forked from github/server
BUG 2356: add a failing test.
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6d050bb6c2
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293cb78de8
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@ -137,11 +137,13 @@ static void test_write_flag(CuTest *tc) {
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mstream_init(&data.strm);
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gamedata_init(&data, &store, RELEASE_VERSION);
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setup_curse(&fix, "gbdream");
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setup_curse(&fix, "magicwalls");
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c = fix.c;
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r = fix.r;
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uid = r->uid;
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c->flags = CURSE_ISNEW;
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c_setflag(c, CURSE_ISNEW);
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c_setflag(c, CURSE_IMMUNE);
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CuAssertIntEquals(tc, c->type->flags | CURSE_IMMUNE | CURSE_ISNEW, c_flags(c));
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write_game(&data);
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free_gamedata();
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data.strm.api->rewind(data.strm.handle);
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@ -150,7 +152,7 @@ static void test_write_flag(CuTest *tc) {
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CuAssertPtrNotNull(tc, r);
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CuAssertPtrNotNull(tc, r->attribs);
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c = (curse *)r->attribs->data.v;
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CuAssertIntEquals(tc, CURSE_ISNEW, c->flags);
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CuAssertIntEquals(tc, c->type->flags | CURSE_IMMUNE | CURSE_ISNEW, c_flags(c));
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mstream_done(&data.strm);
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gamedata_done(&data);
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