forked from github/server
Merge remote-tracking branch 'upstream/develop' into develop
This commit is contained in:
commit
21a43b8be9
|
@ -55,6 +55,7 @@ OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
|
||||||
#include <attributes/racename.h>
|
#include <attributes/racename.h>
|
||||||
#include <attributes/otherfaction.h>
|
#include <attributes/otherfaction.h>
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||||||
#include <attributes/moved.h>
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#include <attributes/moved.h>
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||||||
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#include <spells/buildingcurse.h>
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||||||
|
|
||||||
/* util includes */
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/* util includes */
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||||||
#include <util/assert.h>
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#include <util/assert.h>
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||||||
|
@ -1920,9 +1921,7 @@ int skilldiff(troop at, troop dt, int dist)
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||||||
skdiff -= beff;
|
skdiff -= beff;
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||||||
is_protected = 2;
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is_protected = 2;
|
||||||
if (b->attribs) {
|
if (b->attribs) {
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||||||
const curse_type *magicwalls_ct = ct_find("magicwalls");
|
if (curse_active(get_curse(b->attribs, &ct_magicwalls))) {
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||||||
if (magicwalls_ct
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|
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&& curse_active(get_curse(b->attribs, magicwalls_ct))) {
|
|
||||||
/* Verdoppelt Burgenbonus */
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/* Verdoppelt Burgenbonus */
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skdiff -= beff;
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skdiff -= beff;
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||||||
}
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}
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|
|
|
@ -11,6 +11,9 @@
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||||||
#include <kernel/race.h>
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#include <kernel/race.h>
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#include <kernel/region.h>
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#include <kernel/region.h>
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#include <kernel/unit.h>
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#include <kernel/unit.h>
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|
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#include <spells/buildingcurse.h>
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|
|
||||||
#include <util/functions.h>
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#include <util/functions.h>
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||||||
#include <util/rand.h>
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#include <util/rand.h>
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||||||
#include <util/rng.h>
