetype(R_SILVER);
|
||||
assert(rtype);
|
||||
|
||||
cons.materials = calloc(2, sizeof(requirement));
|
||||
cons.materials[0].number = 1;
|
||||
cons.materials[0].rtype = rtype;
|
||||
cons.skill = SK_ARMORER;
|
||||
cons.minskill = 2;
|
||||
cons.reqsize = 1;
|
||||
CuAssertIntEquals(tc, ENEEDSKILL, build(u, &cons, 1, 1));
|
||||
set_level(u, SK_ARMORER, 1);
|
||||
CuAssertIntEquals(tc, ELOWSKILL, build(u, &cons, 1, 1));
|
||||
set_level(u, SK_ARMORER, 2);
|
||||
CuAssertIntEquals(tc, ENOMATERIALS, build(u, &cons, 1, 1));
|
||||
rtype = bf.cons.materials[0].rtype;
|
||||
i_change(&u->items, rtype->itype, 1);
|
||||
CuAssertIntEquals(tc, 1, build(u, &cons, 1, 1));
|
||||
CuAssertIntEquals(tc, ENEEDSKILL, build(u, &bf.cons, 1, 1));
|
||||
}
|
||||
|
||||
static void test_build_failure_low_skill(CuTest *tc) {
|
||||
build_fixture bf = { 0 };
|
||||
unit *u;
|
||||
const struct resource_type *rtype;
|
||||
|
||||
u = setup_build(&bf);
|
||||
rtype = bf.cons.materials[0].rtype;
|
||||
i_change(&u->items, rtype->itype, 1);
|
||||
set_level(u, SK_ARMORER, bf.cons.minskill-1);
|
||||
CuAssertIntEquals(tc, ELOWSKILL, build(u, &bf.cons, 0, 10));
|
||||
}
|
||||
|
||||
static void test_build_failure_completed(CuTest *tc) {
|
||||
build_fixture bf = { 0 };
|
||||
unit *u;
|
||||
const struct resource_type *rtype;
|
||||
|
||||
u = setup_build(&bf);
|
||||
rtype = bf.cons.materials[0].rtype;
|
||||
i_change(&u->items, rtype->itype, 1);
|
||||
set_level(u, SK_ARMORER, bf.cons.minskill);
|
||||
bf.cons.maxsize = 1;
|
||||
CuAssertIntEquals(tc, ECOMPLETE, build(u, &bf.cons, bf.cons.maxsize, 10));
|
||||
CuAssertIntEquals(tc, 1, i_get(u->items, rtype->itype));
|
||||
}
|
||||
|
||||
static void test_build_limits(CuTest *tc) {
|
||||
build_fixture bf = { 0 };
|
||||
unit *u;
|
||||
const struct resource_type *rtype;
|
||||
|
||||
u = setup_build(&bf);
|
||||
rtype = bf.cons.materials[0].rtype;
|
||||
i_change(&u->items, rtype->itype, 1);
|
||||
set_level(u, SK_ARMORER, bf.cons.minskill);
|
||||
CuAssertIntEquals(tc, 1, build(u, &bf.cons, 0, 10));
|
||||
CuAssertIntEquals(tc, 0, i_get(u->items, rtype->itype));
|
||||
|
||||
scale_number(u, 2);
|
||||
set_level(u, SK_ARMORER, bf.cons.minskill);
|
||||
i_change(&u->items, rtype->itype, 2);
|
||||
CuAssertIntEquals(tc, 2, build(u, &cons, 2, 2));
|
||||
CuAssertIntEquals(tc, 2, build(u, &bf.cons, 0, 10));
|
||||
CuAssertIntEquals(tc, 0, i_get(u->items, rtype->itype));
|
||||
|
||||
scale_number(u, 2);
|
||||
set_level(u, SK_ARMORER, bf.cons.minskill * 2);
|
||||
i_change(&u->items, rtype->itype, 4);
|
||||
CuAssertIntEquals(tc, 4, build(u, &bf.cons, 0, 10));
|
||||
CuAssertIntEquals(tc, 0, i_get(u->items, rtype->itype));
|
||||
test_cleanup();
|
||||
}
|
||||
|
||||
static void test_build_with_ring(CuTest *tc) {
|
||||
build_fixture bf = { 0 };
|
||||
unit *u;
|
||||
item_type *ring;
|
||||
const struct resource_type *rtype;
|
||||
|
||||
u = setup_build(&bf);
|
||||
rtype = bf.cons.materials[0].rtype;
|
||||
ring = it_get_or_create(rt_get_or_create("roqf"));
|
||||
assert(rtype && ring);
|
||||
|
||||
set_level(u, SK_ARMORER, bf.cons.minskill);
|
||||
i_change(&u->items, rtype->itype, 20);
|
||||
i_change(&u->items, ring, 1);
|
||||
CuAssertIntEquals(tc, 10, build(u, &bf.cons, 0, 20));
|
||||
CuAssertIntEquals(tc, 10, i_get(u->items, rtype->itype));
|
||||
test_cleanup();
|
||||
}
|
||||
|
||||
static void test_build_with_potion(CuTest *tc) {
|
||||
build_fixture bf = { 0 };
|
||||
unit *u;
|
||||
const potion_type *ptype;
|
||||
const struct resource_type *rtype;
|
||||
|
||||
u = setup_build(&bf);
|
||||
rtype = bf.cons.materials[0].rtype;
|
||||
oldpotiontype[P_DOMORE] = ptype = new_potiontype(it_get_or_create(rt_get_or_create("hodor")), 1);
|
||||
assert(rtype && ptype);
|
||||
|
||||
i_change(&u->items, rtype->itype, 20);
|
||||
change_effect(u, ptype, 4);
|
||||
set_level(u, SK_ARMORER, bf.cons.minskill);
|
||||
CuAssertIntEquals(tc, 2, build(u, &bf.cons, 0, 20));
|
||||
CuAssertIntEquals(tc, 18, i_get(u->items, rtype->itype));
|
||||
CuAssertIntEquals(tc, 3, get_effect(u, ptype));
|
||||
set_level(u, SK_ARMORER, bf.cons.minskill*2);
|
||||
CuAssertIntEquals(tc, 4, build(u, &bf.cons, 0, 20));
|
||||
CuAssertIntEquals(tc, 2, get_effect(u, ptype));
|
||||
set_level(u, SK_ARMORER, bf.cons.minskill);
|
||||
scale_number(u, 2); // OBS: this scales the effects, too:
|
||||
CuAssertIntEquals(tc, 4, get_effect(u, ptype));
|
||||
CuAssertIntEquals(tc, 4, build(u, &bf.cons, 0, 20));
|
||||
CuAssertIntEquals(tc, 2, get_effect(u, ptype));
|
||||
test_cleanup();
|
||||
}
|
||||
|
||||
|
@ -82,7 +206,7 @@ static void test_build_building_no_materials(CuTest *tc) {
|
|||
|
||||
static void test_build_building_with_golem(CuTest *tc) {
|
||||
unit *u;
|
||||
build_fixture bf;
|
||||
build_fixture bf = { 0 };
|
||||
const building_type *btype;
|
||||
|
||||
u = setup_build(&bf);
|
||||
|
@ -92,7 +216,7 @@ static void test_build_building_with_golem(CuTest *tc) {
|
|||
assert(btype->construction);
|
||||
|
||||
set_level(bf.u, SK_BUILDING, 1);
|
||||
CuAssertIntEquals(tc, 1, build_building(u, btype, 0, 4, 0));
|
||||
CuAssertIntEquals(tc, 1, build_building(u, btype, 0, 1, 0));
|
||||
CuAssertPtrNotNull(tc, u->region->buildings);
|
||||
CuAssertIntEquals(tc, 1, u->region->buildings->size);
|
||||
CuAssertIntEquals(tc, 0, u->number);
|
||||
|
@ -124,7 +248,14 @@ static void test_build_building_success(CuTest *tc) {
|
|||
CuSuite *get_build_suite(void)
|
||||
{
|
||||
CuSuite *suite = CuSuiteNew();
|
||||
SUITE_ADD_TEST(suite, test_build);
|
||||
SUITE_ADD_TEST(suite, test_build_limits);
|
||||
SUITE_ADD_TEST(suite, test_build_failure_low_skill);
|
||||
SUITE_ADD_TEST(suite, test_build_failure_missing_skill);
|
||||
SUITE_ADD_TEST(suite, test_build_requires_materials);
|
||||
SUITE_ADD_TEST(suite, test_build_requires_building);
|
||||
SUITE_ADD_TEST(suite, test_build_failure_completed);
|
||||
SUITE_ADD_TEST(suite, test_build_with_ring);
|
||||
SUITE_ADD_TEST(suite, test_build_with_potion);
|
||||
SUITE_ADD_TEST(suite, test_build_building_success);
|
||||
SUITE_ADD_TEST(suite, test_build_building_with_golem);
|
||||
SUITE_ADD_TEST(suite, test_build_building_no_materials);
|
||||
|
|
|
@ -27,7 +27,6 @@ OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
|
|||
#include "alliance.h"
|
||||
#include "ally.h"
|
||||
#include "alchemy.h"
|
||||
#include "battle.h"
|
||||
#include "connection.h"
|
||||
#include "building.h"
|
||||
#include "calendar.h"
|
||||
|
@ -40,7 +39,6 @@ OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
|
|||
#include "magic.h"
|
||||
#include "messages.h"
|
||||
#include "move.h"
|
||||
#include "names.h"
|
||||
#include "objtypes.h"
|
||||
#include "order.h"
|
||||
#include "plane.h"
|
||||
|
@ -76,6 +74,8 @@ OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
|
|||
#include <util/umlaut.h>
|
||||
#include <util/xml.h>
|
||||
|
||||
#include <stealth.h>
|
||||
|
||||
#ifdef USE_LIBXML2
|
||||
/* libxml includes */
|
||||
#include <libxml/tree.h>
|
||||
|
@ -669,23 +669,6 @@ region *findunitregion(const unit * su)
|
|||
#endif
|
||||
}
|
||||
|
||||
int eff_stealth(const unit * u, const region * r)
|
||||
{
|
||||
int e = 0;
|
||||
|
||||
/* Auf Schiffen keine Tarnung! */
|
||||
if (!u->ship && skill_enabled(SK_STEALTH)) {
|
||||
e = eff_skill(u, SK_STEALTH, r);
|
||||
|
||||
if (fval(u, UFL_STEALTH)) {
|
||||
int es = u_geteffstealth(u);
|
||||
if (es >= 0 && es < e)
|
||||
return es;
|
||||
}
|
||||
}
|
||||
return e;
|
||||
}
|
||||
|
||||
bool unit_has_cursed_item(unit * u)
|
||||
{
|
||||
item *itm = u->items;
|
||||
|
@ -2684,40 +2667,6 @@ message *movement_error(unit * u, const char *token, order * ord,
|
|||
return NULL;
|
||||
}
|
||||
|
||||
int movewhere(const unit * u, const char *token, region * r, region ** resultp)
|
||||
{
|
||||
region *r2;
|
||||
direction_t d;
|
||||
|
||||
if (!token || *token == '\0') {
|
||||
*resultp = NULL;
|
||||
return E_MOVE_OK;
|
||||
}
|
||||
|
||||
d = get_direction(token, u->faction->locale);
|
||||
switch (d) {
|
||||
case D_PAUSE:
|
||||
*resultp = r;
|
||||
break;
|
||||
|
||||
case NODIRECTION:
|
||||
r2 = find_special_direction(r, token, u->faction->locale);
|
||||
if (r2 == NULL) {
|
||||
return E_MOVE_NOREGION;
|
||||
}
|
||||
*resultp = r2;
|
||||
break;
|
||||
|
||||
default:
|
||||
r2 = rconnect(r, d);
|
||||
if (r2 == NULL || move_blocked(u, r, r2)) {
|
||||
return E_MOVE_BLOCKED;
|
||||
}
|
||||
*resultp = r2;
|
||||
}
|
||||
return E_MOVE_OK;
|
||||
}
|
||||
|
||||
bool move_blocked(const unit * u, const region * r, const region * r2)
|
||||
{
|
||||
connection *b;
