diff --git a/conf/e2/config.json b/conf/e2/config.json index 4da247263..114fffe52 100644 --- a/conf/e2/config.json +++ b/conf/e2/config.json @@ -41,7 +41,8 @@ "nmr.timeout": 5, "nmr.removenewbie": false, "GiveRestriction": 3, - "hunger.long": true, + "hunger.long": false, + "hunger.damage": "1d8+6", "init_spells": 0, "game.era": 2, "game.start": 184, diff --git a/conf/e3/races.json b/conf/e3/races.json index 1ac473f49..a7cd06857 100644 --- a/conf/e3/races.json +++ b/conf/e3/races.json @@ -1,9 +1,9 @@ { "include": [ - "config://res/races/goblin-3.xml", - "config://res/races/wyrm.xml", - "config://res/races/dragon.xml", - "config://res/races/youngdragon.xml", - "config://res/e3a/races.xml" + "config://res/e3a/races.xml", + "config://res/e3a/races/goblin.xml", + "config://res/e3a/races/wyrm.xml", + "config://res/e3a/races/dragon.xml", + "config://res/e3a/races/youngdragon.xml" ] } diff --git a/process/backup-eressea b/process/backup-eressea index 12ced938c..3944a9221 100755 --- a/process/backup-eressea +++ b/process/backup-eressea @@ -4,6 +4,13 @@ if [ -z $ERESSEA ] ; then echo "The ERESSEA environment variable is not set. Assuming $ERESSEA." fi GAME=$1 + +upload() { + SRC="$1" + DST=$(basename "$SRC") + echo put "$SRC" "$DST" | cadaver "https://dav.box.com/dav/Eressea/game-$GAME/" +} + if [ ! -d $ERESSEA/game-$GAME ]; then echo "No such game: game-$GAME." exit 1 @@ -26,7 +33,7 @@ fi if [ -e reports/reports.txt ] ; then echo "backup reports $TURN, game $GAME" tar cjf backup/$TURN-reports.tar.bz2 reports - curl -s -n -T backup/$TURN-reports.tar.bz2 https://dav.box.com/dav/Eressea/game-$GAME/$TURN-reports.tar.bz2 + upload backup/$TURN-reports.tar.bz2 fi files="data/$TURN.dat parteien.full parteien" if [ -e orders.$TURN ]; then @@ -34,5 +41,5 @@ files="$files orders.$TURN" fi echo "backup turn $TURN, game $GAME, files: $files" tar cjf backup/$TURN.tar.bz2 $files -curl -s -n -T backup/$TURN.tar.bz2 https://dav.box.com/dav/Eressea/game-$GAME/$TURN.tar.bz2 -#curl -s -n -T eressea.db https://dav.box.com/dav/Eressea/eressea.db +upload backup/$TURN.tar.bz2 + diff --git a/process/epasswd.py b/process/epasswd.py index bdb3c4a6d..c5e1712b9 100755 --- a/process/epasswd.py +++ b/process/epasswd.py @@ -45,9 +45,7 @@ class EPasswd: def load_database(self, file): conn = sqlite3.connect(file) c = conn.cursor() - c.execute('SELECT MAX(turn) FROM factions') - args = c.fetchone() - for row in c.execute('SELECT no, email, password FROM factions WHERE turn=?', args): + for row in c.execute('SELECT `no`, `email`, `password` FROM `faction`'): (no, email, passwd) = row self.set_data(baseconvert(no, 36), email, passwd) conn.close() diff --git a/res/core/messages.xml b/res/core/messages.xml index 7028ab6b9..4de8b0299 100644 --- a/res/core/messages.xml +++ b/res/core/messages.xml @@ -2937,13 +2937,6 @@ - - - - - - - @@ -3244,13 +3237,6 @@ - - - - - - - diff --git a/res/races/dragon.xml b/res/e3a/races/dragon.xml similarity index 100% rename from res/races/dragon.xml rename to res/e3a/races/dragon.xml diff --git a/res/races/goblin-3.xml b/res/e3a/races/goblin.xml similarity index 100% rename from res/races/goblin-3.xml rename to res/e3a/races/goblin.xml diff --git a/res/races/wyrm.xml b/res/e3a/races/wyrm.xml similarity index 100% rename from res/races/wyrm.xml rename to res/e3a/races/wyrm.xml diff --git a/res/races/youngdragon.xml b/res/e3a/races/youngdragon.xml similarity index 100% rename from res/races/youngdragon.xml rename to res/e3a/races/youngdragon.xml diff --git a/res/e3a/spellbooks/gray.xml b/res/e3a/spellbooks/gray.xml index 998405b03..f3f4e496d 100644 --- a/res/e3a/spellbooks/gray.xml +++ b/res/e3a/spellbooks/gray.xml @@ -25,7 +25,7 @@ - + diff --git a/res/e3a/spellbooks/illaun.xml b/res/e3a/spellbooks/illaun.xml index 0392842c2..8d820bf71 100644 --- a/res/e3a/spellbooks/illaun.xml +++ b/res/e3a/spellbooks/illaun.xml @@ -27,7 +27,7 @@ - + diff --git a/res/e3a/spells.xml b/res/e3a/spells.xml index 94d7cbc08..d72386803 100644 --- a/res/e3a/spells.xml +++ b/res/e3a/spells.xml @@ -79,13 +79,13 @@ + - + --> diff --git a/res/eressea/races.xml b/res/eressea/races.xml index bf9eeb18c..c858aceb1 100644 --- a/res/eressea/races.xml +++ b/res/eressea/races.xml @@ -782,7 +782,7 @@ - + diff --git a/res/eressea/spellbooks/gray.xml b/res/eressea/spellbooks/gray.xml index 942b50237..74486f004 100644 --- a/res/eressea/spellbooks/gray.xml +++ b/res/eressea/spellbooks/gray.xml @@ -30,7 +30,7 @@ - + diff --git a/res/eressea/spellbooks/illaun.xml b/res/eressea/spellbooks/illaun.xml index 83ffcfc27..6552a4bd8 100644 --- a/res/eressea/spellbooks/illaun.xml +++ b/res/eressea/spellbooks/illaun.xml @@ -20,7 +20,7 @@ - + diff --git a/res/eressea/spells.xml b/res/eressea/spells.xml index 1931a4c74..a56b147ef 100644 --- a/res/eressea/spells.xml +++ b/res/eressea/spells.xml @@ -314,7 +314,7 @@ - + @@ -446,12 +446,13 @@ - + diff --git a/res/races/aquarian.xml b/res/races/aquarian.xml deleted file mode 100644 index 4950d60d1..000000000 --- a/res/races/aquarian.xml +++ /dev/null @@ -1,19 +0,0 @@ - - - - - - - - - - - - - - - - - - - diff --git a/res/races/cat.xml b/res/races/cat.xml deleted file mode 100644 index 2e0f73dcf..000000000 --- a/res/races/cat.xml +++ /dev/null @@ -1,26 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/res/races/demon.xml b/res/races/demon.xml deleted file mode 100644 index 21a1f289d..000000000 --- a/res/races/demon.xml +++ /dev/null @@ -1,36 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/res/races/dwarf.xml b/res/races/dwarf.xml deleted file mode 100644 index 4f2719649..000000000 --- a/res/races/dwarf.xml +++ /dev/null @@ -1,32 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/res/races/elf.xml b/res/races/elf.xml deleted file mode 100644 index 968ad22f2..000000000 --- a/res/races/elf.xml +++ /dev/null @@ -1,28 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/res/races/goblin.xml b/res/races/goblin.xml deleted file mode 100644 index ec224a0c7..000000000 --- a/res/races/goblin.xml +++ /dev/null @@ -1,30 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/res/races/halfling.xml b/res/races/halfling.xml deleted file mode 100644 index 22001df7d..000000000 --- a/res/races/halfling.xml +++ /dev/null @@ -1,33 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/res/races/human.xml b/res/races/human.xml deleted file mode 100644 index 00c11f8a6..000000000 --- a/res/races/human.xml +++ /dev/null @@ -1,16 +0,0 @@ - - - - - - - - - - - - - - - - diff --git a/res/races/insect.xml b/res/races/insect.xml deleted file mode 100644 index b783f047a..000000000 --- a/res/races/insect.xml +++ /dev/null @@ -1,29 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/res/races/orc.xml b/res/races/orc.xml deleted file mode 100644 index 47754152a..000000000 --- a/res/races/orc.xml +++ /dev/null @@ -1,31 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/res/races/troll.xml b/res/races/troll.xml deleted file mode 100644 index 7d3f18551..000000000 --- a/res/races/troll.xml +++ /dev/null @@ -1,36 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/res/races/zombie.xml b/res/races/zombie.xml deleted file mode 100644 index 01407b29a..000000000 --- a/res/races/zombie.xml +++ /dev/null @@ -1,12 +0,0 @@ - - - - - - diff --git a/res/translations/messages.de.po b/res/translations/messages.de.po index 57b4426ef..5623069d4 100644 --- a/res/translations/messages.de.po +++ b/res/translations/messages.de.po @@ -105,7 +105,7 @@ msgid "massive_overload" msgstr "\"Die $ship($ship) ist zu stark überladen und wird stark beschädigt.\"" msgid "curseinfo::shipspeedup" -msgstr "\"Die Winde scheinen dieses Schiff besonders zu beguenstigen. ($int36($id))\"" +msgstr "\"Die Winde scheinen dieses Schiff besonders zu begünstigen. ($int36($id))\"" msgid "error152" msgstr "\"$unit($unit) in $region($region): '$order($command)' - Die Einheit springt über Bord und ertrinkt.\"" @@ -587,9 +587,6 @@ msgstr "\"$unit($unit) in $region($region): '$order($command)' - Unbekannte Opti msgid "error131" msgstr "\"$unit($unit) in $region($region): '$order($command)' - Um in Gletschern Straßen bauen zu können, muß zuerst ein Tunnel errichtet werden.\"" -msgid "error241" -msgstr "\"$unit($unit) in $region($region): '$order($command)' - Die Partei muß mindestens 81 Wochen alt sein, um einen Neustart mit einer anderen Rasse zu versuchen.\"" - msgid "feedback_unit_not_found" msgstr "\"$unit($unit) in $region($region): '$order($command)' - Die Einheit wurde nicht gefunden.\"" @@ -1002,7 +999,7 @@ msgid "battle_critical" msgstr "\"$int36($unit.id($unit))/$int($index) erzielt einen kritischen Treffer.\"" msgid "error_spell_on_ship_already" -msgstr "\"$unit($unit) in $region($region): '$order($command)' - Auf $ship($ship) liegt beeits ein Zauber.\"" +msgstr "\"$unit($unit) in $region($region): '$order($command)' - Auf $ship($ship) liegt bereits ein Zauber.\"" msgid "error228" msgstr "\"$unit($unit) in $region($region): '$order($command)' - Nur normale Personen können Steuern eintreiben.\"" @@ -1119,7 +1116,7 @@ msgid "dissolve_units_4" msgstr "\"$unit($unit) in $region($region): $int($number) $race($race,$number) $if($eq($number,1),\"zerfiel\", \"zerfielen\") zu Staub.\"" msgid "error281" -msgstr "\"$unit($unit) in $region($region): '$order($command)' - Gegen welche Rasse soll der Jihad ausgerufen werden?\"" +msgstr "\"$unit($unit) in $region($region): '$order($command)' - Die Zielpartei muss die selbe Rasse haben.\"" msgid "error171" msgstr "\"$unit($unit) in $region($region): '$order($command)' - Diesen Kampfzauber gibt es nicht.\"" @@ -1784,9 +1781,6 @@ msgstr "\"$unit($unit) in $region($region): '$order($command)' - Es konnte kein msgid "error50" msgstr "\"$unit($unit) in $region($region): '$order($command)' - Die Einheit ist nicht erfahren genug dafür.\"" -msgid "error282" -msgstr "\"$unit($unit) in $region($region): '$order($command)' - Gegen diese Rasse kann kein Jihad ausgerufen werden.\"" - msgid "nmr_warning_final" msgstr "\"Bitte sende die Befehle nächste Runde ein, wenn du weiterspielen möchtest.\"" diff --git a/res/translations/messages.en.po b/res/translations/messages.en.po index 060fe09c2..1f1db551c 100644 --- a/res/translations/messages.en.po +++ b/res/translations/messages.en.po @@ -587,9 +587,6 @@ msgstr "\"$unit($unit) in $region($region): '$order($command)' - Unknown option. msgid "error131" msgstr "\"$unit($unit) in $region($region): '$order($command)' - You must build a tunnel before building roads through glaciers.