forked from github/server
fix for gate-scripts
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fb4bf4f804
commit
3115e78b31
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@ -1,15 +1,19 @@
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function loadscript(name)
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local script = scriptpath .. "/" .. name
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print("- loading " .. script)
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if pcall(dofile, script)==0 then
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print("Could not load " .. script)
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end
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end
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function run_scripts()
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scripts = {
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"wedding-jadee.lua",
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"eternath.lua",
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"wedding-jadee.lua",
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"ponnuki.lua"
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}
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for index in scripts do
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local script = scriptpath .. "/" .. scripts[index]
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print("- loading " .. script)
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if pcall(dofile, script)==0 then
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print("Could not load " .. script)
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end
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loadscript(scripts[index])
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end
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end
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@ -1,5 +1,5 @@
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if gate_travel==nil then
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dofile("gates.lua")
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loadscript("gates.lua")
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end
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local function eternath_exchange(b1, b2, size)
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@ -3,7 +3,7 @@
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-- are used as age() functions for a building_action with b:addaction("name")
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if gate_travel==nil then
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dofile("gates.lua")
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loadscript("gates.lua")
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end
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hellgate = nil
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