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Hirntoeter auch zaehlen.
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@ -182,6 +182,7 @@ void spawn_braineaters(float chance)
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u = create_unit(r, f, 1 + rng_int() % 10 + rng_int() % 10,
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rc_brain, 0, NULL, NULL);
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equip_unit(u, "seed_braineater");
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stats_count("monsters.create.braineater", 1);
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next = rng_int() % (int)(chance * 100);
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}
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