Merge pull request #47 from badgerman/master

refactoring, tests, old datafile compatibility.
This commit is contained in:
Enno Rehling 2014-10-31 17:32:13 +01:00
commit 2a77f77745
15 changed files with 330 additions and 240 deletions

View File

@ -68,6 +68,7 @@ without prior permission by the authors of Eressea.
#include <quicklist.h>
#include <util/rand.h>
#include <util/rng.h>
#include <util/xml.h>
#include <storage.h>
@ -1001,6 +1002,21 @@ static int tolua_get_spells(lua_State * L)
return tolua_quicklist_push(L, "spell_list", "spell", spells);
}
static int init_data(const char *filename, const char *catalog)
{
int l;
l = read_xml(filename, catalog);
reset_locales();
if (l) {
return l;
}
if (turn < 0) {
turn = first_turn;
}
return 0;
}
int tolua_read_xml(lua_State * L)
{
const char *filename = tolua_tostring(L, 1, "config.xml");

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@ -4,36 +4,36 @@
#include <stdlib.h>
ally * ally_find(ally *al, const struct faction *f) {
for (;al;al=al->next) {
if (al->faction==f) return al;
}
return 0;
for (; al; al = al->next) {
if (al->faction == f) return al;
}
return 0;
}
ally * ally_add(ally **al_p, struct faction *f) {
ally * al;
while (*al_p) {
al = *al_p;
if (al->faction==f) return al;
al_p = &al->next;
}
al = (ally *)malloc(sizeof(ally));
al->faction = f;
al->status = 0;
al->next = 0;
*al_p = al;
return al;
ally * al;
while (*al_p) {
al = *al_p;
if (f && al->faction == f) return al;
al_p = &al->next;
}
al = (ally *)malloc(sizeof(ally));
al->faction = f;
al->status = 0;
al->next = 0;
*al_p = al;
return al;
}
void ally_remove(ally **al_p, struct faction *f) {
ally * al;
while (*al_p) {
al = *al_p;
if (al->faction==f) {
*al_p = al->next;
free(al);
break;
ally * al;
while (*al_p) {
al = *al_p;
if (al->faction == f) {
*al_p = al->next;
free(al);
break;
}
al_p = &al->next;
}
al_p = &al->next;
}
}

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@ -7,22 +7,37 @@
static void test_ally(CuTest * tc)
{
ally * al = 0;
struct faction * f1 = test_create_faction(0);
ally * al = 0;
struct faction * f1 = test_create_faction(0);
ally_add(&al, f1);
CuAssertPtrNotNull(tc, al);
CuAssertPtrEquals(tc, f1, ally_find(al, f1)->faction);
ally_add(&al, f1);
CuAssertPtrNotNull(tc, al);
CuAssertPtrEquals(tc, f1, ally_find(al, f1)->faction);
ally_remove(&al, f1);
CuAssertPtrEquals(tc, 0, al);
CuAssertPtrEquals(tc, 0, ally_find(al, f1));
ally_remove(&al, f1);
CuAssertPtrEquals(tc, 0, al);
CuAssertPtrEquals(tc, 0, ally_find(al, f1));
}
static void test_ally_null(CuTest * tc)
{
ally *a1 = 0, *a2 = 0;
a1 = ally_add(&a1, 0);
a2 = ally_add(&a1, 0);
CuAssertPtrNotNull(tc, a1);
CuAssertPtrNotNull(tc, a2);
CuAssertPtrEquals(tc, a2, a1->next);
CuAssertPtrEquals(tc, 0, a2->next);
free(a1);
free(a2);
}
CuSuite *get_ally_suite(void)
{
CuSuite *suite = CuSuiteNew();
SUITE_ADD_TEST(suite, test_ally);
return suite;
CuSuite *suite = CuSuiteNew();
SUITE_ADD_TEST(suite, test_ally);
SUITE_ADD_TEST(suite, test_ally_null);
return suite;
}

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@ -430,10 +430,8 @@ void set_alliance(faction * a, faction * b, int status)
sfp = &sf->next;
}
if (*sfp == NULL) {
ally *sf = *sfp = malloc(sizeof(ally));
sf->next = NULL;
ally *sf = ally_add(sfp, b);
sf->status = status;
sf->faction = b;
return;
}
(*sfp)->status |= status;