|
||||
|
@ -2796,7 +2745,6 @@ void attrib_init(void)
|
|||
at_register(&at_seenspell);
|
||||
|
||||
/* neue REGION-Attribute */
|
||||
at_register(&at_direction);
|
||||
at_register(&at_moveblock);
|
||||
at_register(&at_deathcount);
|
||||
at_register(&at_chaoscount);
|
||||
|
|
|
@ -251,7 +251,6 @@ extern "C" {
|
|||
bool has_limited_skills(const struct unit *u);
|
||||
const struct race *findrace(const char *, const struct locale *);
|
||||
|
||||
int eff_stealth(const struct unit *u, const struct region *r);
|
||||
int ispresent(const struct faction *f, const struct region *r);
|
||||
|
||||
int check_option(struct faction *f, int option);
|
||||
|
@ -340,15 +339,6 @@ extern "C" {
|
|||
const struct region *dest);
|
||||
void add_income(struct unit *u, int type, int want, int qty);
|
||||
|
||||
/* movewhere error codes */
|
||||
enum {
|
||||
E_MOVE_OK = 0, /* possible to move */
|
||||
E_MOVE_NOREGION, /* no region exists in this direction */
|
||||
E_MOVE_BLOCKED /* cannot see this region, there is a blocking connection. */
|
||||
};
|
||||
int movewhere(const struct unit *u, const char *token,
|
||||
struct region *r, struct region **resultp);
|
||||
|
||||
const char *datapath(void);
|
||||
void set_datapath(const char *path);
|
||||
|
||||
|
|
|
@ -838,7 +838,7 @@ static int
|
|||
use_bloodpotion(struct unit *u, const struct item_type *itype, int amount,
|
||||
struct order *ord)
|
||||
{
|
||||
if (u_race(u) == get_race(RC_DAEMON)) {
|
||||
if (u->number == 0 || u_race(u) == get_race(RC_DAEMON)) {
|
||||
change_effect(u, itype->rtype->ptype, 100 * amount);
|
||||
}
|
||||
else {
|
||||
|
|
|
@ -1,79 +0,0 @@
|
|||
/*
|
||||
Copyright (c) 1998-2010, Enno Rehling <enno@eressea.de>
|
||||
Katja Zedel <katze@felidae.kn-bremen.de
|
||||
Christian Schlittchen <corwin@amber.kn-bremen.de>
|
||||
|
||||
Permission to use, copy, modify, and/or distribute this software for any
|
||||
purpose with or without fee is hereby granted, provided that the above
|
||||
copyright notice and this permission notice appear in all copies.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
|
||||
WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
|
||||
MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
|
||||
ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
|
||||
WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
|
||||
ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
|
||||
OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
|
||||
**/
|
||||
|
||||
#ifndef H_KRNL_MOVEMENT
|
||||
#define H_KRNL_MOVEMENT
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
struct unit;
|
||||
struct ship;
|
||||
struct building_type;
|
||||
|
||||
/* die Zahlen sind genau äquivalent zu den race Flags */
|
||||
#define MV_CANNOTMOVE (1<<5)
|
||||
#define MV_FLY (1<<7) /* kann fliegen */
|
||||
#define MV_SWIM (1<<8) /* kann schwimmen */
|
||||
#define MV_WALK (1<<9) /* kann über Land gehen */
|
||||
|
||||
/* Die tragekapaz. ist hardcodiert mit defines, da es bis jetzt sowieso nur 2
|
||||
** objekte gibt, die etwas tragen. */
|
||||
#define SILVERWEIGHT 1
|
||||
#define SCALEWEIGHT 100 /* Faktor, um den die Anzeige von gewichten
|
||||
* * skaliert wird */
|
||||
#define HORSECAPACITY 7000
|
||||
#define WAGONCAPACITY 14000
|
||||
|
||||
#define HORSESNEEDED 2
|
||||
|
||||
/* ein mensch wiegt 10, traegt also 5, ein pferd wiegt 50, traegt also 20. ein
|
||||
** wagen wird von zwei pferden gezogen und traegt total 140, davon 40 die
|
||||
** pferde, macht nur noch 100, aber samt eigenem gewicht (40) macht also 140. */
|
||||
|
||||
int personcapacity(const struct unit *u);
|
||||
void movement(void);
|
||||
void run_to(struct unit *u, struct region *to);
|
||||
struct unit *is_guarded(struct region *r, struct unit *u, unsigned int mask);
|
||||
bool is_guard(const struct unit *u, int mask);
|
||||
int enoughsailors(const struct ship *sh, const struct region *r);
|
||||
bool canswim(struct unit *u);
|
||||
bool canfly(struct unit *u);
|
||||
struct unit *get_captain(const struct ship *sh);
|
||||
void travelthru(const struct unit *u, struct region *r);
|
||||
struct ship *move_ship(struct ship *sh, struct region *from,
|
||||
struct region *to, struct region_list *route);
|
||||
int walkingcapacity(const struct unit *u);
|
||||
void follow_unit(struct unit *u);
|
||||
bool buildingtype_exists(const struct region *r,
|
||||
const struct building_type *bt, bool working);
|
||||
struct unit *owner_buildingtyp(const struct region *r,
|
||||
const struct building_type *bt);
|
||||
|
||||
extern struct attrib_type at_speedup;
|
||||
|
||||
#define SA_HARBOUR 2
|
||||
#define SA_COAST 1
|
||||
#define SA_NO_INSECT -1
|
||||
#define SA_NO_COAST -2
|
||||
|
||||
extern int check_ship_allowed(struct ship *sh, const struct region * r);
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#endif
|
|
@ -189,163 +189,6 @@ void chaoscounts(region * r, int fallen)
|
|||
a_remove(&r->attribs, a);
|
||||
}
|
||||
|
||||
/********************/
|
||||
/* at_direction */
|
||||
/********************/
|
||||
static void a_initdirection(attrib * a)
|
||||
{
|
||||
a->data.v = calloc(1, sizeof(spec_direction));
|
||||
}
|
||||
|
||||
static void a_freedirection(attrib * a)
|
||||
{
|
||||
free(a->data.v);
|
||||
}
|
||||
|
||||
static int a_agedirection(attrib * a)
|
||||
{
|
||||
spec_direction *d = (spec_direction *) (a->data.v);
|
||||
--d->duration;
|
||||
return (d->duration > 0) ? AT_AGE_KEEP : AT_AGE_REMOVE;
|
||||
}
|
||||
|
||||
typedef struct dir_lookup {
|
||||
char *name;
|
||||
const char *oldname;
|
||||
struct dir_lookup *next;
|
||||
} dir_lookup;
|
||||
|
||||
static dir_lookup *dir_name_lookup;
|
||||
|
||||
void register_special_direction(const char *name)
|
||||
{
|
||||
struct locale *lang;
|
||||
char *str = _strdup(name);
|
||||
|
||||
for (lang = locales; lang; lang = nextlocale(lang)) {
|
||||
void **tokens = get_translations(lang, UT_SPECDIR);
|
||||
const char *token = LOC(lang, name);
|
||||
|
||||
if (token) {
|
||||
variant var;
|
||||
|
||||
var.v = str;
|
||||
addtoken(tokens, token, var);
|
||||
|
||||
if (lang == default_locale) {
|
||||
dir_lookup *dl = malloc(sizeof(dir_lookup));
|
||||
dl->name = str;
|
||||
dl->oldname = token;
|
||||
dl->next = dir_name_lookup;
|
||||
dir_name_lookup = dl;
|
||||
}
|
||||
} else {
|
||||
log_error("no translation for spec_direction '%s' in locale '%s'\n", name, locale_name(lang));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static int a_readdirection(attrib * a, void *owner, struct storage *store)
|
||||
{
|
||||
spec_direction *d = (spec_direction *) (a->data.v);
|
||||
|
||||
READ_INT(store, &d->x);
|
||||
READ_INT(store, &d->y);
|
||||
READ_INT(store, &d->duration);
|
||||
if (global.data_version < UNICODE_VERSION) {
|
||||
char lbuf[16];
|
||||
dir_lookup *dl = dir_name_lookup;
|
||||
|
||||
READ_TOK(store, NULL, 0);
|
||||
READ_TOK(store, lbuf, sizeof(lbuf));
|
||||
|
||||
cstring_i(lbuf);
|
||||
for (; dl; dl = dl->next) {
|
||||
if (strcmp(lbuf, dl->oldname) == 0) {
|
||||
d->keyword = _strdup(dl->name);
|
||||
sprintf(lbuf, "%s_desc", d->keyword);
|
||||
d->desc = _strdup(dl->name);
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (dl == NULL) {
|
||||
log_error("unknown spec_direction '%s'\n", lbuf);
|
||||
assert(!"not implemented");
|
||||
}
|
||||
} else {
|
||||
char lbuf[32];
|
||||
READ_TOK(store, lbuf, sizeof(lbuf));
|
||||
d->desc = _strdup(lbuf);
|
||||
READ_TOK(store, lbuf, sizeof(lbuf));
|
||||
d->keyword = _strdup(lbuf);
|
||||
}
|
||||
d->active = true;
|
||||
return AT_READ_OK;
|
||||
}
|
||||
|
||||
static void
|
||||
a_writedirection(const attrib * a, const void *owner, struct storage *store)
|
||||
{
|
||||
spec_direction *d = (spec_direction *) (a->data.v);
|
||||
|
||||
WRITE_INT(store, d->x);
|
||||
WRITE_INT(store, d->y);
|
||||
WRITE_INT(store, d->duration);
|
||||
WRITE_TOK(store, d->desc);
|
||||
WRITE_TOK(store, d->keyword);
|
||||
}
|
||||
|
||||
attrib_type at_direction = {
|
||||
"direction",
|
||||
a_initdirection,
|
||||
a_freedirection,
|
||||
a_agedirection,
|
||||
a_writedirection,
|
||||
a_readdirection
|
||||
};
|
||||
|
||||
region *find_special_direction(const region * r, const char *token,
|
||||
const struct locale *lang)
|
||||
{
|
||||
attrib *a;
|
||||
spec_direction *d;
|
||||
|
||||
if (strlen(token) == 0)
|
||||
return NULL;
|
||||
for (a = a_find(r->attribs, &at_direction); a && a->type == &at_direction;
|
||||
a = a->next) {
|
||||
d = (spec_direction *) (a->data.v);
|
||||
|
||||
if (d->active) {
|
||||
void **tokens = get_translations(lang, UT_SPECDIR);