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#include <util/rng.h>
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||||||
|
@ -468,12 +471,11 @@ static void test_battle_skilldiff_building(CuTest *tc)
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unit *ua, *ud;
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unit *ua, *ud;
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||||||
battle *b = NULL;
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battle *b = NULL;
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building_type *btype;
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building_type *btype;
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const curse_type *strongwall_ct, *magicwalls_ct;
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const curse_type *strongwall_ct;
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|
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||||||
test_setup();
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test_setup();
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btype = setup_castle();
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btype = setup_castle();
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||||||
strongwall_ct = ct_find("strongwall");
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strongwall_ct = ct_find("strongwall");
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||||||
magicwalls_ct = ct_find("magicwalls");
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|
||||||
|
|
||||||
r = test_create_region(0, 0, 0);
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r = test_create_region(0, 0, 0);
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||||||
ud = test_create_unit(test_create_faction(0), r);
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ud = test_create_unit(test_create_faction(0), r);
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||||||
|
@ -489,7 +491,7 @@ static void test_battle_skilldiff_building(CuTest *tc)
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ud->building->size = 10;
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ud->building->size = 10;
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CuAssertIntEquals(tc, -1, skilldiff(ta, td, 0));
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CuAssertIntEquals(tc, -1, skilldiff(ta, td, 0));
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|
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||||||
create_curse(NULL, &ud->building->attribs, magicwalls_ct, 1, 1, 1, 1);
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create_curse(NULL, &ud->building->attribs, &ct_magicwalls, 1, 1, 1, 1);
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||||||
CuAssertIntEquals(tc, -2, skilldiff(ta, td, 0));
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CuAssertIntEquals(tc, -2, skilldiff(ta, td, 0));
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||||||
|
|
||||||
create_curse(NULL, &ud->building->attribs, strongwall_ct, 1, 1, 2, 1);
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create_curse(NULL, &ud->building->attribs, strongwall_ct, 1, 1, 2, 1);
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||||||
|
|
|
@ -22,6 +22,7 @@
|
||||||
#include <kernel/unit.h>
|
#include <kernel/unit.h>
|
||||||
|
|