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@ -1,7 +1,7 @@
/*
Copyright (c) 1998-2010, Enno Rehling <enno@eressea.de>
Katja Zedel <katze@felidae.kn-bremen.de
Christian Schlittchen <corwin@amber.kn-bremen.de>
Katja Zedel <katze@felidae.kn-bremen.de
Christian Schlittchen <corwin@amber.kn-bremen.de>
Permission to use, copy, modify, and/or distribute this software for any
purpose with or without fee is hereby granted, provided that the above
@ -50,203 +50,200 @@ static int maxgid;
static group *new_group(faction * f, const char *name, int gid)
{
group **gp = &f->groups;
int index = gid % GMAXHASH;
group *g = calloc(sizeof(group), 1);
group **gp = &f->groups;
int index = gid % GMAXHASH;
group *g = calloc(sizeof(group), 1);
while (*gp)
gp = &(*gp)->next;
*gp = g;
while (*gp)
gp = &(*gp)->next;
*gp = g;
maxgid = _max(gid, maxgid);
g->name = _strdup(name);
g->gid = gid;
maxgid = _max(gid, maxgid);
g->name = _strdup(name);
g->gid = gid;
g->nexthash = ghash[index];
return ghash[index] = g;
g->nexthash = ghash[index];
return ghash[index] = g;
}
static void init_group(faction * f, group * g)
{
ally *a, **an;
ally *a, **an;
an = &g->allies;
for (a = f->allies; a; a = a->next)
if (a->faction) {
ally *ga = calloc(sizeof(ally), 1);
*ga = *a;
*an = ga;
an = &ga->next;
}
an = &g->allies;
for (a = f->allies; a; a = a->next)
if (a->faction) {
ally *ga = ally_add(an, a->faction);
ga->status = a->status;
an = &ga->next;
}
}
static group *find_groupbyname(group * g, const char *name)
{
while (g && unicode_utf8_strcasecmp(name, g->name) != 0)
g = g->next;
return g;
while (g && unicode_utf8_strcasecmp(name, g->name) != 0)
g = g->next;
return g;
}
static group *find_group(int gid)
{
int index = gid % GMAXHASH;
group *g = ghash[index];
while (g && g->gid != gid)
g = g->nexthash;
return g;
int index = gid % GMAXHASH;
group *g = ghash[index];
while (g && g->gid != gid)
g = g->nexthash;
return g;
}
static int read_group(attrib * a, void *owner, struct storage *store)
{
group *g;
int gid;
group *g;
int gid;
READ_INT(store, &gid);
a->data.v = g = find_group(gid);
if (g != 0) {
g->members++;
return AT_READ_OK;
}
return AT_READ_FAIL;
READ_INT(store, &gid);
a->data.v = g = find_group(gid);
if (g != 0) {
g->members++;
return AT_READ_OK;
}
return AT_READ_FAIL;
}
static void
write_group(const attrib * a, const void *owner, struct storage *store)
{
group *g = (group *) a->data.v;
WRITE_INT(store, g->gid);
group *g = (group *)a->data.v;
WRITE_INT(store, g->gid);
}
attrib_type at_group = { /* attribute for units assigned to a group */
"grp",
"grp",
DEFAULT_INIT,
DEFAULT_FINALIZE, DEFAULT_AGE, write_group, read_group, ATF_UNIQUE};
DEFAULT_FINALIZE, DEFAULT_AGE, write_group, read_group, ATF_UNIQUE };
void free_group(group * g)
{
int index = g->gid % GMAXHASH;
group **g_ptr = ghash + index;
while (*g_ptr && (*g_ptr)->gid != g->gid)
g_ptr = &(*g_ptr)->nexthash;
assert(*g_ptr == g);
*g_ptr = g->nexthash;
int index = g->gid % GMAXHASH;
group **g_ptr = ghash + index;
while (*g_ptr && (*g_ptr)->gid != g->gid)
g_ptr = &(*g_ptr)->nexthash;
assert(*g_ptr == g);
*g_ptr = g->nexthash;
while (g->allies) {
ally *a = g->allies;
g->allies = a->next;
free(a);
}
free(g->name);
free(g);
while (g->allies) {
ally *a = g->allies;
g->allies = a->next;