|
||||
variant var;
|
||||
if (findtoken(*tokens, token, &var) == E_TOK_SUCCESS) {
|
||||
if (strcmp((const char *)var.v, d->keyword) == 0) {
|
||||
return findregion(d->x, d->y);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
attrib *create_special_direction(region * r, region * rt, int duration,
|
||||
const char *desc, const char *keyword)
|
||||
{
|
||||
attrib *a = a_add(&r->attribs, a_new(&at_direction));
|
||||
spec_direction *d = (spec_direction *) (a->data.v);
|
||||
|
||||
d->active = false;
|
||||
d->x = rt->x;
|
||||
d->y = rt->y;
|
||||
d->duration = duration;
|
||||
d->desc = _strdup(desc);
|
||||
d->keyword = _strdup(keyword);
|
||||
|
||||
return a;
|
||||
}
|
||||
|
||||
/* Moveblock wird zur Zeit nicht über Attribute, sondern ein Bitfeld
|
||||
r->moveblock gemacht. Sollte umgestellt werden, wenn kompliziertere
|
||||
Dinge gefragt werden. */
|
||||
|
@ -630,49 +473,6 @@ int distance(const region * r1, const region * r2)
|
|||
return koor_distance(r1->x, r1->y, r2->x, r2->y);
|
||||
}
|
||||
|
||||
static direction_t
|
||||
koor_reldirection(int ax, int ay, int bx, int by, const struct plane *pl)
|
||||
{
|
||||
int dir;
|
||||
for (dir = 0; dir != MAXDIRECTIONS; ++dir) {
|
||||
int x = ax + delta_x[dir];
|
||||
int y = ay + delta_y[dir];
|
||||
pnormalize(&x, &y, pl);
|
||||
if (bx == x && by == y)
|
||||
return (direction_t)dir;
|
||||
}
|
||||
return NODIRECTION;
|
||||
}
|
||||
|
||||
spec_direction *special_direction(const region * from, const region * to)
|
||||
{
|
||||
const attrib *a = a_findc(from->attribs, &at_direction);
|
||||
|
||||
while (a != NULL && a->type == &at_direction) {
|
||||
spec_direction *sd = (spec_direction *) a->data.v;
|
||||
if (sd->x == to->x && sd->y == to->y)
|
||||
return sd;
|
||||
a = a->next;
|
||||
}
|
||||
return NULL;
|
||||
}
|
||||
|
||||
direction_t reldirection(const region * from, const region * to)
|
||||
{
|
||||
plane *pl = rplane(from);
|
||||
if (pl == rplane(to)) {
|
||||
direction_t dir = koor_reldirection(from->x, from->y, to->x, to->y, pl);
|
||||
|
||||
if (dir == NODIRECTION) {
|
||||
spec_direction *sd = special_direction(from, to);
|
||||
if (sd != NULL && sd->active)
|
||||
return D_SPECIAL;
|
||||
}
|
||||
return dir;
|
||||
}
|
||||
return NODIRECTION;
|
||||
}
|
||||
|
||||
void free_regionlist(region_list * rl)
|
||||
{
|
||||
while (rl) {
|
||||
|
|
|
@ -153,14 +153,6 @@ extern "C" {
|
|||
struct message *r_addmessage(struct region *r, const struct faction *viewer,
|
||||
struct message *msg);
|
||||
|
||||
typedef struct spec_direction {
|
||||
int x, y;
|
||||
int duration;
|
||||
bool active;
|
||||
char *desc;
|
||||
char *keyword;
|
||||
} spec_direction;
|
||||
|
||||
typedef struct {
|
||||
direction_t dir;
|
||||
} moveblock;
|
||||
|
@ -169,11 +161,9 @@ extern "C" {
|
|||
|
||||
int distance(const struct region *, const struct region *);
|
||||
int koor_distance(int ax, int ay, int bx, int by);
|
||||
direction_t reldirection(const struct region *from, const struct region *to);
|
||||
struct region *findregion(int x, int y);
|
||||
struct region *findregionbyid(int uid);
|
||||
|
||||
extern struct attrib_type at_direction;
|
||||
extern struct attrib_type at_moveblock;
|
||||
extern struct attrib_type at_peasantluck;
|
||||
extern struct attrib_type at_horseluck;
|
||||
|
@ -189,14 +179,6 @@ extern "C" {
|
|||
void free_regionlist(region_list * rl);
|
||||
void add_regionlist(region_list ** rl, struct region *r);
|
||||
|
||||
struct region *find_special_direction(const struct region *r,
|
||||
const char *token, const struct locale *lang);
|
||||
void register_special_direction(const char *name);
|
||||
struct spec_direction *special_direction(const region * from,
|
||||
const region * to);
|
||||
struct attrib *create_special_direction(struct region *r, struct region *rt,
|
||||
int duration, const char *desc, const char *keyword);
|
||||
|
||||
int deathcount(const struct region *r);
|
||||
int chaoscount(const struct region *r);
|
||||
|
||||
|
|
|
@ -56,6 +56,8 @@ OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
|
|||
#include <util/rng.h>
|
||||
#include <util/variant.h>
|
||||
|
||||
#include <stealth.h>
|
||||
|
||||
#include <storage.h>
|
||||
|
||||
/* libc includes */
|
||||
|
@ -177,7 +179,8 @@ static buddy *get_friends(const unit * u, int *numfriends)
|
|||
int allied = 0;
|
||||
if (get_param_int(global.parameters, "rules.alliances", 0) != 0) {
|
||||
allied = (f->alliance && f->alliance == u2->faction->alliance);
|
||||
} else if (alliedunit(u, u2->faction, HELP_MONEY)
|
||||
}
|
||||
else if (alliedunit(u, u2->faction, HELP_MONEY)
|
||||
&& alliedunit(u2, f, HELP_GIVE)) {
|
||||
allied = 1;
|
||||
}
|
||||
|
@ -196,7 +199,8 @@ static buddy *get_friends(const unit * u, int *numfriends)
|
|||
nf->unit = u2;
|
||||
nf->number = 0;
|
||||
*fr = nf;
|
||||
} else if (nf->faction == u2->faction
|
||||
}
|
||||
else if (nf->faction == u2->faction
|
||||
&& (u_race(u2)->ec_flags & GIVEITEM)) {
|
||||
/* we don't like to gift it to units that won't give it back */
|
||||
if ((u_race(nf->unit)->ec_flags & GIVEITEM) == 0) {
|
||||
|
@ -256,7 +260,8 @@ int gift_items(unit * u, int flags)
|
|||
i_merge(&u2->items, &u->items);
|
||||
u->items = NULL;
|
||||
break;
|
||||
} else {
|
||||
}
|
||||
else {
|
||||
u3 = u2;
|
||||
}
|
||||
}
|
||||
|
@ -318,7 +323,8 @@ int gift_items(unit * u, int flags)
|
|||
if (itm->number > 0 && (itm->type->flags & ITF_NOTLOST)) {
|
||||
itm_p = &itm->next;
|
||||
retval = -1;
|
||||
} else {
|
||||
}
|
||||
else {
|
||||
i_remove(itm_p, itm);
|
||||
i_free(itm);
|
||||
}
|
||||
|
@ -444,7 +450,8 @@ const char *u_description(const unit * u, const struct locale *lang)
|
|||
{
|
||||
if (u->display && u->display[0]) {
|
||||
return u->display;
|
||||
} else if (u_race(u)->describe) {
|
||||
}
|
||||
else if (u_race(u)->describe) {
|
||||
return u_race(u)->describe(u, lang);
|
||||
}
|
||||
return NULL;
|
||||
|
@ -534,7 +541,8 @@ void usettarget(unit * u, const unit * t)
|
|||
if (!t) {
|
||||
a_remove(&u->attribs, a);
|
||||
freset(u, UFL_TARGET);
|
||||
} else {
|
||||
}
|
||||
else {
|
||||
a->data.v = (void *)t;
|
||||
fset(u, UFL_TARGET);
|
||||
}
|
||||
|
@ -589,7 +597,8 @@ void usetsiege(unit * u, const struct building *t)
|
|||
if (!t) {
|
||||
a_remove(&u->attribs, a);
|
||||
freset(u, UFL_SIEGE);
|
||||
} else {
|
||||
}
|
||||
else {
|
||||
a->data.v = (void *)t;
|
||||
fset(u, UFL_SIEGE);
|
||||
}
|
||||
|
@ -676,44 +685,6 @@ variant read_unit_reference(struct storage * store)
|
|||
return var;
|
||||
}
|
||||
|
||||
attrib_type at_stealth = {
|
||||
"stealth", NULL, NULL, NULL, a_writeint, a_readint
|
||||
};
|
||||
|
||||
void u_seteffstealth(unit * u, int value)
|
||||
{
|
||||
if (skill_enabled(SK_STEALTH)) {
|
||||
attrib *a = NULL;
|
||||
if (fval(u, UFL_STEALTH)) {
|
||||
a = a_find(u->attribs, &at_stealth);
|
||||
}
|
||||
if (value < 0) {
|
||||
if (a != NULL) {
|
||||
freset(u, UFL_STEALTH);
|
||||
a_remove(&u->attribs, a);
|
||||
}
|
||||
return;
|
||||
}
|
||||
if (a == NULL) {
|
||||
a = a_add(&u->attribs, a_new(&at_stealth));
|
||||
fset(u, UFL_STEALTH);
|
||||
}
|
||||
a->data.i = value;
|
||||
}
|
||||
}
|
||||
|
||||
int u_geteffstealth(const struct unit *u)
|
||||
{
|
||||
if (skill_enabled(SK_STEALTH)) {
|
||||
if (fval(u, UFL_STEALTH)) {
|
||||
attrib *a = a_find(u->attribs, &at_stealth);
|
||||
if (a != NULL)
|
||||
return a->data.i;
|
||||
}
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
|
||||
int get_level(const unit * u, skill_t id)
|
||||
{
|
||||
if (skill_enabled(id)) {
|
||||
|
@ -855,7 +826,8 @@ bool leave(unit * u, bool force)
|
|||
}
|
||||
if (u->building) {
|
||||
leave_building(u);
|
||||
} else if (u->ship) {
|
||||
}
|
||||
else if (u->ship) {
|
||||
leave_ship(u);
|
||||
}
|
||||
return true;
|
||||
|
@ -908,7 +880,8 @@ void move_unit(unit * u, region * r, unit ** ulist)
|
|||
#endif
|
||||
}
|
||||
translist(&u->region->units, ulist, u);
|
||||
} else {
|
||||
}
|
||||
else {
|
||||
addlist(ulist, u);
|
||||
}
|
||||
|
||||
|
@ -951,7 +924,8 @@ void transfermen(unit * u, unit * u2, int n)
|
|||
/* new unit, easy to solve */
|
||||
level = sv->level;
|
||||
weeks = sv->weeks;
|
||||
} else {
|
||||
}
|
||||
else {
|
||||
double dlevel = 0.0;
|
||||
|
||||
if (sv && sv->level) {
|
||||
|
@ -972,7 +946,8 @@ void transfermen(unit * u, unit * u2, int n)
|
|||
* next level */
|
||||
level = (int)dlevel;
|
||||
weeks = (level + 1) - (int)((dlevel - level) * (level + 1));
|
||||
} else {
|
||||
}
|
||||
else {
|
||||
/* make it harder to reach the next level.
