forked from github/server
Merge remote-tracking branch 'upstream/develop' into develop
This commit is contained in:
commit
21a43b8be9
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@ -55,6 +55,7 @@ OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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#include <attributes/racename.h>
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#include <attributes/otherfaction.h>
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#include <attributes/moved.h>
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#include <spells/buildingcurse.h>
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/* util includes */
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#include <util/assert.h>
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@ -1920,9 +1921,7 @@ int skilldiff(troop at, troop dt, int dist)
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skdiff -= beff;
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is_protected = 2;
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if (b->attribs) {
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const curse_type *magicwalls_ct = ct_find("magicwalls");
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if (magicwalls_ct
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&& curse_active(get_curse(b->attribs, magicwalls_ct))) {
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if (curse_active(get_curse(b->attribs, &ct_magicwalls))) {
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/* Verdoppelt Burgenbonus */
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skdiff -= beff;
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}
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@ -11,6 +11,9 @@
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#include <kernel/race.h>
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#include <kernel/region.h>
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#include <kernel/unit.h>
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#include <spells/buildingcurse.h>
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#include <util/functions.h>
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#include <util/rand.h>
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#include <util/rng.h>
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@ -468,12 +471,11 @@ static void test_battle_skilldiff_building(CuTest *tc)
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unit *ua, *ud;
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battle *b = NULL;
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building_type *btype;
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const curse_type *strongwall_ct, *magicwalls_ct;
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const curse_type *strongwall_ct;
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test_setup();
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btype = setup_castle();
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strongwall_ct = ct_find("strongwall");
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magicwalls_ct = ct_find("magicwalls");
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r = test_create_region(0, 0, 0);
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ud = test_create_unit(test_create_faction(0), r);
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@ -489,7 +491,7 @@ static void test_battle_skilldiff_building(CuTest *tc)
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ud->building->size = 10;
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CuAssertIntEquals(tc, -1, skilldiff(ta, td, 0));
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create_curse(NULL, &ud->building->attribs, magicwalls_ct, 1, 1, 1, 1);
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create_curse(NULL, &ud->building->attribs, &ct_magicwalls, 1, 1, 1, 1);
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CuAssertIntEquals(tc, -2, skilldiff(ta, td, 0));
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create_curse(NULL, &ud->building->attribs, strongwall_ct, 1, 1, 2, 1);
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@ -22,6 +22,7 @@
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#include <kernel/unit.h>
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#include <attributes/fleechance.h>
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#include <spells/shipcurse.h>
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/* triggers includes */
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#include <triggers/changerace.h>
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@ -88,7 +89,6 @@ static int
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use_speedsail(struct unit *u, const struct item_type *itype, int amount,
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struct order *ord)
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{
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curse *c;
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double effect;
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ship *sh = u->ship;
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if (!sh) {
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@ -97,9 +97,7 @@ struct order *ord)
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}
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effect = SPEEDSAIL_EFFECT;
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c = create_curse(u, &sh->attribs, ct_find("shipspeedup"), 20, INT_MAX,
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effect, 0);
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c_setflag(c, CURSE_NOAGE);
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create_curse(u, &sh->attribs, &ct_shipspeedup, 20, INT_MAX, effect, 0);
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ADDMSG(&u->faction->msgs, msg_message("use_speedsail", "unit speed", u,
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SPEEDSAIL_EFFECT));
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@ -61,14 +61,14 @@ static curse *cursehash[MAXENTITYHASH];
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void c_setflag(curse * c, unsigned int flags)
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{
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assert(c);
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c->flags = (c->flags & ~flags) | (flags & (c->type->flags ^ flags));
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c->mask = (c->mask & ~flags) | (flags & (c->type->flags ^ flags));
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}
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/* -------------------------------------------------------------------------- */
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void c_clearflag(curse * c, unsigned int flags)
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{
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assert(c);
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c->flags = (c->flags & ~flags) | (c->type->flags & flags);
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c->mask = (c->mask & ~flags) | (c->type->flags & flags);
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}
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void chash(curse * c)
