Merge remote-tracking branch 'eressea/master'

This commit is contained in:
TomBraun 2014-07-05 08:58:22 +02:00
commit 37be445fdf
9 changed files with 144 additions and 15 deletions

View File

@ -1074,6 +1074,7 @@ function test_lighthouse()
local u = unit.create(f, r, 1)
local b = building.create(r, "lighthouse")
b.size = 100
b.working = true
u.building = b
u:set_skill("perception", 9)
u:add_item("money", 1000)

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@ -56,6 +56,23 @@ static int tolua_building_get_objects(lua_State * L)
return 1;
}
static int tolua_building_set_working(lua_State * L)
{
building *self = (building *) tolua_tousertype(L, 1, 0);
bool flag = !!lua_toboolean(L, 2);
if (flag) self->flags |= BLD_WORKING;
else self->flags &= ~BLD_WORKING;
return 1;
}
static int tolua_building_get_working(lua_State * L)
{
building *self = (building *) tolua_tousertype(L, 1, 0);
bool flag = (self->flags&BLD_WORKING)!=0;
lua_pushboolean(L, flag);
return 1;
}
static int tolua_building_get_region(lua_State * L)
{
building *self = (building *) tolua_tousertype(L, 1, 0);
@ -243,6 +260,7 @@ void tolua_building_open(lua_State * L)
.def_readwrite("size", &building::size)
#endif
tolua_variable(L, TOLUA_CAST "objects", tolua_building_get_objects, 0);
tolua_variable(L, TOLUA_CAST "working", tolua_building_get_working, tolua_building_set_working);
}
tolua_endmodule(L);

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@ -769,7 +769,7 @@ build_building(unit * u, const building_type * btype, int id, int want, order *
/* build a new building */
b = new_building(btype, r, lang);
b->type = btype;
fset(b, BLD_MAINTAINED);
fset(b, BLD_MAINTAINED|BLD_WORKING);
/* Die Einheit befindet sich automatisch im Inneren der neuen Burg. */
if (u->number && leave(u, false)) {

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@ -486,7 +486,6 @@ building *new_building(const struct building_type * btype, region * r,
init_lighthouse = true;
}
b->flags = BLD_WORKING | BLD_MAINTAINED;
b->no = newcontainerid();
bhash(b);

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@ -80,6 +80,63 @@ static void json_requirements(cJSON *json, requirement **matp) {
*matp = mat;
}
static void json_maintenance_i(cJSON *json, maintenance *mt) {
cJSON *child;
for (child = json->child; child; child = child->next) {
switch (child->type) {
case cJSON_Number:
if (strcmp(child->string, "amount") == 0) {
mt->number = child->valueint;
}
else {
log_error_n("maintenance contains unknown attribute %s", child->string);
}
break;
case cJSON_String:
if (strcmp(child->string, "type") == 0) {
mt->rtype = rt_get_or_create(child->valuestring);
}
else {
log_error_n("maintenance contains unknown attribute %s", child->string);
}
break;
case cJSON_Array:
if (strcmp(child->string, "flags") == 0) {
const char * flags[] = { "variable", "required", 0 };
mt->flags = json_flags(child, flags);
}
else {
log_error_n("maintenance contains unknown attribute %s", child->string);
}
default:
log_error_n("maintenance contains unknown attribute %s", child->string);
}
}
}
static void json_maintenance(cJSON *json, maintenance **mtp) {
cJSON *child;
maintenance *mt;
int i, size = 1;
if (json->type == cJSON_Array) {
size = cJSON_GetArraySize(json);
}
else if (json->type != cJSON_Object) {
log_error_n("maintenance is not a json object or array (%d)", json->type);
return;
}
*mtp = mt = (struct maintenance *) calloc(sizeof(struct maintenance), size + 1);
if (json->type == cJSON_Array) {
for (i = 0, child = json->child; child; child = child->next, ++i) {
if (child->type == cJSON_Object) {
json_maintenance_i(child, mt+i);
}
}
}
json_maintenance_i(json, mt);
}
static void json_construction(cJSON *json, construction **consp) {
cJSON *child;
if (json->type==cJSON_Array) {
@ -159,14 +216,20 @@ static void json_building(cJSON *json, building_type *bt) {
for (child=json->child;child;child=child->next) {
switch(child->type) {
case cJSON_Array:
if (strcmp(child->string, "construction")==0) {
if (strcmp(child->string, "construction") == 0) {
json_construction(child, &bt->construction);
}
else if (strcmp(child->string, "maintenance") == 0) {
json_maintenance(child, &bt->maintenance);
}
break;
case cJSON_Object:
if (strcmp(child->string, "construction")==0) {
json_construction(child, &bt->construction);
}
else if (strcmp(child->string, "maintenance") == 0) {
json_maintenance(child, &bt->maintenance);
}
break;
case cJSON_String:
if (strcmp(child->string, "name")==0) {