|
||||
* weeks+level is the max difficulty, 1 - the fraction between
|
||||
* level and dlevel applied to the number of weeks between this
|
||||
|
@ -989,7 +964,8 @@ void transfermen(unit * u, unit * u2, int n)
|
|||
assert(sn->weeks > 0 && sn->weeks <= sn->level * 2 + 1);
|
||||
assert(u2->number != 0 || (sn->level == sv->level
|
||||
&& sn->weeks == sv->weeks));
|
||||
} else if (sn) {
|
||||
}
|
||||
else if (sn) {
|
||||
remove_skill(u2, sk);
|
||||
sn = NULL;
|
||||
}
|
||||
|
@ -1026,13 +1002,15 @@ void transfermen(unit * u, unit * u2, int n)
|
|||
change_effect(u2, olde->type, -e);
|
||||
a = an;
|
||||
}
|
||||
} else if (r->land) {
|
||||
}
|
||||
else if (r->land) {
|
||||
if ((u_race(u)->ec_flags & ECF_REC_ETHEREAL) == 0) {
|
||||
const race *rc = u_race(u);
|
||||
if (rc->ec_flags & ECF_REC_HORSES) { /* Zentauren an die Pferde */
|
||||
int h = rhorses(r) + n;
|
||||
rsethorses(r, h);
|
||||
} else {
|
||||
}
|
||||
else {
|
||||
int p = rpeasants(r);
|
||||
p += (int)(n * rc->recruit_multi);
|
||||
rsetpeasants(r, p);
|
||||
|
@ -1049,10 +1027,12 @@ struct building *inside_building(const struct unit *u)
|
|||
if (!fval(u->building, BLD_WORKING)) {
|
||||
/* Unterhalt nicht bezahlt */
|
||||
return NULL;
|
||||
} else if (u->building->size < u->building->type->maxsize) {
|
||||
}
|
||||
else if (u->building->size < u->building->type->maxsize) {
|
||||
/* Gebaeude noch nicht fertig */
|
||||
return NULL;
|
||||
} else {
|
||||
}
|
||||
else {
|
||||
int p = 0, cap = buildingcapacity(u->building);
|
||||
const unit *u2;
|
||||
for (u2 = u->region->units; u2; u2 = u2->next) {
|
||||
|
@ -1143,7 +1123,8 @@ bool learn_skill(unit * u, skill_t sk, double chance)
|
|||
if (sv->id == sk) {
|
||||
if (sv->weeks <= 1) {
|
||||
sk_set(sv, sv->level + 1);
|
||||
} else {
|
||||
}
|
||||
else {
|
||||
sv->weeks--;
|
||||
}
|
||||
return true;
|
||||
|
@ -1284,7 +1265,8 @@ static int att_modification(const unit * u, skill_t sk)
|
|||
|| alliedunit(mage, u->faction, HELP_GUARD)) {
|
||||
bonus = mod;
|
||||
}
|
||||
} else if (mod < malus) {
|
||||
}
|
||||
else if (mod < malus) {
|
||||
if (mage == NULL || !alliedunit(mage, u->faction, HELP_GUARD)) {
|
||||
malus = mod;
|
||||
}
|
||||
|
@ -1424,10 +1406,12 @@ void name_unit(unit * u)
|
|||
const char *gen_name = u_race(u)->generate_name(u);
|
||||
if (gen_name) {
|
||||
unit_setname(u, gen_name);
|
||||
} else {
|
||||
}
|
||||
else {
|
||||
unit_setname(u, racename(u->faction->locale, u, u_race(u)));
|
||||
}
|
||||
} else {
|
||||
}
|
||||
else {
|
||||
char name[32];
|
||||
const char * result;
|
||||
const struct locale * lang = u->faction ? u->faction->locale : default_locale;
|
||||
|
@ -1441,7 +1425,8 @@ void name_unit(unit * u)
|
|||
}
|
||||
}
|
||||
result = prefix[i];
|
||||
} else {
|
||||
}
|
||||
else {
|
||||
result = parameters[P_UNIT];
|
||||
}
|
||||
strlcpy(name, result, sizeof(name));
|
||||
|
@ -1474,7 +1459,6 @@ unit *create_unit(region * r, faction * f, int number, const struct race *urace,
|
|||
}
|
||||
}
|
||||
}
|
||||
u_seteffstealth(u, -1);
|
||||
u_setrace(u, urace);
|
||||
u->irace = NULL;
|
||||
|
||||
|
@ -1495,7 +1479,8 @@ unit *create_unit(region * r, faction * f, int number, const struct race *urace,
|
|||
|
||||
if (!dname) {
|
||||
name_unit(u);
|
||||
} else {
|
||||
}
|
||||
else {
|
||||
u->name = _strdup(dname);
|
||||
}
|
||||
|
||||
|
@ -1699,7 +1684,6 @@ int unit_max_hp(const unit * u)
|
|||
|
||||
void scale_number(unit * u, int n)
|
||||
{
|
||||
skill_t sk;
|
||||
const attrib *a;
|
||||
int remain;
|
||||
|
||||
|
@ -1714,7 +1698,8 @@ void scale_number(unit * u, int n)
|
|||
assert(u->hp >= 0);
|
||||
if ((rng_int() % u->number) < remain)
|
||||
++u->hp; /* Nachkommastellen */
|
||||
} else {
|
||||
}
|
||||
else {
|
||||
remain = 0;
|
||||
u->hp = 0;
|
||||
}
|
||||
|
@ -1734,6 +1719,7 @@ void scale_number(unit * u, int n)
|
|||
}
|
||||
}
|
||||
if (u->number == 0 || n == 0) {
|
||||
skill_t sk;
|
||||
for (sk = 0; sk < MAXSKILLS; sk++) {
|
||||
remove_skill(u, sk);
|
||||
}
|
||||
|
|
|
@ -125,10 +125,6 @@ extern "C" {
|
|||
|
||||
int ualias(const struct unit *u);
|
||||
|
||||
extern struct attrib_type at_stealth;
|
||||
|
||||
void u_seteffstealth(struct unit *u, int value);
|
||||
int u_geteffstealth(const struct unit *u);
|
||||
const struct race *u_irace(const struct unit *u);
|
||||
const struct race *u_race(const struct unit *u);
|
||||
void u_setrace(struct unit *u, const struct race *);
|
||||
|
|
|
@ -0,0 +1,41 @@
|
|||
#include <platform.h>
|
||||
#include <kernel/config.h>
|
||||
#include "alchemy.h"
|
||||
#include "unit.h"
|
||||
#include "item.h"
|
||||
#include "region.h"
|
||||
|
||||
#include <CuTest.h>
|
||||
#include <tests.h>
|
||||
|
||||
#include <stdlib.h>
|
||||
#include <assert.h>
|
||||
|
||||
static void test_scale_number(CuTest *tc) {
|
||||
unit *u;
|
||||
const struct potion_type *ptype;
|
||||
|
||||
test_cleanup();
|
||||
test_create_world();
|
||||
ptype = new_potiontype(it_get_or_create(rt_get_or_create("hodor")), 1);
|
||||
u = test_create_unit(test_create_faction(test_create_race("human")), findregion(0, 0));
|
||||
change_effect(u, ptype, 1);
|
||||
CuAssertIntEquals(tc, 1, u->number);
|
||||
CuAssertIntEquals(tc, 1, u->hp);
|
||||
CuAssertIntEquals(tc, 1, get_effect(u, ptype));
|
||||
scale_number(u, 2);
|
||||
CuAssertIntEquals(tc, 2, u->number);
|
||||
CuAssertIntEquals(tc, 2, u->hp);
|
||||
CuAssertIntEquals(tc, 2, get_effect(u, ptype));
|
||||
set_level(u, SK_ALCHEMY, 1);
|
||||
scale_number(u, 0);
|
||||
CuAssertIntEquals(tc, 0, get_level(u, SK_ALCHEMY));
|
||||
test_cleanup();
|
||||
}
|
||||
|
||||
CuSuite *get_unit_suite(void)
|
||||
{
|
||||
CuSuite *suite = CuSuiteNew();
|
||||
SUITE_ADD_TEST(suite, test_scale_number);
|
||||
return suite;
|
||||
}
|
|
@ -29,6 +29,8 @@ without prior permission by the authors of Eressea.
|
|||
#include "spellbook.h"
|
||||
#include "calendar.h"
|
||||
|
||||
#include "vortex.h"
|
||||
|
||||
/* util includes */
|
||||
#include <util/attrib.h>
|
||||
#include <util/bsdstring.h>
|
||||
|
@ -459,33 +461,6 @@ static int parse_calendar(xmlDocPtr doc)
|
|||
return rv;
|
||||
}
|
||||
|
||||
static int parse_directions(xmlDocPtr doc)
|
||||
{
|
||||
xmlXPathContextPtr xpath = xmlXPathNewContext(doc);
|
||||
xmlXPathObjectPtr xpathDirections;
|
||||
xmlNodeSetPtr nsetDirections;
|
||||
int rv = 0;
|
||||
|
||||
/* reading eressea/directions/dir */
|
||||
xpathDirections =
|
||||
xmlXPathEvalExpression(BAD_CAST "/eressea/directions/dir", xpath);
|
||||
nsetDirections = xpathDirections->nodesetval;
|
||||
if (nsetDirections != NULL) {
|
||||
int k;
|
||||
for (k = 0; k != nsetDirections->nodeNr; ++k) {
|
||||
xmlNodePtr dir = nsetDirections->nodeTab[k];
|
||||
xmlChar *propValue = xmlGetProp(dir, BAD_CAST "name");
|
||||
|
||||
register_special_direction((const char *)propValue);
|
||||
xmlFree(propValue);
|
||||
}
|
||||
}
|
||||
xmlXPathFreeObject(xpathDirections);
|
||||
xmlXPathFreeContext(xpath);
|
||||
|
||||
return rv;
|
||||
}
|
||||
|
||||
static int parse_ships(xmlDocPtr doc)
|
||||
{
|
||||
xmlXPathContextPtr xpath = xmlXPathNewContext(doc);
|
||||
|
@ -2307,6 +2282,5 @@ void register_xmlreader(void)
|
|||
xml_register_callback(parse_equipment); /* requires spells */
|
||||
xml_register_callback(parse_races); /* requires spells */
|
||||
xml_register_callback(parse_calendar);
|
||||
xml_register_callback(parse_directions);
|
||||
}
|
||||
#endif
|
||||
|
|
|
@ -31,12 +31,13 @@ OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
|
|||
#include "study.h"
|
||||
#include "market.h"
|
||||
#include "keyword.h"
|
||||
#include "move.h"
|
||||
#include "battle.h"
|
||||
#include "alchemy.h"
|
||||
|
||||
/* kernel includes */
|
||||
#include <kernel/alchemy.h>
|
||||
#include <kernel/alliance.h>
|
||||
#include <kernel/ally.h>
|
||||
#include <kernel/battle.h>
|
||||
#include <kernel/connection.h>
|
||||
#include <kernel/curse.h>
|
||||
#include <kernel/building.h>
|
||||
|
@ -46,7 +47,6 @@ OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
|
|||
#include <kernel/item.h>
|
||||
#include <kernel/magic.h>
|
||||
#include <kernel/messages.h>
|
||||
#include <kernel/move.h>
|
||||
#include <kernel/order.h>
|
||||
#include <kernel/plane.h>
|
||||
#include <kernel/pool.h>
|
||||
|
|
|
@ -31,8 +31,7 @@ OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
|
|||
#include "build.h"
|
||||
#include "bindings.h"
|
||||
#include "races/races.h"
|
||||
#include "spells/spells.h"
|
||||
#include "spells/borders.h"
|
||||
#include "spells.h"
|
||||
|
||||
#include <lua.h>
|
||||
#include <assert.h>
|
||||
|
@ -266,7 +265,6 @@ int main(int argc, char **argv)
|
|||
L = lua_init();
|
||||
game_init();
|
||||
register_races();
|
||||
register_borders();
|
||||
register_spells();
|
||||
bind_monsters(L);
|
||||
err = eressea_run(L, luafile);
|
||||
|
|
|
@ -34,17 +34,17 @@ OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
|
|||
#include <kernel/item.h>
|
||||
#include <kernel/magic.h>
|
||||
#include <kernel/messages.h>
|
||||
#include <kernel/move.h>
|
||||
#include <kernel/order.h>
|
||||
#include <kernel/plane.h>
|
||||
#include <kernel/pool.h>
|
||||
#include <kernel/race.h>
|
||||
#include <kernel/region.h>
|
||||
#include <kernel/reports.h>
|
||||
#include <kernel/terrain.h>
|
||||
#include <kernel/terrainid.h>
|
||||
#include <kernel/unit.h>
|
||||
|
||||
#include <move.h>
|
||||
|
||||
/* util include */
|
||||
#include <util/attrib.h>
|
