From 2b36ba65e0503fb3950c4fb4882e5b72f6c19420 Mon Sep 17 00:00:00 2001 From: Enno Rehling Date: Sun, 13 Jun 2004 16:56:40 +0000 Subject: [PATCH] TEMP-Einheiten mit UFL_NEW markieren --- src/common/gamecode/laws.c | 1 + 1 file changed, 1 insertion(+) diff --git a/src/common/gamecode/laws.c b/src/common/gamecode/laws.c index cc98c8891..e82e11113 100644 --- a/src/common/gamecode/laws.c +++ b/src/common/gamecode/laws.c @@ -3147,6 +3147,7 @@ new_units (void) name = getstrtoken(); if (name && strlen(name)==0) name = NULL; u2 = create_unit(r, u->faction, 0, u->faction->race, alias, name, u); + fset(u2, UFL_ISNEW); a_add(&u2->attribs, a_new(&at_alias))->data.i = alias;