View File

@ -200,7 +200,11 @@ static void test_spells(CuTest * tc)
static void test_buildings(CuTest * tc)
{
const char * data = "{\"buildings\": { \"house\" : { "
const char * data = "{\"buildings\": { "
"\"house\" : { "
"\"maintenance\" : "
"{ \"type\" : \"iron\", \"amount\" : 1, \"flags\" : [ \"required\", \"variable\" ] }"
","
"\"construction\" : {"
"\"maxsize\" : 20,"
"\"reqsize\" : 10,"
@ -208,7 +212,13 @@ static void test_buildings(CuTest * tc)
"\"materials\" : {"
"\"stone\" : 2,"
"\"iron\" : 1"
"}}}}}";
"}}},"
"\"shed\" : {"
"\"maintenance\" : ["
"{ \"type\" : \"iron\", \"amount\" : 1 },"
"{ \"type\" : \"stone\", \"amount\" : 2 }"
"]}"
"}}";
cJSON *json = cJSON_Parse(data);
const building_type *bt;
@ -220,8 +230,24 @@ static void test_buildings(CuTest * tc)
json_config(json);
CuAssertPtrNotNull(tc, buildingtypes);
bt = bt_find("shed");
CuAssertPtrNotNull(tc, bt);
CuAssertPtrNotNull(tc, bt->maintenance);
CuAssertPtrEquals(tc, (void *)get_resourcetype(R_IRON), (void *)bt->maintenance[0].rtype);
CuAssertPtrEquals(tc, (void *)get_resourcetype(R_STONE), (void *)bt->maintenance[1].rtype);
CuAssertIntEquals(tc, 1, bt->maintenance[0].number);
CuAssertIntEquals(tc, 2, bt->maintenance[1].number);
CuAssertIntEquals(tc, 0, bt->maintenance[2].number);
bt = bt_find("house");
CuAssertPtrNotNull(tc, bt);
CuAssertPtrNotNull(tc, bt->maintenance);
CuAssertIntEquals(tc, 1, bt->maintenance[0].number);
CuAssertPtrEquals(tc, (void *)get_resourcetype(R_IRON), (void *)bt->maintenance[0].rtype);
CuAssertIntEquals(tc, MTF_VARIABLE|MTF_VITAL, bt->maintenance[0].flags);
CuAssertIntEquals(tc, 0, bt->maintenance[1].number);
CuAssertPtrNotNull(tc, bt->construction);
CuAssertPtrNotNull(tc, bt->construction->materials);
CuAssertIntEquals(tc, 2, bt->construction->materials[0].number);

View File

@ -43,6 +43,7 @@ static void test_ship_allowed_with_harbor(CuTest * tc)
ship * sh;
terrain_type * ttype;
building_type * btype;
building * b;
test_cleanup();
test_create_world();
@ -53,7 +54,8 @@ static void test_ship_allowed_with_harbor(CuTest * tc)
r = test_create_region(0, 0, ttype);
sh = test_create_ship(0, 0);
test_create_building(r, btype);
b = test_create_building(r, btype);
b->flags |= BLD_WORKING;
CuAssertIntEquals(tc, SA_HARBOUR, check_ship_allowed(sh, r));
}
@ -73,9 +75,9 @@ static void test_building_type_exists(CuTest * tc)
b = new_building(btype, r, default_locale);
CuAssertPtrNotNull(tc, b);
CuAssertTrue(tc, !buildingtype_exists(r, NULL, true));
CuAssertTrue(tc, buildingtype_exists(r, btype, true));
CuAssertTrue(tc, !buildingtype_exists(r, btype2, true));
CuAssertTrue(tc, !buildingtype_exists(r, NULL, false));
CuAssertTrue(tc, buildingtype_exists(r, btype, false));
CuAssertTrue(tc, !buildingtype_exists(r, btype2, false));
}
CuSuite *get_move_suite(void)

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@ -3,8 +3,8 @@ require "tests.settings"
require "tests.config"
require "tests.locale"
require "tests.regions"
require "tests.ships"
require "tests.study"
require "tests.movement"
require "tests.castles"
require "tests.spells"
require "tests.movement"
require "tests.ships"

View File

@ -22,7 +22,7 @@ function setup()
}
},
"buildings" : {
"harbour" : {}
"harbour" : { "maintenance" : { "type" : "money", "amount" : 250, "flags" : [ "required" ] } }
},
"terrains" : {
"ocean": { "flags" : [ "sea", "sail" ] },
@ -90,7 +90,27 @@ function test_sail_to_forbidden_shore()
assert_equal(ocean, u.region)
end
function test_sail_into_harbour()
function test_sail_into_good_harbour()
local ocean = region.create(1, 0, "ocean")
local shore = region.create(0, 0, "glacier")
local f = faction.create("noreply@eressea.de", "human", "de")
local b = building.create(shore, "harbour")
local u
u = unit.create(f, shore, 1)
u:add_item("money", 250) -- building maintenance fee
u.building = b
u = unit.create(f, ocean, 1)
u.ship = ship.create(ocean, "boat")
u:set_skill("sailing", 10)
u:add_order("NACH W")
process_orders()
assert_equal(shore, u.region, "working harbour should let the ship land")
end
function test_sail_into_bad_harbour()
local ocean = region.create(1, 0, "ocean")
local shore = region.create(0, 0, "glacier")
local f = faction.create("noreply@eressea.de", "human", "de")
@ -103,5 +123,5 @@ function test_sail_into_harbour()
assert_not_nil(b)
process_orders()
assert_equal(shore, u.region)
assert_equal(ocean, u.region, "harbour without owner should stop ship")
end