||||||
#include <attributes/fleechance.h>
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#include <attributes/fleechance.h>
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||||||
|
#include <spells/shipcurse.h>
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||||||
|
|
||||||
/* triggers includes */
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/* triggers includes */
|
||||||
#include <triggers/changerace.h>
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#include <triggers/changerace.h>
|
||||||
|
@ -88,7 +89,6 @@ static int
|
||||||
use_speedsail(struct unit *u, const struct item_type *itype, int amount,
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use_speedsail(struct unit *u, const struct item_type *itype, int amount,
|
||||||
struct order *ord)
|
struct order *ord)
|
||||||
{
|
{
|
||||||
curse *c;
|
|
||||||
double effect;
|
double effect;
|
||||||
ship *sh = u->ship;
|
ship *sh = u->ship;
|
||||||
if (!sh) {
|
if (!sh) {
|
||||||
|
@ -97,9 +97,7 @@ struct order *ord)
|
||||||
}
|
}
|
||||||
|
|
||||||
effect = SPEEDSAIL_EFFECT;
|
effect = SPEEDSAIL_EFFECT;
|
||||||
c = create_curse(u, &sh->attribs, ct_find("shipspeedup"), 20, INT_MAX,
|
create_curse(u, &sh->attribs, &ct_shipspeedup, 20, INT_MAX, effect, 0);
|
||||||
effect, 0);
|
|
||||||
c_setflag(c, CURSE_NOAGE);
|
|
||||||
|
|
||||||
ADDMSG(&u->faction->msgs, msg_message("use_speedsail", "unit speed", u,
|
ADDMSG(&u->faction->msgs, msg_message("use_speedsail", "unit speed", u,
|
||||||
SPEEDSAIL_EFFECT));
|
SPEEDSAIL_EFFECT));
|
||||||
|
|
|
@ -61,14 +61,14 @@ static curse *cursehash[MAXENTITYHASH];
|
||||||
void c_setflag(curse * c, unsigned int flags)
|
void c_setflag(curse * c, unsigned int flags)
|
||||||
{
|
{
|
||||||
assert(c);
|
assert(c);
|
||||||
c->flags = (c->flags & ~flags) | (flags & (c->type->flags ^ flags));
|
c->mask = (c->mask & ~flags) | (flags & (c->type->flags ^ flags));
|
||||||
}
|
}
|
||||||
|
|
||||||
/* -------------------------------------------------------------------------- */
|
/* -------------------------------------------------------------------------- */
|
||||||
void c_clearflag(curse * c, unsigned int flags)
|
void c_clearflag(curse * c, unsigned int flags)
|
||||||
{
|
{
|
||||||
assert(c);
|
assert(c);
|
||||||
c->flags = (c->flags & ~flags) | (c->type->flags & flags);
|
c->mask = (c->mask & ~flags) | (c->type->flags & flags);
|
||||||
}
|
}
|
||||||
|
|
||||||
void chash(curse * c)
|
void chash(curse * c)
|
||||||
|
@ -180,14 +180,13 @@ int curse_read(attrib * a, void *owner, gamedata *data)
|
||||||
int ur;
|
int ur;
|
||||||
char cursename[64];
|
char cursename[64];
|
||||||
int n;
|
int n;
|
||||||
int flags;
|
|
||||||
float flt;
|
float flt;
|
||||||
|
|
||||||
assert(!c->no);
|
assert(!c->no);
|
||||||
READ_INT(store, &c->no);
|
READ_INT(store, &c->no);
|
||||||
chash(c);
|
chash(c);
|
||||||
READ_TOK(store, cursename, sizeof(cursename));
|
READ_TOK(store, cursename, sizeof(cursename));
|
||||||
READ_INT(store, &flags);
|
READ_INT(store, &c->mask);
|
||||||
READ_INT(store, &c->duration);
|
READ_INT(store, &c->duration);
|
||||||
READ_FLT(store, &flt);
|
READ_FLT(store, &flt);
|
||||||
c->vigour = flt;
|
c->vigour = flt;
|
||||||
|
@ -214,7 +213,6 @@ int curse_read(attrib * a, void *owner, gamedata *data)
|
||||||
assert(result == 0);