\"" -msgid "error241" -msgstr "\"$unit($unit) in $region($region): '$order($command)' - The faction must be at least 81 weeks old to restart with a new race.\"" - msgid "feedback_unit_not_found" msgstr "\"$unit($unit) in $region($region): '$order($command)' - The unit could not be found.\"" @@ -1119,7 +1116,7 @@ msgid "dissolve_units_4" msgstr "\"$unit($unit) in $region($region): $int($number) $race($race,$number) turned to dust.\"" msgid "error281" -msgstr "\"$unit($unit) in $region($region): '$order($command)' - What race did you want the jihad to be against?\"" +msgstr "\"$unit($unit) in $region($region): '$order($command)' - The target faction must have the same race as yours.\"" msgid "error171" msgstr "\"$unit($unit) in $region($region): '$order($command)' - This combat spell does not exist.\"" @@ -1784,9 +1781,6 @@ msgstr "\"$unit($unit) in $region($region): '$order($command)' - No peasant coul msgid "error50" msgstr "\"$unit($unit) in $region($region): '$order($command)' - The unit is not experienced enough to do this.\"" -msgid "error282" -msgstr "\"$unit($unit) in $region($region): '$order($command)' - You cannot start a jihad against this race.\"" - msgid "nmr_warning_final" msgstr "\"Please send in orders for the next turn if you want to continue playing.\"" diff --git a/scripts/eressea/tunnels.lua b/scripts/eressea/tunnels.lua index 6b7a8e8d1..96d482abd 100644 --- a/scripts/eressea/tunnels.lua +++ b/scripts/eressea/tunnels.lua @@ -16,12 +16,17 @@ local function tunnel_travelers(b) end local function get_target(param) - local ntargets = table.maxn(targets) - if ntargets==0 then + local ntargets = #targets + if ntargets == 0 then + eressea.log.error("Zero tunnel targets for [" .. param .. "]") return nil end local rn = math.fmod(rng_int(), ntargets) - return targets[rn] + local t = targets[rn + 1] + if not t then + eressea.log.error("NULL target for [" .. param .. "]" .. " at index " .. rn) + end + return t end local function tunnel_action(b, param) @@ -50,7 +55,7 @@ function tunnels.init() local r, b for r in regions() do if r:get_key('tnnL') then - targets[table.maxn(targets)+1] = r + table.insert(targets, r) if (r:get_flag(0)) then -- target region is chaotic? nope. r:set_flag(0, false) @@ -62,10 +67,11 @@ function tunnels.init() end for b in r.buildings do if b.type == 'portal' then - buildings[table.maxn(buildings)+1] = b + table.insert(buildings, b) end end end + eressea.log.info("Found " .. #targets .. " tunnel targets") end function tunnels.update() diff --git a/scripts/eressea/wedding.lua b/scripts/eressea/wedding.lua index 71664eec9..1732392fb 100644 --- a/scripts/eressea/wedding.lua +++ b/scripts/eressea/wedding.lua @@ -15,7 +15,7 @@ local function wedding_travellers(b) local units = {} for u in b.units do - if u:get_flag('wdgt') then + if u:get_key('wdgt') then units[u] = u end end diff --git a/scripts/tests/e2/init.lua b/scripts/tests/e2/init.lua index 55feab5bf..fde840f98 100644 --- a/scripts/tests/e2/init.lua +++ b/scripts/tests/e2/init.lua @@ -1,9 +1,3 @@ -function dump_messages(f) - for k, v in ipairs(f.messages) do - print(v) - end -end - require 'tests.e2.movement' require 'tests.e2.astral' require 'tests.e2.spells' diff --git a/scripts/tests/economy.lua b/scripts/tests/economy.lua index 3379b2ab7..9c72e7e70 100644 --- a/scripts/tests/economy.lua +++ b/scripts/tests/economy.lua @@ -216,21 +216,3 @@ function test_sawmill() assert_equal(6, u:get_item("log")) assert_equal(97, r:get_resource("tree")) end - -function test_ent_guards_trees() - local r = region.create(0, 0, "plain") - r:set_resource("tree", 100) - local u = unit.create(faction.create("human"), r) - u:set_skill("mining", 1) - local guard = unit.create(get_monsters(), r, 1, "ent") - u:set_skill("forestry", 1) - guard:clear_orders() - u:clear_orders() - - guard:add_order("BEWACHEN") - u:add_order("MACHE HOLZ") - process_orders() - assert_equal(1, u:get_item("log")) - process_orders() - assert_equal(1, u:get_item("log")) -end diff --git a/src/attributes/seenspell.c b/src/attributes/seenspell.c index e20976015..698a83076 100644 --- a/src/attributes/seenspell.c +++ b/src/attributes/seenspell.c @@ -54,11 +54,12 @@ static int read_seenspells(variant *var, void *owner, struct gamedata *data) READ_TOK(store, token, sizeof(token)); while (token[0]) { spell *sp = find_spell(token); - if (!sp) { - log_info("read_seenspells: could not find spell '%s'\n", token); - return AT_READ_FAIL; + if (sp) { + selist_push(&ql, sp); + } + else { + log_info("read_seenspells: could not find spell '%s'\n", token); } - selist_push(&ql, sp); READ_TOK(store, token, sizeof(token)); } var->v = ql; @@ -70,8 +71,8 @@ static bool cb_write_spell(void *data, void *more) { storage *store = (storage *)more; WRITE_TOK(store, sp->sname); return true; - } + static void write_seenspells(const variant *var, const void *owner, struct storage *store) { diff --git a/src/bind_gmtool.c b/src/bind_gmtool.c index d0a023a5b..5901ccf1d 100644 --- a/src/bind_gmtool.c +++ b/src/bind_gmtool.c @@ -160,7 +160,7 @@ static int tolua_make_island(lua_State * L) int y = (int)tolua_tonumber(L, 2, 0); int s = (int)tolua_tonumber(L, 3, 0); - s = build_island_e3(x, y, s, NULL, 0); + s = build_island(x, y, s, NULL, 0); lua_pushinteger(L, s); return 1; } diff --git a/src/bind_unit.c b/src/bind_unit.c index d75323f0b..c5954082b 100644 --- a/src/bind_unit.c +++ b/src/bind_unit.c @@ -760,7 +760,7 @@ static int tolua_unit_has_attrib(lua_State *L) { return 1; } -static int tolua_unit_get_flag(lua_State * L) +static int tolua_unit_get_key(lua_State * L) { unit *self = (unit *)tolua_tousertype(L, 1, 0); const char *name = tolua_tostring(L, 2, 0); @@ -769,7 +769,7 @@ static int tolua_unit_get_flag(lua_State * L) return 1; } -static int tolua_unit_set_flag(lua_State * L) +static int tolua_unit_set_key(lua_State * L) { unit *self = (unit *)tolua_tousertype(L, 1, 0); const char *name = tolua_tostring(L, 2, 0); @@ -784,6 +784,28 @@ static int tolua_unit_set_flag(lua_State * L) return 0; } +static int tolua_unit_get_flag(lua_State * L) +{ + unit *self = (unit *)tolua_tousertype(L, 1, NULL); + int bit = (int)tolua_tonumber(L, 2, 0); + + lua_pushboolean(L, (self->flags & (1 << bit))); + return 1; +} + +static int tolua_unit_set_flag(lua_State * L) +{ + unit *self = (unit *)tolua_tousertype(L, 1, NULL); + int bit = (int)tolua_tonumber(L, 2, 0); + int set = tolua_toboolean(L, 3, 1); + + if (set) + self->flags |= (1 << bit); + else + self->flags &= ~(1 << bit); + return 0; +} + static int tolua_unit_get_weight(lua_State * L) { unit *self = (unit *)tolua_tousertype(L, 1, 0); @@ -959,6 +981,8 @@ void tolua_unit_open(lua_State * L) tolua_function(L, TOLUA_CAST "has_attrib", tolua_unit_has_attrib); /* key-attributes for named flags: */ + tolua_function(L, TOLUA_CAST "set_key", tolua_unit_set_key); + tolua_function(L, TOLUA_CAST "get_key", tolua_unit_get_key); tolua_function(L, TOLUA_CAST "set_flag", tolua_unit_set_flag); tolua_function(L, TOLUA_CAST "get_flag", tolua_unit_get_flag); tolua_variable(L, TOLUA_CAST "guard", tolua_unit_get_guard, diff --git a/src/creport.c b/src/creport.c index 0458f7271..fce3b8bff 100644 --- a/src/creport.c +++ b/src/creport.c @@ -100,7 +100,7 @@ struct locale *crtag_locale(void) { static int config; if (config_changed(&config)) { const char *lname = config_get("creport.tags"); - lang = get_locale(lname ? lname : "de"); + lang = lname ? get_locale(lname) : default_locale; } return lang; } @@ -108,8 +108,8 @@ struct locale *crtag_locale(void) { static const char *crtag(const char *key) { const char *result; - result = LOC(crtag_locale(), key); - return result; + result = locale_string(crtag_locale(), key, false); + return result ? result : key; } /* * translation table @@ -849,11 +849,17 @@ void cr_output_unit(stream *out, const faction * f, pzTmp = get_racename(u->attribs); if (pzTmp) { const char *pzRace = locale_string(lang, mkname("race", pzTmp), false); - pzTmp = pzRace ? translate(pzRace, LOC(lang, pzRace)) : pzTmp; - stream_printf(out, "\"%s\";Typ\n", pzTmp); + if (pzRace) { + pzTmp = pzRace; + } + pzRace = translate(pzTmp, locale_string(lang, pzTmp, false)); + if (!pzRace) { + pzRace = pzTmp; + } + stream_printf(out, "\"%s\";Typ\n", pzRace); if (u->faction == f && fval(u_race(u), RCF_SHAPESHIFTANY)) { pzRace = rc_name_s(u_race(u), NAME_PLURAL); - stream_printf(out, "\"%s\";wahrerTyp\n", pzTmp); + stream_printf(out, "\"%s\";wahrerTyp\n", pzRace); } } else { diff --git a/src/economy.c b/src/economy.c index ec6986dd6..efca9ce5c 100644 --- a/src/economy.c +++ b/src/economy.c @@ -548,7 +548,7 @@ static void recruit(unit * u, struct order *ord, econ_request ** recruitorders) return; } if (has_skill(u, SK_ALCHEMY)) { - if (count_skill(u->faction, SK_ALCHEMY) + n > skill_limit(u->faction, SK_ALCHEMY)) { + if (faction_count_skill(u->faction, SK_ALCHEMY) + n > faction_skill_limit(u->faction, SK_ALCHEMY)) { cmistake(u, ord, 156, MSG_EVENT); return; } diff --git a/src/gamedb.c b/src/gamedb.c index 5f53d9120..abd738ffc 100644 --- a/src/gamedb.c +++ b/src/gamedb.c @@ -9,9 +9,27 @@ #include "kernel/faction.h" #include "kernel/db/driver.h" +#include "util/strings.h" + +static int generate_factions(void *data, db_faction *results, int nresults) +{ + int i; + faction **iter = (faction **)data; + for (i = 0; *iter && i != nresults; ++i) { + faction *f = *iter; + const char *pwhash; + results[i].p_uid = &f->uid; + results[i].no = f->no; + results[i].email = faction_getemail(f); + pwhash = faction_getpassword(f); + str_strlcpy(results[i].pwhash, pwhash ? pwhash : "", sizeof(results[i].pwhash)); + *iter = f->next; + } + return i; +} + int gamedb_update(void) { - faction *f; int err; const char *dbname; @@ -19,14 +37,9 @@ int gamedb_update(void) err = db_driver_open(DB_GAME, dbname); if (err == 0) { - for (f = factions; f; f = f->next) { - int uid = db_driver_faction_save(f->uid, f->no, turn, - faction_getemail(f), - faction_getpassword(f)); - if (uid > 0) { - f->uid = uid; - } - } + faction *list = factions; + db_driver_update_factions(generate_factions, &list); + db_driver_compact(turn); db_driver_close(DB_GAME); } return err; diff --git a/src/give.c b/src/give.c index c6e77aa68..64fa39504 100644 --- a/src/give.c +++ b/src/give.c @@ -299,7 +299,7 @@ static bool can_give_men(const unit *u, const unit *dst, order *ord, message **m return