forked from github/server
Boote koennen nicht auf Gletscher landen Schlafende Eisberge wurden als Gletscher angezeigt, aber von Schiffen nicht so behandelt.
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114b40d85c
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@ -243,7 +243,7 @@ const terraindata_t terrain[] = {
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},
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},
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/* T_ICEBERG_SLEEP */
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/* T_ICEBERG_SLEEP */
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{
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{
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"glacier", 'i',
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"iceberg_sleep", 'i',
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NULL,
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NULL,
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"auf den Gletscher von %s",
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"auf den Gletscher von %s",
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1, /* Steine pro Runde */
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1, /* Steine pro Runde */
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@ -507,6 +507,9 @@
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<string name="glacier">
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<string name="glacier">
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<text locale="de">Gletscher</text>
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<text locale="de">Gletscher</text>
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</string>
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</string>
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<string name="iceberg_sleep">
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<text locale="de">Gletscher</text>
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</string>
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<string name="firewall">
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<string name="firewall">
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<text locale="de">Feuerwand</text>
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<text locale="de">Feuerwand</text>
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</string>
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</string>
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@ -112,6 +112,9 @@
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<string name="glacier">
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<string name="glacier">
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<text locale="en">glacier</text>
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<text locale="en">glacier</text>
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</string>
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</string>
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<string name="iceberg_sleep">
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<text locale="en">glacier</text>
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</string>
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<string name="grassland">
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<string name="grassland">
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<text locale="en">steppe</text>
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<text locale="en">steppe</text>
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</string>
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</string>
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@ -1,70 +1,70 @@
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<?xml version="1.0"?>
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<?xml version="1.0"?>
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<ships>
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<ships>
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<ship name="trireme" range="7" storm="1.00" damage="1.00" cabins="20000" cargo="200000" cptskill="4" minskill="1" sumskill="120" opensea="yes">
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<ship name="trireme" range="7" storm="1.00" damage="1.00" cabins="20000" cargo="200000" cptskill="4" minskill="1" sumskill="120" opensea="yes">
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<coast terrain="ocean"/>
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<coast terrain="ocean"/>
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<coast terrain="plain"/>
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<coast terrain="plain"/>
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<construction skill="sk_shipcraft" minskill="4" maxsize="200" reqsize="1">
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<construction skill="sk_shipcraft" minskill="4" maxsize="200" reqsize="1">
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<requirement type="log" quantity="1"/>
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<requirement type="log" quantity="1"/>
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</construction>
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</construction>
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</ship>
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</ship>
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<ship name="caravel" range="5" storm="1.00" damage="1.00" cabins="30000" cargo="300000" cptskill="3" minskill="1" sumskill="30" opensea="yes">
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<ship name="caravel" range="5" storm="1.00" damage="1.00" cabins="30000" cargo="300000" cptskill="3" minskill="1" sumskill="30" opensea="yes">
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<coast terrain="ocean"/>
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<coast terrain="ocean"/>
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<coast terrain="plain"/>
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<coast terrain="plain"/>
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<construction skill="sk_shipcraft" minskill="3" maxsize="250" reqsize="1">
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<construction skill="sk_shipcraft" minskill="3" maxsize="250" reqsize="1">
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<requirement type="log" quantity="1"/>
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<requirement type="log" quantity="1"/>
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</construction>
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</construction>
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</ship>
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</ship>
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<ship name="dragonship" range="5" storm="1.00" damage="1.00" cabins="10000" cargo="100000" cptskill="2" minskill="1" sumskill="50" opensea="yes">
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<ship name="dragonship" range="5" storm="1.00" damage="1.00" cabins="10000" cargo="100000" cptskill="2" minskill="1" sumskill="50" opensea="yes">
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<coast terrain="ocean"/>
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<coast terrain="ocean"/>
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<coast terrain="plain"/>
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<coast terrain="plain"/>
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<construction skill="sk_shipcraft" minskill="2" maxsize="100" reqsize="1">
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<construction skill="sk_shipcraft" minskill="2" maxsize="100" reqsize="1">