|
assert(result == 0);
|
||||||
return AT_READ_FAIL;
|
return AT_READ_FAIL;
|
||||||
}
|
}
|
||||||
c->flags = flags;
|
|
||||||
if (data->version < EXPLICIT_CURSE_ISNEW_VERSION) {
|
if (data->version < EXPLICIT_CURSE_ISNEW_VERSION) {
|
||||||
c_clearflag(c, CURSE_ISNEW);
|
c_clearflag(c, CURSE_ISNEW);
|
||||||
}
|
}
|
||||||
|
@ -239,21 +237,13 @@ int curse_read(attrib * a, void *owner, gamedata *data)
|
||||||
|
|
||||||
void curse_write(const attrib * a, const void *owner, struct storage *store)
|
void curse_write(const attrib * a, const void *owner, struct storage *store)
|
||||||
{
|
{
|
||||||
unsigned int flags;
|
|
||||||
curse *c = (curse *)a->data.v;
|
curse *c = (curse *)a->data.v;
|
||||||
const curse_type *ct = c->type;
|
const curse_type *ct = c->type;
|
||||||
unit *mage = (c->magician && c->magician->number) ? c->magician : NULL;
|
unit *mage = (c->magician && c->magician->number) ? c->magician : NULL;
|
||||||
|
|
||||||
/* copied from c_clearflag */
|
|
||||||
#if RELEASE_VERSION < EXPLICIT_CURSE_ISNEW_VERSION
|
|
||||||
flags = (c->flags & ~CURSE_ISNEW) | (c->type->flags & CURSE_ISNEW);
|
|
||||||
#else
|
|
||||||
flags = c->flags | c->type->flags;
|
|
||||||
#endif
|
|
||||||
|
|
||||||
WRITE_INT(store, c->no);
|
WRITE_INT(store, c->no);
|
||||||
WRITE_TOK(store, ct->cname);
|
WRITE_TOK(store, ct->cname);
|
||||||
WRITE_INT(store, flags);
|
WRITE_INT(store, c->mask);
|
||||||
WRITE_INT(store, c->duration);
|
WRITE_INT(store, c->duration);
|
||||||
WRITE_FLT(store, (float)c->vigour);
|
WRITE_FLT(store, (float)c->vigour);
|
||||||
write_unit_reference(mage, store);
|
write_unit_reference(mage, store);
|
||||||
|
@ -306,6 +296,7 @@ void ct_register(const curse_type * ct)
|
||||||
selist **ctlp = cursetypes + hash;
|
selist **ctlp = cursetypes + hash;
|
||||||
|
|
||||||
assert(ct->age==NULL || (ct->flags&CURSE_NOAGE) == 0);
|
assert(ct->age==NULL || (ct->flags&CURSE_NOAGE) == 0);
|
||||||
|
assert((ct->flags&CURSE_ISNEW) == 0);
|
||||||
selist_set_insert(ctlp, (void *)ct, NULL);
|
selist_set_insert(ctlp, (void *)ct, NULL);
|
||||||
++ct_changes;
|
++ct_changes;
|
||||||
}
|
}
|
||||||
|
@ -553,7 +544,7 @@ static curse *make_curse(unit * mage, attrib ** ap, const curse_type * ct,
|
||||||
c = (curse *)a->data.v;
|
c = (curse *)a->data.v;
|
||||||
|
|
||||||
c->type = ct;
|
c->type = ct;
|
||||||
c->flags = 0;
|
c->mask = 0;
|
||||||
c->vigour = vigour;
|
c->vigour = vigour;
|
||||||
c->duration = duration;
|
c->duration = duration;
|
||||||
c->effect = effect;
|
c->effect = effect;
|
||||||
|
@ -633,7 +624,7 @@ static void do_transfer_curse(curse * c, const unit * u, unit * u2, int n)
|
||||||
bool dogive = false;
|
bool dogive = false;
|
||||||
const curse_type *ct = c->type;
|
const curse_type *ct = c->type;
|
||||||
|
|
||||||
switch ((ct->flags | c->flags) & CURSE_SPREADMASK) {
|
switch (c_flags(c) & CURSE_SPREADMASK) {
|
||||||
case CURSE_SPREADALWAYS:
|
case CURSE_SPREADALWAYS:
|
||||||
dogive = true;
|
dogive = true;
|
||||||
men = u2->number + n;
|
men = u2->number + n;
|
||||||
|
@ -666,7 +657,7 @@ static void do_transfer_curse(curse * c, const unit * u, unit * u2, int n)
|
||||||
if (dogive) {
|
if (dogive) {
|
||||||
curse *cnew = make_curse(c->magician, &u2->attribs, c->type, c->vigour,
|
curse *cnew = make_curse(c->magician, &u2->attribs, c->type, c->vigour,