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@ -180,14 +180,13 @@ int curse_read(attrib * a, void *owner, gamedata *data)
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int ur;
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char cursename[64];
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int n;
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int flags;
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float flt;
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assert(!c->no);
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READ_INT(store, &c->no);
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chash(c);
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READ_TOK(store, cursename, sizeof(cursename));
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READ_INT(store, &flags);
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READ_INT(store, &c->mask);
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READ_INT(store, &c->duration);
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READ_FLT(store, &flt);
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c->vigour = flt;
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@ -214,7 +213,6 @@ int curse_read(attrib * a, void *owner, gamedata *data)
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assert(result == 0);
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return AT_READ_FAIL;
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}
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c->flags = flags;
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if (data->version < EXPLICIT_CURSE_ISNEW_VERSION) {
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c_clearflag(c, CURSE_ISNEW);
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}
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@ -239,21 +237,13 @@ int curse_read(attrib * a, void *owner, gamedata *data)
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void curse_write(const attrib * a, const void *owner, struct storage *store)
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{
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unsigned int flags;
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curse *c = (curse *)a->data.v;
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const curse_type *ct = c->type;
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unit *mage = (c->magician && c->magician->number) ? c->magician : NULL;
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/* copied from c_clearflag */
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#if RELEASE_VERSION < EXPLICIT_CURSE_ISNEW_VERSION
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flags = (c->flags & ~CURSE_ISNEW) | (c->type->flags & CURSE_ISNEW);
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#else
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flags = c->flags | c->type->flags;
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#endif
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WRITE_INT(store, c->no);
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WRITE_TOK(store, ct->cname);
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WRITE_INT(store, flags);
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WRITE_INT(store, c->mask);
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WRITE_INT(store, c->duration);
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WRITE_FLT(store, (float)c->vigour);
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write_unit_reference(mage, store);
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@ -306,6 +296,7 @@ void ct_register(const curse_type * ct)
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selist **ctlp = cursetypes + hash;
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assert(ct->age==NULL || (ct->flags&CURSE_NOAGE) == 0);
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assert((ct->flags&CURSE_ISNEW) == 0);
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selist_set_insert(ctlp, (void *)ct, NULL);
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++ct_changes;
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}
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@ -553,7 +544,7 @@ static curse *make_curse(unit * mage, attrib ** ap, const curse_type * ct,
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c = (curse *)a->data.v;
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c->type = ct;
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c->flags = 0;
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c->mask = 0;
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c->vigour = vigour;
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c->duration = duration;
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c->effect = effect;
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@ -633,7 +624,7 @@ static void do_transfer_curse(curse * c, const unit * u, unit * u2, int n)
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bool dogive = false;
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const curse_type *ct = c->type;
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switch ((ct->flags | c->flags) & CURSE_SPREADMASK) {
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switch (c_flags(c) & CURSE_SPREADMASK) {
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case CURSE_SPREADALWAYS:
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dogive = true;
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men = u2->number + n;
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@ -666,7 +657,7 @@ static void do_transfer_curse(curse * c, const unit * u, unit * u2, int n)
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if (dogive) {
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curse *cnew = make_curse(c->magician, &u2->attribs, c->type, c->vigour,
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c->duration, c->effect, men);
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cnew->flags = c->flags;
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cnew->mask = c->mask;
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if (ct->typ == CURSETYP_UNIT)
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set_cursedmen(cnew, men);
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@ -187,7 +187,7 @@ extern "C" {
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/* ------------------------------------------------------------- */
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/* Allgemeine Zauberwirkungen */
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#define c_flags(c) ((c)->type->flags ^ (c)->flags)
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#define c_flags(c) ((c)->type->flags ^ (c)->mask)
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/* ------------------------------------------------------------- */
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@ -215,7 +215,7 @@ extern "C" {
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double vigour; /* Stärke der Verzauberung, Widerstand gegen Antimagie */
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double effect;
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int no; /* 'Einheitennummer' dieses Curse */
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int flags; /* WARNING: these are XORed with type->flags! */