false; } -static bool rule_transfermen(void) +bool rule_transfermen(void) { int rule = config_get_int("rules.transfermen", 1); return rule != 0; @@ -391,7 +391,7 @@ message * give_men(int n, unit * u, unit * u2, struct order *ord) } if (has_skill(u, SK_ALCHEMY) || has_skill(u2, SK_ALCHEMY)) { - int k = count_skill(u2->faction, SK_ALCHEMY); + int k = faction_count_skill(u2->faction, SK_ALCHEMY); /* Falls die Zieleinheit keine Alchemisten sind, werden sie nun * welche. */ @@ -408,7 +408,7 @@ message * give_men(int n, unit * u, unit * u2, struct order *ord) /* wird das Alchemistenmaximum ueberschritten ? */ - if (k > skill_limit(u2->faction, SK_ALCHEMY)) { + if (k > faction_skill_limit(u2->faction, SK_ALCHEMY)) { error = 156; } } @@ -472,9 +472,23 @@ message * disband_men(int n, unit * u, struct order *ord) { return msg_message("give_person_peasants", "unit amount", u, n); } +int give_unit_allowed(const unit * u) +{ + if (unit_has_cursed_item(u)) { + return 78; + } + if (fval(u, UFL_HERO)) { + return 75; + } + if (fval(u, UFL_LOCKED) || fval(u, UFL_HUNGER)) { + return 74; + } + return 0; +} + void give_unit(unit * u, unit * u2, order * ord) { - int maxt = max_transfers(); + int err, maxt = max_transfers(); assert(u); if (!rule_transfermen() && u2 && u->faction != u2->faction) { @@ -482,17 +496,9 @@ void give_unit(unit * u, unit * u2, order * ord) return; } - if (unit_has_cursed_item(u)) { - cmistake(u, ord, 78, MSG_COMMERCE); - return; - } - - if (fval(u, UFL_HERO)) { - cmistake(u, ord, 75, MSG_COMMERCE); - return; - } - if (fval(u, UFL_LOCKED) || fval(u, UFL_HUNGER)) { - cmistake(u, ord, 74, MSG_COMMERCE); + err = give_unit_allowed(u); + if (err != 0) { + cmistake(u, ord, err, MSG_COMMERCE); return; } @@ -586,8 +592,8 @@ void give_unit(unit * u, unit * u2, order * ord) } } if (has_skill(u, SK_MAGIC)) { - if (count_skill(u2->faction, SK_MAGIC) + u->number > - skill_limit(u2->faction, SK_MAGIC)) { + if (faction_count_skill(u2->faction, SK_MAGIC) + u->number > + faction_skill_limit(u2->faction, SK_MAGIC)) { cmistake(u, ord, 155, MSG_COMMERCE); return; } @@ -597,8 +603,8 @@ void give_unit(unit * u, unit * u2, order * ord) } } if (has_skill(u, SK_ALCHEMY) - && count_skill(u2->faction, SK_ALCHEMY) + u->number > - skill_limit(u2->faction, SK_ALCHEMY)) { + && faction_count_skill(u2->faction, SK_ALCHEMY) + u->number > + faction_skill_limit(u2->faction, SK_ALCHEMY)) { cmistake(u, ord, 156, MSG_COMMERCE); return; } diff --git a/src/give.h b/src/give.h index 94eee729c..4d44790a7 100644 --- a/src/give.h +++ b/src/give.h @@ -29,10 +29,12 @@ extern "C" { struct message * disband_men(int n, struct unit * u, struct order *ord); struct message * give_men(int n, struct unit *u, struct unit *u2, struct order *ord); + int give_unit_allowed(const struct unit * u); void give_unit(struct unit *u, struct unit *u2, struct order *ord); void give_cmd(struct unit * u, struct order * ord); struct message * check_give(const struct unit * u, const struct unit * u2, struct order *ord); bool can_give_to(struct unit *u, struct unit *u2); + bool rule_transfermen(void); #ifdef __cplusplus } diff --git a/src/gmtool.c b/src/gmtool.c index 0ab31854e..3ec464a3f 100644 --- a/src/gmtool.c +++ b/src/gmtool.c @@ -1143,7 +1143,7 @@ static void handlekey(state * st, int c) else { n = minpop; } - build_island_e3(nx, ny, n, NULL, 0); + build_island(nx, ny, n, NULL, 0); st->modified = 1; st->wnd_info->update |= 1; st->wnd_status->update |= 1; diff --git a/src/kernel/build.c b/src/kernel/build.c index 0475c607e..14d07bb55 100644 --- a/src/kernel/build.c +++ b/src/kernel/build.c @@ -572,7 +572,7 @@ static int build_limited(unit * u, const construction * con, int completed, int } /* Flinkfingerring wirkt nicht auf Mengenbegrenzte (magische) * Talente */ - if (skill_limit(u->faction, con->skill) == INT_MAX) { + if (faction_skill_limit(u->faction, con->skill) == INT_MAX) { const resource_type *ring = get_resourcetype(R_RING_OF_NIMBLEFINGER); item *itm = ring ? *i_find(&u->items, ring->itype) : 0; int i = itm ? itm->number : 0; @@ -729,8 +729,9 @@ static int build_stages(unit *u, const building_type *btype, int built, int n, i } else { /* err is the amount we built of this stage */ + built += err; made += err; - if (err != con->maxsize && con->maxsize > 0) { + if (con->maxsize > 0 && built < con->maxsize) { /* we did not finish the stage, can quit here */ break; } diff --git a/src/kernel/build.test.c b/src/kernel/build.test.c index a123b5db0..4eba0baaf 100644 --- a/src/kernel/build.test.c +++ b/src/kernel/build.test.c @@ -96,6 +96,28 @@ static void test_build_building_stages(CuTest *tc) { item_type *it_stone; unit *u; + test_setup(); + init_resources(); + it_stone = test_create_itemtype("stone"); + btype = setup_castle(it_stone); + u = test_create_unit(test_create_faction(NULL), test_create_plain(0, 0)); + u->building = test_create_building(u->region, btype); + u->building->size = 1; + set_level(u, SK_BUILDING, 2); + i_change(&u->items, it_stone, 4); + build_building(u, btype, -1, INT_MAX, NULL); + CuAssertPtrNotNull(tc, u->building); + CuAssertIntEquals(tc, 3, u->building->size); + CuAssertIntEquals(tc, 2, i_get(u->items, it_stone)); + + test_teardown(); +} + +static void test_build_building_stage_continue(CuTest *tc) { + building_type *btype; + item_type *it_stone; + unit *u; + test_setup(); init_resources(); it_stone = test_create_itemtype("stone"); @@ -450,6 +472,7 @@ CuSuite *get_build_suite(void) SUITE_ADD_TEST(suite, test_build_with_potion); SUITE_ADD_TEST(suite, test_build_building_success); SUITE_ADD_TEST(suite, test_build_building_stages); + SUITE_ADD_TEST(suite, test_build_building_stage_continue); SUITE_ADD_TEST(suite, test_build_building_with_golem); SUITE_ADD_TEST(suite, test_build_building_no_materials); SUITE_ADD_TEST(suite, test_build_destroy_cmd); diff --git a/src/kernel/database.test.c b/src/kernel/database.test.c index c5aae1af6..975d98f7d 100644 --- a/src/kernel/database.test.c +++ b/src/kernel/database.test.c @@ -47,19 +47,28 @@ static void test_save_load_order(CuTest *tc) { static void test_update_faction(CuTest *tc) { faction *f; - int uid; + int err; + dbrow_id id; test_setup(); db_driver_open(DB_GAME, NULL); f = test_create_faction(NULL); - uid = db_driver_faction_save(f->uid, f->no, 0, + CuAssertIntEquals(tc, 0, f->uid); + id = 0; + err = db_driver_faction_save(&id, f->no, faction_getemail(f), faction_getpassword(f)); - f->uid = uid; - uid = db_driver_faction_save(f->uid, f->no, 0, + CuAssertIntEquals(tc, 0, err); + CuAssertTrue(tc, 0 != id); + f->uid = (int)id; + db_driver_close(DB_GAME); + + db_driver_open(DB_GAME, NULL); + err = db_driver_faction_save(&id, f->no, faction_getemail(f), faction_getpassword(f)); - CuAssertIntEquals(tc, f->uid, uid); + CuAssertIntEquals(tc, 0, err); + CuAssertIntEquals(tc, f->uid, id); db_driver_close(DB_GAME); test_teardown(); } diff --git a/src/kernel/db/driver.h b/src/kernel/db/driver.h index 341653991..91fcfbb27 100644 --- a/src/kernel/db/driver.h +++ b/src/kernel/db/driver.h @@ -1,6 +1,7 @@ #pragma once #include +#include struct order_data; @@ -17,6 +18,17 @@ int db_driver_open(database_t db, const char *dbname); void db_driver_close(database_t db); dbrow_id db_driver_order_save(const char *str); struct order_data *db_driver_order_load(dbrow_id id); -dbrow_id db_driver_faction_save(dbrow_id id, int no, int turn, const char *email, const char *password); dbrow_id db_driver_string_save(const char *s); const char *db_driver_string_load(dbrow_id id, size_t *size); +void db_driver_compact(int turn); + +typedef struct db_faction { + int *p_uid; + int no; + const char *email; + char pwhash[128]; +} db_faction; + +typedef int (*db_faction_generator)(void *, db_faction *, int); +int db_driver_update_factions(db_faction_generator gen, void *data); +int db_driver_faction_save(dbrow_id * p_id, int no, const char *email, const char *password); diff --git a/src/kernel/db/sqlite.c b/src/kernel/db/sqlite.c index 29638d900..6b88ad6c5 100644 --- a/src/kernel/db/sqlite.c +++ b/src/kernel/db/sqlite.c @@ -3,6 +3,7 @@ #include #include +#include #include "driver.h" @@ -95,68 +96,113 @@ dbrow_id db_driver_order_save(const char *str) { return (dbrow_id)id; } - -dbrow_id db_driver_faction_save(dbrow_id id, int no, int turn, const char *email, const char *password) +int db_driver_faction_save(dbrow_id * p_id, int no, const char *email, const char *password) { - sqlite3_int64 row_id; + dbrow_id id = *p_id; int err; + char dbno[4]; + size_t len; + const char *str; + sqlite3_stmt *stmt = (id > 0) ? g_stmt_update_faction : g_stmt_insert_faction; assert(g_game_db); - if (id != 0) { - int rows; - err = sqlite3_reset(g_stmt_update_faction); - assert(err == SQLITE_OK); - err = sqlite3_bind_int(g_stmt_update_faction, 1, no); - assert(err == SQLITE_OK); - err = sqlite3_bind_int(g_stmt_update_faction, 2, turn); - assert(err == SQLITE_OK); - err = sqlite3_bind_text(g_stmt_update_faction, 3, email, -1, SQLITE_STATIC); - assert(err == SQLITE_OK); - err = sqlite3_bind_text(g_stmt_update_faction, 4, password, -1, SQLITE_STATIC); - assert(err == SQLITE_OK); - err = sqlite3_bind_int(g_stmt_update_faction, 5, id); - assert(err == SQLITE_OK); - err = sqlite3_step(g_stmt_update_faction); - assert(err == SQLITE_DONE); - rows = sqlite3_changes(g_game_db); - if (rows != 0) { - return id; - } + err = sqlite3_reset(stmt); + if (err != SQLITE_OK) return err; + str = itoa36(no); + len = strlen(str); + assert(len <= 4); + memcpy(dbno, str, len); + err = sqlite3_bind_text(stmt, 1, dbno, len, SQLITE_STATIC); + if (err != SQLITE_OK) return err; + err = sqlite3_bind_text(stmt, 2, email, -1, SQLITE_STATIC); + if (err != SQLITE_OK) return err; + err = sqlite3_bind_text(stmt, 3, password, -1, SQLITE_STATIC); + if (err != SQLITE_OK) return err; + + if (id > 0) { + err = sqlite3_bind_int(stmt, 4, id); + if (err != SQLITE_OK) return err; } - err = sqlite3_reset(g_stmt_insert_faction); - assert(err == SQLITE_OK); - err = sqlite3_bind_int(g_stmt_insert_faction, 1, no); - assert(err == SQLITE_OK); - err = sqlite3_bind_int(g_stmt_insert_faction, 2, turn); - assert(err == SQLITE_OK); - err = sqlite3_bind_text(g_stmt_insert_faction, 3, email, -1, SQLITE_STATIC); - assert(err == SQLITE_OK); - err = sqlite3_bind_text(g_stmt_insert_faction, 4, password, -1, SQLITE_STATIC); - assert(err == SQLITE_OK); - err = sqlite3_step(g_stmt_insert_faction); - assert(err == SQLITE_DONE); + err = sqlite3_step(stmt); + if (err != SQLITE_DONE) return err; ERRNO_CHECK(); - row_id = sqlite3_last_insert_rowid(g_game_db); - assert(row_id>0 && row_id <= UINT_MAX); - return (dbrow_id)row_id; + if (id <= 0) { + sqlite3_int64 row_id; + row_id = sqlite3_last_insert_rowid(g_game_db); + assert(row_id > 0 && row_id <= UINT_MAX); + *p_id = (dbrow_id)row_id; + } + return SQLITE_OK; +} + +int db_driver_update_factions(db_faction_generator gen, void *data) +{ + db_faction results[32]; + int num, err; + + err = sqlite3_exec(g_game_db, "BEGIN TRANSACTION", NULL, NULL, NULL); + assert(err == SQLITE_OK); + err = sqlite3_exec(g_game_db, "DELETE FROM `faction`", NULL, NULL, NULL); + if (err != SQLITE_OK) { + sqlite3_exec(g_game_db, "ROLLBACK", NULL, NULL, NULL); + return err; + } + num = gen(data, results, 32); + while (num > 0) { + int i; + for (i = 0; i != num; ++i) { + db_faction *dbf = results + i; + dbrow_id id = (dbrow_id)*dbf->p_uid; + err = db_driver_faction_save(&id, dbf->no, dbf->email, dbf->pwhash); + if (err != SQLITE_OK) { + sqlite3_exec(g_game_db, "ROLLBACK", NULL, NULL, NULL); + return err; + } + assert(id > 0 && id <= INT_MAX); + *dbf->p_uid = (int)id; + } + num = gen(data, results, 32); + } + err = sqlite3_exec(g_game_db, "COMMIT", NULL, NULL, NULL); + return err; +} + +static int cb_int_col(void *data, int ncols, char **text, char **name) { + int *p_int = (int *)data; + *p_int = atoi(text[0]); + return SQLITE_OK; } static int db_open_game(const char *dbname) { - int err; + int err, version = 0; err = sqlite3_open(dbname, &g_game_db); assert(err == SQLITE_OK); - err = sqlite3_exec(g_game_db, "CREATE TABLE IF NOT EXISTS factions (id INTEGER PRIMARY KEY, no INTEGER NOT NULL, email VARCHAR(128), password VARCHAR(128), turn INTEGER NOT NULL)", NULL, NULL, NULL); + + err = sqlite3_exec(g_game_db, "PRAGMA user_version", cb_int_col, &version, NULL); assert(err == SQLITE_OK); - err = sqlite3_prepare_v2(g_game_db, "UPDATE factions SET no=?, turn=?, email=?, password=? WHERE id=?", -1, &g_stmt_update_faction, NULL); + if (version < 1) { + /* drop deprecated table */ + err = sqlite3_exec(g_game_db, "DROP TABLE IF EXISTS `factions`", NULL, NULL, NULL); + assert(err == SQLITE_OK); + } + if (version < 2) { + /* install schema version 2: */ + err = sqlite3_exec(g_game_db, "CREATE TABLE IF NOT EXISTS `faction` (`id` INTEGER PRIMARY KEY, `no` CHAR(4) NOT NULL UNIQUE, `email` VARCHAR(128), `password` VARCHAR(128))", NULL, NULL, NULL); + assert(err == SQLITE_OK); + err = sqlite3_exec(g_game_db, "PRAGMA user_version = 2", NULL, NULL, NULL); + assert(err == SQLITE_OK); + } + /* create prepared statments: */ + err = sqlite3_prepare_v2(g_game_db, "INSERT INTO `faction` (`no`, `email`, `password`, `id`) VALUES (?,?,?,?)", -1, &g_stmt_update_faction, NULL); assert(err == SQLITE_OK); - err = sqlite3_prepare_v2(g_game_db, "INSERT INTO factions (no, turn, email, password) VALUES (?,?,?,?)", -1, &g_stmt_insert_faction, NULL); + err = sqlite3_prepare_v2(g_game_db, "INSERT INTO `faction` (`no`, `email`, `password`) VALUES (?,?,?)", -1, &g_stmt_insert_faction, NULL); assert(err == SQLITE_OK); ERRNO_CHECK(); - return 0; + return err; } static int db_open_swap(const char *dbname) { @@ -303,3 +349,13 @@ const char *db_driver_string_load(dbrow_id id, size_t *size) { ERRNO_CHECK(); return NULL; } + +void db_driver_compact(int turn) +{ + int err; + + /* repack database: */ + err = sqlite3_exec(g_game_db, "VACUUM", 0, 0, 0); + assert(err == SQLITE_OK); +} + diff --git a/src/kernel/equipment.test.c b/src/kernel/equipment.test.c index 331625c14..ff6b5621f 100644 --- a/src/kernel/equipment.test.c +++ b/src/kernel/equipment.test.c @@ -24,10 +24,10 @@ static bool equip_callback(unit *u, const char *eqname, int mask) { static void test_equipment(CuTest * tc) { - callbacks.equip_unit = equip_callback; unit * u; test_setup(); + callbacks.equip_unit = equip_callback; u = test_create_unit(test_create_faction(NULL), test_create_region(0, 0, NULL)); CuAssertIntEquals(tc, true, equip_unit_mask(u, "hodor", EQUIP_ALL)); diff --git a/src/kernel/faction.c b/src/kernel/faction.c index 238ba834b..86f74dc03 100755 --- a/src/kernel/faction.c +++ b/src/kernel/faction.c @@ -281,6 +281,7 @@ unit *addplayer(region * r, faction * f) assert(f->units == NULL); faction_setorigin(f, 0, r->x, r->y); u = create_unit(r, f, 1, f->race, 0, NULL, NULL); + u->status = ST_FLEE; u->thisorder = default_order(f->locale); unit_addorder(u, copy_order(u->thisorder)); name = config_get("rules.equip_first"); @@ -609,7 +610,7 @@ static int allied_skillcount(const faction * f, skill_t sk) for (qi = 0; members; selist_advance(&members, &qi, 1)) { faction *m = (faction *)selist_get(members, qi); - num += count_skill(m, sk); + num += faction_count_skill(m, sk); } return num; } @@ -623,7 +624,7 @@ static int allied_skilllimit(const faction * f, skill_t sk) return value; } -int count_skill(faction * f, skill_t sk) +int faction_count_skill(faction * f, skill_t sk) { int n = 0; unit *u; @@ -638,7 +639,7 @@ int count_skill(faction * f, skill_t sk) return n; } -int skill_limit(faction * f, skill_t sk) +int faction_skill_limit(const faction * f, skill_t sk) { int m = INT_MAX; int al = allied_skilllimit(f, sk); diff --git a/src/kernel/faction.h b/src/kernel/faction.h index cbe4c7008..d22e9ee22 100644 --- a/src/kernel/faction.h +++ b/src/kernel/faction.h @@ -161,8 +161,8 @@ extern "C" { struct spellbook * faction_get_spellbook(struct faction *f); /* skills */ - int skill_limit(struct faction *f, skill_t sk); - int count_skill(struct faction *f, skill_t sk); + int faction_skill_limit(const struct faction *f, skill_t sk); + int faction_count_skill(struct faction *f, skill_t sk); bool faction_id_is_unused(int); #define COUNT_MONSTERS 0x01 diff --git a/src/kernel/faction.test.c b/src/kernel/faction.test.c index 65310ee3a..e572cf312 100644 --- a/src/kernel/faction.test.c +++ b/src/kernel/faction.test.c @@ -25,6 +25,7 @@ #include #include +#include static void test_destroyfaction_allies(CuTest *tc) { faction *f1, *f2; @@ -211,6 +212,26 @@ static void test_max_migrants(CuTest *tc) { test_teardown(); } +static void test_skill_limit(CuTest *tc) { + faction *f; + + test_setup(); + f = test_create_faction(NULL); + CuAssertIntEquals(tc, INT_MAX, faction_skill_limit(f, SK_ENTERTAINMENT)); + CuAssertIntEquals(tc, 3, faction_skill_limit(f, SK_ALCHEMY)); + config_set_int("rules.maxskills.alchemy", 4); + CuAssertIntEquals(tc, 4, faction_skill_limit(f, SK_ALCHEMY)); + CuAssertIntEquals(tc, 3, faction_skill_limit(f, SK_MAGIC)); + CuAssertIntEquals(tc, 3, max_magicians(f)); + config_set_int("rules.maxskills.magic", 4); + CuAssertIntEquals(tc, 4, faction_skill_limit(f, SK_MAGIC)); + CuAssertIntEquals(tc, 4, max_magicians(f)); + f->race = test_create_race(racenames[RC_ELF]); + CuAssertIntEquals(tc, 5, faction_skill_limit(f, SK_MAGIC)); + CuAssertIntEquals(tc, 5, max_magicians(f)); + test_teardown(); +} + static void test_valid_race(CuTest *tc) { race * rc1, *rc2; faction *f; @@ -334,6 +355,7 @@ CuSuite *get_faction_suite(void) CuSuite *suite = CuSuiteNew(); SUITE_ADD_TEST(suite, test_addplayer); SUITE_ADD_TEST(suite, test_max_migrants); + SUITE_ADD_TEST(suite, test_skill_limit); SUITE_ADD_TEST(suite, test_addfaction); SUITE_ADD_TEST(suite, test_remove_empty_factions); SUITE_ADD_TEST(suite, test_destroyfaction_allies); diff --git a/src/kernel/gamedata.h b/src/kernel/gamedata.h index 64732b7fc..bc1701173 100644 --- a/src/kernel/gamedata.h +++ b/src/kernel/gamedata.h @@ -43,8 +43,10 @@ #define FAMILIAR_FIXSPELLBOOK_VERSION 365 /* familiar spells are fixed */ #define FIX_STARTLEVEL_VERSION 366 /* fixing resource startlevels */ #define FIX_RES_BASE_VERSION 367 /* fixing resource base */ +#define FIX_CLONES_VERSION 368 /* dissolve clones */ +#define FIX_MIGRANT_AURA_VERSION 369 /* bug 2585, migrants with aura */ -#define RELEASE_VERSION FIX_RES_BASE_VERSION /* current datafile */ +#define RELEASE_VERSION FIX_MIGRANT_AURA_VERSION /* current datafile */ #define MIN_VERSION UIDHASH_VERSION /* minimal datafile we support */ #define MAX_VERSION RELEASE_VERSION /* change this if we can need to read the future datafile, and we can do so */ @@ -65,6 +67,4 @@ void gamedata_close(gamedata *data); gamedata *gamedata_open(const char *filename, const char *mode, int version); int gamedata_openfile(gamedata *data, const char *filename, const char *mode, int version); -#define STREAM_VERSION 2 /* internal encoding of binary files */ - #endif diff --git a/src/kernel/save.c b/src/kernel/save.c index f5e66162b..2b66c7f18 100644 --- a/src/kernel/save.c +++ b/src/kernel/save.c @@ -1395,6 +1395,72 @@ static void fix_fam_triggers(unit *u) { } } +static void fix_clone(unit *uc) { + attrib * a; + assert(uc); + assert(uc->number > 0); + ADDMSG(&uc->faction->msgs, msg_message("dissolve_units_5", + "unit region number race", uc, uc->region, uc->number, u_race(uc))); + a_removeall(&uc->attribs, &at_clonemage); + a = a_new(&at_unitdissolve); + a->data.ca[0] = 0; + a->data.ca[1] = 100; + a_add(&uc->attribs, a); +} + +static void fix_clone_mage(unit *um, const item_type *itype) { + i_change(&um->items, itype, 1); + change_maxspellpoints(um, 20); + a_removeall(&um->attribs, &at_clone); +} + +static void fix_clones(void) { + const race *rc_clone = rc_find("clone"); + const item_type *it_potion = it_find("lifepotion"); + + if (rc_clone && it_potion) { + region *r; + for (r = regions; r; r = r->next) { + unit * u; + for (u = r->units; u; u = u->next) { + if (!fval(u, UFL_MARK)) { + if (u_race(u) == rc_clone) { + attrib *a = a_find(u->attribs, &at_clonemage); + unit * um = NULL; + fset(u, UFL_MARK); + if (a) { + um = (unit *)a->data.v; + fset(um, UFL_MARK); + } + } + else { + attrib *a = a_find(u->attribs, &at_clone); + if (a) { + unit *uc = (unit *)a->data.v; + fset(u, UFL_MARK); + fset(uc, UFL_MARK); + } + } + } + } + } + for (r = regions; r; r = r->next) { + unit * u; + for (u = r->units; u; u = u->next) { + if (fval(u, UFL_MARK)) { + if (u_race(u) == rc_clone) { + fix_clone(u); + } + else { + fix_clone_mage(u, it_potion); + } + freset(u, UFL_MARK); + } + } + } + } +} + static void fix_familiars(void (*callback)(unit *)) { region *r; for (r = regions; r; r = r->next) { @@ -1586,12 +1652,17 @@ int read_game(gamedata *data) } } } - + if (data->version < FIX_CLONES_VERSION) { + fix_clones(); + } if (data->version < FAMILIAR_FIX_VERSION) { fix_familiars(fix_fam_triggers); } if (data->version < FAMILIAR_FIXSPELLBOOK_VERSION) { - fix_familiars(fix_fam_mage); + fix_familiars(fix_fam_spells); + } + if (data->version < FIX_MIGRANT_AURA_VERSION) { + fix_familiars(fix_fam_migrant); } log_debug("Done loading turn %d.", turn); diff --git a/src/kernel/ship.test.c b/src/kernel/ship.test.c index 180b558a2..71282cbd8 100644 --- a/src/kernel/ship.test.c +++ b/src/kernel/ship.test.c @@ -470,7 +470,7 @@ static void test_shipspeed_stormwind(CuTest *tc) { test_setup(); sh = setup_ship(); - setup_crew(sh, 0, &cap, &crew); + setup_crew(sh, NULL, &cap, &crew); register_shipcurse(); assert(sh && cap && crew); @@ -488,7 +488,7 @@ static void test_shipspeed_nodrift(CuTest *tc) { test_setup(); sh = setup_ship(); - setup_crew(sh, 0, &cap, &crew); + setup_crew(sh, NULL, &cap, &crew); register_shipcurse(); assert(sh && cap && crew); @@ -503,7 +503,7 @@ static void test_shipspeed_shipspeedup(CuTest *tc) { test_setup(); sh = setup_ship(); - setup_crew(sh, 0, &cap, &crew); + setup_crew(sh, NULL, &cap, &crew); register_shipcurse(); assert(sh && cap && crew); @@ -519,7 +519,7 @@ static void test_shipspeed_at_speedup(CuTest *tc) { test_setup(); sh = setup_ship(); - setup_crew(sh, 0, &cap, &crew); + setup_crew(sh, NULL, &cap, &crew); assert(sh && cap && crew); a = a_new(&at_speedup); @@ -536,7 +536,7 @@ static void test_shipspeed_race_bonus(CuTest *tc) { test_setup(); sh = setup_ship(); - setup_crew(sh, 0, &cap, &crew); + setup_crew(sh, NULL, &cap, &crew); assert(sh && cap && crew); rc = rc_get_or_create(cap->_race->_name); @@ -551,7 +551,7 @@ static void test_shipspeed_damage(CuTest *tc) { test_setup(); sh = setup_ship(); - setup_crew(sh, 0, &cap, &crew); + setup_crew(sh, NULL, &cap, &crew); assert(sh && cap && crew); sh->damage = 1; @@ -563,6 +563,32 @@ static void test_shipspeed_damage(CuTest *tc) { test_teardown(); } +static void test_maximum_shipspeed(CuTest *tc) { + ship *sh; + unit *cap, *crew; + race *rc; + struct faction *f; + attrib *a; + + test_setup(); + sh = setup_ship(); + rc = test_create_race("aquarian"); + rc->flags |= RCF_SHIPSPEED; + f = test_create_faction(rc); + setup_crew(sh, f, &cap, &crew); + CuAssertIntEquals(tc, sh->type->range + 1, shipspeed(sh, cap)); + create_curse(0, &sh->attribs, &ct_stormwind, 1, 1, 1, 0); + CuAssertIntEquals(tc, 2 * sh->type->range + 1, shipspeed(sh, cap)); + create_curse(0, &sh->attribs, &ct_nodrift, 1, 1, 1, 0); + CuAssertIntEquals(tc, 2 * sh->type->range + 2, shipspeed(sh, cap)); + a = a_new(&at_speedup); + a->data.i = 3; + a_add(&sh->attribs, a); + CuAssertIntEquals(tc, 2 * sh->type->range + 5, shipspeed(sh, cap)); + create_curse(0, &sh->attribs, &ct_shipspeedup, 1, 1, 4, 0); + CuAssertIntEquals(tc, 2 * sh->type->range + 9, shipspeed(sh, cap)); +} + static void test_shipspeed(CuTest *tc) { ship *sh; const ship_type *stype; @@ -574,7 +600,7 @@ static void test_shipspeed(CuTest *tc) { CuAssertIntEquals_Msg(tc, "ship without a captain cannot move", 0, shipspeed(sh, NULL)); - setup_crew(sh, 0, &cap, &crew); + setup_crew(sh, NULL, &cap, &crew); CuAssertPtrEquals(tc, cap, ship_owner(sh)); CuAssertIntEquals_Msg(tc, "ship with fully skilled crew can sail at max speed", 2, shipspeed(sh, cap)); @@ -603,7 +629,7 @@ static void test_shipspeed_max_range(CuTest *tc) { test_setup(); sh = setup_ship(); - setup_crew(sh, 0, &cap, &crew); + setup_crew(sh, NULL, &cap, &crew); config_set("movement.shipspeed.skillbonus", "5"); r = sh->region; f = test_create_faction(NULL); @@ -649,5 +675,6 @@ CuSuite *get_ship_suite(void) SUITE_ADD_TEST(suite, test_shipspeed_race_bonus); SUITE_ADD_TEST(suite, test_shipspeed_damage); SUITE_ADD_TEST(suite, test_shipspeed_max_range); + SUITE_ADD_TEST(suite, test_maximum_shipspeed); return suite; } diff --git a/src/kernel/unit.c b/src/kernel/unit.c index c1e9264b9..23bcc9982 100644 --- a/src/kernel/unit.c +++ b/src/kernel/unit.c @@ -1812,17 +1812,27 @@ int maintenance_cost(const struct unit *u) return u_race(u)->maintenance * u->number; } -static skill_t limited_skills[] = { SK_MAGIC, SK_ALCHEMY, SK_TACTICS, SK_SPY, SK_HERBALISM, NOSKILL }; +static skill_t limited_skills[] = { SK_ALCHEMY, SK_HERBALISM, SK_MAGIC, SK_SPY, SK_TACTICS, NOSKILL }; + +bool is_limited_skill(skill_t sk) +{ + int i; + for (i = 0; limited_skills[i] != NOSKILL; ++i) { + if (sk == limited_skills[i]) { + return true; + } + } + return false; +} + bool has_limited_skills(const struct unit * u) { - int i, j; + int i; for (i = 0; i != u->skill_size; ++i) { skill *sv = u->skills + i; - for (j = 0; limited_skills[j] != NOSKILL; ++j) { - if (sv->id == limited_skills[j]) { - return true; - } + if (is_limited_skill(sv->id)) { + return true; } } return false; diff --git a/src/kernel/unit.h b/src/kernel/unit.h index 46746e3a1..fc5602694 100644 --- a/src/kernel/unit.h +++ b/src/kernel/unit.h @@ -251,6 +251,7 @@ extern "C" { bool has_horses(const struct unit *u); int maintenance_cost(const struct unit *u); bool has_limited_skills(const struct unit *u); + bool is_limited_skill(skill_t sk); #ifdef __cplusplus } diff --git a/src/kernel/version.c b/src/kernel/version.c index 1f8f7e0a7..adbb78e18 100644 --- a/src/kernel/version.c +++ b/src/kernel/version.c @@ -8,7 +8,7 @@ #ifndef ERESSEA_VERSION /* the version number, if it was not passed to make with -D */ -#define ERESSEA_VERSION "3.19.0" +#define ERESSEA_VERSION "3.20.0" #endif const char *eressea_version(void) { diff --git a/src/laws.c b/src/laws.c index 521ff92ab..e8200c262 100644 --- a/src/laws.c +++ b/src/laws.c @@ -30,6 +30,7 @@ OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. #include "battle.h" #include "contact.h" #include "economy.h" +#include "give.h" #include "market.h" #include "morale.h" #include "monsters.h" @@ -395,8 +396,7 @@ static void peasants(region * r, int rule) dead += (int)(0.5 + n * PEASANT_STARVATION_CHANCE); if (dead > 0) { - message *msg = add_message(&r->msgs, msg_message("phunger", "dead", dead)); - msg_release(msg); + ADDMSG(&r->msgs, msg_message("phunger", "dead", dead)); peasants -= dead; } @@ -941,6 +941,52 @@ int leave_cmd(unit * u, struct order *ord) return 0; } +void transfer_faction(faction *fsrc, faction *fdst) { + unit *u; + skill_t sk; + int skill_count[MAXSKILLS]; + int skill_limit[MAXSKILLS]; + + for (sk = 0; sk != MAXSKILLS; ++sk) { + skill_limit[sk] = faction_skill_limit(fdst, sk); + } + memset(skill_count, 0, sizeof(skill_count)); + + for (u = fdst->units; u != NULL; u = u->nextF) { + if (u->skills) { + int i; + for (i = 0; i != u->skill_size; ++i) { + const skill *sv = u->skills + i; + skill_t sk = (skill_t)sv->id; + skill_count[sk] += u->number; + } + } + } + + for (u = fsrc->units; u != NULL; u = u->nextF) { + if (u_race(u) == fdst->race) { + u->flags &= ~UFL_HERO; + if (give_unit_allowed(u) == 0) { + if (u->skills) { + int i; + + for (i = 0; i != u->skill_size; ++i) { + const skill *sv = u->skills + i; + skill_t sk = (skill_t)sv->id; + if (skill_count[sk] + u->number > skill_limit[sk]) { + break; + } + } + if (i != u->skill_size) { + continue; + } + } + u_setfaction(u, fdst); + } + } + } +} + int quit_cmd(unit * u, struct order *ord) { char token[128]; @@ -952,7 +998,37 @@ int quit_cmd(unit * u, struct order *ord) assert(kwd == K_QUIT); passwd = gettoken(token, sizeof(token)); if (checkpasswd(f, (const char *)passwd)) { - fset(f, FFL_QUIT); + int flags = FFL_QUIT; + if (rule_transfermen()) { + param_t p; + p = getparam(f->locale); + if (p == P_FACTION) { + faction *f2 = getfaction(); + if (f2 == NULL) { + cmistake(u, ord, 66, MSG_EVENT); + flags = 0; + } + else if (f->race != f2->race) { + cmistake(u, ord, 281, MSG_EVENT); + flags = 0; + } + else { + unit *u2; + for (u2 = u->region->units; u2; u2 = u2->next) { + if (u2->faction == f2 && ucontact(u2, u)) { + transfer_faction(u->faction, u2->faction); + break; + } + } + if (u2 == NULL) { + /* no target unit found */ + cmistake(u, ord, 0, MSG_EVENT); + flags = 0; + } + } + } + } + f->flags |= flags; } else { char buffer[64]; @@ -1488,7 +1564,7 @@ int display_cmd(unit * u, struct order *ord) { char token[128]; char **s = NULL; - const char *str; + char *str; region *r = u->region; init_order_depr(ord); @@ -1525,11 +1601,19 @@ int display_cmd(unit * u, struct order *ord) break; case P_UNIT: - unit_setinfo(u, getstrtoken()); + str = getstrtoken(); + if (str) { + unicode_utf8_trim(str); + } + unit_setinfo(u, str); break; case P_PRIVAT: - usetprivate(u, getstrtoken()); + str = getstrtoken(); + if (str) { + unicode_utf8_trim(str); + } + usetprivate(u, str); break; case P_REGION: @@ -1664,7 +1748,7 @@ int name_cmd(struct unit *u, struct order *ord) bool foreign = false; const char *str; - init_order_depr(ord); + init_order(ord, u->faction->locale); str = gettoken(token, sizeof(token)); p = findparam_ex(str, u->faction->locale); @@ -2069,7 +2153,7 @@ int banner_cmd(unit * u, struct order *ord) init_order_depr(ord); s = getstrtoken(); faction_setbanner(u->faction, s); - add_message(&u->faction->msgs, msg_message("changebanner", "value", s)); + ADDMSG(&u->faction->msgs, msg_message("changebanner", "value", s)); return 0; } @@ -3205,7 +3289,7 @@ static int faction_getmages(faction * f, unit ** results, int numresults) for (u = f->units; u; u = u->nextF) { if (u->number > 0) { struct sc_mage * mage = get_mage(u); - if (mage && mage_get_spellbook(mage)) { + if (mage) { int level = effskill(u, SK_MAGIC, NULL); if (level > maxlevel) { maxlevel = level; diff --git a/src/laws.test.c b/src/laws.test.c index 0896b54f3..33742f427 100644 --- a/src/laws.test.c +++ b/src/laws.test.c @@ -1,6 +1,7 @@ #include #include "laws.h" #include "battle.h" +#include "contact.h" #include "guard.h" #include "monsters.h" @@ -221,6 +222,21 @@ static void test_display_cmd(CuTest *tc) { CuAssertStrEquals(tc, "Hodor", unit_getinfo(u)); free_order(ord); + ord = create_order(K_DISPLAY, f->locale, "%s ' Klabautermann '", LOC(f->locale, parameters[P_UNIT])); + CuAssertIntEquals(tc, 0, display_cmd(u, ord)); + CuAssertStrEquals(tc, "Klabautermann", unit_getinfo(u)); + free_order(ord); + + ord = create_order(K_DISPLAY, f->locale, "%s Hodor", LOC(f->locale, parameters[P_PRIVAT])); + CuAssertIntEquals(tc, 0, display_cmd(u, ord)); + CuAssertStrEquals(tc, "Hodor", uprivate(u)); + free_order(ord); + + ord = create_order(K_DISPLAY, f->locale, "%s ' Klabautermann '", LOC(f->locale, parameters[P_PRIVAT])); + CuAssertIntEquals(tc, 