||||
#include <util/base36.h>
|
||||
|
|
|
@ -515,6 +515,7 @@ int autoseed(newfaction ** players, int nsize, int max_agediff)
|
|||
static const terrain_type **terrainarr = 0;
|
||||
static int *distribution;
|
||||
|
||||
assert(players);
|
||||
if (nterrains < 0) {
|
||||
int n = 0;
|
||||
const terrain_type *terrain = terrains();
|
||||
|
|
|
@ -23,7 +23,6 @@
|
|||
|
||||
/* kernel includes */
|
||||
#include <kernel/building.h>
|
||||
#include <kernel/reports.h>
|
||||
#include <kernel/faction.h>
|
||||
#include <kernel/item.h>
|
||||
#include <kernel/messages.h>
|
||||
|
|
|
@ -28,7 +28,6 @@ OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
|
|||
#include <kernel/connection.h>
|
||||
#include <kernel/faction.h>
|
||||
#include <kernel/item.h>
|
||||
#include <kernel/move.h>
|
||||
#include <kernel/messages.h>
|
||||
#include <kernel/order.h>
|
||||
#include <kernel/plane.h>
|
||||
|
@ -38,6 +37,8 @@ OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
|
|||
#include <kernel/unit.h>
|
||||
#include <kernel/faction.h>
|
||||
|
||||
#include <move.h>
|
||||
|
||||
/* util includes */
|
||||
#include <util/attrib.h>
|
||||
#include <util/base36.h>
|
||||
|
|
|
@ -18,11 +18,12 @@
|
|||
#include <kernel/building.h>
|
||||
#include <kernel/faction.h>
|
||||
#include <kernel/item.h>
|
||||
#include <kernel/move.h>
|
||||
#include <kernel/race.h>
|
||||
#include <kernel/region.h>
|
||||
#include <kernel/unit.h>
|
||||
|
||||
#include <move.h>
|
||||
|
||||
/* util includes */
|
||||
#include <util/attrib.h>
|
||||
#include <util/base36.h>
|
||||
|
|
|
@ -23,6 +23,7 @@ OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
|
|||
/* gamecode includes */
|
||||
#include "economy.h"
|
||||
#include "give.h"
|
||||
#include "move.h"
|
||||
|
||||
/* triggers includes */
|
||||
#include <triggers/removecurse.h>
|
||||
|
@ -37,14 +38,11 @@ OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
|
|||
#include <kernel/faction.h>
|
||||
#include <kernel/item.h>
|
||||
#include <kernel/messages.h>
|
||||
#include <kernel/move.h>
|
||||
#include <kernel/names.h>
|
||||
#include <kernel/order.h>
|
||||
#include <kernel/pathfinder.h>
|
||||
#include <kernel/pool.h>
|
||||
#include <kernel/race.h>
|
||||
#include <kernel/region.h>
|
||||
#include <kernel/reports.h>
|
||||
#include <kernel/terrain.h>
|
||||
#include <kernel/terrainid.h>
|
||||
#include <kernel/unit.h>
|
||||
|
|
|
@ -40,18 +40,17 @@
|
|||
#include <kernel/faction.h>
|
||||
#include <kernel/item.h>
|
||||
#include <kernel/messages.h>
|
||||
#include <kernel/move.h>
|
||||
#include <kernel/names.h>
|
||||
#include <kernel/order.h>
|
||||
#include <kernel/pathfinder.h>
|
||||
#include <kernel/pool.h>
|
||||
#include <kernel/race.h>
|
||||
#include <kernel/region.h>
|
||||
#include <kernel/reports.h>
|
||||
#include <kernel/terrain.h>
|
||||
#include <kernel/terrainid.h>
|
||||
#include <kernel/unit.h>
|
||||
|
||||
#include <move.h>
|
||||
|
||||
/* util includes */
|
||||
#include <util/attrib.h>
|
||||
#include <util/base36.h>
|
||||
|
|
|
@ -20,31 +20,33 @@ OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
|
|||
#include <platform.h>
|
||||
#include <kernel/config.h>
|
||||
#include "move.h"
|
||||
|
||||
#include "alchemy.h"
|
||||
#include "connection.h"
|
||||
#include "build.h"
|
||||
#include "building.h"
|
||||
#include "calendar.h"
|
||||
#include "curse.h"
|
||||
#include "direction.h"
|
||||
#include "faction.h"
|
||||
#include "item.h"
|
||||
#include "magic.h"
|
||||
#include "messages.h"
|
||||
#include "order.h"
|
||||
#include "plane.h"
|
||||
#include "race.h"
|
||||
#include "region.h"
|
||||
#include "render.h"
|
||||
#include "reports.h"
|
||||
#include "save.h"
|
||||
#include "ship.h"
|
||||
#include "alchemy.h"
|
||||
#include "vortex.h"
|
||||
|
||||
#include <kernel/build.h>
|
||||
#include <kernel/building.h>
|
||||
#include <kernel/calendar.h>
|
||||
#include <kernel/connection.h>
|
||||
#include <kernel/curse.h>
|
||||
#include <kernel/faction.h>
|
||||
#include <kernel/item.h>
|
||||
#include <kernel/magic.h>
|
||||
#include <kernel/messages.h>
|
||||
#include <kernel/order.h>
|
||||
#include <kernel/plane.h>
|
||||
#include <kernel/race.h>
|
||||
#include <kernel/region.h>
|
||||
#include <kernel/render.h>
|
||||
#include <kernel/save.h>
|
||||
#include <kernel/ship.h>
|
||||
#include <kernel/teleport.h>
|
||||
#include <kernel/terrain.h>
|
||||
#include <kernel/terrainid.h>
|
||||
#include <kernel/unit.h>
|
||||
|
||||
#include "direction.h"
|
||||
#include "skill.h"
|
||||
#include "terrain.h"
|
||||
#include "terrainid.h"
|
||||
#include "teleport.h"
|
||||
#include "unit.h"
|
||||
|
||||
/* util includes */
|
||||
#include <util/attrib.h>
|
||||
|
@ -58,6 +60,8 @@ OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
|
|||
#include <util/rand.h>
|
||||
#include <util/rng.h>
|
||||
|
||||
#include <stealth.h>
|
||||
|
||||
#include <storage.h>
|
||||
|
||||
/* attributes includes */
|
||||
|
@ -540,6 +544,36 @@ void travelthru(const unit * u, region * r)
|
|||
#endif
|
||||
}
|
||||
|
||||
static direction_t
|
||||
koor_reldirection(int ax, int ay, int bx, int by, const struct plane *pl)
|
||||
{
|
||||
int dir;
|
||||
for (dir = 0; dir != MAXDIRECTIONS; ++dir) {
|
||||
int x = ax + delta_x[dir];
|
||||
int y = ay + delta_y[dir];
|
||||
pnormalize(&x, &y, pl);
|
||||
if (bx == x && by == y)
|
||||
return (direction_t)dir;
|
||||
}
|
||||
return NODIRECTION;
|
||||
}
|
||||
|
||||
direction_t reldirection(const region * from, const region * to)
|
||||
{
|
||||
plane *pl = rplane(from);
|
||||
if (pl == rplane(to)) {
|
||||
direction_t dir = koor_reldirection(from->x, from->y, to->x, to->y, pl);
|
||||
|
||||
if (dir == NODIRECTION) {
|
||||
spec_direction *sd = special_direction(from, to);
|
||||
if (sd != NULL && sd->active)
|
||||
return D_SPECIAL;
|
||||
}
|
||||
return dir;
|
||||
}
|
||||
return NODIRECTION;
|
||||
}
|
||||
|
||||
static void leave_trail(ship * sh, region * from, region_list * route)
|
||||
{
|
||||
region *r = from;
|
||||
|
@ -1035,6 +1069,44 @@ unit *is_guarded(region * r, unit * u, unsigned int mask)
|
|||
return NULL;
|
||||
}
|
||||
|
||||
int movewhere(const unit * u, const char *token, region * r, region ** resultp)
|
||||
{
|
||||
region *r2;
|
||||
direction_t d;
|
||||
|
||||
if (!token || *token == '\0') {
|
||||
*resultp = NULL;
|
||||
return E_MOVE_OK;
|
||||
}
|
||||
|
||||
d = get_direction(token, u->faction->locale);
|
||||
switch (d) {
|
||||
case D_PAUSE:
|
||||
*resultp = r;
|
||||
break;
|
||||
|
||||
case NODIRECTION:
|
||||
token = (const char *)get_translation(u->faction->locale, token, UT_SPECDIR);
|
||||
if (!token) {
|
||||
return E_MOVE_NOREGION;
|
||||
}
|
||||
r2 = find_special_direction(r, token);
|
||||
if (r2 == NULL) {
|
||||
return E_MOVE_NOREGION;
|
||||
}
|
||||
*resultp = r2;
|
||||
break;
|
||||
|
||||
default:
|
||||
r2 = rconnect(r, d);
|
||||
if (r2 == NULL || move_blocked(u, r, r2)) {
|
||||
return E_MOVE_BLOCKED;
|
||||
}
|
||||
*resultp = r2;
|
||||
}
|
||||
return E_MOVE_OK;
|
||||
}
|
||||
|
||||
static const char *shortdirections[MAXDIRECTIONS] = {
|
||||
"dir_nw",
|
||||
"dir_ne",
|
|
@ -0,0 +1,92 @@
|
|||
/*
|
||||
Copyright (c) 1998-2010, Enno Rehling <enno@eressea.de>
|
||||
Katja Zedel <katze@felidae.kn-bremen.de
|
||||
Christian Schlittchen <corwin@amber.kn-bremen.de>
|
||||
|
||||
Permission to use, copy, modify, and/or distribute this software for any
|
||||
purpose with or without fee is hereby granted, provided that the above
|
||||
copyright notice and this permission notice appear in all copies.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
|
||||
WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
|
||||
MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
|
||||
ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
|
||||
WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
|
||||
ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
|
||||
OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
|
||||
**/
|
||||
|
||||
#ifndef H_KRNL_MOVEMENT
|
||||
#define H_KRNL_MOVEMENT
|
||||
|
||||
#include "direction.h"
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
struct unit;
|
||||
struct ship;
|
||||
struct building_type;
|
||||
|
||||
extern struct attrib_type at_speedup;
|
||||
|
||||
/* die Zahlen sind genau äquivalent zu den race Flags */
|
||||
#define MV_CANNOTMOVE (1<<5)
|
||||
#define MV_FLY (1<<7) /* kann fliegen */
|
||||
#define MV_SWIM (1<<8) /* kann schwimmen */
|
||||
#define MV_WALK (1<<9) /* kann über Land gehen */
|
||||
|
||||
/* Die tragekapaz. ist hardcodiert mit defines, da es bis jetzt sowieso nur 2
|
||||
** objekte gibt, die etwas tragen. */
|
||||
#define SILVERWEIGHT 1
|
||||
#define SCALEWEIGHT 100 /* Faktor, um den die Anzeige von gewichten
|
||||
* * skaliert wird */
|
||||
#define HORSECAPACITY 7000
|
||||
#define WAGONCAPACITY 14000
|
||||
|
||||
#define HORSESNEEDED 2
|
||||
|
||||
/* ein mensch wiegt 10, traegt also 5, ein pferd wiegt 50, traegt also 20. ein
|
||||
** wagen wird von zwei pferden gezogen und traegt total 140, davon 40 die
|
||||
** pferde, macht nur noch 100, aber samt eigenem gewicht (40) macht also 140. */
|
||||
|
||||
/* movewhere error codes */
|
||||
enum {
|
||||
E_MOVE_OK = 0, /* possible to move */
|
||||
E_MOVE_NOREGION, /* no region exists in this direction */
|
||||
E_MOVE_BLOCKED /* cannot see this region, there is a blocking connection. */
|
||||
};
|
||||