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int mask; /* This is XORed with type->flags, see c_flags()! */
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int duration; /* Dauer der Verzauberung. Wird jede Runde vermindert */
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} curse;
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@ -137,11 +137,13 @@ static void test_write_flag(CuTest *tc) {
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mstream_init(&data.strm);
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gamedata_init(&data, &store, RELEASE_VERSION);
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setup_curse(&fix, "gbdream");
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setup_curse(&fix, "magicwalls");
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c = fix.c;
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r = fix.r;
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uid = r->uid;
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c->flags = CURSE_ISNEW;
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c_setflag(c, CURSE_ISNEW);
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c_setflag(c, CURSE_IMMUNE);
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CuAssertIntEquals(tc, c->type->flags | CURSE_IMMUNE | CURSE_ISNEW, c_flags(c));
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write_game(&data);
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free_gamedata();
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data.strm.api->rewind(data.strm.handle);
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@ -150,7 +152,7 @@ static void test_write_flag(CuTest *tc) {
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CuAssertPtrNotNull(tc, r);
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CuAssertPtrNotNull(tc, r->attribs);
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c = (curse *)r->attribs->data.v;
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CuAssertIntEquals(tc, CURSE_ISNEW, c->flags);
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CuAssertIntEquals(tc, c->type->flags | CURSE_IMMUNE | CURSE_ISNEW, c_flags(c));
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mstream_done(&data.strm);
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gamedata_done(&data);
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@ -283,12 +283,20 @@ faction *addfaction(const char *email, const char *password,
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return f;
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}
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#define PEASANT_MIN (10 * RECRUITFRACTION)
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#define PEASANT_MAX (20 * RECRUITFRACTION)
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unit *addplayer(region * r, faction * f)
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{
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unit *u;
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const char * name;
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const struct equipment* eq;
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assert(r->land);
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if (rpeasants(r) < PEASANT_MIN) {
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rsetpeasants(r, PEASANT_MIN + rng_int() % (PEASANT_MAX - PEASANT_MIN));
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}
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assert(f->units == NULL);
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faction_setorigin(f, 0, r->x, r->y);
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u = create_unit(r, f, 1, f->race, 0, NULL, NULL);
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@ -42,6 +42,7 @@ OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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#include <util/xml.h>
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#include <attributes/movement.h>
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#include <spells/shipcurse.h>
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#include <storage.h>
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#include <selist.h>
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@ -365,7 +366,7 @@ int shipspeed(const ship * sh, const unit * u)
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a = a->next;
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}
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c = get_curse(sh->attribs, ct_find("shipspeedup"));
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c = get_curse(sh->attribs, &ct_shipspeedup);
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while (c) {
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k += curse_geteffect_int(c);
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c = c->nexthash;
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@ -462,7 +462,7 @@ static void test_shipspeed_shipspeedup(CuTest *tc) {
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register_shipcurse();
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assert(sh && cap && crew);
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create_curse(0, &sh->attribs, ct_find("shipspeedup"), 1, 1, 3, 0);
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create_curse(0, &sh->attribs, &ct_shipspeedup, 1, 1, 3, 0);
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CuAssertIntEquals_Msg(tc, "shipspeedup adds effect to range", sh->type->range + 3, shipspeed(sh, cap));
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test_cleanup();
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}
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@ -70,6 +70,7 @@ OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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#include <attributes/racename.h>
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#include <attributes/raceprefix.h>
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#include <attributes/stealth.h>
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#include <spells/buildingcurse.h>
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/* util includes */
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#include <util/attrib.h>
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@ -3872,7 +3873,6 @@ int siege_cmd(unit * u, order * ord)
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building *b;
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int d, pooled;
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int bewaffnete, katapultiere = 0;
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const curse_type *magicwalls_ct;
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resource_type *rt_catapultammo = NULL;
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resource_type *rt_catapult = NULL;
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@ -3891,7 +3891,6 @@ int siege_cmd(unit * u, order * ord)
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}
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/* schaden durch katapulte */
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magicwalls_ct = ct_find("magicwalls");
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rt_catapultammo = rt_find("catapultammo");