free(a);
}
free(g->name);
free(g);
}
group * get_group(const struct unit *u)
{
if (fval(u, UFL_GROUP)) {
attrib * a = a_find(u->attribs, &at_group);
if (a) {
return (group *) a->data.v;
if (fval(u, UFL_GROUP)) {
attrib * a = a_find(u->attribs, &at_group);
if (a) {
return (group *)a->data.v;
}
}
}
return 0;
return 0;
}
void set_group(struct unit *u, struct group *g)
{
attrib *a = NULL;
attrib *a = NULL;
if (fval(u, UFL_GROUP)) {
a = a_find(u->attribs, &at_group);
}
if (a) {
group *og = (group *) a->data.v;
if (og == g)
return;
--og->members;
}
if (g) {
if (!a) {
a = a_add(&u->attribs, a_new(&at_group));
fset(u, UFL_GROUP);
if (fval(u, UFL_GROUP)) {
a = a_find(u->attribs, &at_group);
}
if (a) {
group *og = (group *)a->data.v;
if (og == g)
return;
--og->members;
}
if (g) {
if (!a) {
a = a_add(&u->attribs, a_new(&at_group));
fset(u, UFL_GROUP);
}
a->data.v = g;
g->members++;
}
else if (a) {
a_remove(&u->attribs, a);
freset(u, UFL_GROUP);
}
a->data.v = g;
g->members++;
} else if (a) {
a_remove(&u->attribs, a);
freset(u, UFL_GROUP);
}
}
bool join_group(unit * u, const char *name)
{
group *g = NULL;
group *g = NULL;
if (name && name[0]) {
g = find_groupbyname(u->faction->groups, name);
if (g == NULL) {
g = new_group(u->faction, name, ++maxgid);
init_group(u->faction, g);
if (name && name[0]) {
g = find_groupbyname(u->faction->groups, name);
if (g == NULL) {
g = new_group(u->faction, name, ++maxgid);
init_group(u->faction, g);
}
}
}
set_group(u, g);
return true;
set_group(u, g);
return true;
}
void write_groups(struct storage *store, group * g)
{
while (g) {
ally *a;
WRITE_INT(store, g->gid);
WRITE_STR(store, g->name);
for (a = g->allies; a; a = a->next) {
if (a->faction) {
write_faction_reference(a->faction, store);
WRITE_INT(store, a->status);
}
while (g) {
ally *a;
WRITE_INT(store, g->gid);
WRITE_STR(store, g->name);
for (a = g->allies; a; a = a->next) {
if (a->faction) {
write_faction_reference(a->faction, store);
WRITE_INT(store, a->status);
}
}
WRITE_INT(store, 0);
a_write(store, g->attribs, g);
WRITE_SECTION(store);
g = g->next;
}
WRITE_INT(store, 0);
a_write(store, g->attribs, g);
WRITE_SECTION(store);
g = g->next;
}
WRITE_INT(store, 0);
}
void read_groups(struct storage *store, faction * f)
{
for (;;) {
ally **pa;
group *g;
int gid;
char buf[1024];
READ_INT(store, &gid);
if (gid == 0)
break;
READ_STR(store, buf, sizeof(buf));
g = new_group(f, buf, gid);
pa = &g->allies;
for (;;) {
ally *a;
variant fid;
READ_INT(store, &fid.i);
if (fid.i <= 0)
break;
if (global.data_version < STORAGE_VERSION && fid.i == 0)
break;
a = malloc(sizeof(ally));
*pa = a;
pa = &a->next;
READ_INT(store, &a->status);
ally **pa;
group *g;
int gid;
char buf[1024];
a->faction = findfaction(fid.i);
if (!a->faction)
ur_add(fid, &a->faction, resolve_faction);
READ_INT(store, &gid);
if (gid == 0)
break;
READ_STR(store, buf, sizeof(buf));
g = new_group(f, buf, gid);
pa = &g->allies;
for (;;) {
ally *a;
variant fid;
READ_INT(store, &fid.i);
if (fid.i <= 0)
break;
if (global.data_version < STORAGE_VERSION && fid.i == 0)
break;
a = ally_add(pa, findfaction(fid.i));
READ_INT(store, &a->status);
if (!a->faction)
ur_add(fid, &a->faction, resolve_faction);
}
*pa = 0;
a_read(store, &g->attribs, g);
}
*pa = 0;
a_read(store, &g->attribs, g);
}
}

