forked from github/server
fix highly theoretical source of crash.
bind_eressea now checks if bindings were called without filename
This commit is contained in:
parent
56141ee7a1
commit
36653ec65b
2 changed files with 44 additions and 31 deletions
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@ -28,16 +28,23 @@ void eressea_free_game(void) {
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}
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}
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int eressea_read_game(const char * filename) {
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int eressea_read_game(const char * filename) {
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if (filename) {
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return readgame(filename);
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return readgame(filename);
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}
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return -1;
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}
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}
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int eressea_write_game(const char * filename) {
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int eressea_write_game(const char * filename) {
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if (filename) {
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remove_empty_factions();
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remove_empty_factions();
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return writegame(filename);
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return writegame(filename);
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}
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return -1;
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}
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}
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int eressea_read_orders(const char * filename) {
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int eressea_read_orders(const char * filename) {
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FILE * F = fopen(filename, "r");
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if (filename) {
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FILE *F = fopen(filename, "r");
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int result;
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int result;
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if (!F) {
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if (!F) {
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@ -48,9 +55,12 @@ int eressea_read_orders(const char * filename) {
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result = parseorders(F);
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result = parseorders(F);
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fclose(F);
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fclose(F);
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return result;
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return result;
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}
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return -1;
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}
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}
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int eressea_export_json(const char * filename, int flags) {
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int eressea_export_json(const char * filename, int flags) {
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if (filename) {
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FILE *F = fopen(filename, "w");
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FILE *F = fopen(filename, "w");
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if (F) {
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if (F) {
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stream out = { 0 };
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stream out = { 0 };
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@ -61,10 +71,12 @@ int eressea_export_json(const char * filename, int flags) {
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return err;
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return err;
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}
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}
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perror(filename);
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perror(filename);
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}
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return -1;
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return -1;
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}
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}
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int eressea_import_json(const char * filename) {
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int eressea_import_json(const char * filename) {
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if (filename) {
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FILE *F = fopen(filename, "r");
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FILE *F = fopen(filename, "r");
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if (F) {
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if (F) {
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stream out = { 0 };
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stream out = { 0 };
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@ -75,5 +87,6 @@ int eressea_import_json(const char * filename) {
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return err;
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return err;
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}
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}
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perror(filename);
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perror(filename);
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}
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return -1;
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return -1;
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}
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}
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@ -80,7 +80,7 @@ int volcano_damage(unit* u, const char* dice)
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{
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{
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int hp = u->hp / u->number;
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int hp = u->hp / u->number;
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int remain = u->hp % u->number;
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int remain = u->hp % u->number;
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int ac, i, dead = 0, total = 0;
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int ac = 0, i, dead = 0, total = 0;
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int healings = 0;
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int healings = 0;
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const struct race* rc_cat = get_race(RC_CAT);
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const struct race* rc_cat = get_race(RC_CAT);
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int protect = inside_building(u) ? (building_protection(u->building) + 1) : 0;
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int protect = inside_building(u) ? (building_protection(u->building) + 1) : 0;
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