int movewhere(const struct unit *u, const char *token,
|
||||
struct region *r, struct region **resultp);
|
||||
direction_t reldirection(const struct region *from, const struct region *to);
|
||||
|
||||
int personcapacity(const struct unit *u);
|
||||
void movement(void);
|
||||
void run_to(struct unit *u, struct region *to);
|
||||
struct unit *is_guarded(struct region *r, struct unit *u, unsigned int mask);
|
||||
bool is_guard(const struct unit *u, int mask);
|
||||
int enoughsailors(const struct ship *sh, const struct region *r);
|
||||
bool canswim(struct unit *u);
|
||||
bool canfly(struct unit *u);
|
||||
struct unit *get_captain(const struct ship *sh);
|
||||
void travelthru(const struct unit *u, struct region *r);
|
||||
struct ship *move_ship(struct ship *sh, struct region *from,
|
||||
struct region *to, struct region_list *route);
|
||||
int walkingcapacity(const struct unit *u);
|
||||
void follow_unit(struct unit *u);
|
||||
bool buildingtype_exists(const struct region *r,
|
||||
const struct building_type *bt, bool working);
|
||||
struct unit *owner_buildingtyp(const struct region *r,
|
||||
const struct building_type *bt);
|
||||
|
||||
#define SA_HARBOUR 2
|
||||
#define SA_COAST 1
|
||||
#define SA_NO_INSECT -1
|
||||
#define SA_NO_COAST -2
|
||||
|
||||
int check_ship_allowed(struct ship *sh, const struct region * r);
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#endif
|
|
@ -1,8 +1,9 @@
|
|||
#include <kernel/types.h>
|
||||
#include <platform.h>
|
||||
#include <stdlib.h>
|
||||
#include "move.h"
|
||||
|
||||
#include <kernel/building.h>
|
||||
#include <kernel/move.h>
|
||||
#include <kernel/region.h>
|
||||
#include <kernel/ship.h>
|
||||
#include <kernel/terrain.h>
|
|
@ -21,13 +21,13 @@ OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
|
|||
#include "names.h"
|
||||
|
||||
/* kernel includes */
|
||||
#include "unit.h"
|
||||
#include "region.h"
|
||||
#include "faction.h"
|
||||
#include "magic.h"
|
||||
#include "race.h"
|
||||
#include "terrain.h"
|
||||
#include "terrainid.h"
|
||||
#include <kernel/unit.h>
|
||||
#include <kernel/region.h>
|
||||
#include <kernel/faction.h>
|
||||
#include <kernel/magic.h>
|
||||
#include <kernel/race.h>
|
||||
#include <kernel/terrain.h>
|
||||
#include <kernel/terrainid.h>
|
||||
|
||||
/* util includes */
|
||||
#include <util/base36.h>
|
|
@ -22,10 +22,10 @@ OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
|
|||
|
||||
#include "economy.h"
|
||||
#include "monster.h"
|
||||
#include "move.h"
|
||||
#include "alchemy.h"
|
||||
|
||||
/* kernel includes */
|
||||
#include <kernel/alchemy.h>
|
||||
#include <kernel/battle.h>
|
||||
#include <kernel/building.h>
|
||||
#include <kernel/curse.h>
|
||||
#include <kernel/equipment.h>
|
||||
|
@ -33,8 +33,6 @@ OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
|
|||
#include <kernel/item.h>
|
||||
#include <kernel/magic.h>
|
||||
#include <kernel/messages.h>
|
||||
#include <kernel/move.h>
|
||||
#include <kernel/names.h>
|
||||
#include <kernel/order.h>
|
||||
#include <kernel/plane.h>
|
||||
#include <kernel/pool.h>
|
||||
|
|
10
src/report.c
10
src/report.c
|
@ -21,6 +21,7 @@ OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
|
|||
#include <platform.h>
|
||||
#include <kernel/config.h>
|
||||
|
||||
#include "reports.h"
|
||||
/* modules includes */
|
||||
#include <modules/score.h>
|
||||
|
||||
|
@ -35,9 +36,11 @@ OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
|
|||
#include "economy.h"
|
||||
#include "monster.h"
|
||||
#include "laws.h"
|
||||
#include "move.h"
|
||||
#include "alchemy.h"
|
||||
#include "vortex.h"
|
||||
|
||||
/* kernel includes */
|
||||
#include <kernel/alchemy.h>
|
||||
#include <kernel/ally.h>
|
||||
#include <kernel/connection.h>
|
||||
#include <kernel/build.h>
|
||||
|
@ -48,7 +51,6 @@ OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
|
|||
#include <kernel/group.h>
|
||||
#include <kernel/item.h>
|
||||
#include <kernel/messages.h>
|
||||
#include <kernel/move.h>
|
||||
#include <kernel/objtypes.h>
|
||||
#include <kernel/order.h>
|
||||
#include <kernel/plane.h>
|
||||
|
@ -56,7 +58,6 @@ OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
|
|||
#include <kernel/race.h>
|
||||
#include <kernel/region.h>
|
||||
#include <kernel/render.h>
|
||||
#include <kernel/reports.h>
|
||||
#include <kernel/resources.h>
|
||||
#include <kernel/save.h>
|
||||
#include <kernel/ship.h>
|
||||
|
@ -1127,7 +1128,7 @@ static void describe(FILE * F, const seen_region * sr, faction * f)
|
|||
/* list directions */
|
||||
|
||||
dh = false;
|
||||
for (d = 0; d != MAXDIRECTIONS; d++)
|
||||
for (d = 0; d != MAXDIRECTIONS; d++) {
|
||||
if (see[d]) {
|
||||
region *r2 = rconnect(r, d);
|
||||
if (!r2)
|
||||
|
@ -1167,6 +1168,7 @@ static void describe(FILE * F, const seen_region * sr, faction * f)
|
|||
dh = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
/* Spezielle Richtungen */
|
||||
for (a = a_find(r->attribs, &at_direction); a && a->type == &at_direction;
|
||||
a = a->next) {
|
||||
|
|
|
@ -29,7 +29,6 @@ OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
|
|||
#include <kernel/group.h>
|
||||
#include <kernel/item.h>
|
||||
#include <kernel/messages.h>
|
||||
#include <kernel/move.h>
|
||||
#include <kernel/order.h>
|
||||
#include <kernel/plane.h>
|
||||
#include <kernel/race.h>
|
||||
|
@ -66,6 +65,9 @@ OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
|
|||
#include <attributes/otherfaction.h>
|
||||
#include <attributes/racename.h>
|
||||
|
||||
#include "move.h"
|
||||
#include "stealth.h"
|
||||
|
||||
bool nocr = false;
|
||||
bool nonr = false;
|
||||
bool noreports = false;
|
||||
|
@ -200,37 +202,6 @@ const char **name, const char **basename, int *number, bool singular)
|
|||
}
|
||||
}
|
||||
|
||||
int *nmrs = NULL;
|
||||
|
||||
int update_nmrs(void)
|
||||
{
|
||||
int i, newplayers = 0;
|
||||
faction *f;
|
||||
int turn = global.data_turn;
|
||||
|
||||
if (nmrs == NULL)
|
||||
nmrs = malloc(sizeof(int) * (NMRTimeout() + 1));
|
||||
for (i = 0; i <= NMRTimeout(); ++i) {
|
||||
nmrs[i] = 0;
|
||||
}
|
||||
|
||||
for (f = factions; f; f = f->next) {
|
||||
if (fval(f, FFL_ISNEW)) {
|
||||
++newplayers;
|
||||
}
|
||||
else if (!is_monsters(f) && f->alive) {
|
||||
int nmr = turn - f->lastorders + 1;
|
||||
if (nmr < 0 || nmr > NMRTimeout()) {
|
||||
log_error("faction %s has %d NMRS\n", factionid(f), nmr);
|
||||
nmr = _max(0, nmr);
|
||||
nmr = _min(nmr, NMRTimeout());
|
||||
}
|
||||
++nmrs[nmr];
|
||||
}
|
||||
}
|
||||
return newplayers;
|
||||
}
|
||||
|
||||
#define ORDERS_IN_NR 1
|
||||
static size_t buforder(char *bufp, size_t size, const order * ord, int mode)
|
||||
{
|
||||
|
@ -2379,54 +2350,6 @@ static void log_orders(const struct message *msg)
|
|||
}
|
||||
}
|
||||
|
||||
int report_action(region * r, unit * actor, message * msg, int flags)
|
||||
{
|
||||
int result = 0;
|
||||
unit *u;
|
||||
int view = flags & (ACTION_CANSEE | ACTION_CANNOTSEE);
|
||||
|
||||
/* melden, 1x pro Partei */
|
||||
if (flags & ACTION_RESET) {
|
||||
freset(actor->faction, FFL_SELECT);
|
||||
for (u = r->units; u; u = u->next)
|
||||
freset(u->faction, FFL_SELECT);
|
||||
}
|
||||
if (view) {
|
||||
for (u = r->units; u; u = u->next) {
|
||||
if (!fval(u->faction, FFL_SELECT)) {
|
||||
bool show = u->faction == actor->faction;
|
||||
fset(u->faction, FFL_SELECT);
|
||||
if (view == ACTION_CANSEE) {
|
||||
/* Bei Fernzaubern sieht nur die eigene Partei den Magier */
|
||||
show = show || (r == actor->region
|
||||
&& cansee(u->faction, r, actor, 0));
|
||||
}
|
||||
else if (view == ACTION_CANNOTSEE) {
|
||||
show = !show && !(r == actor->region
|
||||
&& cansee(u->faction, r, actor, 0));
|
||||
}
|
||||
else {
|
||||
/* the unliely (or lazy) case */
|
||||
show = true;
|
||||
}
|
||||
|
||||
if (show) {
|
||||
r_addmessage(r, u->faction, msg);
|
||||
}
|
||||
else { /* Partei des Magiers, sieht diesen immer */
|
||||
result = 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
/* Ist niemand von der Partei des Magiers in der Region, dem Magier
|
||||
* nochmal gesondert melden */
|
||||
if ((flags & ACTION_CANSEE) && !fval(actor->faction, FFL_SELECT)) {
|
||||
add_message(&actor->faction->msgs, msg);
|
||||
}
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
void register_reports(void)
|
||||
{
|
||||
/* register datatypes for the different message objects */
|
|
@ -20,7 +20,7 @@ OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
|
|||
#define H_KRNL_REPORTS
|
||||
|
||||
#include <time.h>
|
||||
#include "objtypes.h"
|
||||
#include <kernel/objtypes.h>
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
|
@ -112,9 +112,6 @@ extern "C" {
|
|||
|
||||
void register_reports(void);
|
||||
|
||||
int update_nmrs(void);
|
||||
int *nmrs;
|
||||
|
||||
struct message *msg_curse(const struct curse *c, const void *obj,
|
||||
objtype_t typ, int slef);
|
||||
|
||||
|
@ -141,12 +138,6 @@ extern "C" {
|
|||
const char **rcillusion);
|
||||
|
||||
void add_seen_faction(struct faction *self, struct faction *seen);
|
||||
#define ACTION_RESET 0x01 /* reset the one-time-flag FFL_SELECT (on first pass) */
|
||||
#define ACTION_CANSEE 0x02 /* to people who can see the actor */
|
||||
#define ACTION_CANNOTSEE 0x04 /* to people who can not see the actor */
|
||||
int report_action(struct region *r, struct unit *actor,
|
||||
struct message *msg, int flags);
|
||||
|
||||
size_t f_regionid(const struct region *r, const struct faction *f,