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@ -167,7 +167,7 @@ int count)
if ((mode & GET_SLACK) && (mode & GET_RESERVE))
use = have;
else {
else if (mode & (GET_SLACK|GET_RESERVE)) {
int reserve = get_reservation(u, rtype);
int slack = _max(0, have - reserve);
if (mode & GET_RESERVE)
@ -177,11 +177,9 @@ int count)
}
if (rtype->flags & RTF_POOLED && mode & ~(GET_SLACK | GET_RESERVE)) {
for (v = r->units; v && use < count; v = v->next)
if (u != v) {
if (u != v && (u->items || rtype->uget)) {
int mask;
if (v->items == NULL && rtype->uget == NULL)
continue;
if ((urace(v)->ec_flags & GIVEITEM) == 0)
continue;

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@ -29,8 +29,8 @@ extern "C" {
#define GET_POOLED_SLACK 0x08
#define GET_POOLED_RESERVE 0x10
#define GET_POOLED_FORCE 0x20 /* ignore f->options pools */
#define GET_ALLIED_SLACK 0x30
#define GET_ALLIED_RESERVE 0x40
#define GET_ALLIED_SLACK 0x40
#define GET_ALLIED_RESERVE 0x80
/* for convenience: */
#define GET_DEFAULT (GET_RESERVE|GET_SLACK|GET_POOLED_SLACK)

