forked from github/server
Bug 2576: fix indexing of portals.
This commit is contained in:
parent
ca5e7b82ae
commit
21e226b068
|
@ -16,12 +16,17 @@ local function tunnel_travelers(b)
|
|||
end
|
||||
|
||||
local function get_target(param)
|
||||
local ntargets = table.maxn(targets)
|
||||
local ntargets = #targets
|
||||
if ntargets == 0 then
|
||||
eressea.log.error("Zero tunnel targets for [" .. param .. "]")
|
||||
return nil
|
||||
end
|
||||
local rn = math.fmod(rng_int(), ntargets)
|
||||
return targets[rn]
|
||||
local t = targets[rn + 1]
|
||||
if not t then
|
||||
eressea.log.error("NULL target for [" .. param .. "]" .. " at index " .. rn)
|
||||
end
|
||||
return t
|
||||
end
|
||||
|
||||
local function tunnel_action(b, param)
|
||||
|
@ -50,7 +55,7 @@ function tunnels.init()
|
|||
local r, b
|
||||
for r in regions() do
|
||||
if r:get_key('tnnL') then
|
||||
targets[table.maxn(targets)+1] = r
|
||||
table.insert(targets, r)
|
||||
if (r:get_flag(0)) then
|
||||
-- target region is chaotic? nope.
|
||||
r:set_flag(0, false)
|
||||
|
@ -62,10 +67,11 @@ function tunnels.init()
|
|||
end
|
||||
for b in r.buildings do
|
||||
if b.type == 'portal' then
|
||||
buildings[table.maxn(buildings)+1] = b
|
||||
table.insert(buildings, b)
|
||||
end
|
||||
end
|
||||
end
|
||||
eressea.log.info("Found " .. #targets .. " tunnel targets")
|
||||
end
|
||||
|
||||
function tunnels.update()
|
||||
|
|
Loading…
Reference in New Issue