new players: more money, entertainers.

This commit is contained in:
Enno Rehling 2015-05-03 23:23:21 +02:00
parent 01969dfb40
commit 24dbe64ef7
1 changed files with 11 additions and 10 deletions

View File

@ -2,18 +2,19 @@ function seed(r, email, race, lang)
local f = faction.create(email, race, lang)
local u = unit.create(f, r)
u:set_skill("perception", 30)
u:add_item("money", 10000)
u:add_item("money", 20000)
items = {
log = 50,
stone = 50,
iron = 50,
laen = 10,
mallorn = 10,
skillpotion = 5
log = 50,
stone = 50,
iron = 50,
laen = 10,
mallorn = 10,
skillpotion = 5
}
for it, num in pairs(items) do
u:add_item(it, num)
end
u = nil
skills ={
"crossbow",
"mining",
@ -35,15 +36,15 @@ function seed(r, email, race, lang)
"roadwork",
"tactics",
"stealth",
"entertainment",
"weaponsmithing",
"cartmaking",
"taxation",
"stamina"
}
unit.create(f, r, 50):set_skill("entertainment", 15)
for _, sk in ipairs(skills) do
u = unit.create(f, r, 5)
u:set_skill(sk, 15)
u = u or unit.create(f, r, 5)
if u:set_skill(sk, 15)>0 then u=nil end
end
return f
end