forked from github/server
more boring macros removed.
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303eb86399
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27605f18ba
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@ -426,7 +426,7 @@ building *new_building(const struct building_type * btype, region * r,
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bname = parameters[P_GEBAEUDE];
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}
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assert(bname);
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slprintf(buffer, sizeof(buffer), "%s %s", bname, buildingid(b));
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slprintf(buffer, sizeof(buffer), "%s %s", bname, itoa36(b->no));
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b->name = _strdup(bname);
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return b;
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}
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@ -45,9 +45,6 @@ struct param;
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bool isparam(const char *s, const struct locale * lang, param_t param);
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param_t getparam(const struct locale *lang);
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#define buildingid(x) itoa36((x)->no)
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#define shipid(x) itoa36((x)->no)
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const char * game_name(void);
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int game_id(void);
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int lovar(double xpct_x2);
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@ -201,7 +201,7 @@ ship *new_ship(const ship_type * stype, region * r, const struct locale *lang)
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sname = parameters[P_SHIP];
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}
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assert(sname);
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slprintf(buffer, sizeof(buffer), "%s %s", sname, shipid(sh));
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slprintf(buffer, sizeof(buffer), "%s %s", sname, itoa36(sh->no));
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sh->name = _strdup(buffer);
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shash(sh);
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if (r) {
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@ -1479,7 +1479,7 @@ report_template(const char *filename, report_context * ctx, const char *charset)
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}
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if (wrptr(&bufp, &size, bytes) != 0)
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WARN_STATIC_BUFFER();
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bytes = (int)strlcpy(bufp, shipid(u->ship), size);
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bytes = (int)strlcpy(bufp, itoa36(u->ship->no), size);
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if (wrptr(&bufp, &size, bytes) != 0)
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WARN_STATIC_BUFFER();
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}
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@ -6298,14 +6298,14 @@ int sp_q_antimagie(castorder * co)
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{
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building *b = pa->param[0]->data.b;
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ap = &b->attribs;
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ts = buildingid(b);
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ts = itoa36(b->no);
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break;
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}
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case SPP_SHIP:
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{
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ship *sh = pa->param[0]->data.sh;
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ap = &sh->attribs;
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ts = shipid(sh);
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ts = itoa36(sh->no);
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break;
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}
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default:
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@ -6391,14 +6391,14 @@ int sp_break_curse(castorder * co)
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{
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building *b = pa->param[0]->data.b;
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ap = &b->attribs;
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ts = buildingid(b);
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ts = itoa36(b->no);
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break;
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}
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case SPP_SHIP:
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{
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ship *sh = pa->param[0]->data.sh;
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ap = &sh->attribs;
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ts = shipid(sh);
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ts = itoa36(sh->no);
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break;
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}
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default:
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