0, display_cmd(u, ord)); + CuAssertStrEquals(tc, "Klabautermann", uprivate(u)); + free_order(ord); + ord = create_order(K_DISPLAY, f->locale, LOC(f->locale, parameters[P_UNIT])); CuAssertIntEquals(tc, 0, display_cmd(u, ord)); CuAssertPtrEquals(tc, NULL, (void *)unit_getinfo(u)); @@ -940,6 +956,12 @@ static void test_name_unit(CuTest *tc) { u = setup_name_cmd(); f = u->faction; + + ord = create_order(K_NAME, f->locale, "%s ' Klabauterfrau '", LOC(f->locale, parameters[P_UNIT])); + name_cmd(u, ord); + CuAssertStrEquals(tc, "Klabauterfrau", u->_name); + free_order(ord); + ord = create_order(K_NAME, f->locale, "%s Hodor", LOC(f->locale, parameters[P_UNIT])); name_cmd(u, ord); CuAssertStrEquals(tc, "Hodor", u->_name); @@ -960,10 +982,15 @@ static void test_name_region(CuTest *tc) { order *ord; u = setup_name_cmd(); + u_set_building(u, test_create_building(u->region, NULL)); f = u->faction; + ord = create_order(K_NAME, f->locale, "%s ' Hodor Hodor '", LOC(f->locale, parameters[P_REGION])); + name_cmd(u, ord); + CuAssertStrEquals(tc, "Hodor Hodor", u->region->land->name); + free_order(ord); + ord = create_order(K_NAME, f->locale, "%s Hodor", LOC(f->locale, parameters[P_REGION])); - u_set_building(u, test_create_building(u->region, NULL)); name_cmd(u, ord); CuAssertStrEquals(tc, "Hodor", u->region->land->name); free_order(ord); @@ -980,6 +1007,7 @@ static void test_name_region(CuTest *tc) { static void test_name_building(CuTest *tc) { unit *uo, *u, *ux; faction *f; + order *ord; u = setup_name_cmd(); u->building = test_create_building(u->region, NULL); @@ -989,29 +1017,33 @@ static void test_name_building(CuTest *tc) { ux = test_create_unit(f, test_create_region(0, 0, NULL)); u_set_building(ux, u->building); - u->thisorder = create_order(K_NAME, f->locale, "%s Hodor", LOC(f->locale, parameters[P_BUILDING])); - + ord = create_order(K_NAME, f->locale, "%s ' Hodor Hodor '", LOC(f->locale, parameters[P_BUILDING])); building_set_owner(uo); - name_cmd(u, u->thisorder); + name_cmd(u, ord); CuAssertPtrNotNull(tc, test_find_messagetype(f->msgs, "error148")); test_clear_messages(f); - building_set_owner(u); - name_cmd(u, u->thisorder); + name_cmd(u, ord); + CuAssertStrEquals(tc, "Hodor Hodor", u->building->name); + free_order(ord); + + ord = create_order(K_NAME, f->locale, "%s Hodor", LOC(f->locale, parameters[P_BUILDING])); + name_cmd(u, ord); CuAssertStrEquals(tc, "Hodor", u->building->name); building_setname(u->building, "Home"); building_set_owner(ux); - name_cmd(u, u->thisorder); + name_cmd(u, ord); CuAssertPtrEquals(tc, NULL, test_find_messagetype(f->msgs, "error148")); CuAssertStrEquals(tc, "Hodor", u->building->name); - test_clear_messages(f); - free_order(u->thisorder); - u->thisorder = create_order(K_NAME, f->locale, LOC(f->locale, parameters[P_BUILDING])); - name_cmd(u, u->thisorder); + free_order(ord); + + ord = create_order(K_NAME, f->locale, LOC(f->locale, parameters[P_BUILDING])); + name_cmd(u, ord); CuAssertPtrNotNull(tc, test_find_messagetype(f->msgs, "error84")); CuAssertStrEquals(tc, "Hodor", u->building->name); + free_order(ord); /* TODO: test BTF_NAMECHANGE: btype->flags |= BTF_NAMECHANGE; @@ -1837,6 +1869,149 @@ static void test_long_order_on_ocean(CuTest *tc) { test_teardown(); } +static void test_quit(CuTest *tc) { + faction *f; + unit *u; + region *r; + + test_setup(); + r = test_create_plain(0, 0); + f = test_create_faction(NULL); + u = test_create_unit(f, r); + u->thisorder = create_order(K_QUIT, f->locale, "password"); + + faction_setpassword(f, "passwort"); + quit_cmd(u, u->thisorder); + CuAssertIntEquals(tc, 0, f->flags & FFL_QUIT); + + faction_setpassword(f, "password"); + quit_cmd(u, u->thisorder); + CuAssertIntEquals(tc, FFL_QUIT, f->flags & FFL_QUIT); + + test_teardown(); +} + +/** + * Gifting units to another faction upon voluntary death (QUIT). + */ +static void test_quit_transfer(CuTest *tc) { + faction *f1, *f2; + unit *u1, *u2; + region *r; + + test_setup(); + r = test_create_plain(0, 0); + f1 = test_create_faction(NULL); + faction_setpassword(f1, "password"); + u1 = test_create_unit(f1, r); + f2 = test_create_faction(NULL); + u2 = test_create_unit(f2, r); + contact_unit(u2, u1); + u1->thisorder = create_order(K_QUIT, f1->locale, "password %s %s", + LOC(f1->locale, parameters[P_FACTION]), itoa36(f2->no)); + quit_cmd(u1, u1->thisorder); + CuAssertIntEquals(tc, FFL_QUIT, f1->flags & FFL_QUIT); + CuAssertPtrEquals(tc, f2, u1->faction); + test_teardown(); +} + +/** + * Gifting units with limited skills to another faction. + * + * This is allowed only up to the limit of the target faction. + * Units that would break the limit are not transferred. + */ +static void test_quit_transfer_limited(CuTest *tc) { + faction *f1, *f2; + unit *u1, *u2; + region *r; + + test_setup(); + r = test_create_plain(0, 0); + f1 = test_create_faction(NULL); + faction_setpassword(f1, "password"); + u1 = test_create_unit(f1, r); + f2 = test_create_faction(NULL); + u2 = test_create_unit(f2, r); + contact_unit(u2, u1); + u1->thisorder = create_order(K_QUIT, f1->locale, "password %s %s", + LOC(f1->locale, parameters[P_FACTION]), itoa36(f2->no)); + + set_level(u1, SK_MAGIC, 1); + set_level(u2, SK_MAGIC, 1); + CuAssertIntEquals(tc, true, has_limited_skills(u1)); + + config_set_int("rules.maxskills.magic", 1); + quit_cmd(u1, u1->thisorder); + CuAssertIntEquals(tc, FFL_QUIT, f1->flags & FFL_QUIT); + CuAssertPtrEquals(tc, f1, u1->faction); + + f1->flags -= FFL_QUIT; + config_set_int("rules.maxskills.magic", 2); + quit_cmd(u1, u1->thisorder); + CuAssertIntEquals(tc, FFL_QUIT, f1->flags & FFL_QUIT); + CuAssertPtrEquals(tc, f2, u1->faction); + + test_teardown(); +} + +/** + * Only units of the same race can be gifted to another faction. + */ +static void test_quit_transfer_migrants(CuTest *tc) { + faction *f1, *f2; + unit *u1, *u2; + region *r; + + test_setup(); + r = test_create_plain(0, 0); + f1 = test_create_faction(NULL); + faction_setpassword(f1, "password"); + u1 = test_create_unit(f1, r); + f2 = test_create_faction(NULL); + u2 = test_create_unit(f2, r); + contact_unit(u2, u1); + u1->thisorder = create_order(K_QUIT, f1->locale, "password %s %s", + LOC(f1->locale, parameters[P_FACTION]), itoa36(f2->no)); + + u_setrace(u1, test_create_race("smurf")); + + quit_cmd(u1, u1->thisorder); + CuAssertIntEquals(tc, FFL_QUIT, f1->flags & FFL_QUIT); + CuAssertPtrEquals(tc, f1, u1->faction); + + test_teardown(); +} + +/** + * A hero that is gifted to another faction loses their status. + */ +static void test_quit_transfer_hero(CuTest *tc) { + faction *f1, *f2; + unit *u1, *u2; + region *r; + + test_setup(); + r = test_create_plain(0, 0); + f1 = test_create_faction(NULL); + faction_setpassword(f1, "password"); + u1 = test_create_unit(f1, r); + f2 = test_create_faction(NULL); + u2 = test_create_unit(f2, r); + contact_unit(u2, u1); + u1->thisorder = create_order(K_QUIT, f1->locale, "password %s %s", + LOC(f1->locale, parameters[P_FACTION]), itoa36(f2->no)); + + u1->flags |= UFL_HERO; + + quit_cmd(u1, u1->thisorder); + CuAssertIntEquals(tc, FFL_QUIT, f1->flags & FFL_QUIT); + CuAssertPtrEquals(tc, f2, u1->faction); + CuAssertIntEquals(tc, 0, u1->flags & UFL_HERO); + + test_teardown(); +} + CuSuite *get_laws_suite(void) { CuSuite *suite = CuSuiteNew(); @@ -1912,6 +2087,11 @@ CuSuite *get_laws_suite(void) SUITE_ADD_TEST(suite, test_nmr_timeout); SUITE_ADD_TEST(suite, test_long_orders); SUITE_ADD_TEST(suite, test_long_order_on_ocean); + SUITE_ADD_TEST(suite, test_quit); + SUITE_ADD_TEST(suite, test_quit_transfer); + SUITE_ADD_TEST(suite, test_quit_transfer_limited); + SUITE_ADD_TEST(suite, test_quit_transfer_migrants); + SUITE_ADD_TEST(suite, test_quit_transfer_hero); return suite; } diff --git a/src/magic.c b/src/magic.c index 7b15bb71d..5b64b1459 100644 --- a/src/magic.c +++ b/src/magic.c @@ -651,12 +651,13 @@ int max_spellpoints(const struct unit *u, const region * r) const sc_mage *m; assert(u); + m = get_mage(u); + if (!m) return 0; if (!r) r = u->region; sk = effskill(u, SK_MAGIC, r); msp = rc_maxaura(u_race(u)) * (pow(sk, potenz) / divisor + 1); - m = get_mage(u); - if (m) msp += m->spchange; + msp += m->spchange; rtype = rt_find("aurafocus"); if (rtype && i_get(u->items, rtype->itype) > 0) { @@ -2250,12 +2251,29 @@ static int copy_spell_cb(spellbook_entry *sbe, void *udata) { } /** + * Entferne Magie-Attribut von Migranten, die keine Vertrauten sind. + * + * Einmalige Reparatur von Vertrauten (Bug 2585). + */ +void fix_fam_migrant(unit *u) { + if (!is_familiar(u)) { + a_removeall(&u->attribs, &at_mage); + } +} + +/** + * Einheiten, die Vertraute sind, bekommen ihre fehlenden Zauber. + * * Einmalige Reparatur von Vertrauten (Bugs 2451, 2517). */ -void fix_fam_mage(unit *u) { +void fix_fam_spells(unit *u) { sc_mage *dmage; unit *du = unit_create(0); + if (!is_familiar(u)) { + return; + } + u_setrace(du, u_race(u)); dmage = create_mage(du, M_GRAY); equip_familiar(du); @@ -2285,7 +2303,6 @@ void fix_fam_mage(unit *u) { void create_newfamiliar(unit * mage, unit * fam) { - create_mage(fam, M_GRAY); set_familiar(mage, fam); equip_familiar(fam); diff --git a/src/magic.h b/src/magic.h index 5269e3259..15870e90c 100644 --- a/src/magic.h +++ b/src/magic.h @@ -330,7 +330,8 @@ extern "C" { void create_newfamiliar(struct unit *mage, struct unit *familiar); void create_newclone(struct unit *mage, struct unit *familiar); - void fix_fam_mage(struct unit *u); + void fix_fam_spells(struct unit *u); + void fix_fam_migrant(struct unit *u); const char *spell_info(const struct spell *sp, const struct locale *lang); diff --git a/src/magic.test.c b/src/magic.test.c index 160662c15..068efdfa4 100644 --- a/src/magic.test.c +++ b/src/magic.test.c @@ -442,25 +442,30 @@ static void test_magic_resistance(CuTest *tc) { static void test_max_spellpoints(CuTest *tc) { unit *u; race *rc; + item_type *it_aura; test_setup(); rc = test_create_race("human"); u = test_create_unit(test_create_faction(rc), test_create_plain(0, 0)); - CuAssertIntEquals(tc, 1, max_spellpoints_depr(u->region, u)); - CuAssertIntEquals(tc, 1, max_spellpoints(u, u->region)); - CuAssertIntEquals(tc, 1, max_spellpoints(u, NULL)); - rc->maxaura = 100; - CuAssertIntEquals(tc, 1, max_spellpoints(u, u->region)); - rc->maxaura = 200; - CuAssertIntEquals(tc, 2, max_spellpoints(u, u->region)); + CuAssertIntEquals(tc, 0, max_spellpoints_depr(u->region, u)); + CuAssertIntEquals(tc, 0, max_spellpoints(u, u->region)); + CuAssertIntEquals(tc, 