|
||||
char *buffer, size_t size);
|
||||
|
|
@ -1,9 +1,10 @@
|
|||
#include <platform.h>
|
||||
#include <config.h>
|
||||
#include <kernel/types.h>
|
||||
#include "reports.h"
|
||||
|
||||
#include <kernel/building.h>
|
||||
#include <kernel/faction.h>
|
||||
#include <kernel/race.h>
|
||||
#include <kernel/reports.h>
|
||||
#include <kernel/region.h>
|
||||
#include <kernel/ship.h>
|
||||
#include <kernel/unit.h>
|
File diff suppressed because it is too large
Load Diff
|
@ -21,11 +21,16 @@ extern "C" {
|
|||
struct ship;
|
||||
struct curse;
|
||||
struct unit;
|
||||
struct message;
|
||||
|
||||
extern void register_spells(void);
|
||||
|
||||
void register_spells(void);
|
||||
void set_spelldata(struct spell *sp);
|
||||
|
||||
#define ACTION_RESET 0x01 /* reset the one-time-flag FFL_SELECT (on first pass) */
|
||||
#define ACTION_CANSEE 0x02 /* to people who can see the actor */
|
||||
#define ACTION_CANNOTSEE 0x04 /* to people who can not see the actor */
|
||||
int report_action(struct region *r, struct unit *actor, struct message *msg, int flags);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
|
@ -6,7 +6,6 @@ buildingcurse.c
|
|||
combatspells.c
|
||||
regioncurse.c
|
||||
shipcurse.c
|
||||
spells.c
|
||||
unitcurse.c
|
||||
)
|
||||
FOREACH(_FILE ${_FILES})
|
||||
|
|
|
@ -15,7 +15,6 @@
|
|||
#include "combatspells.h"
|
||||
|
||||
/* kernel includes */
|
||||
#include <kernel/battle.h>
|
||||
#include <kernel/build.h>
|
||||
#include <kernel/building.h>
|
||||
#include <kernel/curse.h>
|
||||
|
@ -27,12 +26,14 @@
|
|||
#include <kernel/race.h>
|
||||
#include <kernel/region.h>
|
||||
#include <kernel/unit.h>
|
||||
#include <kernel/move.h>
|
||||
#include <kernel/spell.h>
|
||||
#include <kernel/spellid.h>
|
||||
#include <kernel/race.h>
|
||||
#include <kernel/terrain.h>
|
||||
|
||||
#include <battle.h>
|
||||
#include <move.h>
|
||||
|
||||
/* util includes */
|
||||
#include <util/attrib.h>
|
||||
#include <util/base36.h>
|
||||
|
|
6759
src/spells/spells.c
6759
src/spells/spells.c
File diff suppressed because it is too large
Load Diff
|
@ -20,14 +20,15 @@ OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
|
|||
#include <kernel/config.h>
|
||||
#include "spy.h"
|
||||
#include "laws.h"
|
||||
#include "stealth.h"
|
||||
#include "move.h"
|
||||
#include "reports.h"
|
||||
|
||||
/* kernel includes */
|
||||
#include <kernel/reports.h>
|
||||
#include <kernel/item.h>
|
||||
#include <kernel/faction.h>
|
||||
#include <kernel/magic.h>
|
||||
#include <kernel/messages.h>
|
||||
#include <kernel/move.h>
|
||||
#include <kernel/order.h>
|
||||
#include <kernel/race.h>
|
||||
#include <kernel/region.h>
|
||||
|
|
|
@ -0,0 +1,64 @@
|
|||
#include <config.h>
|
||||
#include <platform.h>
|
||||
#include "stealth.h"
|
||||
#include <kernel/unit.h>
|
||||
#include <kernel/region.h>
|
||||
#include <kernel/save.h>
|
||||
#include <util/attrib.h>
|
||||
|
||||
#include <stdlib.h>
|
||||
|
||||
attrib_type at_stealth = {
|
||||
"stealth", NULL, NULL, NULL, a_writeint, a_readint
|
||||
};
|
||||
|
||||
void u_seteffstealth(unit * u, int value)
|
||||
{
|
||||
if (skill_enabled(SK_STEALTH)) {
|
||||
attrib *a = NULL;
|
||||
if (u->flags & UFL_STEALTH) {
|
||||
a = a_find(u->attribs, &at_stealth);
|
||||
}
|
||||
if (value < 0) {
|
||||
if (a != NULL) {
|
||||
u->flags &= ~UFL_STEALTH;
|
||||
a_remove(&u->attribs, a);
|
||||
}
|
||||
return;
|
||||
}
|
||||
if (a == NULL) {
|
||||
a = a_add(&u->attribs, a_new(&at_stealth));
|
||||
u->flags |= UFL_STEALTH;
|
||||
}
|
||||
a->data.i = value;
|
||||
}
|
||||
}
|
||||
|
||||
int u_geteffstealth(const unit *u)
|
||||
{
|
||||
if (skill_enabled(SK_STEALTH)) {
|
||||
if (u->flags & UFL_STEALTH) {
|
||||
attrib *a = a_find(u->attribs, &at_stealth);
|
||||
if (a != NULL)
|
||||
return a->data.i;
|
||||
}
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
|
||||
int eff_stealth(const unit * u, const region * r)
|
||||
{
|
||||
int e = 0;
|
||||
|
||||
/* Auf Schiffen keine Tarnung! */
|
||||
if (!u->ship && skill_enabled(SK_STEALTH)) {
|
||||
e = eff_skill(u, SK_STEALTH, r);
|
||||
|
||||
if (u->flags & UFL_STEALTH) {
|
||||
int es = u_geteffstealth(u);
|
||||
if (es >= 0 && es < e)
|
||||
return es;
|
||||
}
|
||||
}
|
||||
return e;
|
||||
}
|
|
@ -0,0 +1,19 @@
|
|||
#ifndef STEALTH_H
|
||||
#define STEALTH_H
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
struct unit;
|
||||
struct region;
|
||||
extern struct attrib_type at_stealth;
|
||||
int eff_stealth(const struct unit *u, const struct region *r);
|
||||
void u_seteffstealth(struct unit *u, int value);
|
||||
int u_geteffstealth(const struct unit *u);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif
|
|
@ -0,0 +1,40 @@
|
|||
#include <platform.h>
|
||||
|
||||
#include "stealth.h"
|
||||
|
||||
#include <kernel/unit.h>
|
||||
#include <kernel/region.h>
|
||||
|
||||
#include <CuTest.h>
|
||||
#include <tests.h>
|
||||
|
||||
#include <stdlib.h>
|
||||
#include <assert.h>
|
||||
|
||||
void test_stealth(CuTest *tc) {
|
||||
unit *u;
|
||||
|
||||
test_cleanup();
|
||||
test_create_world();
|
||||
u = test_create_unit(test_create_faction(test_create_race("human")), findregion(0, 0));
|
||||
set_level(u, SK_STEALTH, 2);
|
||||
CuAssertIntEquals(tc, -1, u_geteffstealth(u));
|
||||
CuAssertIntEquals(tc, 2, eff_stealth(u, u->region));
|
||||
u_seteffstealth(u, 3);
|
||||
CuAssertIntEquals(tc, 3, u_geteffstealth(u));
|
||||
CuAssertIntEquals(tc, 2, eff_stealth(u, u->region));
|
||||
u_seteffstealth(u, 1);
|
||||
CuAssertIntEquals(tc, 1, u_geteffstealth(u));
|
||||
CuAssertIntEquals(tc, 1, eff_stealth(u, u->region));
|
||||
u_seteffstealth(u, -1);
|
||||
CuAssertIntEquals(tc, -1, u_geteffstealth(u));
|
||||
CuAssertIntEquals(tc, 2, eff_stealth(u, u->region));
|
||||
test_cleanup();
|
||||
}
|
||||
|
||||
CuSuite *get_stealth_suite(void)
|
||||
{
|
||||
CuSuite *suite = CuSuiteNew();
|
||||
SUITE_ADD_TEST(suite, test_stealth);
|
||||
return suite;
|
||||
}
|
|
@ -22,15 +22,15 @@ OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
|
|||
#include <platform.h>
|
||||
#include <kernel/config.h>
|
||||
#include "study.h"
|
||||
#include "move.h"
|
||||
#include "alchemy.h"
|
||||
|
||||
#include <kernel/alchemy.h>
|
||||
#include <kernel/building.h>
|
||||
#include <kernel/curse.h>
|
||||
#include <kernel/faction.h>
|
||||
#include <kernel/item.h>
|
||||
#include <kernel/magic.h>
|
||||
#include <kernel/messages.h>
|
||||
#include <kernel/move.h>
|
||||
#include <kernel/order.h>
|
||||
#include <kernel/plane.h>
|
||||
#include <kernel/pool.h>
|
||||
|
|
|
@ -13,7 +13,6 @@
|
|||
#include <kernel/config.h>
|
||||
|
||||
#include "summary.h"
|
||||
|
||||
#include "laws.h"
|
||||
|
||||
#include <kernel/alliance.h>
|
||||
|
@ -22,7 +21,6 @@
|
|||
#include <kernel/item.h>
|
||||
#include <kernel/race.h>
|
||||
#include <kernel/region.h>
|
||||
#include <kernel/reports.h>
|
||||
#include <kernel/save.h>
|
||||
#include <kernel/terrain.h>
|
||||
#include <kernel/terrainid.h>
|
||||
|
@ -71,6 +69,38 @@ typedef struct summary {
|
|||
} *languages;
|
||||
} summary;
|
||||
|
||||
|
||||
int *nmrs = NULL;
|
||||
|
||||
int update_nmrs(void)
|
||||
{
|
||||
int i, newplayers = 0;
|
||||
faction *f;
|
||||
int turn = global.data_turn;
|
||||
|
||||
if (nmrs == NULL)
|
||||
nmrs = malloc(sizeof(int) * (NMRTimeout() + 1));
|
||||
for (i = 0; i <= NMRTimeout(); ++i) {
|
||||
nmrs[i] = 0;
|
||||
}
|
||||
|
||||
for (f = factions; f; f = f->next) {
|
||||
if (fval(f, FFL_ISNEW)) {
|
||||
++newplayers;
|
||||
}
|
||||
else if (!is_monsters(f) && f->alive) {
|
||||
int nmr = turn - f->lastorders + 1;
|
||||
if (nmr < 0 || nmr > NMRTimeout()) {
|
||||
log_error("faction %s has %d NMRS\n", factionid(f), nmr);
|
||||
nmr = _max(0, nmr);
|
||||
nmr = _min(nmr, NMRTimeout());
|
||||
}
|
||||
++nmrs[nmr];
|
||||
}
|
||||
}
|
||||
return newplayers;
|
||||
}
|
||||
|
||||
static char *pcomp(double i, double j)
|
||||
{
|
||||
static char buf[32];
|
||||
|
|
|
@ -16,9 +16,13 @@ extern "C" {
|
|||
#endif
|
||||
|
||||
struct summary;
|
||||
extern void report_summary(struct summary *n, struct summary *o,
|
||||
bool full);
|
||||
extern struct summary *make_summary(void);
|
||||
|
||||
void report_summary(struct summary *n, struct summary *o, bool full);
|
||||
struct summary *make_summary(void);
|
||||
|
||||
int update_nmrs(void);
|
||||
extern int* nmrs;
|
||||
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
|
|
|
@ -36,6 +36,7 @@ int RunAllTests(void)
|
|||
ADD_TESTS(suite, umlaut);
|
||||
ADD_TESTS(suite, strings);
|
||||
/* kernel */
|
||||
ADD_TESTS(suite, unit);
|
||||
ADD_TESTS(suite, faction);
|
||||
ADD_TESTS(suite, build);
|
||||
ADD_TESTS(suite, pool);
|
||||
|
@ -43,19 +44,21 @@ int RunAllTests(void)
|
|||
ADD_TESTS(suite, equipment);
|
||||
ADD_TESTS(suite, item);
|
||||
ADD_TESTS(suite, magic);
|
||||
ADD_TESTS(suite, move);
|
||||
ADD_TESTS(suite, reports);
|
||||
ADD_TESTS(suite, save);
|
||||
ADD_TESTS(suite, ship);
|
||||
ADD_TESTS(suite, spellbook);
|
||||
ADD_TESTS(suite, building);
|
||||
ADD_TESTS(suite, spell);
|
||||
ADD_TESTS(suite, battle);
|
||||
ADD_TESTS(suite, ally);
|
||||
/* gamecode */
|
||||
ADD_TESTS(suite, market);
|
||||
ADD_TESTS(suite, laws);
|
||||
ADD_TESTS(suite, battle);
|
||||
ADD_TESTS(suite, economy);
|
||||
ADD_TESTS(suite, laws);
|
||||
ADD_TESTS(suite, market);
|
||||
ADD_TESTS(suite, move);
|
||||
ADD_TESTS(suite, stealth);
|
||||
ADD_TESTS(suite, vortex);
|
||||
|
||||