|
||||||
c->duration, c->effect, men);
|
c->duration, c->effect, men);
|
||||||
cnew->flags = c->flags;
|
cnew->mask = c->mask;
|
||||||
|
|
||||||
if (ct->typ == CURSETYP_UNIT)
|
if (ct->typ == CURSETYP_UNIT)
|
||||||
set_cursedmen(cnew, men);
|
set_cursedmen(cnew, men);
|
||||||
|
|
|
@ -187,7 +187,7 @@ extern "C" {
|
||||||
/* ------------------------------------------------------------- */
|
/* ------------------------------------------------------------- */
|
||||||
/* Allgemeine Zauberwirkungen */
|
/* Allgemeine Zauberwirkungen */
|
||||||
|
|
||||||
#define c_flags(c) ((c)->type->flags ^ (c)->flags)
|
#define c_flags(c) ((c)->type->flags ^ (c)->mask)
|
||||||
|
|
||||||
/* ------------------------------------------------------------- */
|
/* ------------------------------------------------------------- */
|
||||||
|
|
||||||
|
@ -215,7 +215,7 @@ extern "C" {
|
||||||
double vigour; /* Stärke der Verzauberung, Widerstand gegen Antimagie */
|
double vigour; /* Stärke der Verzauberung, Widerstand gegen Antimagie */
|
||||||
double effect;
|
double effect;
|
||||||
int no; /* 'Einheitennummer' dieses Curse */
|
int no; /* 'Einheitennummer' dieses Curse */
|
||||||
int flags; /* WARNING: these are XORed with type->flags! */
|
int mask; /* This is XORed with type->flags, see c_flags()! */
|
||||||
int duration; /* Dauer der Verzauberung. Wird jede Runde vermindert */
|
int duration; /* Dauer der Verzauberung. Wird jede Runde vermindert */
|
||||||
} curse;
|
} curse;
|
||||||
|
|
||||||
|
|
|
@ -106,7 +106,7 @@ static void test_memstream(CuTest *tc) {
|
||||||
storage store;
|
storage store;
|
||||||
stream out = { 0 };
|
stream out = { 0 };
|
||||||
char buf[1024];
|
char buf[1024];
|
||||||
int val=0;
|
int val = 0;
|
||||||
|
|
||||||
mstream_init(&out);
|
mstream_init(&out);
|
||||||
binstore_init(&store, &out);
|
binstore_init(&store, &out);
|
||||||
|
@ -137,11 +137,13 @@ static void test_write_flag(CuTest *tc) {
|
||||||
mstream_init(&data.strm);
|
mstream_init(&data.strm);
|
||||||
gamedata_init(&data, &store, RELEASE_VERSION);
|
gamedata_init(&data, &store, RELEASE_VERSION);
|
||||||
|
|
||||||
setup_curse(&fix, "gbdream");
|
setup_curse(&fix, "magicwalls");
|
||||||
c = fix.c;
|
c = fix.c;
|
||||||
r = fix.r;
|
r = fix.r;
|
||||||
uid = r->uid;
|
uid = r->uid;
|
||||||
c->flags = CURSE_ISNEW;
|
c_setflag(c, CURSE_ISNEW);
|
||||||
|
c_setflag(c, CURSE_IMMUNE);
|
||||||
|
CuAssertIntEquals(tc, c->type->flags | CURSE_IMMUNE | CURSE_ISNEW, c_flags(c));
|
||||||
write_game(&data);
|
write_game(&data);
|
||||||
free_gamedata();
|
free_gamedata();
|
||||||
data.strm.api->rewind(data.strm.handle);
|
data.strm.api->rewind(data.strm.handle);
|
||||||
|
@ -150,7 +152,7 @@ static void test_write_flag(CuTest *tc) {
|
||||||
CuAssertPtrNotNull(tc, r);
|
CuAssertPtrNotNull(tc, r);
|
||||||
CuAssertPtrNotNull(tc, r->attribs);
|
CuAssertPtrNotNull(tc, r->attribs);
|
||||||
c = (curse *)r->attribs->data.v;
|
c = (curse *)r->attribs->data.v;
|
||||||
CuAssertIntEquals(tc, CURSE_ISNEW, c->flags);
|
CuAssertIntEquals(tc, c->type->flags | CURSE_IMMUNE | CURSE_ISNEW, c_flags(c));
|
||||||
|
|
||||||
mstream_done(&data.strm);
|
mstream_done(&data.strm);
|
||||||
gamedata_done(&data);
|
gamedata_done(&data);
|
||||||
|
@ -160,7 +162,7 @@ static void test_write_flag(CuTest *tc) {