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@ -1,47 +1,96 @@
#include <platform.h>
#include <kernel/types.h>
#include "ally.h"
#include "pool.h"
#include "magic.h"
#include "unit.h"
#include "item.h"
#include "faction.h"
#include "region.h"
#include "skill.h"
#include <CuTest.h>
#include <tests.h>
#include <assert.h>
#include <limits.h>
void test_pool(CuTest *tc) {
unit *u1, *u2, *u3;
faction *f;
region *r;
struct resource_type *rtype;
ally *al;
test_cleanup();
test_create_world();
rtype = rt_get_or_create("money");
it_get_or_create(rtype);
f = test_create_faction(0);
r = findregion(0, 0);
assert(r && f && rtype && rtype->itype);
u1 = test_create_unit(f, r);
u2 = test_create_unit(f, r);
u3 = test_create_unit(test_create_faction(0), r);
assert(u1 && u2);
i_change(&u1->items, rtype->itype, 100);
set_resvalue(u1, rtype, 50);
i_change(&u2->items, rtype->itype, 200);
set_resvalue(u2, rtype, 100);
i_change(&u3->items, rtype->itype, 400);
set_resvalue(u3, rtype, 200);
CuAssertIntEquals(tc, 50, get_pooled(u1, rtype, GET_SLACK, 40));
CuAssertIntEquals(tc, 50, get_pooled(u1, rtype, GET_SLACK, INT_MAX));
CuAssertIntEquals(tc, 100, get_pooled(u1, rtype, GET_SLACK | GET_RESERVE, INT_MAX));
CuAssertIntEquals(tc, 150, get_pooled(u1, rtype, GET_SLACK | GET_POOLED_SLACK, INT_MAX));
CuAssertIntEquals(tc, 100, get_pooled(u1, rtype, GET_POOLED_SLACK, INT_MAX));
CuAssertIntEquals(tc, 200, get_pooled(u1, rtype, GET_POOLED_SLACK | GET_POOLED_RESERVE, INT_MAX));
al = ally_add(&u3->faction->allies, f);
al->status = HELP_GUARD;
CuAssertIntEquals(tc, 0, get_pooled(u1, rtype, GET_ALLIED_SLACK | GET_ALLIED_RESERVE, INT_MAX));
al->status = HELP_MONEY;
CuAssertIntEquals(tc, 200, get_pooled(u1, rtype, GET_ALLIED_SLACK, INT_MAX));
CuAssertIntEquals(tc, 200, get_pooled(u1, rtype, GET_ALLIED_RESERVE, INT_MAX));
CuAssertIntEquals(tc, 400, get_pooled(u1, rtype, GET_ALLIED_SLACK | GET_ALLIED_RESERVE, INT_MAX));
CuAssertIntEquals(tc, 100, get_pooled(u1, rtype, GET_ALL, 50));
CuAssertIntEquals(tc, 300, get_pooled(u1, rtype, GET_ALL, 150));
CuAssertIntEquals(tc, 300, get_pooled(u1, rtype, GET_ALL, INT_MAX));
}
void test_change_resource(CuTest * tc)
{
struct unit * u;
struct faction * f;
struct region * r;
const char * names[] = { "money", "aura", "permaura", "horse", "hp", 0 };
int i;
struct unit * u;
struct faction * f;
struct region * r;
const char * names[] = { "money", "aura", "permaura", "horse", "hp", 0 };
int i;
test_cleanup();
test_create_world();
enable_skill(SK_MAGIC, true);
test_cleanup();
test_create_world();
enable_skill(SK_MAGIC, true);
r = findregion(0, 0);
f = test_create_faction(0);
u = test_create_unit(f, r);
CuAssertPtrNotNull(tc, u);
set_level(u, SK_MAGIC, 5);
create_mage(u, M_DRAIG);
r = findregion(0, 0);
f = test_create_faction(0);
u = test_create_unit(f, r);
CuAssertPtrNotNull(tc, u);
set_level(u, SK_MAGIC, 5);
create_mage(u, M_DRAIG);
for (i=0;names[i];++i) {
const struct resource_type *rtype = rt_find(names[i]);
int have = get_resource(u, rtype);
CuAssertIntEquals(tc, have+1, change_resource(u, rtype, 1));
CuAssertIntEquals(tc, have+1, get_resource(u, rtype));
}
for (i = 0; names[i]; ++i) {
const struct resource_type *rtype = rt_find(names[i]);
int have = get_resource(u, rtype);
CuAssertIntEquals(tc, have + 1, change_resource(u, rtype, 1));
CuAssertIntEquals(tc, have + 1, get_resource(u, rtype));
}
}
CuSuite *get_pool_suite(void)
{
CuSuite *suite = CuSuiteNew();
/* SUITE_ADD_TEST(suite, test_pool); */
SUITE_ADD_TEST(suite, test_change_resource);
return suite;
CuSuite *suite = CuSuiteNew();
SUITE_ADD_TEST(suite, test_pool);
SUITE_ADD_TEST(suite, test_change_resource);
return suite;
}

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@ -1119,8 +1119,11 @@ static ally **addally(const faction * f, ally ** sfp, int aid, int state)
if (state == 0)
return sfp;
sf = calloc(1, sizeof(ally));
sf->faction = af;
while (*sfp) {
sfp = &(*sfp)->next;
}
sf = ally_add(sfp, af);
if (!sf->faction) {
variant id;
id.i = aid;
@ -1128,9 +1131,6 @@ static ally **addally(const faction * f, ally ** sfp, int aid, int state)
}
sf->status = state & HELP_ALL;
while (*sfp)
sfp = &(*sfp)->next;
*sfp = sf;
return &sf->next;
}

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@ -1161,10 +1161,13 @@ skill *add_skill(unit * u, skill_t id)
++u->skill_size;
u->skills = realloc(u->skills, u->skill_size * sizeof(skill));
sv = (u->skills + u->skill_size - 1);
sv->level = (unsigned char)0;
sv->weeks = (unsigned char)1;
sv->old = (unsigned char)0;
sv->id = (unsigned char)id;
sv->level = 0;
sv->weeks = 1;
sv->old = 0;
sv->id = id;
if (id == SK_MAGIC && u->faction) {
assert(max_magicians(u->faction) >= u->number);
}
return sv;
}

