diff --git a/src/basic/res/config-basic.xml b/src/basic/res/config-basic.xml
index 58587925d..9ff9019fd 100644
--- a/src/basic/res/config-basic.xml
+++ b/src/basic/res/config-basic.xml
@@ -27,7 +27,7 @@
-
+
diff --git a/src/eressea/res/config-e3a.xml b/src/eressea/res/config-e3a.xml
index 3008cd438..32f994fdd 100644
--- a/src/eressea/res/config-e3a.xml
+++ b/src/eressea/res/config-e3a.xml
@@ -38,9 +38,6 @@
-
diff --git a/src/scripts/e3a/build.lua b/src/eressea/scripts/e3a/build.lua
similarity index 100%
rename from src/scripts/e3a/build.lua
rename to src/eressea/scripts/e3a/build.lua
diff --git a/src/scripts/e3a/main.lua b/src/eressea/scripts/e3a/main.lua
similarity index 96%
rename from src/scripts/e3a/main.lua
rename to src/eressea/scripts/e3a/main.lua
index 8e75b092e..0548ce513 100644
--- a/src/scripts/e3a/main.lua
+++ b/src/eressea/scripts/e3a/main.lua
@@ -1,7 +1,7 @@
require "multis"
function process(orders)
- local confirmed_multis = { "odin" }
+ local confirmed_multis = { }
local suspected_multis = { }
if open_game(get_turn())~=0 then
diff --git a/src/scripts/e3a/modules.lua b/src/eressea/scripts/e3a/modules.lua
similarity index 100%
rename from src/scripts/e3a/modules.lua
rename to src/eressea/scripts/e3a/modules.lua
diff --git a/src/scripts/e3a/rules.lua b/src/eressea/scripts/e3a/rules.lua
similarity index 100%
rename from src/scripts/e3a/rules.lua
rename to src/eressea/scripts/e3a/rules.lua
diff --git a/src/scripts/e3a/xmas2009.lua b/src/eressea/scripts/e3a/xmas2009.lua
similarity index 100%
rename from src/scripts/e3a/xmas2009.lua
rename to src/eressea/scripts/e3a/xmas2009.lua
diff --git a/src/scripts/adamant.lua b/src/eressea/scripts/eressea/adamant.lua
similarity index 100%
rename from src/scripts/adamant.lua
rename to src/eressea/scripts/eressea/adamant.lua
diff --git a/src/scripts/tests/e3a.lua b/src/eressea/scripts/tests/e3a.lua
similarity index 100%
rename from src/scripts/tests/e3a.lua
rename to src/eressea/scripts/tests/e3a.lua
diff --git a/src/scripts/tests/eressea.lua b/src/eressea/scripts/tests/eressea.lua
similarity index 100%
rename from src/scripts/tests/eressea.lua
rename to src/eressea/scripts/tests/eressea.lua
diff --git a/src/scripts/eressea.lua b/src/scripts/eressea.lua
deleted file mode 100644
index 70ce51cdd..000000000
--- a/src/scripts/eressea.lua
+++ /dev/null
@@ -1,58 +0,0 @@
-function process(orders)
- -- initialize starting equipment for new players
- if open_game==nil then
- print("did you load default.lua?")
- return -1
- end
-
- if open_game(get_turn())~=0 then
- print("could not read game")
- return -1
- end
- init_summary()
-
- -- run the turn:
- if read_orders(orders) ~= 0 then
- print("could not read " .. orders)
- return -1
- end
-
- plan_monsters()
-
- local nmrs = get_nmrs(1)
- -- nmrs = 0
- maxnmrs = maxnmrs or 80
- if nmrs >= maxnmrs then
- print("Shit. More than " .. maxnmrs .. " factions with 1 NMR (" .. nmrs .. ")")
- write_summary()
- return -1
- end
- print (nmrs .. " Factions with 1 NMR")
-
- process_orders()
-
- -- create new monsters:
- spawn_dragons()
- spawn_undead()
- spawn_braineaters(0.25)
- spawn_ents()
-
- -- post-turn updates:
- update_xmas2006()
- update_embassies()
- update_guards()
- update_scores()
-
- change_locales()
-
- -- use newfactions file to place out new players
- autoseed(config.basepath .. "/newfactions", false)
-
- write_files(locales)
-
- file = "" .. get_turn() .. ".dat"
- if write_game(file, "binary")~=0 then
- print("could not write game")
- return -1
- end
-end
diff --git a/src/scripts/gm/move.lua b/src/scripts/gm/move.lua
deleted file mode 100644
index d08a69ed9..000000000
--- a/src/scripts/gm/move.lua
+++ /dev/null
@@ -1,32 +0,0 @@
-swapx = 0
-swapy = 0
-
-function swap_region(r, tr)
- local sr = get_region(swapx, swapy)
- while sr~=nil do
- swapx = math.random(1000)
- swapy = math.random(1000)
- sr = get_region(swapx, swapy)
- end
- local tx = tr.x
- local ty = tr.y
- local x = r.x
- local y = r.y
- tr:move(swapx, swapy)
- r:move(tx, ty)
- tr:move(x, y)
-end
-
-function move_selection(x, y)
- for r in gmtool.get_selection() do
- local tx = r.x+x
- local ty = r.y+y
- local tr = get_region(tx, ty)
- if tr~=nil then
- swap_region(r, tr)
- else
- r:move(tx, ty)
- end
- end
-end
-