forked from github/server
Boote koennen nicht auf Gletscher landen Schlafende Eisberge wurden als Gletscher angezeigt, aber von Schiffen nicht so behandelt.
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@ -243,7 +243,7 @@ const terraindata_t terrain[] = {
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},
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/* T_ICEBERG_SLEEP */
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{
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"glacier", 'i',
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"iceberg_sleep", 'i',
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NULL,
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"auf den Gletscher von %s",
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1, /* Steine pro Runde */
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@ -507,6 +507,9 @@
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<string name="glacier">
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<text locale="de">Gletscher</text>
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</string>
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<string name="iceberg_sleep">
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<text locale="de">Gletscher</text>
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</string>
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<string name="firewall">
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<text locale="de">Feuerwand</text>
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</string>
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@ -112,6 +112,9 @@
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<string name="glacier">
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<text locale="en">glacier</text>
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</string>
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<string name="iceberg_sleep">
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<text locale="en">glacier</text>
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</string>
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<string name="grassland">
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<text locale="en">steppe</text>
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</string>
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@ -43,7 +43,7 @@
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<coast terrain="grassland"/>
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<coast terrain="volcano"/>
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<coast terrain="activevolcano"/>
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<coast terrain="glacier"/>
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<coast terrain="iceberg_sleep"/>
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<coast terrain="iceberg"/>
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<construction skill="sk_shipcraft" minskill="100" maxsize="5" reqsize="1">
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</construction>
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@ -60,7 +60,7 @@
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<coast terrain="grassland"/>
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<coast terrain="volcano"/>
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<coast terrain="activevolcano"/>
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<coast terrain="glacier"/>
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<coast terrain="iceberg_sleep"/>
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<coast terrain="iceberg"/>
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<construction skill="sk_shipcraft" minskill="1" maxsize="5" reqsize="1">
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<requirement type="log" quantity="1"/>
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