forked from github/server
spellbook_clear crash fix
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@ -230,7 +230,9 @@ void free_equipment(void) {
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equipment *eq = *eqp;
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*eqp = eq->next;
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free(eq->name);
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if (eq->spellbook) {
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spellbook_clear(eq->spellbook);
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}
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// TODO: items, subsets
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free(eq);
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}
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