forked from github/server
#ifdef HEROES, nicht HEROES==1
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@ -60,7 +60,7 @@ struct skill;
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# define UFL_SAVEMASK (UFL_NOAID | UFL_OWNER | UFL_PARTEITARNUNG | UFL_LOCKED | UFL_HUNGER | FFL_NOIDLEOUT | UFL_TAKEALL | UFL_HERO)
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# define UFL_SAVEMASK (UFL_NOAID | UFL_OWNER | UFL_PARTEITARNUNG | UFL_LOCKED | UFL_HUNGER | FFL_NOIDLEOUT | UFL_TAKEALL | UFL_HERO)
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#endif
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#endif
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#if HEROES == 1
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#ifdef HEROES
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extern int maxheroes(const struct faction * f);
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extern int maxheroes(const struct faction * f);
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extern int countheroes(const struct faction * f);
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extern int countheroes(const struct faction * f);
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#endif
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#endif
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