0, max_spellpoints(u, NULL)); create_mage(u, M_GWYRRD); + rc->maxaura = 100; + CuAssertIntEquals(tc, 1, max_spellpoints(u, NULL)); + rc->maxaura = 200; + CuAssertIntEquals(tc, 2, max_spellpoints(u, NULL)); set_level(u, SK_MAGIC, 1); - CuAssertIntEquals(tc, 3, max_spellpoints(u, u->region)); + CuAssertIntEquals(tc, 3, max_spellpoints(u, NULL)); set_level(u, SK_MAGIC, 2); - CuAssertIntEquals(tc, 9, max_spellpoints(u, u->region)); + CuAssertIntEquals(tc, 9, max_spellpoints(u, NULL)); /* permanent aura loss: */ CuAssertIntEquals(tc, 7, change_maxspellpoints(u, -2)); - CuAssertIntEquals(tc, 7, max_spellpoints(u, u->region)); + CuAssertIntEquals(tc, 7, max_spellpoints(u, NULL)); + /* aurafocus: */ + it_aura = test_create_itemtype("aurafocus"); + i_change(&u->items, it_aura, 1); + CuAssertIntEquals(tc, 9, max_spellpoints(u, NULL)); test_teardown(); } @@ -468,7 +473,6 @@ static void test_regenerate_aura(CuTest *tc) { unit *u; test_setup(); - test_teardown(); u = test_create_unit(test_create_faction(NULL), test_create_plain(0, 0)); create_mage(u, M_GWYRRD); CuAssertIntEquals(tc, 0, get_spellpoints(u)); @@ -482,6 +486,110 @@ static void test_regenerate_aura(CuTest *tc) { CuAssertIntEquals(tc, 1, max_spellpoints(u, NULL)); regenerate_aura(); CuAssertIntEquals(tc, 1, get_spellpoints(u)); + test_teardown(); +} + +/** + * Test for Bug 2582. + * + * Migrant units that are not familiars, but whose race has a maxaura + * must not regenerate aura. + */ +static void test_regenerate_aura_migrants(CuTest *tc) { + unit *u; + race *rc; + + test_setup(); + rc = test_create_race("demon"); + rc->maxaura = 100; + rc->flags |= RCF_FAMILIAR; + + u = test_create_unit(test_create_faction(NULL), test_create_plain(0, 0)); + u_setrace(u, rc); + CuAssertIntEquals(tc, 0, get_spellpoints(u)); + regenerate_aura(); + CuAssertIntEquals(tc, 0, get_spellpoints(u)); + test_teardown(); +} + +static void test_fix_fam_migrants(CuTest *tc) { + unit *u, *mage; + race *rc; + + test_setup(); + rc = test_create_race("demon"); + rc->maxaura = 100; + rc->flags |= RCF_FAMILIAR; + + /* u is a migrant with at_mage attribute, but not a familiar */ + u = test_create_unit(test_create_faction(NULL), test_create_plain(0, 0)); + u_setrace(u, rc); + create_mage(u, M_GRAY); + CuAssertTrue(tc, !is_familiar(u)); + CuAssertPtrNotNull(tc, get_mage(u)); + fix_fam_migrant(u); + CuAssertTrue(tc, !is_familiar(u)); + CuAssertPtrEquals(tc, NULL, get_mage(u)); + + /* u is a familiar, and stays unchanged: */ + mage = test_create_unit(test_create_faction(NULL), test_create_plain(0, 0)); + u = test_create_unit(test_create_faction(NULL), test_create_plain(0, 0)); + u_setrace(u, rc); + /* reproduce the bug, create a broken familiar: */ + create_newfamiliar(mage, u); + set_level(u, SK_MAGIC, 1); + CuAssertTrue(tc, is_familiar(u)); + CuAssertPtrNotNull(tc, get_mage(u)); + fix_fam_migrant(u); + CuAssertTrue(tc, is_familiar(u)); + CuAssertPtrNotNull(tc, get_mage(u)); + + test_teardown(); +} + +static bool equip_spell(unit *u, const char *eqname, int mask) { + spell * sp = find_spell("test"); + unit_add_spell(u, sp, 1); + return true; +} + +static void test_fix_fam_spells(CuTest *tc) { + unit *u, *mage; + race *rc; + spell * sp; + + test_setup(); + sp = create_spell("test"); + rc = test_create_race("demon"); + rc->maxaura = 100; + rc->flags |= RCF_FAMILIAR; + + /* u is a familiar, and gets equipped: */ + mage = test_create_unit(test_create_faction(NULL), test_create_plain(0, 0)); + u = test_create_unit(test_create_faction(NULL), test_create_plain(0, 0)); + u_setrace(u, rc); + /* reproduce the bug, create a broken familiar: */ + callbacks.equip_unit = NULL; + create_newfamiliar(mage, u); + set_level(u, SK_MAGIC, 1); + CuAssertPtrEquals(tc, NULL, unit_get_spellbook(u)); + CuAssertTrue(tc, !u_hasspell(u, sp)); + callbacks.equip_unit = equip_spell; + CuAssertTrue(tc, is_familiar(u)); + fix_fam_spells(u); + CuAssertTrue(tc, is_familiar(u)); + CuAssertPtrNotNull(tc, unit_get_spellbook(u)); + CuAssertTrue(tc, u_hasspell(u, sp)); + + /* u is a migrant, and does not get equipped: */ + u = test_create_unit(test_create_faction(NULL), test_create_plain(0, 0)); + u_setrace(u, rc); + CuAssertTrue(tc, !is_familiar(u)); + fix_fam_spells(u); + CuAssertTrue(tc, !is_familiar(u)); + CuAssertPtrEquals(tc, NULL, unit_get_spellbook(u)); + + test_teardown(); } static void test_illusioncastle(CuTest *tc) @@ -635,5 +743,8 @@ CuSuite *get_magic_suite(void) SUITE_ADD_TEST(suite, test_max_spellpoints); SUITE_ADD_TEST(suite, test_illusioncastle); SUITE_ADD_TEST(suite, test_regenerate_aura); + SUITE_ADD_TEST(suite, test_regenerate_aura_migrants); + SUITE_ADD_TEST(suite, test_fix_fam_spells); + SUITE_ADD_TEST(suite, test_fix_fam_migrants); return suite; } diff --git a/src/modules/autoseed.c b/src/modules/autoseed.c index 65d4b1dfc..a59567dd4 100644 --- a/src/modules/autoseed.c +++ b/src/modules/autoseed.c @@ -49,7 +49,7 @@ #include #include -const terrain_type *random_terrain(const terrain_type * terrains[], +static const terrain_type *random_terrain_select(const terrain_type * terrains[], int distribution[], int size) { int ndistribution = size; @@ -583,7 +583,7 @@ int autoseed(newfaction ** players, int nsize, int max_agediff) break; } else { - terraform_region(r, random_terrain(terrainarr, distribution, nterrains)); + terraform_region(r, random_terrain_select(terrainarr, distribution, nterrains)); --isize; } } @@ -619,7 +619,7 @@ int autoseed(newfaction ** players, int nsize, int max_agediff) pnormalize(&x, &y, pl); rn = new_region(x, y, pl, 0); if (rng_int() % SPECIALCHANCE < special) { - terrain = random_terrain(terrainarr, distribution, nterrains); + terrain = random_terrain_select(terrainarr, distribution, nterrains); special = SPECIALCHANCE / 3; /* 33% chance auf noch eines */ } else { @@ -698,23 +698,21 @@ region *regionqueue_pop(region_list ** rlist) return 0; } -#define GEOMAX 8 +#define GEOMAX 7 static struct geo { int distribution; terrain_t type; } geography_e3[GEOMAX] = { - { - 8, T_OCEAN }, { - 3, T_SWAMP }, { - 1, T_VOLCANO }, { - 3, T_DESERT }, { - 4, T_HIGHLAND }, { - 3, T_MOUNTAIN }, { - 2, T_GLACIER }, { - 1, T_PLAIN } + { 8, T_OCEAN }, + { 3, T_SWAMP }, + { 3, T_DESERT }, + { 4, T_HIGHLAND }, + { 3, T_MOUNTAIN }, + { 2, T_GLACIER }, + { 1, T_PLAIN } }; -const terrain_type *random_terrain_e3(direction_t dir) +const terrain_type *random_terrain(direction_t dir) { static const terrain_type **terrainarr = 0; static int *distribution = 0; @@ -731,7 +729,7 @@ const terrain_type *random_terrain_e3(direction_t dir) distribution[n] = geography_e3[n].distribution; } } - return random_terrain(terrainarr, distribution, GEOMAX); + return random_terrain_select(terrainarr, distribution, GEOMAX); } static int @@ -864,8 +862,8 @@ static void starting_region(newfaction ** players, region * r, region * rn[]) } } -/* E3A island generation */ -int build_island_e3(int x, int y, int minsize, newfaction ** players, int numfactions) +/* island generator */ +int build_island(int x, int y, int minsize, newfaction ** players, int numfactions) { #define MIN_QUALITY 1000 int nfactions = 0; @@ -881,14 +879,14 @@ int build_island_e3(int x, int y, int minsize, newfaction ** players, int numfac r = new_region(x, y, pl, 0); } do { - terraform_region(r, random_terrain_e3(NODIRECTION)); + terraform_region(r, random_terrain(NODIRECTION)); } while (!r->land); while (r) { fset(r, RF_MARK); if (r->land) { if (nsize < minsize) { - nsize += random_neighbours(r, &rlist, &random_terrain_e3, minsize - nsize); + nsize += random_neighbours(r, &rlist, &random_terrain, minsize - nsize); } else { nsize += random_neighbours(r, &rlist, &get_ocean, minsize - nsize); diff --git a/src/modules/autoseed.h b/src/modules/autoseed.h index b78a2df55..cec42ba4a 100644 --- a/src/modules/autoseed.h +++ b/src/modules/autoseed.h @@ -33,10 +33,8 @@ extern "C" { extern int autoseed(newfaction ** players, int nsize, int max_agediff); extern newfaction *read_newfactions(const char *filename); - extern const struct terrain_type *random_terrain(const struct terrain_type - *terrains[], int distribution[], int size); - extern int build_island_e3(int x, int y, int minsize, newfaction **players, int numfactions); + extern int build_island(int x, int y, int minsize, newfaction **players, int numfactions); #ifdef __cplusplus } diff --git a/src/monsters.c b/src/monsters.c index 290cbdb87..535e03166 100644 --- a/src/monsters.c +++ b/src/monsters.c @@ -442,7 +442,7 @@ static order *monster_move(region * r, unit * u) if (fval(u_race(u), RCF_DRAGON)) { d = richest_neighbour(r, u->faction, 1); } - else if (get_race(RC_TREEMAN)==u_race(u)) { + else if (get_race(RC_TREEMAN) == u_race(u)) { d = treeman_neighbour(r); } else { diff --git a/src/races/dragons.c b/src/races/dragons.c index 5ab877c40..872893b64 100644 --- a/src/races/dragons.c +++ b/src/races/dragons.c @@ -32,9 +32,9 @@ static int age_chance(int a, int b, int p) { static void evolve_dragon(unit * u, const struct race *rc) { scale_number(u, 1); + u->hp = unit_max_hp(u); u_setrace(u, rc); u->irace = NULL; - u->hp = unit_max_hp(u); } void age_firedragon(unit * u) diff --git a/src/randenc.c b/src/randenc.c index b0e5dd13a..e6ebf549b 100644 --- a/src/randenc.c +++ b/src/randenc.c @@ -239,6 +239,7 @@ static void move_iceberg(region * r) "region dir", r, dir)); } + stats_count("iceberg.drift", 1); x = r->x; y = r->y; @@ -379,6 +380,7 @@ static void create_icebergs(void) continue; r->terrain = t_iceberg; + stats_count("iceberg.terraform", 1); fset(r, RF_SELECT); move_iceberg(r); @@ -603,8 +605,7 @@ void plagues(region * r) } if (dead > 0) { - message *msg = add_message(&r->msgs, msg_message("pest", "dead", dead)); - msg_release(msg); + ADDMSG(&r->msgs, msg_message("pest", "dead", dead)); deathcounts(r, dead); rsetpeasants(r, peasants - dead); } diff --git a/src/report.c b/src/report.c index 669412cdd..61cb915b8 100644 --- a/src/report.c +++ b/src/report.c @@ -1216,14 +1216,14 @@ static void statistics(struct stream *out, const region * r, const faction * f) if (!markets_module()) { if (buildingtype_exists(r, bt_find("caravan"), true)) { - m = msg_message("nr_stat_luxuries", "max", (p * 2) / TRADE_FRACTION); + p *= 2; } - else { + if (p >= TRADE_FRACTION) { m = msg_message("nr_stat_luxuries", "max", p / TRADE_FRACTION); + nr_render(m, f->locale, buf, sizeof(buf), f); + paragraph(out, buf, 2, 2, 0); + msg_release(m); } - nr_render(m, f->locale, buf, sizeof(buf), f); - paragraph(out, buf, 2, 2, 0); - msg_release(m); } /* count */ @@ -1545,7 +1545,7 @@ static int show_allies_cb(struct allies *all, faction *af, int status, void *uda } } if (show->num_allies == show->num_listed) { - sbs_strcat(sbp, ")."); + sbs_strcat(sbp, ").