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rt_catapult = rt_find("catapult");
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@ -3932,7 +3931,7 @@ int siege_cmd(unit * u, order * ord)
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d = MIN(d, b->size - 1);
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/* meldung, schaden anrichten */
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if (d && !curse_active(get_curse(b->attribs, magicwalls_ct))) {
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if (d && !curse_active(get_curse(b->attribs, &ct_magicwalls))) {
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b->size -= d;
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use_pooled(u, rt_catapultammo,
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GET_SLACK | GET_RESERVE | GET_POOLED_SLACK, d);
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|
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@ -2074,7 +2074,7 @@ static int sp_homestone(castorder * co)
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return 0;
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}
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c = create_curse(mage, &mage->building->attribs, ct_find("magicwalls"),
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c = create_curse(mage, &mage->building->attribs, &ct_magicwalls,
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force * force, 1, zero_effect, 0);
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if (c == NULL) {
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|
|
|
@ -75,7 +75,7 @@ CURSETYP_NORM, 0, M_SUMEFFECT, cinfo_magicrunes
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};
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/* Heimstein-Zauber */
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static struct curse_type ct_magicwalls = { "magicwalls",
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const struct curse_type ct_magicwalls = { "magicwalls",
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CURSETYP_NORM, CURSE_ONLYONE|CURSE_NOAGE, NO_MERGE, cinfo_building
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};
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|
|
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@ -21,6 +21,9 @@ extern "C" {
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struct locale;
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struct curse;
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struct message;
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struct curse_type;
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extern const struct curse_type ct_magicwalls;
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extern void register_buildingcurse(void);
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struct message *cinfo_building(const void *obj, objtype_t typ, const struct curse * c, int self);
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|
|
|
@ -54,7 +54,7 @@ static message *cinfo_cursed_by_the_gods(const void *obj, objtype_t typ,
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static struct curse_type ct_godcursezone = {
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"godcursezone",
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CURSETYP_NORM, CURSE_IMMUNE | CURSE_ISNEW, (NO_MERGE),
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CURSETYP_NORM, CURSE_IMMUNE, (NO_MERGE),
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cinfo_cursed_by_the_gods,
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};
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|
@ -80,7 +80,7 @@ static message *cinfo_dreamcurse(const void *obj, objtype_t typ, const curse * c
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static struct curse_type ct_gbdream = {
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"gbdream",
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CURSETYP_NORM, CURSE_ISNEW, (NO_MERGE), cinfo_dreamcurse
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CURSETYP_NORM, 0, (NO_MERGE), cinfo_dreamcurse
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};
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/* --------------------------------------------------------------------- */
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|
@ -193,7 +193,7 @@ static struct curse_type ct_fogtrap = {
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static struct curse_type ct_maelstrom = {
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"maelstrom",
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CURSETYP_NORM, CURSE_ISNEW, (M_DURATION | M_VIGOUR),
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CURSETYP_NORM, 0, (M_DURATION | M_VIGOUR),
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cinfo_simple
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};
|
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|
@ -227,7 +227,7 @@ static struct curse_type ct_drought = {
|
|||
|
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static struct curse_type ct_badlearn = {
|
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"badlearn",
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CURSETYP_NORM, CURSE_ISNEW, (M_DURATION | M_VIGOUR),
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CURSETYP_NORM, 0, (M_DURATION | M_VIGOUR),
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cinfo_simple
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};
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||||
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||||
|
|
|
@ -73,14 +73,14 @@ static message *cinfo_shipnodrift(const void *obj, objtype_t typ, const curse *
|
|||
}
|
||||
|
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static struct curse_type ct_stormwind = { "stormwind",
|
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CURSETYP_NORM, 0, NO_MERGE, cinfo_ship
|
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CURSETYP_NORM, CURSE_NOAGE, NO_MERGE, cinfo_ship
|
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};
|
||||
|
||||
static struct curse_type ct_nodrift = { "nodrift",
|
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CURSETYP_NORM, 0, (M_DURATION | M_VIGOUR), cinfo_shipnodrift
|
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};
|
||||
|
||||
static struct curse_type ct_shipspeedup = { "shipspeedup",
|
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const struct curse_type ct_shipspeedup = { "shipspeedup",
|
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CURSETYP_NORM, 0, 0, cinfo_ship
|
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};
|
||||
|
||||
|
|
|
@ -22,6 +22,8 @@ extern "C" {
|
|||
struct message;
|
||||
struct curse;
|
||||
|
||||
extern const struct curse_type ct_shipspeedup;
|
||||
|
||||
struct message *cinfo_ship(const void *obj, objtype_t typ,
|
||||
const struct curse *c, int self);
|
||||
void register_shipcurse(void);
|
||||
|
|
|
@ -170,7 +170,7 @@ message *cinfo_unit(const void *obj, objtype_t typ, const curse * c, int self)
|
|||
|
||||
static struct curse_type ct_orcish = {
|
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"orcish",
|
||||
CURSETYP_UNIT, CURSE_SPREADMODULO | CURSE_ISNEW, M_MEN,
|
||||
CURSETYP_UNIT, CURSE_SPREADMODULO, M_MEN,
|
||||
cinfo_unit
|
||||
};
|
||||
|
||||
|
|
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