|
||||||
static void test_curse_cache(CuTest *tc)
|
static void test_curse_cache(CuTest *tc)
|
||||||
{
|
{
|
||||||
int cache = 0;
|
int cache = 0;
|
||||||
const curse_type ct_dummy = { "dummy", CURSETYP_NORM, 0, M_SUMEFFECT, NULL };
|
const curse_type ct_dummy = { "dummy", CURSETYP_NORM, 0, M_SUMEFFECT, NULL };
|
||||||
test_setup();
|
test_setup();
|
||||||
CuAssertIntEquals(tc, true, ct_changed(&cache));
|
CuAssertIntEquals(tc, true, ct_changed(&cache));
|
||||||
CuAssertIntEquals(tc, false, ct_changed(&cache));
|
CuAssertIntEquals(tc, false, ct_changed(&cache));
|
||||||
|
|
|
@ -283,12 +283,20 @@ faction *addfaction(const char *email, const char *password,
|
||||||
return f;
|
return f;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
#define PEASANT_MIN (10 * RECRUITFRACTION)
|
||||||
|
#define PEASANT_MAX (20 * RECRUITFRACTION)
|
||||||
|
|
||||||
unit *addplayer(region * r, faction * f)
|
unit *addplayer(region * r, faction * f)
|
||||||
{
|
{
|
||||||
unit *u;
|
unit *u;
|
||||||
const char * name;
|
const char * name;
|
||||||
const struct equipment* eq;
|
const struct equipment* eq;
|
||||||
|
|
||||||
|
assert(r->land);
|
||||||
|
if (rpeasants(r) < PEASANT_MIN) {
|
||||||
|
rsetpeasants(r, PEASANT_MIN + rng_int() % (PEASANT_MAX - PEASANT_MIN));
|
||||||
|
}
|
||||||
|
|
||||||
assert(f->units == NULL);
|
assert(f->units == NULL);
|
||||||
faction_setorigin(f, 0, r->x, r->y);
|
faction_setorigin(f, 0, r->x, r->y);
|
||||||
u = create_unit(r, f, 1, f->race, 0, NULL, NULL);
|
u = create_unit(r, f, 1, f->race, 0, NULL, NULL);
|
||||||
|
|
|
@ -42,6 +42,7 @@ OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
|
||||||
#include <util/xml.h>
|
#include <util/xml.h>
|
||||||
|
|
||||||
#include <attributes/movement.h>
|
#include <attributes/movement.h>
|
||||||
|
#include <spells/shipcurse.h>
|
||||||
|
|
||||||
#include <storage.h>
|
#include <storage.h>
|
||||||
#include <selist.h>
|
#include <selist.h>
|
||||||
|
@ -365,7 +366,7 @@ int shipspeed(const ship * sh, const unit * u)
|
||||||
a = a->next;
|
a = a->next;
|
||||||
}
|
}
|
||||||
|
|
||||||
c = get_curse(sh->attribs, ct_find("shipspeedup"));
|
c = get_curse(sh->attribs, &ct_shipspeedup);
|
||||||
while (c) {
|
while (c) {
|
||||||
k += curse_geteffect_int(c);
|
k += curse_geteffect_int(c);
|
||||||
c = c->nexthash;
|
c = c->nexthash;
|
||||||
|
|
|
@ -462,7 +462,7 @@ static void test_shipspeed_shipspeedup(CuTest *tc) {
|
||||||
register_shipcurse();
|
register_shipcurse();
|
||||||
assert(sh && cap && crew);
|
assert(sh && cap && crew);
|
||||||
|
|
||||||
create_curse(0, &sh->attribs, ct_find("shipspeedup"), 1, 1, 3, 0);
|
create_curse(0, &sh->attribs, &ct_shipspeedup, 1, 1, 3, 0);
|
||||||
CuAssertIntEquals_Msg(tc, "shipspeedup adds effect to range", sh->type->range + 3, shipspeed(sh, cap));
|
CuAssertIntEquals_Msg(tc, "shipspeedup adds effect to range", sh->type->range + 3, shipspeed(sh, cap));
|
||||||
test_cleanup();
|
test_cleanup();
|
||||||
}
|
}
|
||||||
|
|
|
@ -70,6 +70,7 @@ OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
|
||||||
#include <attributes/racename.h>
|
#include <attributes/racename.h>
|
||||||
#include <attributes/raceprefix.h>
|
#include <attributes/raceprefix.h>
|
||||||
#include <attributes/stealth.h>
|
#include <attributes/stealth.h>
|
||||||
|