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@ -83,7 +83,6 @@ OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
#include <util/umlaut.h>
#include <util/message.h>
#include <util/rng.h>
#include <util/xml.h>
#include <attributes/otherfaction.h>
@ -1349,10 +1348,8 @@ int ally_cmd(unit * u, struct order *ord)
return 0;
}
else {
sf = calloc(1, sizeof(ally));
sf->faction = f;
sf = ally_add(sfp, f);
sf->status = 0;
addlist(sfp, sf);
}
}
switch (keyword) {
@ -4557,17 +4554,3 @@ void update_subscriptions(void)
}
fclose(F);
}
int init_data(const char *filename, const char *catalog)
{
int l;
l = read_xml(filename, catalog);
reset_locales();
if (l) {
return l;
}
if (turn < 0) {
turn = first_turn;
}
return 0;
}

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@ -24,13 +24,10 @@ extern "C" {
extern int writepasswd(void);
void demographics(void);
void last_orders(void);
void find_address(void);
void update_guards(void);
void update_subscriptions(void);
void deliverMail(struct faction *f, struct region *r, struct unit *u,
const char *s, struct unit *receiver);
int init_data(const char *filename, const char *catalog);
bool renamed_building(const struct building * b);
int rename_building(struct unit * u, struct order * ord, struct building * b, const char *name);

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@ -2,6 +2,7 @@
#include <kernel/types.h>
#include "laws.h"
#include <kernel/ally.h>
#include <kernel/config.h>
#include <kernel/building.h>
#include <kernel/faction.h>
@ -57,14 +58,15 @@ static void test_rename_building(CuTest * tc)
rename_building(u, NULL, b, "Villa Nagel");
CuAssertStrEquals(tc, "Villa Nagel", b->name);
CuAssertTrue(tc, renamed_building(b));
}
static void test_rename_building_twice(CuTest * tc)
{
region *r;
building *b;
unit *u;
faction *f;
building *b;
building_type *btype;
test_cleanup();
@ -85,6 +87,37 @@ static void test_rename_building_twice(CuTest * tc)
CuAssertStrEquals(tc, "Villa Kunterbunt", b->name);
}
static void test_contact(CuTest * tc)
{
region *r;
unit *u1, *u2, *u3;
building *b;
building_type *btype;
ally *al;
test_cleanup();
test_create_world();
btype = bt_get_or_create("castle");
r = findregion(0, 0);
b = new_building(btype, r, default_locale);
u1 = test_create_unit(test_create_faction(0), r);
u2 = test_create_unit(test_create_faction(0), r);
u3 = test_create_unit(test_create_faction(0), r);
set_level(u3, SK_PERCEPTION, 2);
usetsiege(u3, b);
b->besieged = 1;
CuAssertIntEquals(tc, 1, can_contact(r, u1, u2));
u_set_building(u1, b);
CuAssertIntEquals(tc, 0, can_contact(r, u1, u2));
al = ally_add(&u1->faction->allies, u2->faction);
al->status = HELP_ALL;
CuAssertIntEquals(tc, HELP_GIVE, can_contact(r, u1, u2));
u_set_building(u2, b);
CuAssertIntEquals(tc, 1, can_contact(r, u1, u2));
}
static void test_fishing_feeds_2_people(CuTest * tc)
{
const resource_type *rtype;
@ -412,5 +445,6 @@ CuSuite *get_laws_suite(void)
SUITE_ADD_TEST(suite, test_reserve_cmd);
SUITE_ADD_TEST(suite, test_new_units);
SUITE_ADD_TEST(suite, test_cannot_create_unit_above_limit);
SUITE_ADD_TEST(suite, test_contact);
return suite;
}

View File

@ -45,9 +45,9 @@
static int read_permissions(attrib * a, void *owner, struct storage *store)
{
attrib *attr = NULL;
a_read(store, &attr, owner);
a_remove(&attr, a);
assert(!a);
a_read(store, &a, owner);
a_remove(&a, a);
return AT_READ_OK;
}

View File

@ -1183,7 +1183,7 @@ link_seen(seen_region * seehash[], const region * first, const region * last)
}
r = r->next;
}
sr->next = 0;
if (sr) sr->next = 0;
}
seen_region *find_seen(struct seen_region *seehash[], const region * r)