\n"); pump_paragraph(sbp, show->out, show->maxlen, true); } else { @@ -1577,11 +1577,24 @@ void report_allies(struct stream *out, size_t maxlen, const struct faction * f, } } +static void rpline(struct stream *out) +{ + static char line[REPORTWIDTH + 1]; + if (line[0] != '-') { + memset(line, '-', sizeof(line)); + line[REPORTWIDTH] = '\n'; + } + swrite(line, sizeof(line), 1, out); +} + static void allies(struct stream *out, const faction * f) { const group *g = f->groups; char prefix[64]; + centre(out, LOC(f->locale, "nr_alliances"), false); + newline(out); + if (f->allies) { snprintf(prefix, sizeof(prefix), "%s ", LOC(f->locale, "faction_help")); report_allies(out, REPORTWIDTH, f, f->allies, prefix); @@ -1660,16 +1673,6 @@ static void guards(struct stream *out, const region * r, const faction * see) } } -static void rpline(struct stream *out) -{ - static char line[REPORTWIDTH + 1]; - if (line[0] != '-') { - memset(line, '-', sizeof(line)); - line[REPORTWIDTH] = '\n'; - } - swrite(line, sizeof(line), 1, out); -} - static void list_address(struct stream *out, const faction * uf, selist * seenfactions) { int qi = 0; @@ -1699,8 +1702,6 @@ static void list_address(struct stream *out, const faction * uf, selist * seenfa } selist_advance(&flist, &qi, 1); } - newline(out); - rpline(out); } static void @@ -2114,14 +2115,6 @@ report_plaintext(const char *filename, report_context * ctx, } } newline(out); - ERRNO_CHECK(); - centre(out, LOC(f->locale, "nr_alliances"), false); - newline(out); - - allies(out, f); - - rpline(out); - ERRNO_CHECK(); anyunits = 0; @@ -2134,9 +2127,10 @@ report_plaintext(const char *filename, report_context * ctx, continue; /* Beschreibung */ + rpline(out); + newline(out); if (r->seen.mode >= seen_unit) { anyunits = 1; - newline(out); report_region(out, r, f); if (markets_module() && r->land) { const item_type *lux = r_luxury(r); @@ -2173,20 +2167,21 @@ report_plaintext(const char *filename, report_context * ctx, newline(out); report_travelthru(out, r, f); } - newline(out); if (wants_stats && r->seen.mode >= seen_travel) { if (r->land || r->seen.mode >= seen_unit) { - statistics(out, r, f); newline(out); + statistics(out, r, f); } } /* Nachrichten an REGION in der Region */ if (r->seen.mode >= seen_travel) { message_list *mlist = r_getmessages(r, f); + newline(out); if (mlist) { struct mlist **split = merge_messages(mlist, r->msgs); + newline(out); rp_messages(out, mlist, f, 0, false); split_messages(mlist, split); } @@ -2240,7 +2235,6 @@ report_plaintext(const char *filename, report_context * ctx, assert(!u); newline(out); - rpline(out); ERRNO_CHECK(); } if (!is_monsters(f)) { @@ -2249,6 +2243,7 @@ report_plaintext(const char *filename, report_context * ctx, paragraph(out, LOC(f->locale, "nr_youaredead"), 0, 2, 0); } else { + allies(out, f); list_address(out, f, ctx->addresses); } } diff --git a/src/report.test.c b/src/report.test.c index 59148d3a2..b6696ea1b 100644 --- a/src/report.test.c +++ b/src/report.test.c @@ -192,7 +192,7 @@ static void test_report_allies(CuTest *tc) { f1 = test_create_faction(NULL); f2 = test_create_faction(NULL); f3 = test_create_faction(NULL); - snprintf(exp, sizeof(exp), "Wir helfen %s (%s).\n", + snprintf(exp, sizeof(exp), "Wir helfen %s (%s).\n\n", factionname(f1), LOC(lang, parameters[P_GUARD])); ally_set(&f->allies, f1, HELP_GUARD); @@ -211,7 +211,7 @@ static void test_report_allies(CuTest *tc) { factionname(f2), LOC(lang, parameters[P_GIVE])); linebreak = strlen(exp); - snprintf(exp, sizeof(exp), "Wir helfen %s (%s), %s (%s)\nund %s (%s).\n", + snprintf(exp, sizeof(exp), "Wir helfen %s (%s), %s (%s)\nund %s (%s).\n\n", factionname(f1), LOC(lang, parameters[P_GUARD]), factionname(f2), diff --git a/src/reports.c b/src/reports.c index 42deefb12..306fe0e10 100644 --- a/src/reports.c +++ b/src/reports.c @@ -144,8 +144,6 @@ bool omniscient(const faction *f) return (f->race == rc_template); } - - static char *groupid(const struct group *g, const struct faction *f) { typedef char name[OBJECTIDSIZE + 1]; diff --git a/src/spells.c b/src/spells.c index 5e2474861..6f1c5b60e 100644 --- a/src/spells.c +++ b/src/spells.c @@ -2242,13 +2242,12 @@ static int sp_stormwinds(castorder * co) sh = pa->param[n]->data.sh; - /* mit C_SHIP_NODRIFT haben wir kein Problem */ if (is_cursed(sh->attribs, &ct_flyingship)) { ADDMSG(&caster->faction->msgs, msg_feedback(caster, co->order, "error_spell_on_flying_ship", "ship", sh)) continue; } - if (is_cursed(sh->attribs, &ct_shipspeedup)) { + if (is_cursed(sh->attribs, &ct_stormwind)) { ADDMSG(&caster->faction->msgs, msg_feedback(caster, co->order, "error_spell_on_ship_already", "ship", sh)) continue; @@ -3110,8 +3109,8 @@ static int sp_chaossuction(castorder * co) create_special_direction(rt, r, 2, "vortex_desc", "vortex", false); new_border(&bt_chaosgate, r, rt); - add_message(&r->msgs, msg_message("chaosgate_effect_1", "mage", caster)); - add_message(&rt->msgs, msg_message("chaosgate_effect_2", "")); + ADDMSG(&r->msgs, msg_message("chaosgate_effect_1", "mage", caster)); + ADDMSG(&rt->msgs, msg_message("chaosgate_effect_2", "")); return cast_level; } @@ -3451,7 +3450,7 @@ static bool can_charm(const unit * u, int maxlevel) while (l < h) { int m = (l + h) / 2; if (sk == expskills[m]) { - if (skill_limit(u->faction, sk) != INT_MAX) { + if (faction_skill_limit(u->faction, sk) != INT_MAX) { return false; } else if ((int)sv->level > maxlevel) { diff --git a/src/spells/combatspells.c b/src/spells/combatspells.c index 2eae5dc6a..e8a1be274 100644 --- a/src/spells/combatspells.c +++ b/src/spells/combatspells.c @@ -62,7 +62,7 @@ static const char *spell_damage(int sp) { switch (sp) { case 0: - /* meist toetlich 20-65 HP */ + /* meist toedlich 20-65 HP */ return "5d10+15"; case 1: /* sehr variabel 4-48 HP */ @@ -71,7 +71,7 @@ static const char *spell_damage(int sp) /* leicht verwundet 4-18 HP */ return "2d8+2"; case 3: - /* fast immer toetlich 30-50 HP */ + /* fast immer toedlich 30-50 HP */ return "5d5+25"; case 4: /* verwundet 11-26 HP */ diff --git a/src/study.c b/src/study.c index 7e5ca9812..8d39e5d5f 100644 --- a/src/study.c +++ b/src/study.c @@ -635,9 +635,9 @@ int study_cmd(unit * u, order * ord) mtype = M_GRAY; } else if (!has_skill(u, SK_MAGIC)) { - int mmax = skill_limit(u->faction, SK_MAGIC); + int mmax = faction_skill_limit(u->faction, SK_MAGIC); /* Die Einheit ist noch kein Magier */ - if (count_skill(u->faction, SK_MAGIC) + u->number > mmax) { + if (faction_count_skill(u->faction, SK_MAGIC) + u->number > mmax) { ADDMSG(&u->faction->msgs, msg_feedback(u, ord, "error_max_magicians", "amount", mmax)); return -1; @@ -694,8 +694,8 @@ int study_cmd(unit * u, order * ord) if (sk == SK_ALCHEMY) { maxalchemy = effskill(u, SK_ALCHEMY, NULL); if (!has_skill(u, SK_ALCHEMY)) { - int amax = skill_limit(u->faction, SK_ALCHEMY); - if (count_skill(u->faction, SK_ALCHEMY) + u->number > amax) { + int amax = faction_skill_limit(u->faction, SK_ALCHEMY); + if (faction_count_skill(u->faction, SK_ALCHEMY) + u->number > amax) { ADDMSG(&u->faction->msgs, msg_feedback(u, ord, "error_max_alchemists", "amount", amax)); return -1; diff --git a/src/tests.c b/src/tests.c index 26e57d23a..a34e6c743 100644 --- a/src/tests.c +++ b/src/tests.c @@ -7,8 +7,9 @@ #include "vortex.h" #include "kernel/calendar.h" -#include -#include +#include "kernel/callbacks.h" +#include "kernel/config.h" +#include "kernel/alliance.h" #include #include #include @@ -228,7 +229,7 @@ static void test_reset(void) { errno = 0; log_error("errno: %d (%s)", error, strerror(error)); } - + memset(&callbacks, 0, sizeof(callbacks)); free_gamedata(); free_terrains(); free_resources(); diff --git a/src/util/parser.c b/src/util/parser.c index 3d1ba250d..bd187b5f8 100644 --- a/src/util/parser.c +++ b/src/util/parser.c @@ -233,12 +233,12 @@ const char *parse_token_depr(const char **str) return parse_token(str, pbuf, MAXTOKENSIZE); } -const char *getstrtoken(void) +char *getstrtoken(void) { return parse_token((const char **)&states->current_token, pbuf, MAXTOKENSIZE); } -const char *gettoken(char *lbuf, size_t bufsize) +char *gettoken(char *lbuf, size_t bufsize) { return parse_token((const char **)&states->current_token, lbuf, bufsize); } diff --git a/src/util/parser.h b/src/util/parser.h index a540aa2ac..329d6f654 100644 --- a/src/util/parser.h +++ b/src/util/parser.h @@ -26,8 +26,8 @@ extern "C" { void parser_pushstate(void); void parser_popstate(void); bool parser_end(void); - const char *getstrtoken(void); - const char *gettoken(char *lbuf, size_t bufsize); + char *getstrtoken(void); + char *gettoken(char *lbuf, size_t bufsize); int getuint(void); int getint(void); int getid(void); diff --git a/src/util/unicode.c b/src/util/unicode.c index 90b63205d..b4bb803dd 100644 --- a/src/util/unicode.c +++ b/src/util/unicode.c @@ -11,6 +11,7 @@ #include #include "unicode.h" +#include #include #include #include @@ -36,6 +37,7 @@ int unicode_utf8_trim(utf8_t *buf) { int result = 0, ts = 0; utf8_t *op = buf, *ip = buf, *lc = buf; + assert(buf); while (*ip) { size_t size = 1; wint_t wc = *ip; diff --git a/tests/runtests.bat b/tests/runtests.bat index 88afc8d31..e73580851 100644 --- a/tests/runtests.bat +++ b/tests/runtests.bat @@ -7,9 +7,9 @@ IF EXIST ..\build-vs15 SET BUILD=..\build-vs15\eressea\Debug SET SERVER=%BUILD%\eressea.exe %BUILD%\test_eressea.exe -%SERVER% ..\scripts\run-tests.lua -%SERVER% -re2 ..\scripts\run-tests-e2.lua -%SERVER% -re3 ..\scripts\run-tests-e3.lua +%SERVER% -v1 ..\scripts\run-tests.lua +%SERVER% -v1 -re2 ..\scripts\run-tests-e2.lua +%SERVER% -v1 -re3 ..\scripts\run-tests-e3.lua %SERVER% --version PAUSE RMDIR /s /q reports diff --git a/vs2017-build.bat b/vs2017-build.bat index 22e153874..b79a81e85 100644 --- a/vs2017-build.bat +++ b/vs2017-build.bat @@ -12,5 +12,8 @@ IF exist build-vs%VSVERSION% goto HAVEDIR mkdir build-vs%VSVERSION% :HAVEDIR cd build-vs%VSVERSION% +IF NOT EXIST CMakeCache.txt GOTO NOCACHE +DEL CMakeCache.txt +:NOCACHE "%CMAKE_ROOT%\bin\cmake.exe" -G "Visual Studio %VSVERSION%" -DCMAKE_PREFIX_PATH="%LUA_DEV%;%WIN32_DEV%" -DCMAKE_MODULE_PATH="%SRCDIR%/cmake/Modules" -DCMAKE_SUPPRESS_REGENERATION=TRUE .. PAUSE