forked from github/server
fixing sea serpents with empty names, again. https://bugs.eressea.de/view.php?id=2057
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@ -618,13 +618,13 @@ unit *read_unit(struct gamedata *data)
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}
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}
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READ_STR(data->store, obuf, sizeof(obuf));
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READ_STR(data->store, obuf, sizeof(obuf));
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u->_name = _strdup(obuf);
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u->_name = obuf[0] ? _strdup(obuf) : 0;
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if (lomem) {
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if (lomem) {
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READ_STR(data->store, NULL, 0);
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READ_STR(data->store, NULL, 0);
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}
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}
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else {
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else {
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READ_STR(data->store, obuf, sizeof(obuf));
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READ_STR(data->store, obuf, sizeof(obuf));
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u->display = _strdup(obuf);
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u->display = obuf[0] ? _strdup(obuf) : 0;
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}
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}
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READ_INT(data->store, &number);
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READ_INT(data->store, &number);
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set_number(u, number);
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set_number(u, number);
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