CuSuiteRun(suite);
|
||||
CuSuiteSummary(suite, output);
|
||||
|
|
|
@ -234,6 +234,15 @@ void ** get_translations(const struct locale *lang, int index)
|
|||
return lstrs[0].tokens + index;
|
||||
}
|
||||
|
||||
void *get_translation(const struct locale *lang, const char *str, int index) {
|
||||
void **tokens = get_translations(lang, index);
|
||||
variant var;
|
||||
if (findtoken(*tokens, str, &var) == E_TOK_SUCCESS) {
|
||||
return var.v;
|
||||
}
|
||||
return NULL;
|
||||
}
|
||||
|
||||
void free_locales(void)
|
||||
{
|
||||
while (locales) {
|
||||
|
|
|
@ -65,7 +65,8 @@ extern "C" {
|
|||
UT_MAX
|
||||
};
|
||||
|
||||
void ** get_translations(const struct locale *lang, int index);
|
||||
void ** get_translations(const struct locale *lang, int type);
|
||||
void * get_translation(const struct locale *lang, const char *str, int type);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
|
|
|
@ -48,7 +48,7 @@ void opstack_push(opstack ** stackp, variant data)
|
|||
opstack *stack = *stackp;
|
||||
if (stack == NULL) {
|
||||
stack = (opstack *) malloc(sizeof(opstack));
|
||||
stack->size = 1;
|
||||
stack->size = 2;
|
||||
stack->begin = malloc(sizeof(variant) * stack->size);
|
||||
stack->top = stack->begin;
|
||||
*stackp = stack;
|
||||
|
|
|
@ -0,0 +1,185 @@
|
|||
#include <config.h>
|
||||
#include <platform.h>
|
||||
#include "vortex.h"
|
||||
|
||||
#include <kernel/config.h>
|
||||
#include <kernel/version.h>
|
||||
#include <kernel/region.h>
|
||||
|
||||
#include <util/attrib.h>
|
||||
#include <util/language.h>
|
||||
#include <util/log.h>
|
||||
#include <util/umlaut.h>
|
||||
#include <util/variant.h>
|
||||
|
||||
#include <storage.h>
|
||||
|
||||
#include <assert.h>
|
||||
#include <string.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
typedef struct dir_lookup {
|
||||
char *name;
|
||||
const char *oldname;
|
||||
struct dir_lookup *next;
|
||||
} dir_lookup;
|
||||
|
||||
static dir_lookup *dir_name_lookup;
|
||||
|
||||
void register_special_direction(const char *name)
|
||||
{
|
||||
struct locale *lang;
|
||||
char *str = _strdup(name);
|
||||
|
||||
for (lang = locales; lang; lang = nextlocale(lang)) {
|
||||
void **tokens = get_translations(lang, UT_SPECDIR);
|
||||
const char *token = LOC(lang, name);
|
||||
|
||||
if (token) {
|
||||
variant var;
|
||||
|
||||
var.v = str;
|
||||
addtoken(tokens, token, var);
|
||||
|
||||
if (lang == locales) {
|
||||
dir_lookup *dl = malloc(sizeof(dir_lookup));
|
||||
dl->name = str;
|
||||
dl->oldname = token;
|
||||
dl->next = dir_name_lookup;
|
||||
dir_name_lookup = dl;
|
||||
}
|
||||
}
|
||||
else {
|
||||
log_error("no translation for spec_direction '%s' in locale '%s'\n", name, locale_name(lang));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/********************/
|
||||
/* at_direction */
|
||||
/********************/
|
||||
static void a_initdirection(attrib * a)
|
||||
{
|
||||
a->data.v = calloc(1, sizeof(spec_direction));
|
||||
}
|
||||
|
||||
static void a_freedirection(attrib * a)
|
||||
{
|
||||
free(a->data.v);
|
||||
}
|
||||
|
||||
static int a_agedirection(attrib * a)
|
||||
{
|
||||
spec_direction *d = (spec_direction *)(a->data.v);
|
||||
--d->duration;
|
||||
return (d->duration > 0) ? AT_AGE_KEEP : AT_AGE_REMOVE;
|
||||
}
|
||||
|
||||
static int a_readdirection(attrib * a, void *owner, struct storage *store)
|
||||
{
|
||||
spec_direction *d = (spec_direction *)(a->data.v);
|
||||
|
||||
(void) owner;
|
||||
READ_INT(store, &d->x);
|
||||
READ_INT(store, &d->y);
|
||||
READ_INT(store, &d->duration);
|
||||
if (global.data_version < UNICODE_VERSION) {
|
||||
char lbuf[16];
|
||||
dir_lookup *dl = dir_name_lookup;
|
||||
|
||||
READ_TOK(store, NULL, 0);
|
||||
READ_TOK(store, lbuf, sizeof(lbuf));
|
||||
|
||||
cstring_i(lbuf);
|
||||
for (; dl; dl = dl->next) {
|
||||
if (strcmp(lbuf, dl->oldname) == 0) {
|
||||
d->keyword = _strdup(dl->name);
|
||||
_snprintf(lbuf, sizeof(lbuf), "%s_desc", d->keyword);
|
||||
d->desc = _strdup(dl->name);
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (dl == NULL) {
|
||||
log_error("unknown spec_direction '%s'\n", lbuf);
|
||||
assert(!"not implemented");
|
||||
}
|
||||
}
|
||||
else {
|
||||
char lbuf[32];
|
||||
READ_TOK(store, lbuf, sizeof(lbuf));
|
||||
d->desc = _strdup(lbuf);
|
||||
READ_TOK(store, lbuf, sizeof(lbuf));
|
||||
d->keyword = _strdup(lbuf);
|
||||
}
|
||||
d->active = true;
|
||||
return AT_READ_OK;
|
||||
}
|
||||
|
||||
static void
|
||||
a_writedirection(const attrib * a, const void *owner, struct storage *store)
|
||||
{
|
||||
spec_direction *d = (spec_direction *)(a->data.v);
|
||||
|
||||
(void)owner;
|
||||
WRITE_INT(store, d->x);
|
||||
WRITE_INT(store, d->y);
|
||||
WRITE_INT(store, d->duration);
|
||||
WRITE_TOK(store, d->desc);
|
||||
WRITE_TOK(store, d->keyword);
|
||||
}
|
||||
attrib_type at_direction = {
|
||||
"direction",
|
||||
a_initdirection,
|
||||
a_freedirection,
|
||||
a_agedirection,
|
||||
a_writedirection,
|
||||
a_readdirection
|
||||
};
|
||||
|
||||
region *find_special_direction(const region * r, const char *token)
|
||||
{
|
||||
attrib *a;
|
||||
spec_direction *d;
|
||||
|
||||
if (strlen(token) == 0)
|
||||
return NULL;
|
||||
for (a = a_find(r->attribs, &at_direction); a && a->type == &at_direction;
|
||||
a = a->next) {
|
||||
d = (spec_direction *)(a->data.v);
|
||||
|
||||
if (d->active && strcmp(token, d->keyword) == 0) {
|
||||
return findregion(d->x, d->y);
|
||||
}
|
||||
}
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
attrib *create_special_direction(region * r, region * rt, int duration,
|
||||
const char *desc, const char *keyword, bool active)
|
||||
{
|
||||
attrib *a = a_add(&r->attribs, a_new(&at_direction));
|
||||
spec_direction *d = (spec_direction *)(a->data.v);
|
||||
|
||||
d->active = active;
|
||||
d->x = rt->x;
|
||||
d->y = rt->y;
|
||||
d->duration = duration;
|
||||
d->desc = _strdup(desc);
|
||||
d->keyword = _strdup(keyword);
|
||||
|
||||
return a;
|
||||
}
|
||||
|
||||
spec_direction *special_direction(const region * from, const region * to)
|
||||
{
|
||||
const attrib *a = a_findc(from->attribs, &at_direction);
|
||||
|
||||
while (a != NULL && a->type == &at_direction) {
|
||||
spec_direction *sd = (spec_direction *)a->data.v;
|
||||
if (sd->x == to->x && sd->y == to->y)
|
||||
return sd;
|
||||
a = a->next;
|
||||
}
|
||||
return NULL;
|
||||
}
|
|
@ -0,0 +1,31 @@
|
|||
#ifndef H_VORTEX
|
||||
#define H_VORTEX
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
struct region;
|
||||
struct attrib;
|
||||
|
||||
typedef struct spec_direction {
|
||||
int x, y;
|
||||
int duration;
|
||||
bool active;
|
||||
char *desc;
|
||||
char *keyword;
|
||||
} spec_direction;
|
||||
|
||||
extern struct attrib_type at_direction;
|
||||
|
||||
struct region *find_special_direction(const struct region *r,
|
||||
const char *token);
|
||||
void register_special_direction(const char *name);
|
||||
struct spec_direction *special_direction(const struct region * from,
|
||||
const struct region * to);
|
||||
struct attrib *create_special_direction(struct region *r, struct region *rt,
|
||||
int duration, const char *desc, const char *keyword, bool active);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#endif
|
|
@ -0,0 +1,48 @@
|
|||
#include <platform.h>
|
||||
#include <kernel/types.h>
|
||||
|
||||
#include "vortex.h"
|
||||
#include "move.h"
|
||||
#include "tests.h"
|
||||
|
||||
#include <kernel/config.h>
|
||||
#include <kernel/region.h>
|
||||
#include <kernel/terrain.h>
|
||||
#include <kernel/unit.h>
|
||||
#include <kernel/race.h>
|
||||
|
||||
#include <util/language.h>
|
||||
|
||||
#include <CuTest.h>
|
||||
|
||||
static void test_move_to_vortex(CuTest *tc) {
|
||||
region *r1, *r2, *r = 0;
|
||||
terrain_type *t_plain;
|
||||
unit *u;
|
||||
struct locale *lang;
|
||||
|
||||
test_cleanup();
|
||||
lang = get_or_create_locale("en");
|
||||
locale_setstring(lang, "vortex", "wirbel");
|
||||
init_locale(lang);
|
||||
register_special_direction("vortex");
|
||||
t_plain = test_create_terrain("plain", LAND_REGION | FOREST_REGION | WALK_INTO | CAVALRY_REGION);
|
||||
r1 = test_create_region(0, 0, t_plain);
|
||||
r2 = test_create_region(5, 0, t_plain);
|
||||
CuAssertPtrNotNull(tc, create_special_direction(r1, r2, 10, "", "vortex", true));
|
||||
u = test_create_unit(test_create_faction(rc_get_or_create("hodor")), r1);
|
||||
CuAssertIntEquals(tc, E_MOVE_NOREGION, movewhere(u, "barf", r1, &r));
|
||||
CuAssertIntEquals(tc, E_MOVE_OK, movewhere(u, "wirbel", r1, &r));
|
||||
CuAssertPtrEquals(tc, r2, r);
|
||||
}
|
||||
|
||||
static void test_vortex(CuTest *tc) {
|
||||
}
|
||||
|
||||
CuSuite *get_vortex_suite(void)
|
||||
{
|
||||
CuSuite *suite = CuSuiteNew();
|
||||
SUITE_ADD_TEST(suite, test_vortex);
|
||||
SUITE_ADD_TEST(suite, test_move_to_vortex);
|
||||
return suite;
|
||||
}
|
|
@ -27,6 +27,7 @@ without prior permission by the authors of Eressea.
|
|||
/* gamecode includes */
|
||||
#include "laws.h"
|
||||
#include "economy.h"
|
||||
#include "move.h"
|
||||
|
||||
/* kernel includes */
|
||||
#include <kernel/alchemy.h>
|
||||
|
@ -40,7 +41,6 @@ without prior permission by the authors of Eressea.
|
|||
#include <kernel/item.h>
|
||||
#include <kernel/magic.h>
|
||||
#include <kernel/messages.h>
|
||||
#include <kernel/move.h>
|
||||
#include <kernel/order.h>
|
||||
#include <kernel/plane.h>
|
||||
#include <kernel/race.h>
|
||||
|
|
Loading…
Reference in New Issue