test_create_castorder can take spelllparameters now too

This commit is contained in:
Philipp Dreher 2015-11-02 17:09:16 +01:00
parent 0e8365c802
commit 29173887b6
3 changed files with 8 additions and 6 deletions

View File

@ -34,7 +34,7 @@ static void test_good_dreams(CuTest *tc) {
u1 = test_create_unit(f1, r);
u2 = test_create_unit(f2, r);
test_create_castorder(&co, u1, 10, 10., 0);
test_create_castorder(&co, u1, 10, 10., 0, NULL);
level = sp_gooddreams(&co);
CuAssertIntEquals(tc, 10, level);
@ -63,7 +63,7 @@ static void test_dreams(CuTest *tc) {
u1 = test_create_unit(f1, r);
u2 = test_create_unit(f2, r);
test_create_castorder(&co, u1, 10, 10., 0);
test_create_castorder(&co, u1, 10, 10., 0, NULL);
sp_gooddreams(&co);
sp_baddreams(&co);
@ -90,7 +90,7 @@ static void test_bad_dreams(CuTest *tc) {
u1 = test_create_unit(f1, r);
u2 = test_create_unit(f2, r);
test_create_castorder(&co, u1, 10, 10., 0);
test_create_castorder(&co, u1, 10, 10., 0, NULL);
level = sp_baddreams(&co);
CuAssertIntEquals(tc, 10, level);

View File

@ -179,12 +179,12 @@ item_type * test_create_itemtype(const char * name) {
return itype;
}
void test_create_castorder(castorder *co, unit *u, int level, float force, int range) {
void test_create_castorder(castorder *co, unit *u, int level, float force, int range, spellparameter *par) {
struct locale * lang;
order *ord;
lang = get_or_create_locale("en");
create_castorder(co, u, NULL, NULL, u->region, level, force, range, ord = create_order(K_CAST, lang, ""), NULL);
create_castorder(co, u, NULL, NULL, u->region, level, force, range, ord = create_order(K_CAST, lang, ""), par);
free_order(ord);
}

View File

@ -20,6 +20,8 @@ extern "C" {
struct building_type;
struct ship_type;
struct terrain_type;
struct castorder;
struct spellparameter;
struct CuTest;
@ -37,7 +39,7 @@ extern "C" {
struct item_type * test_create_itemtype(const char * name);
struct ship_type *test_create_shiptype(const char * name);
struct building_type *test_create_buildingtype(const char *name);
void test_create_castorder(struct castorder *co, struct unit *u, int level, float force, int range);
void test_create_castorder(struct castorder *co, struct unit *u, int level, float force, int range, struct spellparameter *par);
int RunAllTests(void);
void test_translate_param(const struct locale *lang, param_t param, const char *text);