backport familiar skill test from 3.7 development

This commit is contained in:
Enno Rehling 2015-09-14 17:17:29 +02:00
parent ee9586bc2e
commit 23a7ed59ac
1 changed files with 28 additions and 0 deletions

View File

@ -239,6 +239,33 @@ static void test_default_name(CuTest *tc) {
test_cleanup(); test_cleanup();
} }
static void test_skill_familiar(CuTest *tc) {
unit *mag, *fam;
region *r;
test_cleanup();
// setup two units
mag = test_create_unit(test_create_faction(0), test_create_region(0, 0, 0));
fam = test_create_unit(mag->faction, test_create_region(0, 0, 0));
set_level(fam, SK_PERCEPTION, 6);
CuAssertIntEquals(tc, 6, effskill(fam, SK_PERCEPTION));
set_level(mag, SK_PERCEPTION, 6);
CuAssertIntEquals(tc, 6, effskill(mag, SK_PERCEPTION));
// make them mage and familiar to each other
CuAssertIntEquals(tc, true, create_newfamiliar(mag, fam));
// when they are in the same region, the mage gets half their skill as a bonus
CuAssertIntEquals(tc, 6, effskill(fam, SK_PERCEPTION));
CuAssertIntEquals(tc, 9, effskill(mag, SK_PERCEPTION));
// when they are further apart, divide bonus by distance
r = test_create_region(3, 0, 0);
move_unit(fam, r, &r->units);
CuAssertIntEquals(tc, 7, effskill(mag, SK_PERCEPTION));
test_cleanup();
}
CuSuite *get_unit_suite(void) CuSuite *get_unit_suite(void)
{ {
@ -254,5 +281,6 @@ CuSuite *get_unit_suite(void)
SUITE_ADD_TEST(suite, test_remove_empty_units_in_region); SUITE_ADD_TEST(suite, test_remove_empty_units_in_region);
SUITE_ADD_TEST(suite, test_names); SUITE_ADD_TEST(suite, test_names);
SUITE_ADD_TEST(suite, test_default_name); SUITE_ADD_TEST(suite, test_default_name);
SUITE_ADD_TEST(suite, test_skill_familiar);
return suite; return suite;
} }