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<requirement type="log" quantity="1"/>
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<requirement type="log" quantity="1"/>
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</construction>
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</construction>
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</ship>
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</ship>
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<ship name="longboat" range="3" storm="1.00" damage="1.00" cabins="5000" cargo="50000" cptskill="1" minskill="1" sumskill="10" opensea="yes">
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<ship name="longboat" range="3" storm="1.00" damage="1.00" cabins="5000" cargo="50000" cptskill="1" minskill="1" sumskill="10" opensea="yes">
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<coast terrain="ocean"/>
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<coast terrain="ocean"/>
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<coast terrain="plain"/>
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<coast terrain="plain"/>
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<construction skill="sk_shipcraft" minskill="1" maxsize="50" reqsize="1">
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<construction skill="sk_shipcraft" minskill="1" maxsize="50" reqsize="1">
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<requirement type="log" quantity="1"/>
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<requirement type="log" quantity="1"/>
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</construction>
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</construction>
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</ship>
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</ship>
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<ship name="balloon" range="2" storm="1.00" damage="1.00" cabins="500" cargo="5000" cptskill="6" minskill="6" sumskill="6" opensea="yes" fly="yes">
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<ship name="balloon" range="2" storm="1.00" damage="1.00" cabins="500" cargo="5000" cptskill="6" minskill="6" sumskill="6" opensea="yes" fly="yes">
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<coast terrain="ocean"/>
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<coast terrain="ocean"/>
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<coast terrain="plain"/>
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<coast terrain="plain"/>
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<coast terrain="swamp"/>
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<coast terrain="swamp"/>
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<coast terrain="desert"/>
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<coast terrain="desert"/>
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<coast terrain="highland"/>
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<coast terrain="highland"/>
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<coast terrain="mountain"/>
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<coast terrain="mountain"/>
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<coast terrain="glacier"/>
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<coast terrain="glacier"/>
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<coast terrain="grassland"/>
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<coast terrain="grassland"/>
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<coast terrain="volcano"/>
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<coast terrain="volcano"/>
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<coast terrain="activevolcano"/>
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<coast terrain="activevolcano"/>
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<coast terrain="glacier"/>
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<coast terrain="iceberg_sleep"/>
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<coast terrain="iceberg"/>
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<coast terrain="iceberg"/>
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<construction skill="sk_shipcraft" minskill="100" maxsize="5" reqsize="1">
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<construction skill="sk_shipcraft" minskill="100" maxsize="5" reqsize="1">
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</construction>
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</construction>
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</ship>
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</ship>
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<ship name="boat" range="2" storm="1.00" damage="1.00" cabins="500" cargo="5000" cptskill="1" minskill="1" sumskill="2" opensea="yes">
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<ship name="boat" range="2" storm="1.00" damage="1.00" cabins="500" cargo="5000" cptskill="1" minskill="1" sumskill="2" opensea="yes">
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<coast terrain="ocean"/>
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<coast terrain="ocean"/>
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<coast terrain="plain"/>
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<coast terrain="plain"/>
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<coast terrain="swamp"/>
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<coast terrain="swamp"/>
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<coast terrain="desert"/>
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<coast terrain="desert"/>
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<coast terrain="highland"/>
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<coast terrain="highland"/>
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<coast terrain="mountain"/>
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<coast terrain="mountain"/>
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<coast terrain="glacier"/>
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<coast terrain="glacier"/>
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<coast terrain="grassland"/>
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<coast terrain="grassland"/>
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<coast terrain="volcano"/>
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<coast terrain="volcano"/>
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<coast terrain="activevolcano"/>
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<coast terrain="activevolcano"/>
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<coast terrain="glacier"/>
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<coast terrain="iceberg_sleep"/>
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<coast terrain="iceberg"/>
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<coast terrain="iceberg"/>
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<construction skill="sk_shipcraft" minskill="1" maxsize="5" reqsize="1">
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<construction skill="sk_shipcraft" minskill="1" maxsize="5" reqsize="1">
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<requirement type="log" quantity="1"/>
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<requirement type="log" quantity="1"/>
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</construction>
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</construction>
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</ship>
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</ship>
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</ships>
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</ships>
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