#include <spells/buildingcurse.h>
|
||||||
|
|
||||||
/* util includes */
|
/* util includes */
|
||||||
#include <util/attrib.h>
|
#include <util/attrib.h>
|
||||||
|
@ -3872,7 +3873,6 @@ int siege_cmd(unit * u, order * ord)
|
||||||
building *b;
|
building *b;
|
||||||
int d, pooled;
|
int d, pooled;
|
||||||
int bewaffnete, katapultiere = 0;
|
int bewaffnete, katapultiere = 0;
|
||||||
const curse_type *magicwalls_ct;
|
|
||||||
resource_type *rt_catapultammo = NULL;
|
resource_type *rt_catapultammo = NULL;
|
||||||
resource_type *rt_catapult = NULL;
|
resource_type *rt_catapult = NULL;
|
||||||
|
|
||||||
|
@ -3891,7 +3891,6 @@ int siege_cmd(unit * u, order * ord)
|
||||||
}
|
}
|
||||||
/* schaden durch katapulte */
|
/* schaden durch katapulte */
|
||||||
|
|
||||||
magicwalls_ct = ct_find("magicwalls");
|
|
||||||
rt_catapultammo = rt_find("catapultammo");
|
rt_catapultammo = rt_find("catapultammo");
|
||||||
rt_catapult = rt_find("catapult");
|
rt_catapult = rt_find("catapult");
|
||||||
|
|
||||||
|
@ -3932,7 +3931,7 @@ int siege_cmd(unit * u, order * ord)
|
||||||
d = MIN(d, b->size - 1);
|
d = MIN(d, b->size - 1);
|
||||||
|
|
||||||
/* meldung, schaden anrichten */
|
/* meldung, schaden anrichten */
|
||||||
if (d && !curse_active(get_curse(b->attribs, magicwalls_ct))) {
|
if (d && !curse_active(get_curse(b->attribs, &ct_magicwalls))) {
|
||||||
b->size -= d;
|
b->size -= d;
|
||||||
use_pooled(u, rt_catapultammo,
|
use_pooled(u, rt_catapultammo,
|
||||||
GET_SLACK | GET_RESERVE | GET_POOLED_SLACK, d);
|
GET_SLACK | GET_RESERVE | GET_POOLED_SLACK, d);
|
||||||
|
|
|
@ -2074,7 +2074,7 @@ static int sp_homestone(castorder * co)
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
c = create_curse(mage, &mage->building->attribs, ct_find("magicwalls"),
|
c = create_curse(mage, &mage->building->attribs, &ct_magicwalls,
|
||||||
force * force, 1, zero_effect, 0);
|
force * force, 1, zero_effect, 0);
|
||||||
|
|
||||||
if (c == NULL) {
|
if (c == NULL) {
|
||||||
|
|
|
@ -75,7 +75,7 @@ CURSETYP_NORM, 0, M_SUMEFFECT, cinfo_magicrunes
|
||||||
};
|
};
|
||||||
|
|
||||||
/* Heimstein-Zauber */
|
/* Heimstein-Zauber */
|
||||||
static struct curse_type ct_magicwalls = { "magicwalls",
|
const struct curse_type ct_magicwalls = { "magicwalls",
|
||||||
CURSETYP_NORM, CURSE_ONLYONE|CURSE_NOAGE, NO_MERGE, cinfo_building
|
CURSETYP_NORM, CURSE_ONLYONE|CURSE_NOAGE, NO_MERGE, cinfo_building
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
|
@ -21,6 +21,9 @@ extern "C" {
|
||||||
struct locale;
|
struct locale;
|
||||||
struct curse;
|
struct curse;
|
||||||
struct message;
|
struct message;
|
||||||
|
struct curse_type;
|
||||||
|
|
||||||
|
extern const struct curse_type ct_magicwalls;
|
||||||
|
|
||||||
extern void register_buildingcurse(void);
|
extern void register_buildingcurse(void);
|
||||||
struct message *cinfo_building(const void *obj, objtype_t typ, const struct curse * c, int self);
|
struct message *cinfo_building(const void *obj, objtype_t typ, const struct curse * c, int self);
|
||||||
|
|
|
@ -54,7 +54,7 @@ static message *cinfo_cursed_by_the_gods(const void *obj, objtype_t typ,
|
||||||
|
|
||||||
static struct curse_type ct_godcursezone = {
|
static struct curse_type ct_godcursezone = {
|
||||||
"godcursezone",
|
"godcursezone",
|
||||||
