forked from github/server
parent
f59666b9cd
commit
2561eb90c4
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@ -1,6 +1,6 @@
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/* vi: set ts=2:
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*
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* $Id: laws.c,v 1.27 2001/02/18 10:06:08 enno Exp $
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* $Id: laws.c,v 1.28 2001/02/18 19:07:31 katze Exp $
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* Eressea PB(E)M host Copyright (C) 1998-2000
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* Christian Schlittchen (corwin@amber.kn-bremen.de)
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* Katja Zedel (katze@felidae.kn-bremen.de)
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@ -2689,7 +2689,7 @@ setdefaults (void)
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* werden. */
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if(trade == true) {
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fset(u, FL_LONGACTION);
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/* fset(u, FL_LONGACTION); */
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set_string(&u->thisorder, "");
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}
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/* thisorder kopieren wir nun nach lastorder. in lastorder steht
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@ -1,6 +1,6 @@
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/* vi: set ts=2:
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*
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* $Id: battle.c,v 1.17 2001/02/18 12:11:32 enno Exp $
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* $Id: battle.c,v 1.18 2001/02/18 19:07:31 katze Exp $
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* Eressea PB(E)M host Copyright (C) 1998-2000
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* Christian Schlittchen (corwin@amber.kn-bremen.de)
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* Katja Zedel (katze@felidae.kn-bremen.de)
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@ -1450,8 +1450,10 @@ do_combatspell(troop at)
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}
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level = ((cspell_f)sp->sp_function)(fi, level, power, sp);
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if (level > 0)
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if (level > 0){
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pay_spell(mage, sp, level, 1);
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at.fighter->action_counter++;
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}
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}
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@ -44,6 +44,9 @@ spell_damage(int sp)
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case 3:
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/* fast immer tödlich 30-50 HP */
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return "5d5+25";
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case 4:
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/* verwundet 11-26 HP */
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return "3d6+8";
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default:
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/* schwer verwundet 14-34 HP */
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return "4d6+10";
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@ -73,7 +76,7 @@ get_force(int power, int formel)
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/* (10,40,90,160,250,360,490,640,810,1000,1210,1440,..)*/
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return (power*power*10);
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case 6:
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/* (6,24,54,96,150,216,)*/
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/* (6,24,54,96,150,216,294,384,486,600,726,864)*/
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return (power*power*6);
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default:
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return power;
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@ -574,8 +577,8 @@ sp_dragonodem(fighter * fi, int level, int power, spell * sp)
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const char *damage;
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sprintf(buf, "%s zaubert %s", unitname(fi->unit), sp->name);
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/* 14-34 HP */
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damage = spell_damage(10);
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/* 11-26 HP */
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damage = spell_damage(4);
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/* Jungdrache 3->54, Drache 6->216, Wyrm 12->864 Treffer */
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force = lovar(get_force(level,6));
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