CURSETYP_NORM, CURSE_IMMUNE | CURSE_ISNEW, (NO_MERGE),
|
CURSETYP_NORM, CURSE_IMMUNE, (NO_MERGE),
|
||||||
cinfo_cursed_by_the_gods,
|
cinfo_cursed_by_the_gods,
|
||||||
};
|
};
|
||||||
|
|
||||||
|
@ -80,7 +80,7 @@ static message *cinfo_dreamcurse(const void *obj, objtype_t typ, const curse * c
|
||||||
|
|
||||||
static struct curse_type ct_gbdream = {
|
static struct curse_type ct_gbdream = {
|
||||||
"gbdream",
|
"gbdream",
|
||||||
CURSETYP_NORM, CURSE_ISNEW, (NO_MERGE), cinfo_dreamcurse
|
CURSETYP_NORM, 0, (NO_MERGE), cinfo_dreamcurse
|
||||||
};
|
};
|
||||||
|
|
||||||
/* --------------------------------------------------------------------- */
|
/* --------------------------------------------------------------------- */
|
||||||
|
@ -193,7 +193,7 @@ static struct curse_type ct_fogtrap = {
|
||||||
|
|
||||||
static struct curse_type ct_maelstrom = {
|
static struct curse_type ct_maelstrom = {
|
||||||
"maelstrom",
|
"maelstrom",
|
||||||
CURSETYP_NORM, CURSE_ISNEW, (M_DURATION | M_VIGOUR),
|
CURSETYP_NORM, 0, (M_DURATION | M_VIGOUR),
|
||||||
cinfo_simple
|
cinfo_simple
|
||||||
};
|
};
|
||||||
|
|
||||||
|
@ -227,7 +227,7 @@ static struct curse_type ct_drought = {
|
||||||
|
|
||||||
static struct curse_type ct_badlearn = {
|
static struct curse_type ct_badlearn = {
|
||||||
"badlearn",
|
"badlearn",
|
||||||
CURSETYP_NORM, CURSE_ISNEW, (M_DURATION | M_VIGOUR),
|
CURSETYP_NORM, 0, (M_DURATION | M_VIGOUR),
|
||||||
cinfo_simple
|
cinfo_simple
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
|
@ -73,14 +73,14 @@ static message *cinfo_shipnodrift(const void *obj, objtype_t typ, const curse *
|
||||||
}
|
}
|
||||||
|
|
||||||
static struct curse_type ct_stormwind = { "stormwind",
|
static struct curse_type ct_stormwind = { "stormwind",
|
||||||
CURSETYP_NORM, 0, NO_MERGE, cinfo_ship
|
CURSETYP_NORM, CURSE_NOAGE, NO_MERGE, cinfo_ship
|
||||||
};
|
};
|
||||||
|
|
||||||
static struct curse_type ct_nodrift = { "nodrift",
|
static struct curse_type ct_nodrift = { "nodrift",
|
||||||
CURSETYP_NORM, 0, (M_DURATION | M_VIGOUR), cinfo_shipnodrift
|
CURSETYP_NORM, 0, (M_DURATION | M_VIGOUR), cinfo_shipnodrift
|
||||||
};
|
};
|
||||||
|
|
||||||
static struct curse_type ct_shipspeedup = { "shipspeedup",
|
const struct curse_type ct_shipspeedup = { "shipspeedup",
|
||||||
CURSETYP_NORM, 0, 0, cinfo_ship
|
CURSETYP_NORM, 0, 0, cinfo_ship
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
|
@ -22,6 +22,8 @@ extern "C" {
|
||||||
struct message;
|
struct message;
|
||||||
struct curse;
|
struct curse;
|
||||||
|
|
||||||
|
extern const struct curse_type ct_shipspeedup;
|
||||||
|
|
||||||
struct message *cinfo_ship(const void *obj, objtype_t typ,
|
struct message *cinfo_ship(const void *obj, objtype_t typ,
|
||||||
const struct curse *c, int self);
|
const struct curse *c, int self);
|
||||||
void register_shipcurse(void);
|
void register_shipcurse(void);
|
||||||
|
|
|
@ -170,7 +170,7 @@ message *cinfo_unit(const void *obj, objtype_t typ, const curse * c, int self)
|
||||||
|
|
||||||
static struct curse_type ct_orcish = {
|
static struct curse_type ct_orcish = {
|
||||||
"orcish",
|
"orcish",
|
||||||
CURSETYP_UNIT, CURSE_SPREADMODULO | CURSE_ISNEW, M_MEN,
|
CURSETYP_UNIT, CURSE_SPREADMODULO, M_MEN,
|
||||||
cinfo_unit
|
cinfo_unit
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue